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PTR
10.2.7
PTR
10.2.6
Beta
Battle for Azeroth Enhancement Shaman Changes
来自 Anshlun
[Last Updated]:
2018/07/28
变更日志
补丁:8.0.1
目录
评分:
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In Battle for Azeroth, Enhancement Shamans have received many different changes, ranging from Talent changes to Gameplay and Rotational changes.
While there are many new abilities and spells, there are also returning ones, previously removed during pruning. On top of those spells, the legacy from Legion lives on with different
legendary effects and artifact traits
returning in BfA as talents, baked into the core spec, or are now
azerite traits
, the BfA version of artifact traits. Gameplay changes are also happening, as some abilities and spells that could be used together with others are now
added to the GCD
.
Some Legion systems got reworked, like Honor talents, now active while questing with
War Mode
turned on, which also grants bonuses, like 10% extra experience while leveling.
In this overview, we'll highlight all class abilities, as well as new, changed, or removed talents. Grey to green text indicate changes between
Legion
and the current version of
Battle for Azeroth
; more information can be found by going to the Changelog within the relevant spell page. Keep in mind that information is largely derived from the tooltips, so typographical errors may be intentional to match.
We reached out to the Earthshrine community to give their thoughts and opinions on the changes and current state of Enhancement Shaman in the pre-patch, you can check the article here:
Community Opinion - State of Shamans
.
Some notable overall changes:
Arcane Torrent and Every Man for Himself changed
.
Two of the strongest racial effects have received changes in BfA, with
奥术洪流
receiving a new effect and added to the GCD and
生存意志
having its cooldown increased.
The majority of class cooldowns have been added to the GCD
.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, until you can use your next ability.
Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state.
All melee abilities now scale with both Attack Power and Weapon Damage
.
The actual ability damage formula for all non-casters has changed, and now all those abilities use both weapon damage and attack power, even abilities like
盾牌猛击
or
凛风冲击
.
This appears to be intended to create a better balance between classes, rather than some favoring weapons heavily (
战士
), while others hardly at all (
武僧
).
Bleed and Poison ticks now scale with Haste
.
Bleeds and poisons from
猎人
,
潜行者
, and
战士
were the only over time effects not affected by haste, which is being changed in Battle for Azeroth.
Battle for Azeroth has a huge stat and ilvl squish.
Battle for Azeroth implements the second stat squish for World of Warcraft, two expansions after the
Warlords of Draenor Squish
.
Unlike Warlords, Battle for Azeroth will also have an item level squish, changing the item level previously found on classic items as well.
See what changed in each specific build with our datamining blogs:
26970 Class Changes - July 2nd
26936 Class Changes - June 27th
26926 Class Changes - June 26th
26903 Class Changes - June 22nd
26871 Class Changes - June 19th
26812 Class Changes - June 12th
26788 Class Changes - June 9th
26734 Class Changes - May 31st
26707 Class Changes - May 24th
26624 Class Changes - May 15th
26567 Class Changes - May 8th
26522 Class Changes - April 30th
26476 Class Changes - Apr 20th
26433 Class Changes - Apr 13th
26367 Class Changes - Apr 3rd
26031 Class Changes - Mar 27th
26287 Class Changes - Mar 22nd
26231 Class Changes - Mar 14th
26175 Class Changes - Mar 6th
26131 Class Changes - Feb 27th
26095 Class Changes - Feb 22nd
26032 Class Changes - Feb 13th
26010 Class Changes - Feb 9th
25976 Class Changes - Feb 6th
25902 Class Changes - Jan 25th
Check out all Battle for Azeroth changes for every class and specialization!
All Class Changes
Death Knight Changes
Demon Hunter Changes
Druid Changes
Hunter Changes
Mage Changes
Monk Changes
Paladin Changes
Priest Changes
Rogue Changes
Shaman Changes
Warlock Changes
Warrior Changes
Core Changes
The Maelstrom cap has been reduced down to 100 from the 150 we had in Legion.
Mechanical & Resource Changes
熔岩猛击
has had its Maelstrom cost increased to 40, from 30.
风暴打击
has had its Maelstrom cost reduced to 30, from 40.
风暴使者
now makes your next Stormstrike cast free, instead of a 50% cost reduction.
风暴使者
has also had the artifact trait
狂怒风暴
baked into the mechanic.
Finally,
毁灭闪电
has had the artifact trait
集束风暴
baked into the ability.
