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10.2.7
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Beta
Battle for Azeroth Retribution Paladin Changes
来自 Anshlun
[Last Updated]:
2018/07/28
变更日志
补丁:8.0.1
目录
评分:
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In Battle for Azeroth, Retribution Paladins have received many different changes, ranging from Talent changes to Gameplay and Rotational changes.
While there are many new abilities and spells, there are also returning ones, previously removed during pruning. On top of those spells, the legacy from Legion lives on with different
legendary effects and artifact traits
returning in BfA as talents, baked into the core spec, or are now
azerite traits
, the BfA version of artifact traits. Gameplay changes are also happening, as some abilities and spells that could be used together with others are now
added to the GCD
.
Some Legion systems got reworked, like Honor talents, now active while questing with
War Mode
turned on, which also grants bonuses, like 10% extra experience while leveling.
In this overview, we'll highlight all class abilities, as well as new, changed, or removed talents. Grey to green text indicate changes between
Legion
and the current version of
Battle for Azeroth
; more information can be found by going to the Changelog within the relevant spell page. Keep in mind that information is largely derived from the tooltips, so typographical errors may be intentional to match.
We reached out to the Hammer of Wrath community to give their thoughts and opinions on the changes and current state of Retribution Paladin in the pre-patch, you can check the article here:
Community Opinion - State of Paladins
.
Some notable overall changes:
Arcane Torrent and Every Man for Himself changed
.
Two of the strongest racial effects have received changes in BfA, with
奥术洪流
receiving a new effect and added to the GCD and
生存意志
having its cooldown increased.
The majority of class cooldowns have been added to the GCD
.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, until you can use your next ability.
Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state.
All melee abilities now scale with both Attack Power and Weapon Damage
.
The actual ability damage formula for all non-casters has changed, and now all those abilities use both weapon damage and attack power, even abilities like
盾牌猛击
or
凛风冲击
.
This appears to be intended to create a better balance between classes, rather than some favoring weapons heavily (
战士
), while others hardly at all (
武僧
).
Battle for Azeroth has a huge stat and ilvl squish.
Battle for Azeroth implements the second stat squish for World of Warcraft, two expansions after the
Warlords of Draenor Squish
.
Unlike Warlords, Battle for Azeroth will also have an item level squish, changing the item level previously found on classic items as well.
See what changed in each specific build with our datamining blogs:
26970 Class Changes - July 2nd
26936 Class Changes - June 27th
26926 Class Changes - June 26th
26903 Class Changes - June 22nd
26871 Class Changes - June 19th
26812 Class Changes - June 12th
26788 Class Changes - June 9th
26734 Class Changes - May 31st
26707 Class Changes - May 24th
26624 Class Changes - May 15th
26567 Class Changes - May 8th
26522 Class Changes - April 30th
26476 Class Changes - Apr 20th
26433 Class Changes - Apr 13th
26367 Class Changes - Apr 3rd
26031 Class Changes - Mar 27th
26287 Class Changes - Mar 22nd
26231 Class Changes - Mar 14th
26175 Class Changes - Mar 6th
26131 Class Changes - Feb 27th
26095 Class Changes - Feb 22nd
26032 Class Changes - Feb 13th
26010 Class Changes - Feb 9th
25976 Class Changes - Feb 6th
25902 Class Changes - Jan 25th
Check out all Battle for Azeroth changes for every class and specialization!
All Class Changes
Death Knight Changes
Demon Hunter Changes
Druid Changes
Hunter Changes
Mage Changes
Monk Changes
Paladin Changes
Priest Changes
Rogue Changes
Shaman Changes
Warlock Changes
Warrior Changes
Core Changes from Legion to BFA
Our Mastery has changed to
精通:圣光之手
. Mastery now increases all Holy damage done without being dependent on the
审判
window.
审判
window has been replaced by a debuff on the target that increases the damage dealt by your next Holy Power spender. The debuff is consumed by the spender.
愤怒之剑
as we knew it in Legion has been made baseline as
战争艺术
. The talent
愤怒之剑
increases rate
战争艺术
procs at and increases the damage dealt by your next
公正之剑
.
灰烬觉醒
was merged with
尘归尘,土归土
and has become a talent that functions as it did in Legion (minus the damage over time) but on a 45-second cooldown.
