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10.2.7
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Beta
Battle for Azeroth Priest Class Changes
来自 Anshlun
[Last Updated]:
2018/07/03
变更日志
补丁:8.0.1
目录
评分:
In Battle for Azeroth, Priests have received many different class changes, ranging from Talent changes to Gameplay and Rotational changes. These changes affect all specs, affecting Discipline Priests, Holy Priests, and Shadow Priests all alike, so what you knew about healing and DPSing in Legion is likely to be changed.
While there are many new abilities and spells, there are also returning ones, previously removed during pruning. On top of those spells, the legacy from Legion lives on with different
legendary effects and artifact traits
returning in BfA as talents, baked into the core spec, or are now
azerite traits
, the BfA version of artifact traits. Gameplay changes are also happening, as some abilities and spells that could be used together with others are now
added to the GCD
.
Some Legion systems got reworked, like Honor talents, now active while questing with
War Mode
turned on, which also grants bonuses, like 15% extra experience while leveling.
In this overview, we'll highlight all class abilities, as well as new, changed, or removed talents. Grey to green text indicate changes between
Legion
and the current version of
Battle for Azeroth
; more information can be found by going to the Changelog within the relevant spell page. Keep in mind that information is largely derived from the tooltips, so typographical errors may be intentional to match.
Some notable overall changes:
Arcane Torrent and Every Man for Himself changed
.
Two of the strongest racial effects have received changes in BfA, with
奥术洪流
receiving a new effect and added to the GCD and
生存意志
having its cooldown increased.
The majority of class cooldowns have been added to the GCD
.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, until you can use your next ability.
Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state.
Battle for Azeroth has a huge stat and ilvl squish.
Battle for Azeroth implements the second stat squish for World of Warcraft, two expansions after the
Warlords of Draenor Squish
.
Unlike Warlords, Battle for Azeroth will also have an item level squish, changing the item level previously found on classic items as well.
See what changed in each specific build with our datamining blogs:
26970 Class Changes - July 2nd
26936 Class Changes - June 27th
26926 Class Changes - June 26th
26903 Class Changes - June 22nd
26871 Class Changes - June 19th
26812 Class Changes - June 12th
26788 Class Changes - June 9th
26734 Class Changes - May 31st
26707 Class Changes - May 24th
26624 Class Changes - May 15th
26567 Class Changes - May 8th
26522 Class Changes - April 30th
26476 Class Changes - Apr 20th
26433 Class Changes - Apr 13th
26367 Class Changes - Apr 3rd
26031 Class Changes - Mar 27th
26287 Class Changes - Mar 22nd
26231 Class Changes - Mar 14th
26175 Class Changes - Mar 6th
26131 Class Changes - Feb 27th
26095 Class Changes - Feb 22nd
26032 Class Changes - Feb 13th
26010 Class Changes - Feb 9th
25976 Class Changes - Feb 6th
25902 Class Changes - Jan 25th
Check out all Battle for Azeroth changes for every class and specialization!
All Class Changes
Death Knight Changes
Demon Hunter Changes
Druid Changes
Hunter Changes
Mage Changes
Monk Changes
Paladin Changes
Priest Changes
Rogue Changes
Shaman Changes
Warlock Changes
Warrior Changes
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, until you can use your next ability. Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state. For Priests the affected abilities by these changes are:
Discipline
全神贯注
1.5s GCD
能量灌注
1.5s GCD
Holy
神圣化身
1.5s GCD
Shadow
吸血鬼的拥抱
1.5s GCD
1.5s GCD
1.5s GCD
Community Opinions
Earlier in the testing cycle, we had a series of articles covering the main changes to every class in the game up to that moment. Check out the
Community Opinion - State of Priests
article.
Blizzard Direct Feedback
Blizzard
The talent row balancing comments are something we'll probably look at in a little more detail slightly later, though there is a simple buff in the pipeline for
微光屏障
.
On the base rotation: while we don't want it to be as burst-oriented as it was in Legion due to
圣光之怒
, we are looking to add a little more texture back as far as moments of higher damage/healing. In the next build, we're trying out
阴暗面之力
as a baseline part of the spec.
On
真言术:盾
(based on various comments in a lot of different places):
真言术:盾
will definitely be used a lot more than it was in Legion (obviously, due to not having a cooldown). But, we neither expect nor want it to be like the
真言术:盾
spam of Mists or Warlords. In those days, a rotation based almost entirely on
真言术:盾
did sufficient healing to make a Disc using that rotation into a top healer. Therefore it was doing roughly an entire healer's worth of healing in the form of absorbs.