Newly Added/Removed Abilities
土元素
returns to the spec and works in the same way as the two other specialization equivalents as a guardian.
电能图腾
is now a baseline spell and works in the same way as Lightning Surge did from Legion. It has however been reduced to a 3-second stun on a 1-minute cooldown.
风暴之鞭
has been removed from the toolkit.
Alongside this, the talent tree has received a number of changes which can be found in the Talent section of the pre-patch guide, and the Artifact has been removed from the game. Outside of these listed changes, however, the spec mostly operates in a relatively similar way to Legion. We still operate as a build & spend spec at our core, with a small amount of buff maintenance via
and reactive procs such as
风暴使者
, and none of that has gone away. The flow of the spec due to the Maelstrom changes, however, is a bit more volatile, due to our inability to spend Maelstrom until we reach a higher threshold than we did previously (as
熔岩猛击
is now 40% of a full bar, rather than the 20% it was in Legion). This means that we can sometimes overcap a little more frequently, especially due to Stormbringer now completely removing the cost entirely when it triggers, meaning chains may lead to very high Maelstrom levels.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, or 1s for energy users, until you can use your next ability. Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state. For Enhance Shamans the affected abilities by these changes are:
升腾
1.5s GCD
狂野扑击
0.5s GCD
大地之盾
1.5s GCD
战栗图腾
1.0s GCD
Returning Artifact Traits and Legendary Effects
In Battle for Azeroth, many artifact traits and legendary effects from Legion are turned into talents and baseline abilities. It is known that we will lose our Artifacts
in a future event
. To add to that, we've also discovered that Legion legendaries
won't work past level 115
. To learn more, check out
our full article about returning effects in Battle for Azeroth
.
The artifact trait
集束风暴
was incorporated into
毁灭闪电
.
The artifact trait
狂怒风暴
was incorporated into
风暴使者
.
The artifact trait
末日狼群
likely inspired the new talent
元素之灵
.
Elemental's artifact trait
萨满治疗
became the new talent
自然守护者
.
Restoration's artifact trait
迷雾幽灵
likely inspired the talent
幽灵狼
.
普瑞达兹,萨瓦里克的杰作
effect became the new azerite trait
回声防护
.
General Shaman Changes
Spells
NEW
战栗图腾
Summons an Earth Totem with 5 health at the feet of the caster that shakes the ground around it for 10 sec, removing Fear, Charm and Sleep effects from party and raid members within 30 yards.
电能图腾
Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun, stunning all enemies within 8 yards for 53 sec.
Name changed from Lightning Surge Totem to Capacitor Totem
Cooldown changed from 45 sec cooldown to 1 min cooldown
妖术
Transforms the enemy into a frog for 1 min. While hexed, the victim is incapacitated, and cannot attack or cast spells. Damage may cancel the effect. Limit 1. Only works on Humanoids and Beasts.
净化术
Purges the enemy target, removing 1 beneficial Magic effect.
Azerite Traits
NEW
先祖共鸣
When you cast Heroism, your Mastery increases by 12 every second, stacking up to 20 times.
星界转移
Increases the damage reduction of Astral Shift by an additional 77%.
治疗之道
Healing Surge critically heals for an additional 5%, and further heals for 462 more on targets below 35%.
Shaman
NEW
While Ghost Wolf is active, heal for 39 every 1 sec.
NEW
When you cast Astral Shift and when Astral Shift ends, heal for 433
NEW
Your Chain Heal heals its primary target for an additional 23 healing.
Enhancement Shaman Changes
Specialization
增强萨满祭司
Apply Aura: Modifies Damage/Healing Done by 13% -44%.
REMOVED
Stormlash
While your weapons are enhanced, your attacks have a chance to grant Stormlash to up to 2 party or raid members for 8 sec, causing attacks and spellcasts to deal additional Nature damage.
毁灭闪电
Electrocutes all enemies in front of you, dealing 150%(21% of Attack power) Nature damage. Hitting 2 or more targets enhances your weapons for 10 sec, causing Stormstrike and Lava Lash to also deal 150%(26.85% of Attack power) Nature damage to all targets in front of you.
Each target hit by Crash Lightning increases the damage of your next Stormstrike by 5%.
Scorches your target, dealing (150%24.57% of Attack power) Fire damage, and enhances your weapons with fire for 16 sec, causing each weapon attack to deal up to (0.20.044 * Attack power) Fire damage, based on weapon speed.