复仇之盾
now bursts for the amount it absorbed even if the barrier is not completely absorbed.
惩戒光环
's duration has been reduced down to 10 seconds.
Adapting to the Loss of your Artifact
灰烬觉醒
- Combined with
尘归尘,土归土
and become a talent and functions as it did in Legion (minus the damage over time) but on a 45-second cooldown.
神恩风暴
- Players will have to get used to positioning in the middle of a pack of mobs to maximize targets hit by
神圣风暴
.
不屈意志
- This is a small but tangible quality of life hit. Get used to remaining in a full duration crowd control.
灰烬使者之怒
- The duration of
复仇之怒
and
征伐
can no longer be increased.
无尽决心
-
自律
is now 10 seconds longer.
审判恶徒
-
审判
no longer can spread to additional targets.
灰烬使者的祝福
- You no longer gain additional strength when both Greater Blessings are active.
Impact on Gameplay and How to Adapt
After the initial shock over these changes, Retribution feels relatively similar (but much slower) in Battle for Azeroth. Long time players will find, while slower, the spec feels comfortable and familiar. The most tangible feeling of loss will be felt in cleave situations.
审判
no longer hits an additional target. We excel at Single Target damage, fall flat in cleave situations and do moderately well in AE situations.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, or 1s for energy users, until you can use your next ability. Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state. For Ret Paladins the affected abilities by these changes are:
复仇之盾
1.5s GCD
征伐
1.5s GCD
复仇之怒
1.5s GCD
Returning Artifact Traits and Legendary Effects
In Battle for Azeroth, many artifact traits and legendary effects from Legion are turned into talents and baseline abilities. It is known that we will lose our Artifacts
in a future event
. To add to that, we've also discovered that Legion legendaries
won't work past level 115
. To learn more, check out
our full article about returning effects in Battle for Azeroth
.
The main artifact ability
灰烬觉醒
became the new talent
灰烬觉醒
, with the effects of
尘归尘,土归土
added in.
The legendary
纳斯雷兹姆的低语
was modified to become the talent
正义裁决
.
The artifact trait
正义裁决
likely inspired the talent
.
普瑞达兹,萨瓦里克的杰作
effect became the new azerite trait
回声防护
.
Blizzard Direct Feedback
Blizzard
Hey all,
Since the first round of changes to Retribution early on in alpha, we've been letting the spec settle into a steady-state, but have been very much keeping it in mind. Like many have suggested, the spec is almost all the way there, but is missing a little bit baseline.
愤怒之剑
愤怒之剑
's mechanic is becoming baseline, named
战争艺术
: Your auto attacks have a chance to reset the cooldown of
公正之剑
. Any many correctly pointed out, this is a sort of unpredictability that the spec needed in its baseline rotation.
愤怒之剑
, the talent, will now increase the frequency of
战争艺术
resets and cause its proc to also increase the damage of the next
公正之剑
by 25%. Numbers are pending tuning, but the gameplay is there.
神圣意志
神圣意志
's proc chance has been reduced to 15% (down from 20%), but it now also increases the damage and healing of that free Holy Power spender by 20%.
The entire value of this talent was in the free Holy Power proc, which is a huge swing on button presses and pacing, but which neither of its talent match-ups provide. This change reduces that difference slightly and gives
神圣意志
a little more nuance to its gameplay – now you may consider saving or waiting for that proc to use on a different Holy Power spender from usual.
Thanks for the patience and continued feedback.
General Paladin Changes
Spells
自由祝福
Places a blessing onBlesses a party or raid member, granting immunity to movement impairing effects
Unbound Freedom: and increasing movement speed by 30%
for 8 sec.
十字军打击
Strike the target for 90% of Attack power) Physical damage.
Retribution: Generates 1 Holy Power.
Cooldown changed from 4.5 sec recharge to 6 sec recharge
圣盾术
Protects you fromGrants immunity to all damage and spellsharmful effects for 8 sec.
Cannot be used if you have Forbearance. Causes Forbearance for 30 sec.
神圣马驹
Summons your Holy mount to rideLeap atop your Charger for 3 sec, increasing movement speed by 100%. Usable while indoors or in combat.
清算之手
Taunts the targetCommands the attention of an enemy target, forcing them to attack you.and increases threat that you generate against the target for 3 sec.
