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Battle for Azeroth Feral Druid Changes
来自 Anshlun
[Last Updated]:
2018/07/28
变更日志
补丁:8.0.1
目录
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In Battle for Azeroth, Feral Druids have received many different changes, ranging from Talent changes to Gameplay and Rotational changes.
While there are many new abilities and spells, there are also returning ones, previously removed during pruning. On top of those spells, the legacy from Legion lives on with different
legendary effects and artifact traits
returning in BfA as talents, baked into the core spec, or are now
azerite traits
, the BfA version of artifact traits. Gameplay changes are also happening, as some abilities and spells that could be used together with others are now
added to the GCD
.
Some Legion systems got reworked, like Honor talents, now active while questing with
War Mode
turned on, which also grants bonuses, like 10% extra experience while leveling.
In this overview, we'll highlight all class abilities, as well as new, changed, or removed talents. Grey to green text indicate changes between
Legion
and the current version of
Battle for Azeroth
; more information can be found by going to the Changelog within the relevant spell page. Keep in mind that information is largely derived from the tooltips, so typographical errors may be intentional to match.
We reached out to the Dreamgrove community to give their thoughts and opinions on the changes and current state of Feral Druid in the pre-patch, you can check the article here:
Community Opinion - State of Druids
.
Some notable overall changes:
Individual buttons for Druid travel forms
.
Each individual Druid travel form now has its own passive ability, meaning druids can glyph different forms for each of their travel forms.
The majority of class cooldowns have been added to the GCD
.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, or 1s for energy users, until you can use your next ability.
Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state.
All melee abilities now scale with both Attack Power and Weapon Damage
.
The actual ability damage formula for all non-casters has changed, and now all those abilities use both weapon damage and attack power, even abilities like
盾牌猛击
or
凛风冲击
.
This appears to be intended to create a better balance between classes, rather than some favoring weapons heavily (
战士
), while others hardly at all (
武僧
).
Bleed and Poison ticks now scale with Haste
.
Bleeds and poisons from
猎人
,
潜行者
, and
战士
were the only over time effects not affected by haste, which is being changed in Battle for Azeroth.
Battle for Azeroth has a huge stat and ilvl squish.
Battle for Azeroth implements the second stat squish for World of Warcraft, two expansions after the
Warlords of Draenor Squish
.
Unlike Warlords, Battle for Azeroth will also have an item level squish, changing the item level previously found on classic items as well.
See what changed in each specific build with our datamining blogs:
26970 Class Changes - July 2nd
26936 Class Changes - June 27th
26926 Class Changes - June 26th
26903 Class Changes - June 22nd
26871 Class Changes - June 19th
26812 Class Changes - June 12th
26788 Class Changes - June 9th
26734 Class Changes - May 31st
26707 Class Changes - May 24th
26624 Class Changes - May 15th
26567 Class Changes - May 8th
26522 Class Changes - April 30th
26476 Class Changes - Apr 20th
26433 Class Changes - Apr 13th
26367 Class Changes - Apr 3rd
26031 Class Changes - Mar 27th
26287 Class Changes - Mar 22nd
26231 Class Changes - Mar 14th
26175 Class Changes - Mar 6th
26131 Class Changes - Feb 27th
26095 Class Changes - Feb 22nd
26032 Class Changes - Feb 13th
26010 Class Changes - Feb 9th
25976 Class Changes - Feb 6th
25902 Class Changes - Jan 25th
Check out all Battle for Azeroth changes for every class and specialization!
All Class Changes
Death Knight Changes
Demon Hunter Changes
Druid Changes
Hunter Changes
Mage Changes
Monk Changes
Paladin Changes
Priest Changes
Rogue Changes
Shaman Changes
Warlock Changes
Warrior Changes
Core Changes from Legion to BFA
Currently little has changed from Legion to Battle For Azeroth, the artifacts were removed and some tweaks were made elsewhere on the class, but broadly it remains the same.
No core abilities from the class have been removed and the framework remains the same, in addition, Hibernate and Soothe are making a return from expansions past! Our artifact is gone as a whole and none of those abilities are being moved into our base kit, though a talent similar to Ashamane’s Frenzy is being added in the new T100 talent
野性狂乱
.
Additional changes to the class are as follows This is a summary full changes including values can be found below):
Bleeds now scale with haste! Additional haste will increase the number of ticks over the same duration.
Mangle has been added as baseline in bear form. - This won’t have an impact on our general rotation but it will be nice to have a button to press in bear form now.
