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Battle for Azeroth Beast Mastery Hunter Changes
来自 Anshlun
[Last Updated]:
2018/07/28
变更日志
补丁:8.0.1
目录
评分:
In Battle for Azeroth, Beast Mastery Hunters have received many different changes, ranging from Talent changes to Gameplay and Rotational changes.
While there are many new abilities and spells, there are also returning ones, previously removed during pruning. On top of those spells, the legacy from Legion lives on with different
legendary effects and artifact traits
returning in BfA as talents, baked into the core spec, or are now
azerite traits
, the BfA version of artifact traits. Gameplay changes are also happening, as some abilities and spells that could be used together with others are now
added to the GCD
.
Some Legion systems got reworked, like Honor talents, now active while questing with
War Mode
turned on, which also grants bonuses, like 10% extra experience while leveling.
In this overview, we'll highlight all class abilities, as well as new, changed, or removed talents. Grey to green text indicate changes between
Legion
and the current version of
Battle for Azeroth
; more information can be found by going to the Changelog within the relevant spell page. Keep in mind that information is largely derived from the tooltips, so typographical errors may be intentional to match.
We reached out to the Hunter community to give their thoughts and opinions on the changes and current state of Beast Mastery Hunter in the pre-patch, you can check the article here:
Community Opinion - State of Hunters
.
Some notable overall changes:
Arcane Torrent and Every Man for Himself changed
.
Two of the strongest racial effects have received changes in BfA, with
奥术洪流
receiving a new effect and added to the GCD and
生存意志
having its cooldown increased.
The majority of class cooldowns have been added to the GCD
.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, until you can use your next ability.
Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state.
All melee abilities now scale with both Attack Power and Weapon Damage
.
The actual ability damage formula for all non-casters has changed, and now all those abilities use both weapon damage and attack power, even abilities like
盾牌猛击
or
凛风冲击
.
This appears to be intended to create a better balance between classes, rather than some favoring weapons heavily (
战士
), while others hardly at all (
武僧
).
Bleed and Poison ticks now scale with Haste
.
Bleeds and poisons from
猎人
,
潜行者
, and
战士
were the only over time effects not affected by haste, which is being changed in Battle for Azeroth.
Hunter pets have set specializations, which offer different types of utility, and several pet families have changed specs
.
Hunter pets are receiving an overhaul in BfA to improve their utility and streamline their usability.
Battle for Azeroth has a huge stat and ilvl squish.
Battle for Azeroth implements the second stat squish for World of Warcraft, two expansions after the
Warlords of Draenor Squish
.
Unlike Warlords, Battle for Azeroth will also have an item level squish, changing the item level previously found on classic items as well.
See what changed in each specific build with our datamining blogs:
26970 Class Changes - July 2nd
26936 Class Changes - June 27th
26926 Class Changes - June 26th
26903 Class Changes - June 22nd
26871 Class Changes - June 19th
26812 Class Changes - June 12th
26788 Class Changes - June 9th
26734 Class Changes - May 31st
26707 Class Changes - May 24th
26624 Class Changes - May 15th
26567 Class Changes - May 8th
26522 Class Changes - April 30th
26476 Class Changes - Apr 20th
26433 Class Changes - Apr 13th
26367 Class Changes - Apr 3rd
26031 Class Changes - Mar 27th
26287 Class Changes - Mar 22nd
26231 Class Changes - Mar 14th
26175 Class Changes - Mar 6th
26131 Class Changes - Feb 27th
26095 Class Changes - Feb 22nd
26032 Class Changes - Feb 13th
26010 Class Changes - Feb 9th
25976 Class Changes - Feb 6th
25902 Class Changes - Jan 25th
Check out all Battle for Azeroth changes for every class and specialization!