Range changed from 10 yd range to 20 yd range
Chills your target, dealing (92.5%15.1515% of Attack power) Frost damage and reducing the target'sapplying Frostbrand to them, reducing their movement speed by 50% for 3 sec, and enhances your weapons with frost. Enhances your weapons for 16 sec, causing each weapon attack to reduce the target's movement speed by 50% for 3 secyour attacks to apply Frostbrand.
Range changed from 10 yd range to 20 yd range
Heals a friendly target for (550%259% of Spell power).
Consumes 20 Maelstrom, if available, to become instant
Cost changed from 22.0% of base mana to 25.0% of base mana
熔岩猛击
Charges your off-hand weapon with lava and burns your target, dealing 781%(180% of Attack Power) Fire damage.
Fires a bolt of lightning at the target, dealing up to * (14.0625% of Spell power)]
(14.0625% of Spell power) Nature damage.
精通:增强元素
Increases your chance to trigger Stormbringer and Windfury by 0.64%, and increases all Fire, Frost, and Nature damage you deal by 16.00%.
Assaults your target with earthen power, dealing (343.75%56.3062% of Attack power) Nature damage.
Generates 25 Maelstrom.
Range changed from 10 yd range to 20 yd range
风暴使者
Your weapon attacks have a 5% chance to reset the remaining cooldown on Stormstrike, and cause your next Stormstrike to deal 25% increased damage, cost 50%100% less Maelstrom and trigger no cooldown.
风暴打击
Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of (750% + 750%) Physical damage.
Cost changed from 340 Maelstrom to 30 Maelstrom
Cooldown changed from 15 sec cooldown to 9 sec cooldown
风怒武器
Each of your main hand attacks has a 20%25% chance to trigger two extra attacks, dealing 100%18% of Attack power) Physical damage each.
Talents
Live
BFA
Removed
REMOVED
Ancestral Swiftness
Increases Haste by 6%.
REMOVED
Stormlash now spreads to 1 additional target and deals 50% additional damage.
REMOVED
Rainfall
Blankets the target area in healing rain, restoring health to up to 6 allies over 10 sec. Stormstrike and Lava Lash extend the duration of Rainfall by 3 sec, up to a maximum of 30 sec.
REMOVED
风暴
Stormbringer increases the critical strike chance of your next Stormstrike by 40%.
REMOVED
巫毒图腾
Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
REMOVED
Lashes your enemy for (500%125% of Spell power) Nature damage, and enhances your weapons with wind, increasing your attack speed by 30% for 20 sec.
New
NEW
大地之盾
Protects the target with an earthen shield, increasing the effectiveness of Shaman healing spells on that target by 20%, and causing attacks to heal the shielded target for (15.75% of Spell power)increasing your healing on them by 10% and healing them for 0 charges. Lasts 10 min. This effectwhen they take damage. 0 charges. This heal can only occur once every few seconds.
Earth Shield can only be placed on one target at a time.
Tier 3 Talent
NEW
元素之灵
Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.
Tier 7 Talent
Inspired by the artifact trait
末日狼群
.
NEW
自然守护者
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
Tier 5 Talent
灼热强袭
Flametongue now causes the target to burn for (90% of Attack power) Fire damage over 6 sec.
Tier 4 Talent
NEW
幽灵狼
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
Tier 3 talent
NEW
静电充能
Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.
Tier 3 talent
NEW
图腾掌握
Summons four totems that increase your combat capabilities for 2 min.
Resonance: Totem Generates 1 Maelstrom every 1 sec.
Storm Totem: Increases the damage of Stormstrike by 5%.
Ember Totem: Increases Lava Lash damage by 10%.
Tailwind Totem: Increases your chance to trigger Windfury by 10%.
Tier 2 Talent
NEW
强风
Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.
Tier 2 Talent
Swapped Position
石拳
Rockbiter's recharge time is reduced by 15% and it deals 20% increased damage.
Tier 1 Talent
超载
Lightning Bolt now consumes up to 40 Maelstrom for up to 1200% increased damage, but has a 12 sec cooldown.
Tier 4 Talent
狂风图腾
Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
Tier 5 Talent
Changed
升腾
Transform into an Air Ascendant for 15 sec, reducing the cooldown and cost of Stormstrike by 80%66%, and transforming your auto attack and Stormstrike into Wind attacks which bypass armor and have a 30 yd range.