Impacts of Losing Your Feral Druid Artifact
Our artifact was largely non interactive so a lot of the traits that we will be losing won’t significantly impact how we play the class.
The traits whose impact will be most missed in the rotation:
野性之力
- Increased
撕碎
crit chance, losing this will reduce the number of combo points available in the rotation. This will result in less
凶猛撕咬
s
阿莎曼的能量
- Increased energy gain. Losing this will again reduce the number of abilities cast.
暗影痛击
- Increased AOE through
痛击
. Losing this will adjust the rotation on AOE to Raking multiple targets at a higher threshold over the legion gameplay where you would spam
痛击
.
野性本能
- Increased damage while
狂暴
is active. While this won’t impact gameplay it will impact talent choices.
As a result of these changes, the feral rotation will require little adaptation if you experienced early legion feral. If your only experience of feral is the current 7.3.5 iteration of feral then you can expect the following things to change (Bear in mind that this isn’t to the extreme it will change in BFA itself due to legendaries and tier)
You’re going to be more limited on energy.
You’re going to be casting less
凶猛撕咬
s.
割裂
and
斜掠
are going to be greater portions of your damage.
The rotation is going to revolve a lot less around spamming
撕碎
.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, or 1s for energy users, until you can use your next ability. Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state. For Feral Druids the affected abilities by these changes are:
急奔
1.5s GCD
野性冲锋
0.5s GCD
狂暴回复
1.5s GCD
猛虎冲刺
1.5s GCD
化身:阿莎曼之灵
1.0s GCD
狂暴
1.0s GCD
Returning Artifact Traits and Legendary Effects
In Battle for Azeroth, many artifact traits and legendary effects from Legion are turned into talents and baseline abilities. It is known that we will lose our Artifacts
in a future event
. To add to that, we've also discovered that Legion legendaries
won't work past level 115
. To learn more, check out
our full article about returning effects in Battle for Azeroth
.
The main artifact ability
阿莎曼的狂乱
was changed and now is the talent
野性狂乱
.
荒野变形者之爪
effect is likely inspired the new azerite traits
血腥之雾
and
涌血裂伤
.
普瑞达兹,萨瓦里克的杰作
effect became the new azerite trait
回声防护
.
General Druid Changes
Spells
REMOVED
杀手本能
Grants 100% of your Intellect as Agility when you shapeshift into Bear Form or Cat Form.
Balance/Restoration passive
REMOVED
治愈本能
Increases your spell power by 100% of your attack power.
Feral/Guardian passive
NEW
水栖形态
Your Travel Form increases your swimspeed by 100% and allows you to breathe underwater.
NEW
飞行形态
Your Travel Form allows you to fly and increases your movement speed by 150%.
Requires Riding to be trained.
NEW
休眠
Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Cost changed from 6.5% of base mana to 15.0% of base mana
NEW
安抚
Soothes the target, dispelling all enrage effects.
熊形态
Shapeshift into Bear Form, increasing armor by 200%220% and Stamina by 55%25%, granting protection from Polymorph effects, and increasing threat generation.
猎豹形态
Shapeshift into Cat Form, increasing auto-attack damage by 40%, movement speed by 30%, granting protection from Polymorph effects, and reducing falling damage.
急奔
Activates Cat Form and increases movement speed by 70% while in Cat Form for 1510 sec.
月火术
A quick beam of lunar light burns the enemy for (114.4%14.5% of Spell power) Arcane damage and then an additional (457.6%108% of Spell power) Arcane damage over 16 sec.
复生
Returns the spirit to the body, restoring a dead target to life with 60%100% health and 20% mana. Castable in combat. Usable in all shapeshift forms.
Cast Time changed from Instant to 2 sec cast
Talents
野性亲和
You gain: Feline Swiftness
Increases your movement speed by 15%.
You also learn: ShredRake, Rip, Ferocious Bite, Swipe
守护亲和
You gain: Thick Hide
Reduces all damage taken by 6%.
You also learn: MangleThrash, Ironfur, Frenzied Regeneration
群体缠绕
Roots the target and all enemies with 15 yards in place for 30 sec and spreads to additional nearby enemies. Damage may interrupt the effect. Usable in all shapeshift forms.
Azerite Traits
NEW
When you resurrect an ally with Rebirth, they Absorb 1639 damage over 15 sec
NEW
乌索尔的坚韧
When you use Barkskin or Survival Instincts, absorb 0 damage over 8 sec.