All Class Changes
Death Knight Changes
Demon Hunter Changes
Druid Changes
Hunter Changes
Mage Changes
Monk Changes
Paladin Changes
Priest Changes
Rogue Changes
Shaman Changes
Warlock Changes
Warrior Changes
Core Changes from Legion to BFA
Beast Mastery in Battle for Azeroth plays similarly to the Dire Frenzy build from Legion, so if you're comfortable with that then you should transition easily. If you didn't use Dire Frenzy in Legion, there will be a little bit of a learning curve with
倒刺射击
and maintaining Frenzy stacks on your pet. Additionally, there are more active talents available that are either competitive or better than the passive options. This combined with the Frenzy management means Beast Mastery in Battle for Azeroth has gained a little bit of complexity over its Legion iteration.
Beast Mastery is still the only ranged specialization in the game that can cast everything while moving, which is definitely its biggest perk from a gameplay perspective. In terms of utility, it's worth noting that a Hunter's
假死
and
误导
have renewed value due to tank threat generation being reduced. All Ferocity spec pets bring
原始暴怒
(bloodlust) to the group, and pets in general now have more powerful passive benefits (see the pet changes section below or view the
Battle for Azeroth Hunter Pet Guide
).
Core Changes
NEW
倒刺射击
has replaced the old
Dire Beast
. It behaves almost the same as the old
Dire Frenzy
talent, except the damage component comes from the Hunter via a shot. It has 2 charges, generates 20 Focus over 8 sec, reduces the
狂野怒火
cooldown by 12 sec, and increases your pet's attack speed by 30% for 8 sec, stacking up to 3 times. The
荒野呼唤
reset mechanic has also been updated to work with Barbed Shot.
眼镜蛇射击
now costs 35 Focus and reduces the cooldown of
杀戮命令
by 1 sec with every shot fired.
野性守护
's duration was doubled to 20 per sec, but its Focus-per-second was halved to 5 per sec.
Auto attack damage (from both Auto Shot and the pet) has been substantially increased. This just means a greater percentage of your overall damage will come from auto attacks. This applies to other classes as well.
Hunters are one of only two classes that can dispel enrage effects on enemy targets (as well as magic effects). This will be especially useful on Mythic+ weeks with the
暴怒
affix. The dispel is done via a select number of pet families, such as a Spirit Beast's
or Bat's
. See the
pet guide
for more information.
胁迫
is now a baseline stun ability (was previously a talent).
狂野怒火
,
野性守护
,
胁迫
,
束缚射击
,
意气风发
, and
群兽奔腾
have all been added to the global cooldown.
The only abilities that remain
off
the global cooldown are
逃脱
,
灵龟守护
, and
猎豹守护
.
Everything else in the core kit is pretty much the same as it was in Legion.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, or 1s for energy users, until you can use your next ability. Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state. For BM Hunters the affected abilities by these changes are:
狂野怒火
1.5s GCD
胁迫
1.5s GCD
野性守护
1.3s GCD
群兽奔腾
1.5s GCD
束缚射击
1.5s GCD
意气风发
1.5s GCD
Returning Artifact Traits and Legendary Effects
In Battle for Azeroth, many artifact traits and legendary effects from Legion are turned into talents and baseline abilities. It is known that we will lose our Artifacts
in a future event
. To add to that, we've also discovered that Legion legendaries
won't work past level 115
. To learn more, check out
our full article about returning effects in Battle for Azeroth
.
The legendary
奎普拉,艾瑞达战争指令
likely inspired the new effect on
眼镜蛇射击
The artifact trait
哈提的契约
likely inspired the new talent
动物伙伴
.
滑行之蛇
had its effects partially baked in
眼镜蛇射击
.
普瑞达兹,萨瓦里克的杰作
effect became the new azerite trait
回声防护
.
Survival's artifact trait
守护之拥
became the new talent
天生狂野
.
General Hunter Changes
Spells
REMOVED
Camouflage
You blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
Has a new spell ID
NEW
Commands your pet to perform its unique ability. This ability will transform based on the specialization of your active pet.
Ferocity: Primal Rage
Tenacity: Survival of the Fittest
Cunning: Master's Call
伪装
You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% of maximum health every 1 secs.
New spell ID
NEW
逃脱
Leap backwards.
Now baseline
NEW
宁神射击
Removes 1 Enrage and 1 Magic effect from an enemy target.
治疗宠物
Heals your pet for 25%35% of its total health over 10 sec.