Cost changed from 3.5% of base mana to 3.0% of base mana
十字军光环
Increases your mounted speed by 20%You move 20% faster while mounted. This does not stack with other movement speed increasing effects.
Talents
圣光审判
Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for (20%5% of Spell power).
Now Holy/Protection, no longer Retribution
忏悔
Forces an enemy target to meditate, incapacitating them
Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.for 1 min.
Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
Honor Talents (2)
异端裁决
Intimidates the target, increasing their damage taken by 5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 5%3%, stacking up to 5 times.
Your melee attacks refresh the duration of Intimidated.
美德之盾
When activated, your next Avenger's Shield will interrupt and silence all enemies within 8 yards of the target.
Azerite Traits
NEW
壮士烈马
Inspire yourself and nearby allies while Divine Steed is active, granting 77 Speed for 5 sec. Divine Steed's cooldown is reduced to 40 seconds.
NEW
坚定保护者
When you cast Divine Shield, grant 182 absorb for 15 sec to nearby allies.
Retribution Paladin Changes
Specialization
惩戒圣骑士
Apply Aura: Modifies Damage/Healing Done by 0% -7%.
Effect #8 Apply Aura: Modifies Damage/Healing Done
圣光闪现
by 114%108%.
Effect #9 Apply Aura: Modifies Power Cost
圣光闪现
by 38%25%.
Effect #11 Apply Aura: Modifies Damage/Healing Done
审判
by 45%0%.
Effect #12 Apply Aura: Modifies Damage/Healing Done
十字军打击
by 50%0%.
Effect #13 Apply Aura: Modifies Damage/Healing Done
奉献
奉献
奉献
by 333300.
NEW Effect #14 Apply Aura: Modifies Effect #2's Value
十字军打击
1.
REMOVED
强效审判
Rank 3
Judgment increases damage taken from your Holy Power spenders by 10% for 8 sec.
15 sec.
REMOVED
Judgment Rank 2
Judgment hits 1 additional nearby enemy.
REMOVED
Mastery: Divine Judgment
Increases Judgment damage by 35.0%, and causes Judgment to increase damage taken from your Holy Power spenders by 14.0% for 8 sec.
NEW
战争艺术
Templar's Verdict and Divine Storm each have a 20% chance to make the other free.Your auto attacks have a chance to reset the cooldown of Blade of Justice.
Procs per minute changed from None to 4
NEW
精通:圣光之手
Increases Holy damage done by 13.0%.
复仇之怒
Increases all damage done by 35% and all healing done by 35%Call upon the Light to become an avatar of retribution, increasing your damage, healing, and critical strike chance by 20% for 20 sec.
Cooldown changed from 2 min recharge to 2 min cooldown
Charges changed from 1 Charges to None
保护祝福
Places a blessing onBlesses a party or raid member, protecting them from all physical attacksgranting immunity to Physical damage and harmful effects for 10 sec.
Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
公正之剑
StrikesPierces an enemy with the Blade of Justicea blade of light, dealing 755%(200% of Attack power) * ((max(0, min(Level - 16, 4)) * 12 + 352) / 400)] Physical damage.
Generates 2 Holy Power.
清毒术
Cleanses a friendly target, removing all Poison and Disease effects.
Cost changed from 13.0% of base mana to 6.5% of base mana
神圣风暴
Unleashes a whirl of divine energy, dealing 275%(55% of Attack power) Holy damage to all nearby enemies.
圣光闪现
A quick spell, healingExpends a large amount of mana to quickly heal a friendly target for (450%125% of Spell power).
Cost changed from 18.0% of base mana to 22.0%
Places a blessing on an ally that grants them an absorption shield. Itpowerful blessing on a single ally for 1 hour, granting a shield that absorbs up to (2.70.675 * Spell power) damage, and will be refreshed to full strength every 6 sec, even if fully consumed. Limit 1.
Places a blessing on an ally that causes them to regenerate 1% of powerful blessing on a single ally for 1 hour, restoring 1% of their maximum health and mana per 10 sec. Limit 1.every 10 sec.
妨害之手
Places a Hand onBurdens an enemy target with the weight of their misdeeds, reducing movement speed by 70% for 10 sec.