Disc in BFA should not be able to put out that level of absorption, even if it uses a higher portion of casts on
真言术:盾
. Using
真言术:盾
, and absorbs generally, is still a core part of Disc's identity, but reaching full healing potential still requires a significant contribution of other mechanics like
救赎
. We don't see it as a problem if
真言术:盾
is a major workhorse spell of the rotation in all contexts, but the opportunities to apply very high amounts of shielding are cooldown-limited (
全神贯注
and
微光屏障
), and current talents that buff
真言术:盾
generally do so without adding absorption (
仁慈
and
虔诚祷言
).
Blizzard
A few changes for an upcoming beta build.
New talent:
诸罪加身
. Your damage is increased by up to X%, diminishing for each ally with
救赎
.
Likely location is L75, pushing Lenience to L100, and removing
.
We agree with trying to find a talent that calls to having a smaller number of
救赎
s out, but are trying a version that still provides some benefit in all situations.
's concept was generally subsumed by the new mastery (which is seeming successful so far), and stacking Grace on top of mastery led to huge variance in the strength of
and
真言术:盾
casts. Making that choice with mastery is a better place than making it with a talent that was essentially required in some types of content.
The talent rearrangement should leave L100 as a row of talents that most show their strength when effectively healing a large number of targets, and L75 as a row of talents less focused on that situation.
幡然悔悟
's healing is increased by
阴暗面之力
So that
阴暗面之力
remains neutral as to your choice of which mode of Penance to use.
摧心魔
's damage reduced 24%
It has been unintentionally strong ever since the squish, as many people have observed.
Priest Spell Changes
Class Tools
Discipline
Talents
Holy
Talents
Shadow
Talents
Specialization
戒律牧师
Apply Aura: Modifies Damage/Healing Done by 53%40%
REMOVED
Mastery: Absolution
Increases the healing transferred through Atonement by 13.0%.
REMOVED
Plea
A quick, efficient plea to heal an ally for (56.25% of Spell power).
REMOVED
The Penitent
Penance may be cast on a friendly target, healing them for over 2 sec.
NEW
绝望祷言
Increases maximum health by 25% for 10 sec, and instantly heals you for 25% of that amount.
NEW
神圣新星
Causes an explosion of holy light around you, dealing (137%20.5% of Spell power) Holy damage to all enemies and (10% of Spell power) healing to all allies within 12 yds.
NEW
精通:优雅
Increases the damage of Penance, the absorption of Power Word: Shield, and the healing of Shadow Mend by 12.0%Your healing and absorption is increased by 10.0% on targets with Atonement..
Name changed from Mastery: Reverence to Mastery: Grace
救赎
Plea, Power Word: Shield, Shadow Mend, and Power Word: Radiance also apply Atonement to your target for 15 sec.
When you deal spell damage, you instantly healYour spell damage heals all targets affected by Atonement for 40.0%60% of the damage done.
快速治疗
A fast spell that heals an ally for (475%135% of Spell power).
Cost changed from 2.8 to 3.0% of base mana
痛苦压制
Reduces all damage taken by a friendly target by 40% for 8 sec. Castable while stunned.
Cooldown changed from 4 min cooldown to 3 min cooldown
苦修
Launches a volley of holy light at the target, causing 190%42% of Spell power) * 3] Holy damage to an enemy or 300%71% of Spell power) * 3] healing to an ally over 2 sec. Castable while moving.
Cost changed from 2.8% of base mana to 2.0% of base mana
真言术:耀
A burst of light heals the target and 4 injured allies within 30 yards for (250%62.5% of Spell power), and applies Atonement for 60% of its normal duration.
Cooldown changed from 18 sec to 20 sec recharge
真言术:盾
Shields an ally for 15 sec, absorbing Spell power * 5.5) + 0 * (1 + Versatility) * 1 * 1] damage, and preventing damage from delaying spellcasting.
Cooldown changed from 7.5 sec cooldown to None
Cost changed from 2.3% of base mana to 2.5% of base mana
全神贯注
For the next 810 sec, Power Word: Shield has no cooldown.absorbs an additional 200%.
Cooldown changed from 2 min cooldown to 1.5 min cooldown
Wraps an ally in shadows which heal for (750%180% of Spell power), but at a price.
The ally will take 750%180% of Spell power) / 20] damage every 1 sec, until they have taken 750%180% of Spell power) / 2] total damage from all sources, or leave combat.
