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10.2.7
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10.2.6
Beta
Battle for Azeroth Windwalker Monk Changes
来自 Anshlun
[Last Updated]:
2018/07/28
变更日志
补丁:8.0.1
目录
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In Battle for Azeroth, Windwalker Monks have received many different changes, ranging from Talent changes to Gameplay and Rotational changes.
While there are many new abilities and spells, there are also returning ones, previously removed during pruning. On top of those spells, the legacy from Legion lives on with different
legendary effects and artifact traits
returning in BfA as talents, baked into the core spec, or are now
azerite traits
, the BfA version of artifact traits. Gameplay changes are also happening, as some abilities and spells that could be used together with others are now
added to the GCD
.
Some Legion systems got reworked, like Honor talents, now active while questing with
War Mode
turned on, which also grants bonuses, like 10% extra experience while leveling.
In this overview, we'll highlight all class abilities, as well as new, changed, or removed talents. Grey to green text indicate changes between
Legion
and the current version of
Battle for Azeroth
; more information can be found by going to the Changelog within the relevant spell page. Keep in mind that information is largely derived from the tooltips, so typographical errors may be intentional to match.
We reached out to the Peak of Serenity community to give their thoughts and opinions on the changes and current state of Windwalker Monk in the pre-patch, you can check the article here:
Community Opinion - State of Monks
.
Some notable overall changes:
Arcane Torrent and Every Man for Himself changed
.
Two of the strongest racial effects have received changes in BfA, with
奥术洪流
receiving a new effect and added to the GCD and
生存意志
having its cooldown increased.
The majority of class cooldowns have been added to the GCD
.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, or 1s for energy users, until you can use your next ability.
Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state.
All melee abilities now scale with both Attack Power and Weapon Damage
.
The actual ability damage formula for all non-casters has changed, and now all those abilities use both weapon damage and attack power, even abilities like
盾牌猛击
or
凛风冲击
.
This appears to be intended to create a better balance between classes, rather than some favoring weapons heavily (
战士
), while others hardly at all (
武僧
).
Battle for Azeroth has a huge stat and ilvl squish.
Battle for Azeroth implements the second stat squish for World of Warcraft, two expansions after the
Warlords of Draenor Squish
.
Unlike Warlords, Battle for Azeroth will also have an item level squish, changing the item level previously found on classic items as well.
See what changed in each specific build with our datamining blogs:
26970 Class Changes - July 2nd
26936 Class Changes - June 27th
26926 Class Changes - June 26th
26903 Class Changes - June 22nd
26871 Class Changes - June 19th
26812 Class Changes - June 12th
26788 Class Changes - June 9th
26734 Class Changes - May 31st
26707 Class Changes - May 24th
26624 Class Changes - May 15th
26567 Class Changes - May 8th
26522 Class Changes - April 30th
26476 Class Changes - Apr 20th
26433 Class Changes - Apr 13th
26367 Class Changes - Apr 3rd
26031 Class Changes - Mar 27th
26287 Class Changes - Mar 22nd
26231 Class Changes - Mar 14th
26175 Class Changes - Mar 6th
26131 Class Changes - Feb 27th
26095 Class Changes - Feb 22nd
26032 Class Changes - Feb 13th
26010 Class Changes - Feb 9th
25976 Class Changes - Feb 6th
25902 Class Changes - Jan 25th
Check out all Battle for Azeroth changes for every class and specialization!
All Class Changes
Death Knight Changes
Demon Hunter Changes
Druid Changes
Hunter Changes
Mage Changes
Monk Changes
Paladin Changes
Priest Changes
Rogue Changes
Shaman Changes
Warlock Changes
Warrior Changes
Core Changes from Legion to BFA
Windwalker Monks did not receive any major changes going into Battle for Azeroth. The biggest changes to Windwalker Monks are the addition of
豪能酒
,
风火雷电
, and
躯不坏
to the Global Cooldown and the addition of a mechanic that allows
幻灭踢
to reduce the cooldown on
怒雷破
and
旭日东升踢
, which helps to fill the gap in the rotation that was previously occupied by
风领主之击
.
神鹤引项踢
having its Chi cost reduced from 3 to 2 also has a drastic effect on the “smoothness” of the AOE rotation, with the amount of resource in being balanced much better with the resources out.