Cost changed from 13.0% of base mana to 10.0% of base mana
强效审判
Judgment increases damage taken from your Holy Power spenders by 10% for 15 sec.causes the target to take 25% increased damage from your next Holy Power spender.
审判
Judges the target, dealing (250%95% of Spell power) Holy damage
Retribution (Level 42)
and causing them to take 25% increased damage from your next ability that costs Holy Power
Generates 1 Holy Power
惩戒光环
When any party or raid member within 40 yardsyds dies, you gain 20% increased damage done and 30% reduced damage taken for 2010 sec.
复仇之盾
Creates a barrier of holy light that absorbs (30 / 100 * Total health) damage for 15 sec. When the barrier fades or is consumed, all damage absorbed is dealt as Holy damage divided across all enemies within 8 ydsshield expires, it bursts to inflict Holy damage equal to the total amount absorbed, divided among all nearby enemies.
圣殿骑士的裁决
Unleases a powerful weapon strike that deals (115% of Attack power) * ((max(0, min(Level - 10, 10)) * 11 + 290) / 400)] Holy damage to an enemy target.
Talents
Live
BFA
Removed
REMOVED
神圣之锤
Divine Hammers spin around you, damaging enemies within 8 yds for 73%] Holy damage over 9 sec instantly and every 2 sec for 12 sec.
Generates 2 Holy Power.
REMOVED
Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.
Cannot occur while Divine Shield is on cooldown or Forbearance is active.
REMOVED
Execution Sentence
A hammer slowly falls from the sky, dealing (2160%353.808% of Attack power) Holy damage after 7 sec.
Old spell ID
REMOVED
最终审判
Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
REMOVED
强效审判
Your Judgment ability hits 2 additional nearby enemies, andJudgment always deals a critical strike against targets above 50% health.60% health.
REMOVED
Deals 200% of your missing health in Holy damage to 4 nearby enemies, up to 120% of your maximum health.
Deals 35% of missing health against enemy players.
REMOVED
圣光审判
Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for (20%5% of Spell power).
REMOVED
Virtue's Blade
Blade of Justice critical strikes now deal 3 times normal damage.
REMOVED
狂热
Strike the target for (450% Physical damage. Maximum 2 charges.(73.9908% of Attack power) Physical damage.
Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.
Generates 1 Holy Power.
Recharge changed from 4.5 to 6 sec
New
NEW
Each enemy hit by an ability that consumes Holy Power increases the damage of your next Judgment by 20%, stacking up to 15 times.
Tier 4 Talent
NEW
Calls down the Light's punishment upon an enemy target, dealing (120% of Attack power) Holy damage and increasing the target's Holy damage taken from your attacks by 20% for 12 sec.
Tier 1 Talent, new spell ID
NEW
愤怒之锤
Hurls a divine hammer that strikes an enemy for (92% of Attack power) Holy damage. Only usable on enemies that have less than 20% health or while you are empowered by Crusade/Avenging Wrath.
Generates 1 Holy Power.
Tier 2 talent
NEW
异端裁决
Consumes up to 3 Holy Power to increase your damage done and Haste by 10%.
Lasts 15 sec per Holy Power consumed.
Tier 7 Talent
NEW
正义裁决
Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.
Tier 1 Talent
NEW
无私治愈
Your Holy Power spending abilities reduce the cast time and mana cost of your next Flash of Light by 25%, and increases its healing done by 10%. Stacks up to 4 times.
Tier 1 Talent
NEW
不败之魂
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
Tier 5 Talent
NEW
灰烬觉醒
Lash out at your enemies, dealing (170% of Attack power)% Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec.
Demon and Undead enemies are also stunned for 5 sec.
Generates 5 Holy Power.
Tier 4 Talent
Previous artifact trait
灰烬觉醒
NEW
狂热
Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional (8.5% of Attack power) Holy damage.
Tier 1 Talent
Swapped Positions
愤怒之剑
Your auto attacks have a chance to resetArt of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.
Tier 2 talent
骑手
Divine Steed now has 2 charges.
Tier 5 Talent
奉献
Consecrates the land beneath you, causing 30%4.2% of Attack power) * 127] Holy damage over 126 sec to enemies who enter the area.
Generates 1 Holy Power.