Cost changed from 2.8 to 3.0% of base mana
暗言术:痛
A word of darkness that causes (31%20% of Spell power) Shadow damage instantly, and an additional (279%120% of Spell power) Shadow damage over 18 sec.16 sec.
Cost changed from 2.2% of base mana to 1.8% of base mana
暗影魔
Summons a shadowy fiend to attack the target for 12 sec.15 sec.
惩击
Smites an enemy for (173.353.3% of Spell power) Holy damage and absorbs the next 22565 / 100) * (1 + Versatility)] damage dealt by the enemy.
庇护
Smite absorbs the next 22565 / 100) * (1 + Versatility)] damage dealt by the enemy.
Talents
Live
BFA
Removed
REMOVED
意志洞悉
Shields the target with a protective ward for 20 sec, absorbing 92.25 * (1 + Versatility)] damage.
REMOVED
Increases your non-Atonement healing and absorption by 30%20% on targets with Atonement.
REMOVED
Smite's absorption effect is increased by 50%.
New
NEW
幡然悔悟
When you heal with Penance, everyone with your Atonement is healed for (12% of Spell power).
Tier 5 Talent
NEW
仁慈
Atonement reduces damage taken by 0.5%3%.
Tier 7 Talent, formerly artifact trait
NEW
微光屏障
Create a shield on all allies within 40 yards, absorbing damage on each of them for 10 sec.
Tier 7 Talent
NEW
诸罪加身
Your damage is increased by up to 12%, diminishing for each ally affected by your Atonement.
Tier 5 Talent
Swapped Position
支配心智
You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
Tier 4 Talent
Strikes an enemy with heavenly power, dealing (350%110% of Spell power) Holy damage and restoring 1% of your maximum mana.
Tier 3 Talent
心灵之声
Reduces the cooldown of Psychic Scream by 30 sec.
Tier 4 Talent
护盾戒律
When your Power Word: Shield is completely absorbed, you instantly regeneraterestore 1%0.5% of your maximum mana.
Tier 3 Talent
闪光力场
Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
Tier 4 Talent
Changed
天堂之羽
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time.Maximum 3 charges.
身心合一
Power Word: Shield increases your target's movement speed by 40% for 3 sec. Can occur once every 6 sec.
神圣之星
Throw a Divine Star forward 24 yds, healing allies in its path for (30%40% of Spell power) and dealing (30%40% of Spell power) Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
光晕
Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for (431.1%110% of Spell power) and dealing (431.1%110% of Spell power) Holy damage to enemies.
摧心魔
Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50%0.5% of maximum mana each time the Mindbender attacks.
净化邪恶
Cleanses the target with fire, causing (100%30% of Spell power) Fire damage and an additional (500%165% of Spell power) Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Cost changed from 2.0% of base mana to 1.8% of base mana
教派分歧
Attack the enemy's soul with a surge of Shadow energy, dealing (425%150% of Spell power) Shadow damage and increasing damage that you deal to the target by 30% for 6 sec40% for 9 sec.
Cooldown changed from 6 sec cooldown to 24 sec cooldown
Cost changed from 2.5% of base mana to 0.5% of base mana
Draws on the power of shadow to heal the target and 4 injured allies within 30 yds for (500%135% of Spell power), but leaves a shell on them that absorbs the next 500%135% of Spell power) * 50 / 100] healing they receive within 6 sec.
Cost changed from 5.0% of base mana to 2.8% of base mana, cooldown changed from None to 12 sec cooldown
命运多舛
After healing a target below 35% health, you deal 20%15% increased damage and 20%15% increased healing for 10 sec.
Honor Taelnts
PowerReduces the cooldown of Luminous Barrier/Power Word: Barrier by (60)) sec.
Luminous Barrier absorbs an additional 45% damage
Power Word: Barrier reduces damage taken by an additional 45%.and the cooldown of Power Word: Barrier is reduced by (60)) sec.
灵魂净化
Purify no longer has a cooldown, and costs 50% less mana, but only dispels 1 Magic and Disease effect.
灵魂之力
Your Power Word: Shield instantly heals targets for (87.5% of Spell power) and reduces all Physical damage taken by 20%15% while the shield persists.
三位一体
The duration of your Atonement is increased by 15 sec and the healing transferred through Atonement is increased by 20%.
However, Atonement can now only affect a maximum of 3 targets and can only be applied through Plea.Power Word: Shield.
Azerite Traits
NEW
Penance deals an additional 31 damage and extends your Purge the Wicked/Shadow Word: Pain by 1 sec per bolt.