Just keep playing. Windwalker Monks aren’t very different from in Legion. If you had practiced the Legion version of Windwalker Monk, the Battle for Azeroth version won’t be drastically different.
Impact on Rotation and Playstyle
There isn’t a drastic change in rotation or playstyle from Legion to Battle for Azeroth. The abilities that were added to the Global Cooldown were few for Windwalker, so the effect is minimal. The addition of
幻灭踢
reducing the cooldown on
怒雷破
and
旭日东升踢
helps to fill the space in the rotation left by the removal of
风领主之击
. Overall the base playstyle is slightly faster and has less downtime, but is very similar to the base playstyle in Legion.
Impact of Losing Artifact Weapons
The biggest change that comes with losing the artifact weapon and the related traits is the loss of self-healing. This came in the form of
善恶有报
and
治疗之风
. However, the addition of
活血术
and its subsequent buffing means that Windwalker does still have decent self-heals, just not passive ones.
When looking at the rotation and priority the change to
幻灭踢
, reducing the cooldown on
怒雷破
and
旭日东升踢
, means that
风领主之击
is not missed when in the midst of the rotation. However, it is missed as a HUGE burst ability when out questing to be used to kill weak targets quickly.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, or 1s for energy users, until you can use your next ability. Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state. For Windwalker Monks the affected abilities by these changes are:
白虎下凡
1.0s GCD
风火雷电
1.0s GCD
豪能酒
1.0s GCD
屏气凝神
1.0s GCD
白虎拳
1.0s GCD
Returning Artifact Traits and Legendary Effects
In Battle for Azeroth, many artifact traits and legendary effects from Legion are turned into talents and baseline abilities. It is known that we will lose our Artifacts
in a future event
. To add to that, we've also discovered that Legion legendaries
won't work past level 115
. To learn more, check out
our full article about returning effects in Battle for Azeroth
.
The main artifact ability
风领主之击
likely inspired the new talent
白虎拳
.
The artifact trait
狂风爆发
became the baseline passive
轮回之触强化
.
角杯盖子
effect likely inspired the talent
灵魂专注
.
卡特索之蚀
likely inspired the azerite trait
开阖掌法
.
普瑞达兹,萨瓦里克的杰作
effect became the new azerite trait
回声防护
.
General Monk Changes
Spells
NEW
玄秘掌
Your damage exposes weaknesses in the target's armorweakens the target, increasing Physical damage taken by 5% for 1 min.5%.
Name changed from Expose Armor to Mystic Touch
幻灭踢
Kick with a blast of Chi energy, dealing (385% of Attack77% of Attack power) Physical damage.
Windwalker - Reduces the cooldown of Rising Sun Kick and Fists of Fury by 1.0 sec when used.
碎玉闪电
Channel Jade lightning, causing (170.8%27.977% of Attack power) Nature damage over 4 sec to the target and sometimes knocking back melee attackers.
分筋错骨
Incapacitates the target for 1 min. Limit 1. Damage will cancel the effect.
Cost changed from 3.0% of base mana / 20 Energy to 20 Energy, cooldown changed from 15 sec to 45 sec cooldown
神鹤引项踢
Brewmaster, Mistweaver: Spin while kicking in the air, dealing 122%16.38% of Attack power)] Physical damage over 1.50 sec to enemies within 8 yds.
Windwalker: Spin while kicking in the air, dealing 122%16.38% of Attack power) */ Attack Power] Physical damage over 1.50 sec to enemies within 8 yds.
Windwalker: Spinning Crane Kick's damage is increased by 40%10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, Rising Sun Kick, or Rushing Jade Wind.
Spinning Crane Kick's damage is increased by 40%10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick.
猛虎掌
Attack with the palm of your hand, dealing (128.1%27.027% of Attack power) damage.
魂体双分:转移
Your body and spirit swap locations.
Cooldown changed from 25 sec cooldown to 45 sec cooldown
Talents
真气波
A wave of Chi energy flows through friends and foes, dealing (86.7%24.57% of Attack power) Nature damage or (86.7%14.2015% of Attack power) healing. Bounces up to 7 times to targets within 0 yards.
扫堂腿
Knocks down all enemies within 5 yards, stunning them for 53 sec.
