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Battle for Azeroth Holy Priest Changes
来自 Anshlun
[Last Updated]:
2018/08/05
变更日志
补丁:8.0.1
目录
评分:
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In Battle for Azeroth, Holy Priests have received many different changes, ranging from Talent changes to Gameplay and Rotational changes.
While there are many new abilities and spells, there are also returning ones, previously removed during pruning. On top of those spells, the legacy from Legion lives on with different
legendary effects and artifact traits
returning in BfA as talents, baked into the core spec, or are now
azerite traits
, the BfA version of artifact traits. Gameplay changes are also happening, as some abilities and spells that could be used together with others are now
added to the GCD
.
Some Legion systems got reworked, like Honor talents, now active while questing with
War Mode
turned on, which also grants bonuses, like 10% extra experience while leveling.
In this overview, we'll highlight all class abilities, as well as new, changed, or removed talents. Grey to green text indicate changes between
Legion
and the current version of
Battle for Azeroth
; more information can be found by going to the Changelog within the relevant spell page. Keep in mind that information is largely derived from the tooltips, so typographical errors may be intentional to match.
We reached out to the Priest community to give their thoughts and opinions on the changes and current state of Holy Priest in the pre-patch, you can check the article here:
Community Opinion - State of Priests
.
Some notable overall changes:
Arcane Torrent and Every Man for Himself changed
.
Two of the strongest racial effects have received changes in BfA, with
奥术洪流
receiving a new effect and added to the GCD and
生存意志
having its cooldown increased.
The majority of class cooldowns have been added to the GCD
.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, until you can use your next ability.
Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state.
Battle for Azeroth has a huge stat and ilvl squish.
Battle for Azeroth implements the second stat squish for World of Warcraft, two expansions after the
Warlords of Draenor Squish
.
Unlike Warlords, Battle for Azeroth will also have an item level squish, changing the item level previously found on classic items as well.
See what changed in each specific build with our datamining blogs:
26970 Class Changes - July 2nd
26936 Class Changes - June 27th
26926 Class Changes - June 26th
26903 Class Changes - June 22nd
26871 Class Changes - June 19th
26812 Class Changes - June 12th
26788 Class Changes - June 9th
26734 Class Changes - May 31st
26707 Class Changes - May 24th
26624 Class Changes - May 15th
26567 Class Changes - May 8th
26522 Class Changes - April 30th
26476 Class Changes - Apr 20th
26433 Class Changes - Apr 13th
26367 Class Changes - Apr 3rd
26031 Class Changes - Mar 27th
26287 Class Changes - Mar 22nd
26231 Class Changes - Mar 14th
26175 Class Changes - Mar 6th
26131 Class Changes - Feb 27th
26095 Class Changes - Feb 22nd
26032 Class Changes - Feb 13th
26010 Class Changes - Feb 9th
25976 Class Changes - Feb 6th
25902 Class Changes - Jan 25th
Check out all Battle for Azeroth changes for every class and specialization!
All Class Changes
Death Knight Changes
Demon Hunter Changes
Druid Changes
Hunter Changes
Mage Changes
Monk Changes
Paladin Changes
Priest Changes
Rogue Changes
Shaman Changes
Warlock Changes
Warrior Changes
Core Changes from Legion to BFA
Holy Priest in Battle for Azeroth's Pre-Patch, and even as the expansion releases, will not have monumental changes to the playstyle and structure. Holy is often regarded as the classic healer, offering a flexible healing style that mixes Heal over Time effects with powerful direct healing abilities in our Holy Words. Any sort of healing that is required, Holy is able to adapt and respond to it well enough to keep the group healthy. They are often viewed as the "Jak of all trades, master of none" for this reason. While they lack a specific niche, they make up for it in great utility to the raid, which only grows in Battle for Azeroth with the addition of
希望象征
baseline and
圣言术:赎
added as a talent option.
Artifact Retired
With the artifact being retired, some abilities and passives are being removed or rolled into talents (as listed above). The removal of the
图雷之光
will take away from our single target/tank healing slightly, but it is far from a heavy change and will not significantly alter the playstyle. Other traits like
念诵祷言
being removed will definitely be felt in the amount of healing that comes from certain abilities but also does not alter playstyle as we enter the new expansion.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, or 1s for energy users, until you can use your next ability. Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state. For Holy Priests the affected abilities by these changes are:
神圣化身
1.5s GCD
Returning Artifact Traits and Legendary Effects
In Battle for Azeroth, many artifact traits and legendary effects from Legion are turned into talents and baseline abilities. It is known that we will lose our Artifacts
in a future event
. To add to that, we've also discovered that Legion legendaries
won't work past level 115
. To learn more, check out
our full article about returning effects in Battle for Azeroth
.
The artifact trait
绝望一搏
became the new talent
天使之慈
.
The artifact trait
Cosmic Ripple
is now the talent
宇宙涟漪
.
普瑞达兹,萨瓦里克的杰作
effect became the new azerite trait
回声防护
.