NEW
暗影深渊
Each time Purge the Wicked/Shadow Word: Pain deals damage, the healing of your next Shadow Mend is increased by 8, up to a maximum of (8 * 30).
宽恕之赐
Smite deals an additional 31387 damage if you have at least 3133 Atonements active.
NEW
安详时分
Pain Suppression applies Atonement to the target and instantly heals them for 313.
痛苦折磨
Shadow Word: Pain's duration is increased by 1.0 secNEW
祸福相倚
Healing an ally with Penance increases the damage of your next Smite by 125. Damaging an enemy with Penance increases the absorption of your next Power Word: Shield by 219.
NEW
持久之光
Power Word: Radiance restores 62 additional health, and applies Atonement for 70% of its normal duration.
Artifact Traits
NEW
Atonement reduces damage taken by 1.0/1.0/2.0/2.0/3.0/3.0/4.0/4.0%.
NEW
Purge the Wicked/Shadow Word: Pain has a chance to increase damage dealt by your next Penance by 50%.
Specialization
神圣牧师
Apply Aura: Modifies Damage/Healing Done 040%
REMOVEDEffect #4 Modifies Damage/Healing Done
惩击
神圣之火
圣言术:罚
神圣新星
净化邪恶
by 25%10%.
NEW
心灵尖啸
Lets out a psychic scream, causing 5 enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
Specializations changed from Discipline/Shadow to Discipline/Holy/Shadow
NEW
希望象征
Bolster the morale of all healers in your party or raid within 40 yards, allowing them to cast spells for no mana for 12 sec.restoring 2% of their missing mana every 1 sec for 10 sec.
Cast Time changed from Instant to Channeled
Cooldown changed from 6 min cooldown to 5 min cooldown
Now baseline
绝望祷言
Heals you for 30% of your maximum health, and increases yourIncreases maximum health by 30%, decreasing by 2% every second.25% for 10 sec, and instantly heals you for 25% of that amount.
神圣赞美诗
Heals all party or raid members within 40 yards for 144%43% of Spell power)] over 8 sec, and increases healing done to them by 10% for 8 sec. Healing increased by 100% when not in a raid.
快速治疗
A fast spell that heals an ally for (475%135% of Spell power).
Cost changed from 2.8 to 3.0% of base mana
守护之魂
Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 40%60% and preventing the target from dying by sacrificing itself. This sacrifice terminates the effect and heals the target for 40% of maximum health. Castable while stunned.
Massive damage amounts will kill the target despite this effect.
Cooldown changed from 4 min cooldown to 3 min cooldown
治疗术
An efficient spell that heals an ally for (500%160% of Spell power).
Cost changed from 1.7% to 1.9% mana
神圣之火
Consumes the enemy in Holy flames that cause (200%50% of Spell power) Holy damage and an additional (231%57.75% of Spell power) Holy damage over 7 sec.
神圣新星
Causes an explosion of holy light around you, dealing (137%20.5% of Spell power) Holy damage to all enemies and (10% of Spell power) healing to all allies within 12 yds.
Has a 20% chance to reset the cooldown of Holy Fire if any targets are hit
圣言术:罚
Chastises the target for (450%112.5% of Spell power) Holy damage and incapacitates them for 5 sec.
Cooldown reduced by 4 sec when you cast Smite
圣言术:灵
Releases miraculous light at a target location, healing up to 6 allies within 10 yds for (600%175% of Spell power).
Cooldown reduced by 6 sec when you cast Prayer of Healing and by 2 sec when you cast Renew
圣言术:静
Perform a miracle, healing an ally for (2000%500% of Spell power).
Cooldown reduced by 6 sec when you cast Heal or Flash Heal
Now requires Level 10, down from 18
治疗祷言
A powerful prayer that heals the target and the 4 nearest allies within 40 yards for (250%62.5% of Spell power).
恢复
Fill the target with faith in the light, healing them instantly for (62%20% of Spell power) and then (310%100% of Spell power) over 15 sec.
Cost changed from 2.0% to 1.8% mana
圣言术
When you cast Flash Heal or Heal, the remaining cooldown on Holy Word: Serenity is reduced by 6 sec.
When you cast Prayer of Healing, the remaining cooldown on Holy Word: Sanctify is reduced by 6 sec.
When you cast Smite, the remaining cooldown on Holy Word: Chastise is reduced by 4 sec.6 sec.