Cooldown changed from 12 to 20 sec
Tier 4 talent
审判官复仇
AFocuses Holy energy to deliver a powerful weapon strike that deals (1000%90% of Attack power) Holy damage and restores health equal to the damage done.
Deals 100% additional damage and healingDamage is increased by 50% when used against a stunned target.
Tier 6 Talent
Heal yourself and up to 5 friendly targetsHeals a friendly target and the 2 most injured targets within 1530 yards for (1200%560% of Spell power).
Tier 6 Talent, range changed from None to 40 yards
Changed
征伐
IncreasesCall upon the Light and begin a crusade, increasing your damage done and Haste by 3.0%3% for 2025 sec.
Each Holy Power spent during Crusade increases damage done and Haste by an additional 3.0%3%.
Maximum 1510 stacks.
神圣意志
Your Holy Power spending abilities abilities that consume Holy Power have a 20%15% chance to make your next Holy Power spending ability free.ability that consumes Holy Power free and deal 20% increased damage and healing.
以眼还眼
Reduces Physical damage you takeSurround yourself with a bladed bulwark, reducing Physical damage taken by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 215%dealing (35.3028% of Attack power) Physical damage. Lasts 10 secto any melee attackers for 10 sec.
制裁之拳
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.52 sec.
正义之火
Reduces the cooldown of Crusader Strike by 1 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.
Name changed from The Fires of Justice to Fires of Justice
Honor Talents
秩序之源
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their totalmaximum health in Holy damage.
炽天使祝福
When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.
Azerite Traits
复仇者之力
While Avenging Wrath is active, your Mastery is increased by 46.
NEW
Crusader Strike has a 3% chance to Condemn your target, dealing X Holy damage after 7 seconds.
NEW
神圣权利
When Divine Storm damages an enemy who is below 20% health, your Strength is increased by 35 for 10 sec.
NEW
异端逐除
Your Blade of Justice critical hits cause the target to burn for an additional 208 Holy damage every 2 sec over 6 sec.
NEW
复仇狂怒
When your Avenging Wrath ends, gain up to 616 Strength/Intellect for 15 seconds, based on how much damage and healing you did while Avenging Wrath was active.
NEW
审判官的优雅
Judging a foe heals all allies within 8 yards of that enemy for 96.
NEW
不屈审判
Judgment deals additional damage when your health percentage exceeds the target's, up to 120 damage.
NEW
无情审讯
Spending Holy Power grants you 1 haste for 10 sec per Holy Power spent, stacking up to 20 times.
NEW
灼热之刃
Your Blade of Justice critical hits also burn the target for 96 holy damage over 6 seconds.
NEW
狂热
Casting Crusader Strike increases the damage of your Crusader Strike by 20 for 20 sec, stacking up to 10 times.
Weapon Damage to AP Conversion Paladin Changes
正义之锤
Hammers the current target for 112%(27% of Attack power) Physical damage.
Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for 67%(8.7048% of Attack power) Holy damage
While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for 67%(8.7048% of Attack power) Holy damage
神圣风暴
Unleashes a whirl of divine energy, dealing 275%(55% of Attack power) Holy damage to all nearby enemies.
圣殿骑士的裁决
A powerful weapon strike that deals (115% of Attack power) * ((max(0, min(Level - 10, 10)) * 11 + 290) / 400)] Holy damage.
神圣之锤
Divine Hammers spin around you, damaging enemies within 8 yds for 73%] Holy damage over 9 sec instantly and every 2 sec for 12 sec.
Generates 2 Holy Power.
Cooldown changed from 12 to 13.5 sec
以眼还眼
Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 215%(35.3028% of Attack power) Physical damage. Lasts 10 sec.
公正之剑
StrikesPierces an enemy with the Blade of Justicea blade of light, dealing 755%(145% of Attack power) * ((max(0, min(Level - 16, 4)) * 12 + 352) / 400)] Physical damage.
Generates 2 Holy Power.
狂热
Strike the target for (450% Physical damage. Maximum 2 charges.(94.86% of Attack power) Physical damage.
Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.
Generates 1 Holy Power.
Cooldown changed from 4.5 to 6 sec
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评论
评论来自
Lottobot
Honestly, the single target looks insanely fun. The completely gimped AoE/cleave is going to really suck though...
评论来自
fraeda
Looks like a big nerf for Ret pallies. Will have to see to confirm this.
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