Azerite Traits
猎豹守护
Adds an additional 77% speed to the initial 3 seconds of Aspect of the Cheetah.
NEW
娴熟掩护
Using Feign Death allows you to absorb 1622 damage over 6 sec, and Feign Death's cooldown is reduced to 25 seconds.
驾驭雷电
Increases the critical strike chance of Aspect of the Wild by an additional 5% and causes your attacks to deal 77 additional Nature damage, chaining up to 2 targets.
NEW
龟壳震击
Every 1 sec Aspect of the Turtle is active, heal for 122.
Glyphs
REMOVED
Your Hunter's Mark ability now places a bullseye on your target instead of its usual visual.
REMOVED
Your Hunter's Mark ability now places a skull on your target instead of its usual visual.
Beast Mastery Hunter Changes
Specialization
野兽控制猎人
Apply Aura: Modifies Damage/Healing Done by 12% -4%.
Effect #4 Modifies Damage/Healing Done
夺命黑鸦
1000%
野性守护
Grants you and your pet 10 Focus per 15 Focus per sec and 10% increased critical strike chance on all attacks for 10 sec.for 20 sec.
狂野怒火
Sends you and your pet into a rage, increasing all damage you both deal by 25% for 15 sec.
Beast Mastery (Level 54)
Bestial Wrath's remaining cooldown is reduced by 12 sec each time you use Dire Frenzy
Bestial Wrath's remaining cooldown is reduced by 12 sec each time you use Dire Beast
Barbed Shot
倒刺怒火
Bestial Wrath's remaining cooldown is reduced by 12 sec each time you use
Beast Mastery
Dire Frenzy
Dire BeastBarbed Shot.
野兽顺劈
After you Multi-Shot, your pet's melee attacks also strike all other nearby enemy targets for 100%75% as much for the next 4 sec.
眼镜蛇射击
A quick shot causing 270% Physical damage. Physical damage.
Reduces the cooldown of Kill Command by 1 sec.
Cost changed from 50 Focus to 45 Focus
The legendary
奎普拉,艾瑞达战争指令
likely inspired the new effect on
眼镜蛇射击
震荡射击
Dazes the target, slowing movement speed by 50% for 6 sec.
Cooldown changed from 5 sec cooldown to 8 sec cooldown
倒刺射击
Shoots the enemyFire a shot that tears through your enemy, causing them to bleed for * 8/2] damage over 8 sec. Physical damage and causes your pet to enter a frenzy, performing a flurry of attacks on the target and gaining 30% increased attack speed for 8 sec, stacking
Sends your pet into a frenzy, increasing their attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Name changed from Dire Frenzy to Barbed Shot
杀戮命令
Give the command to kill, causing your pet to savagely deal 1.5 * (0(50% of Attack power) + (Ranged attack power * 3.60.6)) * 1 * (0.5 + min(Level, 20) * 0.025) * (1 + Versatility)] Physical damage to its target. 40 yd range.the enemy.
Range changed from 100 yd range to 50 yd range
多重射击
Fires several missiles, hitting your current target and all enemies within 8 yards for 100%(10.9512% of Attack power) Physical damage
焦油陷阱
Hurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have 50%80% reduced movement speed while in the area of effect. Trap will exist for 1 min.
荒野呼唤
Your auto shot critical strikes have a 20% chance to reset the cooldown of Dire BeastBarbed Shot.
Talents
Live
BFA
Removed
REMOVED
狂野之怒
Increase the damage bonus of Bestial Wrath by 15%.
REMOVED
王牌猎人
Increases the critical strike chance of your auto shot and Cobra Shot by 60% on targets who are above 80% health.
REMOVED
Your pet's Basic Attack deals 100% increased damage, can now be used from 30 yards away, and will instantly teleport your pet behind its target. Your pet can teleport only once per 20 sec.
REMOVED
倒刺射击
Shoots the enemyFire a shot that tears through your enemy, causing them to bleed for * 8/2] damage over 8 sec. Physical damage and causes your pet to enter a frenzy, performing a flurry of attacks on the target and gaining 30% increased attack speed for 8 sec, stacking
Sends your pet into a frenzy, increasing their attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Name changed from Dire Frenzy to Barbed Shot, now baseline
REMOVED
胁迫
Commands your pet to intimidate the target, stunning it for 5 sec.