General Priest Changes
Spells
NEW
真言术:韧
Infuses the target with vitality, increasing their Stamina by 10% for 1 hour.
If the target is in your party or raid, all party and raid members will be affected.
群体驱散
Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effects from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
Cooldown changed from 15 sec cooldown to 45 sec cooldown
愈合祷言
Places a ward on a party or raid member that heals them for (175%43.75 of Spell power) the next time they take damage, and then jumps to another party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump.
束缚亡灵
Shackles the target undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
Cost changed from 2.0% of base mana to 4.0% of base mana
Azerite Traits
NEW
庇护
When you cast Fade, absorb 495 Magic damage for 10 sec.
NEW
When you successfully Dispel Magic, heal yourself and 4 injured allies for 208.
Glyphs
天使之翼雕文
Triggering Serendipity grantsCasting healing spells has a chance to grant you angelic wings.
Holy Priest Changes
Specialization
神圣牧师
Apply Aura: Modifies Damage/Healing Done 040%
REMOVEDEffect #4 Modifies Damage/Healing Done
惩击
神圣之火
圣言术:罚
神圣新星
净化邪恶
by 25%10%.
NEW
心灵尖啸
Lets out a psychic scream, causing 5 enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
Specializations changed from Discipline/Shadow to Discipline/Holy/Shadow
NEW
希望象征
Bolster the morale of all healers in your party or raid within 40 yards, allowing them to cast spells for no mana for 12 sec.restoring 2% of their missing mana every 1 sec for 10 sec.
Cast Time changed from Instant to Channeled
Cooldown changed from 6 min cooldown to 5 min cooldown
Now baseline
绝望祷言
Heals you for 30% of your maximum health, and increases yourIncreases maximum health by 30%, decreasing by 2% every second.25% for 10 sec, and instantly heals you for 25% of that amount.
神圣赞美诗
Heals all party or raid members within 40 yards for 144%43% of Spell power)] over 8 sec, and increases healing done to them by 10% for 8 sec. Healing increased by 100% when not in a raid.
快速治疗
A fast spell that heals an ally for (475%135% of Spell power).
Cost changed from 2.8 to 3.0% of base mana
守护之魂
Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 40%60% and preventing the target from dying by sacrificing itself. This sacrifice terminates the effect and heals the target for 40% of maximum health. Castable while stunned.
Massive damage amounts will kill the target despite this effect.
Cooldown changed from 4 min cooldown to 3 min cooldown
治疗术
An efficient spell that heals an ally for (500%160% of Spell power).
Cost changed from 1.7% to 1.9% mana
神圣之火
Consumes the enemy in Holy flames that cause (200%50% of Spell power) Holy damage and an additional (231%57.75% of Spell power) Holy damage over 7 sec.
神圣新星
Causes an explosion of holy light around you, dealing (137%20.5% of Spell power) Holy damage to all enemies and (10% of Spell power) healing to all allies within 12 yds.
Has a 20% chance to reset the cooldown of Holy Fire if any targets are hit
圣言术:罚
Chastises the target for (450%112.5% of Spell power) Holy damage and incapacitates them for 5 sec.
Cooldown reduced by 4 sec when you cast Smite
圣言术:灵
Releases miraculous light at a target location, healing up to 6 allies within 10 yds for (600%175% of Spell power).
Cooldown reduced by 6 sec when you cast Prayer of Healing and by 2 sec when you cast Renew
圣言术:静
Perform a miracle, healing an ally for (2000%500% of Spell power).
Cooldown reduced by 6 sec when you cast Heal or Flash Heal
Now requires Level 10, down from 18
治疗祷言
A powerful prayer that heals the target and the 4 nearest allies within 40 yards for (250%62.5% of Spell power).
恢复
Fill the target with faith in the light, healing them instantly for (62%20% of Spell power) and then (310%100% of Spell power) over 15 sec.
Cost changed from 2.0% to 1.8% mana
圣言术
When you cast Flash Heal or Heal, the remaining cooldown on Holy Word: Serenity is reduced by 6 sec.
When you cast Prayer of Healing, the remaining cooldown on Holy Word: Sanctify is reduced by 6 sec.
When you cast Smite, the remaining cooldown on Holy Word: Chastise is reduced by 4 sec.6 sec.
Binding Heal: When you cast Binding Heal, the remaining cooldowns on Holy Word: Serenity and Holy Word: Sanctify are reduced by 3 sec
Name changed from Serendipity to Holy Words
Talents
Live
BFA
Removed
REMOVED
Heals the target for (60%15% of Spell power) every 1 sec and increases their movement speed by 40% for 4 sec.
REMOVED
圣洁
When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
REMOVED
虔敬
Prayer of Mending's cooldown is reduced by 2 sec, and it now triggers Serendipity, reducing the remaining cooldown on Holy Word: Sanctify.