Now baseline
Cooldown changed from 45 sec cooldown to 1 min cooldown
Honor Talents
劝诫
Intimidates the target, increasing their damage taken by 5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 5%3%, stacking up to 5 times.
Your melee attacks refresh the duration of Intimidated.
热酿
Purifying Brew deals 50%30% of your purified staggered damage to all enemies within 10 yards.
Azerite Traits
NEW
地堂腿法
When you Leg Sweep, your targets suffer 50% reduced movement speed, and you gain 0 Speed for 6 sec.
Windwalker Monk Changes
Specialization
踏风武僧
Apply Aura: Modifies Damage/Healing Done by 25% -23%.
Effect #8 Modifies Damage/Healing Done
神鹤引项踢
200%140%
NEW Effect #10 Modifies Cooldown
幻灭踢
-100%
NEW Effect #11 Modifies Damage/Healing Done
活血术
40%
NEW Effect #14 Modifies Global Cooldown -500
REMOVED
A fast and efficient spell, healing the target for (200%40.95% of Attack power).
NEW
轮回之触强化
Increases damage done by Touch of Death by 10% of all damage you dealt to the target during the duration.
转生
When you kill an enemy, you summon a Healing Sphere, healing you for (1200%196.56% of Attack power) when you walk through it.
When you kill an enemy with Blackout Kick, you have a 50% chance to summon a Chi Sphere, granting 1 Chi when you walk through it.
神鹤印记
Spin while kicking in the air, dealing 122%10% of Attack power) */ Attack Power] Physical damage over 1.50 sec to enemies within 8 yds. Spinning Crane Kick's damage is increased by 40%10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, Rising Sun Kick, or Rushing Jade Wind
怒雷破
Pummels all targets in front of you, dealing 573.4%94.185% of Attack power)] damage over 4 sec to your primary target and damage over 4 sec to other targets. Can be channeled while moving.
翔龙在天
Soar forward through the air at high speed for 21.50 sec. If used again while active, you will land, dealing (53.658%8.78918% of Attack power) damage to all enemies within 8 yards and reducing movement speed by 70% for 4 sec.
旭日东升踢
Kick upwards, dealing (653%115% of Attack power) damage, and reducing the effectiveness of healing on the target for 10 sec
猛虎式
Increases all damage dealt by 500%100%.
Ability currently disabled in Legion and Battle for Azeroth
神鹤引项踢
Spin while kicking in the air, dealing 122%10% of Attack power)] damage over 1.50 sec to enemies within 8 yds.
Spinning Crane Kick's damage is increased by 40%10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, Rising Sun Kick, or Rushing Jade Wind.
Spinning Crane Kick's damage is increased by 40%10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick.
轮回之触
Use ancient Pandaren knowledge of anatomy to Inflict mortal damage on an enemy, After 8 sec, the target willcausing the target to take damage equal to 50% of your maximum health reduced against players.after 8 sec, reduced against players.
During the 8 sec duration, 10% of all other damage you deal to the target will be added to the final damage dealt.
强化活血术
Effuse'sVivify healing is increased by 60%.25%.
Name changed from Effuse to Vivify
Talents
Live
BFA
Removed
REMOVED
真气流转
Every 5 sec, an orb of energy forms, and rotates around you until it impacts an enemy, dealing (172%31.5% of Attack power) damage to all nearby enemies. Maximum 4 orbs.
REMOVED
金创药
Drink a healing elixir, healing you for 15% of your maximum health.
Healing Elixir will automatically trigger if you drop below 35% health, and a charge is available.
REMOVED
扫堂腿
Knocks down all enemies within 5 yards, stunning them for 3 sec.
REMOVED
力贯千钧
Every 15 sec, your next Tiger Palm generateswill generate 1 additional Chi and deal 100% additional damage.
REMOVED
召唤玄牛雕像
Summons a Black Ox Statue at the target location for 15 min, pulsing threat to all enemies within 30 yards.
You may cast Provoke on the statue to taunt all enemies near the statue.
New
NEW
猛虎扫尾
Increases the range of Leg Sweep by 2 yds and reduces its cooldown by 10 sec.
Tier 4 Talent
NEW
白虎拳
Strike with the technique of the White Tiger, dealing Physical damage.
Generates 3 Chi.
Tier 3 Talent
Inspired by the artifact ability
风领主之击
NEW
Touch of Karma can now redirect an additional 50% of your maximum health.