Now baseline ability
REMOVED
乱射
While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing (100%16.8% of Attack power) additional Physical damage.
REMOVED
眼镜蛇之道
Cobra Shot deals 10% increased damage for every pet or guardian you have active.
REMOVED
翼龙钉刺
A stinging shot that puts the target to sleep, incapacitating them for 30 sec. Damage will cancel the effect. Usable while moving.
New
NEW
天生狂野
Reduces the cooldowns of Aspect of the Cheetah and Aspect of the Turtle by 20%.
Tier 5 Talent
NEW
杀手本能
Kill Command deals 50% increased damage against enemies below 35% health.
Tier 1 Talent
NEW
自然治愈
Every 30 Focus you spend reduces the remaining cooldown on Exhilaration by 1 sec.
Tier 3 Talent
NEW
狩猎刺激
Barbed Shot increases your critical strike chance by 3% for 8 sec, stacking up to 3 times.
Tier 4 Talent
NEW
喷毒眼镜蛇
Cobra Shot reduces the cooldown of Bestial Wrath by 1 sec.
Tier 4 Talent
NEW
动物伙伴
Your Call Pet additionally summons the first pet from your stable. This pet will obey your Kill Command, but cannot use pet family abilities.
Tier 1 Talent
Swapped Positions
夺命黑鸦
Summons a flock of crows to attack your target, dealing 162%23% of Attack power) * 16] Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Tier 1 Talent
血之气息
Dire FrenzyBarbed Shot generates 128 additional Focus over its duration.
Name changed from Dire Stable to Scent of Blood
Tier 2 Talent
兽行成群
Grants Wild Call a 30%Wild Call has a 20% increased chance to reset the cooldown of Dire BeastBarbed Shot.
Tier 2 Talent
迅疾如风
Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.50% for 4 sec.
Tier 5 Talent
群兽奔腾
Summon a herd of stampeding animals from the wilds around you that deal damage to your enemies for 12 sec.
Tier 6 Talent
践踏
When you cast Dire FrenzyBarbed Shot, your pet stomps the ground, dealing 1.18) * ((300%50% of Attack power)) * 1.4(1 + Versatility)] Physical damage to all nearby enemies.
Tier 6 Talent
Changed
野兽守护
Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.
Ferocity
The target also bleeds for (270% of Attack power) Physical damage over 6 sec.
Tenacity
Your pet also takes 30% reduced damage for 6 sec.
Cunning
The target's movement speed is also reduced by 50% for 4 sec.Increases the damage of your pet's abilities by 30%.
Increases the effectiveness of your pet's Predator's Thirst, Endurance Training, and Pathfinding passives by 50%.
弹幕射击
Rapidly fires a spray of shots for 3 sec, dealing an average of 80%(14.196% of Attack power)% * 10] Physical damage to all enemies in front of you. Usable while moving.
束缚射击
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, rooting them in place for 5 sec if they move more than 5 yards from the arrow.Player targets are rooted for a shorter duration.
奇美拉射击
A two-headed shot that hits your primary target and another nearby target, dealing 720%79.092% of Attack power)% Nature damage to one and 720%79.092% of Attack power)% Frost damage to the other.
Generates 10 Focus for each target hit.
凶暴野兽
Summons a powerful wild beast to attack your targetthat attacks the target and roars, increasing your Haste by 10% for 8 sec.
Generates 12 Focus over 8 sec.
Cost changed from None to 25 Focus, cooldown changed from 12 sec recharge to 20 sec cooldown, charges changed from 2 Charges to None
Honor Talents
野兽之心
Reduces the cooldown of Bestial Wrath by 10 sec, and youBestial Wrath causes you and your pet to become immune to all Fear and Horror effects while Bestial Wrath is active.active.
牺牲咆哮
ProtectsInstructs your pet to protect a friendly target from critical strikes, making attacks against that target unable to be critical strikes, but 20% of all damage taken by that target is also taken by the pet. Lasts 12 sec.