Binding Heal: When you cast Binding Heal, the remaining cooldowns on Holy Word: Serenity and Holy Word: Sanctify are reduced by 3 sec
Name changed from Serendipity to Holy Words
Talents
Live
BFA
Removed
REMOVED
Heals the target for (60%15% of Spell power) every 1 sec and increases their movement speed by 40% for 4 sec.
REMOVED
圣洁
When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
REMOVED
虔敬
Prayer of Mending's cooldown is reduced by 2 sec, and it now triggers Serendipity, reducing the remaining cooldown on Holy Word: Sanctify.
REMOVED
希望象征
Bolster the morale of all healers in your party or raid within 40 yards, allowing them to cast spells for no mana for 12 sec.restoring 2% of their missing mana every 1 sec for 10 sec.
Cooldown changed from 6 min cooldown to 5 min cooldown
Now baseline
New
NEW
天使之慈
Damage you take has a chance to resetreduces the cooldown of Desperate Prayer proportional to the magnitude of that damagebased on the amount of damage taken.
Tier 2 Talent, previously the artifact trait Times and Measures
NEW
宇宙涟漪
When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for (30% of Spell power).
Inspired by the artifact trait
宇宙涟漪
NEW
圣言术:赎
Heals all allies within 40 yards for (150% of Spell power), and applies Renew and 2 stacks of Prayer of Mending to each of them.
Cooldown reduced by 30 sec when you cast Holy Word: Serenity or Holy Word: Sanctify.
Tier 7 Talent
NEW
心灵之声
Reduces the cooldown of Psychic Scream by 30 sec.
Tier 4 talent
Swapped Position
死后余生
Increases the duration of Spirit of Redemption by 50%.
Tier 3 Talent
祈福
Your Prayer of Mending has a 40%30% chance to leave a Renew on each target it heals.
Tier 6 Talent
治疗之环
Heals the target and 4 injured allies within 30 yards of the target for (300%75% of Spell power).
Tier 5 Talent, cost changed from 3.0% of base mana to 2.5% of base mana
守护天使
When Guardian Spirit expires without saving the target from death, reduce its remaining cooldown to 9060 seconds.
Tier 3 Talent
闪光力场
Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
Tier 4 Talent
Changed
神圣化身
Enter a pure Holy form for 3020 sec, increasing the effects of Serendipitycooldown reductions to your Holy Words by 200%300% and reducing the cost of your Holy Words by 100%.their cost by 100%.
联结治疗
Heals you, another friendly target, and a thirdyour target, and another friendly target within 20 yards for (300%75% of Spell power).
Triggers Serendipity, reducingReduces the remaining cooldown on both Holy Word: Serenity and Holy Word: Sanctify by 3 sec.
Cost changed from 1.7% of base mana to 2.0% of base mana
谴罚
Holy Word: Chastise stuns the target for 54 sec and is not broken by damage.
宇宙涟漪
When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for (120%30% of Spell power).
Tier 3 Talent
光晕
Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for (431.1%87.5% of Spell power) and dealing (431.1%87.5% of Spell power) Holy damage to enemies.
纳鲁之光
Serendipity reduces the remaining cooldown on the appropriate Holy WordThe cooldowns of your Holy Words are reduced by an additional 2 sec when you cast the relevant spells.
Tier 7 Talent
圣光涌动
Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.Stacks to 2.
Honor Talents
灵魂净化
Purify no longer has a cooldown, and costs 50% less mana, but only dispels 1 Magic and Disease effect.
Azerite Traits
NEW
祝福之灵
Echo of Light from Holy Word: Sanctify heals for an additional (110 * 2).
神圣启迪
Casting Heal on an ally also heals you for 8% of the value, and Heal restores an additional 256 health.
Holy
永续之光
Heal restores up to 63198 additional health, based on your missing mana.
NEW
弥漫之光
Flash Heal increases the healing of your Flash Heals on that ally by 63 for 6 sec.
Smite has an additional 5% chance to critically strike, and it deals an additional 69 damage.
Discipline, Holy
NEW
漫长祈祷
Prayer of Healing restores an additional 27 health to the most injured ally it affects.
NEW
神圣之焰
Holy Fire deals an additional 124 damage instantly, and restores 110 mana each time it deals damage.
NEW
绝望一搏
Damage you take has a chance to reset the cooldown of Desperate Prayer, proportional to the magnitude of that damage.
NEW
Prayer of Mending heals for an additional 50 and reduces Holy Word: Sanctify's cooldown by 2 sec.
Specialization
暗影牧师
Apply Aura: Modifies Damage/Healing Done by 23% -25%.