REMOVED
希望象征
Bolster the morale of all healers in your party or raid within 40 yards, allowing them to cast spells for no mana for 12 sec.restoring 2% of their missing mana every 1 sec for 10 sec.
Cooldown changed from 6 min cooldown to 5 min cooldown
Now baseline
New
NEW
天使之慈
Damage you take has a chance to resetreduces the cooldown of Desperate Prayer proportional to the magnitude of that damagebased on the amount of damage taken.
Tier 2 Talent, previously the artifact trait Times and Measures
NEW
宇宙涟漪
When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for (30% of Spell power).
Inspired by the artifact trait
宇宙涟漪
NEW
圣言术:赎
Heals all allies within 40 yards for (150% of Spell power), and applies Renew and 2 stacks of Prayer of Mending to each of them.
Cooldown reduced by 30 sec when you cast Holy Word: Serenity or Holy Word: Sanctify.
Tier 7 Talent
NEW
心灵之声
Reduces the cooldown of Psychic Scream by 30 sec.
Tier 4 talent
Swapped Position
死后余生
Increases the duration of Spirit of Redemption by 50%.
Tier 3 Talent
祈福
Your Prayer of Mending has a 40%30% chance to leave a Renew on each target it heals.
Tier 6 Talent
治疗之环
Heals the target and 4 injured allies within 30 yards of the target for (300%75% of Spell power).
Tier 5 Talent, cost changed from 3.0% of base mana to 2.5% of base mana
守护天使
When Guardian Spirit expires without saving the target from death, reduce its remaining cooldown to 9060 seconds.
Tier 3 Talent
闪光力场
Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
Tier 4 Talent
Changed
神圣化身
Enter a pure Holy form for 3020 sec, increasing the effects of Serendipitycooldown reductions to your Holy Words by 200%300% and reducing the cost of your Holy Words by 100%.their cost by 100%.
联结治疗
Heals you, another friendly target, and a thirdyour target, and another friendly target within 20 yards for (300%75% of Spell power).
Triggers Serendipity, reducingReduces the remaining cooldown on both Holy Word: Serenity and Holy Word: Sanctify by 3 sec.
Cost changed from 1.7% of base mana to 2.0% of base mana
谴罚
Holy Word: Chastise stuns the target for 54 sec and is not broken by damage.
宇宙涟漪
When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for (120%30% of Spell power).
Tier 3 Talent
光晕
Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for (431.1%87.5% of Spell power) and dealing (431.1%87.5% of Spell power) Holy damage to enemies.
纳鲁之光
Serendipity reduces the remaining cooldown on the appropriate Holy WordThe cooldowns of your Holy Words are reduced by an additional 2 sec when you cast the relevant spells.
Tier 7 Talent
圣光涌动
Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.Stacks to 2.
Honor Talents
灵魂净化
Purify no longer has a cooldown, and costs 50% less mana, but only dispels 1 Magic and Disease effect.
Azerite Traits
NEW
祝福之灵
Echo of Light from Holy Word: Sanctify heals for an additional (110 * 2).
神圣启迪
Casting Heal on an ally also heals you for 8% of the value, and Heal restores an additional 256 health.
Holy
永续之光
Heal restores up to 63198 additional health, based on your missing mana.
NEW
弥漫之光
Flash Heal increases the healing of your Flash Heals on that ally by 63 for 6 sec.
Smite has an additional 5% chance to critically strike, and it deals an additional 69 damage.
Discipline, Holy
NEW
漫长祈祷
Prayer of Healing restores an additional 27 health to the most injured ally it affects.
NEW
神圣之焰
Holy Fire deals an additional 124 damage instantly, and restores 110 mana each time it deals damage.
NEW
绝望一搏
Damage you take has a chance to reset the cooldown of Desperate Prayer, proportional to the magnitude of that damage.
NEW
Prayer of Mending heals for an additional 50 and reduces Holy Word: Sanctify's cooldown by 2 sec.
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评论
评论来自
joeboe610
I am excited that they added back a bit of healing to Holy Nova! I love the changes to Symbol of Hope, and am so glad it restores mana again. So glad to have Psychic Scream return to the Holy spec! I love the new Holy Word: Salvation, but it's in competition with Light of the Naaru as they are on the same talent row.
I am very sad to see Body & Mind go away. I used that regularly on myself to increase my run speed. It was also helpful to quickly get out of AoE zones, or quickly get into safe AoE zones during raids. I'm also shocked that Mass Dispel's cooldown increased by 30 seconds, what is up with that?
Binding Heal's cost increased by 0.3% of base mana, whereas Circle of Healing decreased by 0.5%. Maybe Circle of Healing will be useful again? Binding Heal was a staple in Legion, but I'm willing to give Circle of Healing a try! I used to love it when it was first given to priests.
Overall, I'm pleased with the changes and can't wait to see how they play out in BFA.
评论来自
Yashirow
Binding heal no more combo with Enduring Renew! We will go back to the spam Flash Heal over and over like the start of Legion. Booooring! God bless us priests. :~(
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