Azerite Traits
眼镜蛇指挥官
Cobra Shot has a 10% chance to create 2-43-3 Sneaky Snakes that attack the target for 6 sec.
眼镜蛇之咬
Cobra Shot deals 78234 Nature damage over until cancelled.9 sec.
NEW
Barbed Shot has a chance equal to your critical strike chance to grant you 86 Agility for 8 sec.
NEW
吞食狂热
Barbed Shot deals 72 additional damage over its duration, and Frenzy's duration is increased to 9.0 sec.
闪烁之牙
Kill command increases the damage of your next Cobra Shot by .
Beast Mastery
怒火升腾
Bestial Wrath increases your Agility by 78 for 8 sec.
NEW
领导兽群
Your primary pet's Basic Attack deals 76 more damage for each other pet you have active.
NEW
原始本能
Aspect of the Wild increases your Mastery by 31, and grants you a charge of Barbed Shot.
腐化之颚
Kill Command has a chance to deal 77 to (77 * 5) additional damage and grants you 6 Focus over 3 sec.
NEW
锯齿利颚
Kill Command has a 40% chance to deal an additional 92 damage and grant your Pet 15 Focus.
NEW
吞食狂热
Increases the damage of Barbed Shot by 116 and duration to 2 sec.
The Do Not Translate tag indicates that this is currently placeholder or otherwise unfinished.
Artifact Traits (2)
兽王
Increases the attack speed bonus from Dire FrenzyBarbed Shot by an additional 12%
Increase damage dealt by your Dire Beasts by 12%.
泰坦之雷
Discharge a massive jolt of electricity from Titanstrike into all your pets and Dire Beasts causing them to deal up to (Ranged attack power * 1.15 * 0.5 * 1) Nature damage to their target every 1 sec. for 8 sec.
Also causes your next Dire Frenzythe next pet frenzy caused by Barbed Shot to deal (42% of Attack power) additional Nature damage on each of the 5 Dire Frenzy attacks
attacks
Weapon Damage to AP Conversion Hunter Changes
In Battle for Azeroth, each Hunter pet family has a single specialization, any beast from that family will have that specialization and you won't be able to change it. Each specialization has unique abilities:
Ferocity
掠食者的渴望
- You and your pet gain 10% Leech.
原始暴怒
- Increases haste by 30% for all party and raid members for 40 sec. Allies receiving this effect will become Sated and unable to benefit from Primal Rage or similar effects again for 10 min.
Tenacity
耐力训练
- You and your pet gain 5% increased maximum health.
优胜劣汰
- Reduces all damage you and your pet take by 20% for 6 sec.
Cunning
寻路
- You and your pet gain 8% increased movement speed.
主人的召唤
- Your pet removes all root and movement impairing effects from itself and its target, and grants immunity to all such effects for 4 sec.
Besides those exclusive abilities, all pets receive
急奔
and
低吼
. Each individual pet family also received changes, adding more abilities to families that lacked those. All families now have one basic attack and one special. Some have bonus abilities. We have tamed all different families on Alpha to test which specialization and abilities each family had and the results are in the table below.
Some notable changes are pets like
蛾子
s that have changed from Ferocity to Cunning. This change was likely because otherwise
蛾子
s would have access to a Combat Resurrection (from the family ability
生命之尘
) and Bloodlust/Heroism (from the specialization ability
原始暴怒
). Also, the player-favorite family
灵魂兽
have been changed from Ferocity to Tenacity.
A full list of changed Hunter Pet Families, and their new ability sets, can be found
here
.
弹幕射击
Rapidly fires a spray of shots for 3 sec, dealing an average of 80%14.196% of Attack power)% * 10] Physical damage to all enemies in front of you. Usable while moving.
奇美拉射击
A two-headed shot that hits your primary target and another nearby target, dealing (720%79.092% of Attack power)% Nature damage to one and (720%79.092% of Attack power) Frost damage to the other.
Generates 10 Focus for each target hit.