REMOVED Effect #9 Modifies Damage/Healing Done
0%
NEW Effect #8 Modifies Damage/Healing Done
24%
NEW Effect #9 Apply Aura
身心合一
虚空爆发
-6000%
REMOVED
暗言术:灭
A word of dark binding that inflicts (325%187.5% of Spell power) Shadow damage to the target. Only usable on enemies that have less than 20% health.
Generates 15 Insanity, or 30 Insanity if the target dies.
Now a talent
Now has 2 charges
NEW
信仰飞跃
Pulls the spirit of a party or raid member, instantly moving them directly in front of you.
消散
Disperse into pure shadow energy for 6 sec, reducing all damage you taketaken by 60% for 6 sec, but you are unable to attack or cast spells. Clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed.
Voidform does not drain Insanity while dispersed.
Castable while stunned, feared, or silenced.
Voidform's Insanity drain is temporarily reduced by 100% while dispersed.
Castable while stunned, feared, or silenced.
快速治疗
A fast spell that heals an ally for (475%135% of Spell power).
Cost changed from 2.8 to 3.0% of base mana
精通:疯狂
Increases the damage of your Shadow Word: Pain, Vampiric Touch, Mind Blast, Mind Flay, Mind Sear, Void Eruption, and Void Bolt by 20%9.6%.
心灵震爆
Blasts the target's mind for (310%120% of Spell power) Shadow damage.
Generates 1512 Insanity.
Cooldown changed from 9 to 7.5 sec
精神鞭笞
Assaults the target's mind with Shadow energy, causing (260%135% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%.
Generates 12 Insanity of the duration.
Corrosive shadow energy radiates from the target, dealing 30%16.5% of Spell power) * 64] Shadow damage over 53 sec to all enemies within 10 yards of the target.
Generates 65 Insanity over the duration per target hit.
真言术:盾
Shields an ally for 15 sec, absorbing Spell power * 5.5) + 0 * (1 + Versatility) * 1 * 1] damage, and preventing damage from delaying spellcasting.
Cooldown changed from 7.5 sec cooldown to None
Cost changed from 2.3% of base mana to 2.5% of base mana
净化疾病
Removes all Disease effects from a friendly target.
Cost changed from 2.6% of base mana to 1.3% of base mana
Wraps an ally in shadows which heal for (750%180% of Spell power), but at a price.
The ally will take 750%180% of Spell power) / 20] damage every 1 sec, until they have taken 750%180% of Spell power) / 2] total damage from all sources, or leave combat.
Cost changed from 2.8 to 3.0% of base mana
暗言术:痛
A word of darkness that causes (31%20% of Spell power) Shadow damage instantly, and an additional (279%120% of Spell power) Shadow damage over 1816 sec.
Generates 4 Insanity.
Cost changed from 2.2% of base mana to 1.8% of base mana
暗影魔
Summons a shadowy fiend to attack the target for 12 sec.15 sec.
Generates 3 Insanity each time the Shadowfiend attacks.
暗影形态
Assume a Shadowform, increasing your Shadowspell damage dealt by 10%, and reducing your Physical damage taken by 10%.
When your Shadow Word: Pain damage over time critically strikes, you also create a shadowy version of yourself that floats towards the target and deals (27.5%25% of Spell power) Shadow damage.
沉默
Silences the target, preventing them from casting spells for 54 sec. Against non-players, also interrupts spellcasting and prevents any spell in that school from being cast for 34 sec.
Now requires Level 52, up from 50
吸血鬼的拥抱
Fills you with the embrace of Shadow energy for 15 sec, causing you to heal a nearby ally for 40%85% of any single-target Shadow spell damage you deal.
Cooldown changed from 3 min cooldown to 2 min cooldown
吸血鬼之触
A touch of darkness that causes 80 Shadow damage over 21 sec, and heals the Priest for 50%you for 50% of damage dealt.
If Vampiric Touch is dispelled, the dispeller flees in Horror for 3 sec.
Generates 6 Insanity.
虚空箭
For the duration of Voidform, your Void Eruption ability is replaced by Voidbolt:Void Bolt:
Sends a bolt of pure void energy at the enemy, causing (220%120% of Spell power) Shadow damage.
Generates 16 Insanity.
虚空箭
Void Bolt extends the duration of your Shadow Word: Pain and Vampiric Touch on all nearby targets by 32 sec.