Tier 4 Talent
NEW
铁布衫
Each Chi you spend reduces damage taken by 2% for 5 sec, stacking up to 5 times.
Tier 5 Talent
NEW
Every 2 Chi you spend reduces the cooldown of Storm, Earth, and Fire by 1.0 sec.
Tier 7 Talent
Changed
真气升腾
Increases your maximum Chi by 1, maximum Energy by 20, and your Energy regeneration by 10%.
真气爆裂
Hurls a torrent of Chi energy up to 40 yds forward, dealing (503.25%65.52% of Attack power) Nature damage to all enemies, and (412.5%67.5675% of Attack power) healing to the Monk and all allies in its path.
Chi Burst generates 1 Chi per enemy target damaged.
真气突
Torpedoes you forward a long distance and increases your movement speed by 30% for 10 sec, stacking up to 2 times.
Tier 5 Talent
豪能酒
Chug an Energizing Elixir, refilling all your Energy and instantly generate 2 Chi.
猛虎之眼
Tiger Palm also applies Eye of the Tiger, dealing (172%28.1736% of Attack power) Nature damage to the enemy and (172%28.1736% of Attack power) healing to the Monk over 8 sec.
连击
Each successive attack that triggers Combo Strikes in a row grants 2%1% increased damage, stacking up to 6 times.
白虎下凡
Summons an effigy of Xuen, the White Tiger for 4520 sec. Xuen attacks your primary target, and strikes 3 enemies within 10 yards every 1 sec with Tiger Lightning for (30%23% of Attack power) Nature damage.
Cooldown changed from 3 min cooldown to 2 min cooldown
碧玉疾风
Summons a whirling tornado around you, causing 11.76%10% of Attack power)] damage over until cancelled toevery 0.8 sec to all enemies within 8 yards. Applies Mark of the Crane to up to 2 nearby targets
屏气凝神
Enter an elevated state of mental and physical serenity for 812 sec. While in this state, you deal 40%20% increased damage and healing, and all Chi consumers are free and cool down 100% more quickly.
升龙霸
Performs a devastating whirling upward strike, dealing damage to all nearby enemies. Only usable while both Fists of Fury and Rising Sun Kick are on cooldown.
Honor Talents
抓钩武器
You fire off a rope spear, grappling the target's weapons and shield, returning them to you for 6 sec.
重拳出击
Fists of Fury has a 5 yard increased range, and targets hit by Fists of Fury are rooted for 4 sec.damage causes the target to deal 20% less damage for 2 sec, stacking up to 3 times.
驭风而行
Flying Serpent Kick forms a path of wind in its wake, causing all allies who stand in it to have 30% increased movement speed and to be immune to movement slowing effects.
Increases the cooldown of Flying Serpent Kick by 10 sec.
The agile essence of Xuen infuses your Flying Serpent Kick, allowing you to control the winds during flight.Your Leg Sweeps that hit 3 or more targets summon an effigy of Xuen, the White Tiger for 5 sec.
Azerite Traits
NEW
钢铁之拳
Fists of Fury grants you 0 Critical Strike for 6 sec when it hits at least 4 enemies.
NEW
精湛拳法
When you Combo Strike, the cooldown of Touch of Death is reduced by 0.0 sec.
Touch of Death deals an additional 1540 damage.
NEW
开阖掌法
When Fists of Fury deals damage, it has a 5% chance to refund 1 Chi, and it deals 12 additional damage.
NEW
点穴踢
Tiger Palm's chance to make your next Blackout Kick free is increased to 10% and Tiger Palm deals an additional 15 damage.
NEW
旭日功
Attacking a target with Rising Sun Kick causes your damaging melee abilities to deal 49 additional Physical damage to that target for 15 sec.
神龙摆尾
Blackout Kick increases the damage of your next Rising Sun Kick by 074, stacking up to 02 times.
Weapon Damage to AP Conversion Monk Changes
白虎拳
Strike your target with the technique of the White Tiger, dealing 250%87.75% of Attack power) + (85% of Attack power)] Physical damage to your target while generating 3 Chi.
疾风打击
When you use Fists of Fury, your next 3 Tiger Palms release a gust of wind that deals (150%52.65% of Attack power)% Physical damage to all enemies 8 yards in front of you.
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