Glyphs
NEW
Your Aquatic Form now appears as a Dolphin.
NEW
Your Swift Flight Travel Form appears as your more humble racial flyer.
Your Aquatic Form now appears as an Orca.
Your Swift Flight Travel Form appears as a Sentinel Owl.
NEW
Your Aquatic Form now appears as a Tideskipper Dolphin.
Feral Druid Changes
Specialization
野性德鲁伊
Apply Aura: Modifies Damage/Healing Done by 43%3%.
Effect #5 Modifies Damage/Healing Done
愈合
4283%
Effect #6 Modifies Periodic Damage/Healing Done
愈合
4283%
NEW
裂伤
Mangle the target for 387%(43.9374% of Attack power) Physical damage.
Generates 8 Rage.
Now baseline for all specs
狂暴
Reduces the energy cost of all Cat Form abilities by 50%40% and increases maximum Energy by 50 for 15 sec.Requires Cat Form.
凶猛撕咬
Finishing move that causes Physical damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%.
When used on targets below 25% health Ferocious Bite will also refresh the duration of your Rip on your target
1 point : 600%98.28% of Attack power) * 1 / 5] damage
2 point : 600%98.28% of Attack power) * 2 / 5] damage
3 point : 600%98.28% of Attack power) * 3 / 5] damage
4 point : 600%98.28% of Attack power) * 4 / 5] damage
5 point : 600%98.28% of Attack power) * 5 / 5] damage
感染伤口
Rake causes an Infected Wound in the target, reducing the target's movement speed by 50%20% for 12 sec.
治愈本能
Increases your spell power by 120% of your Agility.100% of your attack power.
割碎
Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point:
1 point : (140%6.2322% of Attack power) * 1 damage, 1 sec
2 points: (280%6.2322% of Attack power) * 2 damage, 2 sec
3 points: (420%6.2322% of Attack power) * 3 damage, 3 sec
4 points: (560%6.2322% of Attack power) * 4 damage, 4 sec
5 points: (700%6.2322% of Attack power) * 5 damage, 5 sec
Cooldown changed from 10 sec to 20 sec
痛击
Strikes all nearby enemies, dealing (55.3%6.2244% of Attack power) Bleed damage and an additional (60.5%12.5% of Attack power) Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times.
Generates 4 Rage.5 Rage.
斜掠
Rake the target for (111.264%18.225% of Attack power) Bleed damage and an additional (556.32%77.805% of Attack power) Bleed damage over 15 sec.
Reduces the target's movement speed by 50%20% for 12 sec
清除腐蚀
Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
Cost changed from 13.0% of base mana to 6.5% of base mana
割裂
Finishing move that causes Bleed damage over 24 sec. Damage increases per combo point:
1 point : 19.52%2.7027% of Attack power)) * 12)] damage
2 points: 19.52%2.7027% of Attack power)) * 12)] damage
3 points: 19.52%2.7027% of Attack power)) * 12)] damage
4 points: 19.52%2.7027% of Attack power)) * 12)] damage
5 points: 19.52%2.7027% of Attack power)) * 12)] damage
撕碎
Shred the target, causing * ((min(Level - 1, 19) * 18 + 353) / 695)] Physical damage to the target.
Deals 20%38.0562% increased damage against bleeding targets.
While stealthed, Shred deals 50% increased damage, and has double the chance to critically strike.
Awards 0 combo point.
狂奔怒吼
Lets loose a wild roar, increasing the movement speed of all friendly players within 1015 yards by 60% for 8 sec.
猛虎之怒
Tiger's Fury generates an additional 4030 energy.
猛虎之怒
Instantly restores 20 Energy, and increases the damage of all your attacks by 15% for their full duration. Lasts 810 sec.
Talents
Live
BFA
Removed
REMOVED
野性位移
Immediately gain 5 combo points and an additional 1 combo point every 1 sec for 5 sec.
REMOVED
月神的守护
Teleports you up to 20 yards forward, activating Cat Form and increasing your movement speed by 50% for 2 sec.
New
NEW
野性狂乱
Unleash a furious Frenzy, clawing your target 5 times for Physical damage and an additional Bleed damage over 6 sec.
Awards 5 combo points.
Tier 7 Talent
NEW
猛虎冲刺
Activates Cat Form and increases movement speed by 200%, reducing gradually over 5 sec.
Tier 2 Talent
NEW
Casting Regrowth or Entangling Roots causes your next two melee abilities to deal 20%25% increased damage for their full duration.