虚空爆发
Releases an explosive blast of pure void energy, activating Voidform and causing 1200%80% of Spell power) * 2] Shadow damage to all enemies afflicted by your Shadow Word: Pain or Vampiric Touchwithin 10 yds of your target.
During Voidform this ability is replaced by Void Bolt.
Requires 100 Insanity to activate.
虚空形态
Activated by casting Void Eruption. Twists your Shadowform with the powers of the Void, increasing Shadowspell damage you deal by 20%10% reducing the cooldown on Mind Blast by 3 sec1.5 sec
and granting an additional 1%0.5% Haste every 1 sec. Your Insanity will drain increasingly fast until it reaches 0 and Voidform ends.
Talents
Live
BFA
Removed
REMOVED
支配心智
You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
REMOVED
防护圣光
When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
REMOVED
能量灌注
Infuses you with power for 20 sec, increasing Haste by 25% and Insanity generation by 25%.
REMOVED
心灵之声
Reduces the cooldown of Psychic Scream by 30 sec.
REMOVED
夺魂之镰
Shadow Word: Death is now castable on targets below 35% health, and always generates Insanity as though it killed the target.
REMOVED
Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased 5% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
New
NEW
Immediately activates a new Voidform, then releases an explosive blast of pure void energy, causing Shadow damage to all enemies within 10 yds of your target.
Generates 50 Insanity.
Tier 7 Talent
NEW
幽暗虚无
Unleashes an explosion of dark energy around the target, dealing (100% of Spell power) Shadow damage and applying Shadow Word: Pain to all nearby enemies.
Generates 30 Insanity.
Tier 3 Talent, modeled after the legendary ring
双生子的痛苦之触
.
NEW
遗言
Reduces the cooldown of Silence by 15 sec.
Tier 4 Talent
NEW
心灵惊骇
Terrifies the target in place, stunning them for 4 sec.
Cost changed from All Shadow Orbs to None
NEW
虚空洪流
Channel a torrent of void energy into the target, dealing (220%330% of Spell power) Shadow damage over 4 sec. Insanity does not drain during this channel. Requires Voidform.
Tier 6 Talent, former artifact ability
虚空洪流
, cooldown changed from 1 min cooldown to 45 sec cooldown
NEW
暗言术:灭
A word of dark binding that inflicts (325%187.5% of Spell power) Shadow damage to the target. Only usable on enemies that have less than 20% health.
Generates 1520 Insanity, or 30 Insanity if the target dies.
Now has 2 Charges
Swapped Position
延宕狂乱
When Voidform ends, its Haste bonus fades by 2%1% every second2 sec, instead of ending immediately.
Tier 6 Talent
心灵炸弹
Inflicts the target with a Mind Bomb.
After 2 sec or if the target dies, it unleashes a psychic explosion, stunningdisorienting all enemies within 8 yds of the target for 4 sec.5 sec.
Tier 4 Talent
哀难
Vampiric Touch also applies Shadow Word: Pain to the target.
Tier 3 Talent
萨莱因
Increases the damage of your Vampiric Touch by 20%, and the healing of yourReduces the cooldown of Vampiric Embrace by 20%.45 sec and increases its healing done by 25%.
Tier 2 Talent
Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
Procs per minute changed from None to 3
Tier 1 Talent
命运多舛
After damaging a target below 35% health, you deal 15%gain 10% increased damage and 15% increased healing for 10 sec.healing for 8 sec.
Tier 3 Talent
Changed
吉兆
Your Shadowy Apparitions now deal 100% increased damage and generate 32 Insanity.
身心合一
Power Word: Shield increases your target's movement speed by 40% for 3 sec. Can occur once every 6 sec.
Void EruptionEruption's cast time is reduced by 40% and may be cast anytime your Insanity level is 65 or higher, and Voidform increases Shadow damage dealt by an additional 5%.60 or higher.
狂欢
You move 1% faster for every 3 Insanity you have.Your movement speed is increased by up to 35% based on your current Insanity.
摧心魔
Summons a Mindbender to attack the target for 15 sec.
Generates 86 Insanity each time the Mindbender attacks.
暗影冲撞
Hurl a bolt of slow-moving Shadow energy at the destination, dealing (800%125% of Spell power) Shadow damage to all targets within 8 yards.
Generates 20 Insanity.
Blasts the target with a word of void for (220%130% of Spell power) Shadow damage.
Generates 15 Insanity.
Charges changed from 3 to 2 Charges
Cooldown changed from 20 to 9 sec
The multiple
心灵震爆
charges given by the legendary
曼加扎的疯狂
are now given by the talent
, which also increases its damage.