毁灭风暴
Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for 16%2.1294% of Attack power)] Nature damage over 6 sec.
Summons an Earthen Spike under an enemy, dealing (1375%180% of Attack power) Physical damage and increasing Physical and Nature damage you deal to the target by 30%20% for 10 sec.
狂野扑击
Lunge at your enemy as a ghostly wolf, biting them to deal (200%15% of Attack power) Physical damage.
Tier 5 Talent
空气之怒
Creates a vortex of wind 8 yards around you, dealing (46%6.2244% of Attack power) Nature damage every 1 sec to enemies caught in the storm, and slowing them by 30% for 3 sec.
元素突袭
Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 30%(3.51% of Attack Power) Frost damage.
Tier 4 Talent
山崩
Rockbiter enhances your weapon, increasing your Agility by 8% for 10 sechas a 20% chance to increase the damage of your next Stormstrike within 10 sec by 100%.
Tier 2 Talent
闪电之盾
Surround yourself with a shield of lightning for 1 hour which hashour.
Melee attackers have a chance to dealsuffer (6% of Attack power) Nature damage, when you deal or take melee damage.and add a charge to your shield.
When you Stormstrike, it gains 2 charges.
At 20 charges, the shield overcharges, causing you to deal (10% of Attack power) Nature damage with each attack and generate 100 Maelstrom over 10 sec.
Tier 1 Talent
裂地术
Shatters a line of earth in front of you with your main hand weapon, causing (1300%312% of Attack power) PhysicalFlamestrike damage and knocking enemies to the side.Incapacitating any enemy hit for 2 sec.
Honor Talents
反击图腾
Summons an Air Totem with 105 health at the feet of the caster for 15 sec.
Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Azerite Traits
电力能量
Increases the critical strike chance of Stormstrike by 8 and causes Stormstrike critical strikes to deal an additional 231 damage.
Enhancement
NEW
雷电导管
Stormstrike marks the target as a Lightning Conduit for 30 sec. Stormstrike deals 14 Nature damage to all enemies you've marked as Conduits.
NEW
自然和谐
Dealing Fire damage grants 39 critical strike for 12 sec.
Dealing Frost damage grants 39 mastery for 12 sec.
Dealing Nature damage grants 39 haste for 12 sec.
NEW
原始知识
Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by 8, stacking up to 10 times.
NEW
翻滚风暴
Every 2 second, reduce the cost of your next Stormstrike by 2 Maelstrom and increase its damage by 8. This effect stacks up to 15 times.
风暴之眼
Increases the critical strike chance of Crash Lightning by 77 and increases the radius of Crash Lightning by 1.
Enhancement
NEW
大地之力
Rockbiter causes your next melee ability, other than Rockbiter, to deal an additional 103 Nature damage.
攻击者的优雅
Reduces the cooldown of Stormstrike by 5% and increases the damage it deals by (2 * 45).
Enhancement
Weapon Damage to AP Conversion Shaman Changes
毁灭闪电
Electrocutes all enemies in front of you, dealing 150%(21% of Attack power) Nature damage. Hitting 2 or more targets enhances your weapons for 10 sec, causing Stormstrike and Lava Lash to also deal 150%26.85 Nature damage to all targets in front of you.
熔岩猛击
Charges your off-hand weapon with lava and burns your target, dealing 781%(180% of Attack power) Fire damage.
Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 30%(3.51% of Attack Power) Frost damage.
风怒攻击
Each of your main hand attacks has a 20%25% chance to trigger two extra attacks, dealing 100%(18% of Attack power) Physical damage each.
狂风鞭笞
A massive gust of air that deals 100%(15.3% of Attack power) Physical damage.
风切
Hurl a staggering blast of wind at an enemy, dealing a total of 750% + 750%(179% of Attack power) + (179% of Attack power)] Physical damage, bypassing armor.
Cooldown changed from 15 sec cooldown to 9 sec cooldown
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评论
评论来自
Atremis
Can't wait to try out my Enhancement Shammy in BfA. Absolutely loved this class in Legion and it never seemed boring to play, at least to me. Some of the changes I'm seeing catch my eye. Notably the addition of Tremor Totem and Earth Shield. Seems like Blizz is honing in on the class fantasy even more. Love the fact that I get to try out some totem action once again after such a long time.
评论来自
savagy
Prydaz, Xavaric's Magnum Opus effect became the new azerite trait Resounding Protection.
The most boring and the most useful legendary in Legion ^^
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