急速射击
Shoot a stream of arrows at your target, dealing (11%40% of Attack power) Physical damage every 0.3 sec for 3 sec.
Each arrowshot generates 2 Focus. Usable while moving.
侧翼打击
When you Kill Command you will also strike the enemy for (100%48.36% of Attack power)% Physical damage and generate 5 Focus, if you are within melee range.
眼镜蛇射击
A quick shot causing (27.5808% of Attack power) * ((min(Level - 1, 19) * 12 + 112) / 340)] Physical damage.
Reduces the cooldown of Kill Command by 1 sec.
Cost changed from 50 Focus to 45 Focus
多重射击
Fires several missiles, hitting your current target and all enemies within 8 yards for 100%(10.9512% of Attack power) Physical damage and triggering Beast Cleave
瞄准射击
A powerful aimed shot that deals * ((max(0, min(Level - 10, 10)) * 8 + 130) / 210)] Physical damage. Damage increased by 50% against a target you have not yet damaged.
Cost changed from 50 to 30 Focus, cast Time changed from 2 sec cast to 2.5 sec cast, cooldown changed from None to 12 sec recharge, charges changed from None to 2 Charges
爆裂射击
Fires an explosion of bolts at all enemies in front of you, knocking them back, disorienting themback,snaring them by 50% for 4 sec, and dealing 40%(5.2728% of Attack power) Physical damage.
多重射击
Fires several missiles, hitting your current target and all enemies within 8 yards for 51%(41% of Attack power) Physical damage
NEW
奥术射击
A quick shot that causes 200% * ((max(0, min(Level - 10, 10)) * 5 + 80) / 130)] Arcane damage.
Generates 8 Focus.
Cost changed from None to 15 Focus
稳固射击
A steady shot that causes 85%(60% of Attack power) Physical damage and generates 14 Focus.
Usable while moving.
Generates 10 Focus.
穿刺射击
A powerful shot which deals up to (2 * 775%)(112.5% of Attack power)% Physical damage to the target and up to 775% Physical damage to all enemies between you and the target.
Damage increased against targets with Vulnerable.
Cost changed from 20 to 35 Focus
猛禽一击
A vicious slash dealing 257%(70% of Attack power) Physical damage.
Cost changed from 25 to 30 Focus
毒蛇钉刺
Fire a poison-tipped arrow at an enemy, dealing 42%(20.3112% of Attack power) Nature damage instantly and an additional (121.8%95.004% of Attack power) damage over 12 sec.
REMOVED
极地套索
Throw an icy bola at an enemy, inflicting (204%98.6544% of Attack power) Frost damage and reducing their movement speed by 30% for 5 sec.
屠戮
Strike all nearby enemies in a flurry of strikes, inflicting 694%(58.032% of Attack power) Physical damage to each.
Cost changed from 40 to 20 Focus, cooldown changed from 12 to 15 sec
猫鼬撕咬
A brutal attack that deals 102%(49.3272% of Attack power) Physical damage and grants you Mongoose Fury.
Mongoose Fury: Increases the damage of Mongoose Bite by 20% for 14 sec, stacking up to 5 times. Successive attacks do not increase duration.
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评论
评论来自
savagetiger13
Ok, I play beta almost every day with my hunter and I have yet to see Tranq shot make it's come back like we were promised. So is this an error? I've checked all three specs and it does not exsist, not even in the pvp talents.
评论来自
neoslayyer
This really is the worst game play i have ever had playing my hunter. This coming from a LONG time MM hunter (until Legion) where i rolled with every horrible, and good change that they threw at me. Now with MM being nothing like it was,EVER, they took BM and stomped it into the ground this expansion. Versatility affects Kill Command? Joking right?
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支持:仅限 YouTube
说明:您的视频需通过审核才能在站点上显示。
我们用
Wowhead 客户端
保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
它还维护WoW的一个插件
Wowhead Looter
, 在您游戏时采集数据!
它将
采集所得数据
上传至Wowhead,保证数据库时刻掌握最新信息!
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即
下载客户端
整装待发吧。
我们用 Wowhead 客户端保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即 下载客户端 整装待发吧。