All your Insanity-generating abilities generate 100% more Insanity and you can cast while moving until you exit Voidform.
Then you die. Horribly.for 1 min.
Then, you take damage equal to 90% of your maximum health and cannot generate Insanity for 30 sec.
Cooldown changed from 10 min cooldown to 4 min cooldown
Honor Talents
While at or above 100 Insanity and not in Voidform, your damage is increased by 20%.you take 20% less damage.
NEW
幻像
Your successful Dispel Magic, Mass Dispel, Leap of Faith, and Power Word: Shield casts generate 6 Insanity.
心智联结
Mind Blast and Void Bolt now deal 30% of theirnow deals 20% of its damage to all targets afflicted by your Shadow Word: PainVampiric Touch within 40 yards.
灵能魔
Summons a Psyfiend with 10 health for 12 sec beside you to attack the target at range with Psyflay.
Psyflay
Deals 2%up to 1% of the target's total health in Shadow damage every 1 sec. Also slows their movement speed by 50% and reduces their healing received by 50%.
Having Vampiric Touch on 2 or more targets grants you 46 Insanity every 25 sec.
Voidform's Insanity drain is reduced by 100%50% while stunned, feared, or silenced.
NEW
虚空之盾
When cast on yourself, 30% of damage you deal refills your Power Word: Shield.
Azerite Traits
NEW
狂乱合唱
When Voidform ends, gain 0 Critical Strike for each stack of Voidform. This effect decays every 1 sec.
NEW
死亡挣扎
Shadow Word: Pain deals an additional 40 damage. When an enemy dies while afflicted by your Shadow Word: Pain, you gain 5 Insanity.
NEW
暗影深渊
Each time Purge the Wicked/Shadow Word: Pain deals damage, the healing of your next Shadow Mend is increased by 8, up to a maximum of (8 * 30).
NEW
智慧收割
Casting Vampiric Touch increases the damage of your next Shadow Word: Void Mind Blast by 157.
NEW
灼烧之言
Mind Sear deals an additional 25 damage to enemies suffering from your Shadow Word: Pain.
怨恨的魂影
Shadowy Apparitions deal an additional 15725 damage to enemies suffering from your Vampiric Touch.
痛苦折磨
Shadow Word: Pain's duration is increased by 1.0 secNEW
被诅咒者的低语
Void Bolt increases the damage of Shadow Word: Void/Mind Blast by 58 for 6 sec, stacking up to 6 times.
Spells
NEW
真言术:韧
Infuses the target with vitality, increasing their Stamina by 10% for 1 hour.
If the target is in your party or raid, all party and raid members will be affected.
群体驱散
Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effects from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
Cooldown changed from 15 sec cooldown to 45 sec cooldown
愈合祷言
Places a ward on a party or raid member that heals them for (175%43.75 of Spell power) the next time they take damage, and then jumps to another party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump.
束缚亡灵
Shackles the target undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
Cost changed from 2.0% of base mana to 4.0% of base mana
Azerite Traits
NEW
庇护
When you cast Fade, absorb 495 Magic damage for 10 sec.
NEW
When you successfully Dispel Magic, heal yourself and 4 injured allies for 208.
Glyphs
天使之翼雕文
Triggering Serendipity grantsCasting healing spells has a chance to grant you angelic wings.
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评论
评论来自
Islingr
Is holy priests getting power word solace and purge the wicked? Or am I reading that holy section wrong?
评论来自
Maylin
Whoever made the shadow priest changes sure hates the spec.
评论来自
akaRaven
So if I am reading this right, and I like to think I am, healing OVERALL on ALL classes is... screwed for the better word.
They have reduced the healing % down to a quarter of your spell power, so either your spell power is going through the roof, or there is going to be a major stat squish going on. I cannot see how it will be possible for any healing class to keep up with the heals if the game keeps growing in a linea
Looking at other classes though, enemies will most likely be hitting lower than they have in the past 6 years, spell power % are dropping way to low for my liking.
评论来自
bart2904
Correct me if i am wrong, but shouldn't
持久之光
belong in the discipline azerite trait category rather than the holy azerite trait category.....? Nonetheless an awesome looking azerite trait! the 10% attonement duration increase alone looks very strong !(##RESPBREAK##)2##DELIM##Sas148##DELIM##
评论来自
Tisina
What are Honor Taelnts? in the holy section? ;p
评论来自
restopresto
Might be best to simply rid shadow priests from the game. This has been going on since MoP.
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