Changed
野蛮挥砍
Strikes all nearby enemies with a massive slash, inflicting 2470% Physical damage.54.1008% of Attack power) Physical damage.
Awards 1 combo point.
Cost changed from 20 Energy to 30 Energy
Cooldown changed from 12 sec recharge to 10 sec recharge
化身:阿莎曼之灵
An improved Cat Form that allows the use of Prowl once while in combat, causes Shred and Rake to deal damage as if stealth were active, reduces the cost of all Cat Form abilities by 50%40%, and increases maximum Energy by 50.
Lasts 30 sec. You may shapeshift in and out of this improved Cat Form for its duration.
锯齿创伤
Your Rip, Rake, and Thrash abilities deal the same damage as normal, but in 20% less time.their full damage 20% faster.
洞察秋毫
Omen of Clarity now triggers 100%50% more often, stacks up to (1u + 1) times, and increases the damage of your next Shred, Thrash, Brutal Slash, or Swipe by 20%15%.
Your maximum Energy is increased by 30.
恢复亲和
You gain: Ysera's Gift - Heals you for 3% of your maximum health every 5 sec. If you are at full health, an injured party or raid member will be healed instead. You also learn: Rejuvenation Healing Touch Swiftmend Rejuvenation Wild Growth
野蛮咆哮
Finishing move that grants 15% increased damageincreases damage by 15% while in Cat Form. Lasts longer per combo point.
Cost changed from 40 Energy to 30 Energy
Honor Talents
野性力量
Maximum health while in Bear Form increased by 15% and damage while in Bear Form increased by 30%.
You also learn: Enraged Maul
Maul the target for 500%(22.542% of Attack power) Physical damage.
Azerite Traits
NEW
血腥之雾
Rake deals 25 additional damage over its duration, and has a chance to grant you Berserk for 6 sec. Cannot occur while Incarnation: King of the Jungle/Berserk is active.
NEW
涌血裂伤
Rip deals 24 additional damage per combo point, and has a 6% chance to award a combo point each time it deals damage.
NEW
钢铁之颚
Ferocious Bite has a 6% chance per combo point to increase the damage of your next Maim by 324 per combo point.
NEW
始生狂暴
While Berserk is active, your Rip deals an additional 22 damage each time it deals damage.
NEW
不羁野性
Rake increases damage of your next Ferocious Bite by 23.
NEW
丛林之怒
Tiger's Fury increases the damage of your next four Shreds by 23.
NEW
狂野撕裂
Shred deals 99 additional damage, and Brutal Slash/Swipe deals 37 additional damage, to enemies suffering from your Thrash.
Weapon Damage to AP Conversion Druid Changes
Talents
割碎
Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point:
1 point : (140%6.2322% of Attack power) * 1 damage, 1 sec
2 points: (280%6.2322% of Attack power) * 2 damage, 2 sec
3 points: (420%6.2322% of Attack power) * 3 damage, 3 sec
4 points: (560%6.2322% of Attack power) * 4 damage, 4 sec
5 points: (700%6.2322% of Attack power) * 5 damage, 5 sec
撕碎
Shred the target, causing * ((min(Level - 1, 19) * 18 + 353) / 695)] Physical damage to the target.
Deals 20% increased damage against bleeding targets
While stealthed, Shred deals 50%20% increased damage, and has double the chance to critically strike
Awards 10 combo point.
横扫
Swipe nearby enemies, inflicting 610%(21.7464% of Attack power) Physical damage.
Deals 20% increased damage against bleeding targets
野蛮挥砍
Strikes all nearby enemies with a massive slash, inflicting 2470%(50% of Attack power) Physical damage.
Awards 1 combo point.
Cost changed from 20 Energy to 30 Energy, cooldown changed from 12 sec recharge to 8 sec recharge
裂伤
Mangle the target for 387%(43.9374% of Attack power) Physical damage.
Deals 20% additional damage against bleeding targets
Generates 8 Rage.
重殴
Maul the target for 750%(85.527% of Attack power) Physical damage.
粉碎
A devastating blow that consumes 2 stacks of your Thrash on the target to deal 850%(96.9306% of Attack power) Physical damage, and reduces all damage you take by 9% for 20 sec.
野性力量
Maul the target for 500%(22.542% of Attack power) Physical damage.
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评论
评论来自
kzolee89
Thank you for the nice summary.
One small bug:
The description of the two removed talents are swapped.
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