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PTR
10.2.7
PTR
10.2.6
Beta
Blood Death Knight Stat Priority - Dragonflight 10.2.6
来自 Mandl
[Last Updated]:
2024/03/25
变更日志
补丁:10.2.6
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评分:3.9/5
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指南导航
评分:3.9/5
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Stats are a key component when customizing your Blood Death Knight in World of Warcraft--having the right combination of them can be crucial to your performance.
In this guide, we will detail the best stat priority for your Blood Death Knight, as well as provide explanations covering how to determine Blood Death Knight stat priorities personalized for your character in , as well as how to check if a piece of gear is BiS, upgrade or just bad for you.
Besides talking about your Blood Death Knight stat priority, we will also cover your stats in-depth, explaining nuances and synergies for niche situations that go beyond a generic Blood Death Knight priority.
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About the Authors
This guide has been written by Panthea, who raids in
Catalyst
(Tarren Mill-EU) and Mandl (Mandl#0001 on Discord). They are both tank multiclassers and Useful Minions for the
Acherus Death Knight community
, where they answer questions regarding death knights and discuss class and encounter strategies.
Strength is your primary stat, found on plate gear. Strength increases your armor and attack power, in addition to providing a neat amount of Parry. It is the most prevalent stat on most gear pieces, and is part of the primary budget.
For secondary stats, Blood Death Knights have the following at their disposal:
Critical Strike
: Critical Strike is very strong offensively, in addition to being a near-1:1 conversion to parry. Its relative strength to the rest of the stats will depend on factors including the number of enemies hitting you, how much of their abilities can be parried, and the average amount of damage each parry-able hit does. Overall, while it is not a
great
stat, it is not worth avoiding either, and picks up value in M+.
Haste
: Haste provides a 1.1% increase in rune generation per percent of haste thanks to
白骨之盾
, and improves your reaction time - the value of your self-healing is strongly dependent on the timing of your
灵界打击
.
Mastery
:
精通:鲜血护盾
provides a tremendous amount of value against physical damage and scales in absolute value with the amount of damage you are taking.... as long as you do not die from the hit! The addition of
钢铁之心
and
晦暗结界
has pushed this stat to an even higher value than in Shadowlands.
Versatility
: Versatility provides both a reduction in damage taken and an increase in self-healing, in addition to providing a small damage increase. It is the most globally-applicable stat, but also the most expensive in terms of item budget.
Best Stats for Blood Death Knights
Dragonflight brings about a return to a more sane stat priority, where each and every stat brings distinct value, and the more of one you have,
the stronger the others become
.
As a result, we strongly recommend just simming your character or planning based on the content you are doing. Certain tankbusters, encounter mechanics or damage profiles emphasize or hinder certain secondaries, or even tertiaries. To give you two concrete examples from season 3:
Deios' Temporal Breath, in Murozond's Rise, is unparryable, the absolute centerpiece of the encounter in terms of damage taken and danger, and is magic damage - as a result, Mastery's value is lowered slightly, and since it is a conal attack, Avoidance becomes slightly more valuable. That said, a proper cooldown plan trivializes this encounter at all key levels.
Conversely, Mindbender Ghur'sha's only dangerous mechanic is Stormflurry Totem, a very significant attack speed boost. Due to all his auto-attacks being parryable, critical strike and mastery gain some value, while versatility loses relatively due to its expensive nature. However, once again, you can trivialize this mechanic - and double-dip on crit in terms of relative value - by timing
符文刃舞
for when the totem is up.
The general priority should be something as follows:
Item Level
Mastery/Critical Strike/Haste/Versatility
Evaluating updates
In most cases, the Armor and Strength - and to a lesser extent, Stamina - gained from pieces with a higher item level will outpace optimal secondary stats on non-jewelry slots. As a general rule of thumb, prefer 5-10 item level upgrades for anything but the most poorly itemized pieces. For proper itemization of rings, 10 or more item levels, depending on the disparity in itemization.
Sockets on pieces of gear with primary stats are typically worth at most 5ilvl, while sockets on rings may be worth up to 15.
Our Blood Death Knight guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Blood Death Knight guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
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评论
评论来自
LehmkuhI
versatility above haste? that can't be right
评论来自
Rudy199
What about stats in Shadowlands now? Isn't mastery quite powerful for blood now too?
评论来自
Vakna
Why does this guide still have reference to BfA dungeons and raids? Throws the entire thing into doubt if it hasn't been redone thoroughly enough reference Shadowlands instead.
评论来自
Cirlama
I am quite new to the class and some observations I made through research and testing doesn't match what I can read here.
Please challenge my assumptions if they does not feel right to you (only an apprentice after all..).
The defensive value of mastery is excellent and really shine when stacked in great quantity.
For exemple : in off-tanking phase during raid you can quickly build a bone shield that will insure a very smooth transition when you take back the boss
(I suspect a good player with enough mastery can build a shield value equivalent to his maximum life by the end of off-tanking phase).
Haste is the by far the stat you seek the most until you reach a level that insure sufficient gameplay fluidity. 20% do the trick for me. The stat seems a lot less impactful after that.
With the observation of some high-end armory profiles I find two main types of builds :
Critical Strike : Between 7% and 18%
Haste : Between 17% and 24%
Mastery : Between 45% and 65% (high-mastery type) OR Around 25% (high-versatility type)
Versatility : Around 12% (high-mastery type) OR Between 20% and 25% (high-versatility type)
Thanks for any feedback,
评论来自
Mendokusai
Ok. If i pretty agree on stat priority for blood DK in raid, i'm not at all for m+. My prediction id that stat priority in high m+ Will be versatility>critical strike>haste>mastery.
Blood Dk ususally struggle on adds in m+ rather than single target boss.
They need two things :
- High mitigation and High threat generation on adds packs on initial pulls : This two things are best provided by stacking versatility and critical strike (gives you parry and more over with the t4 bonuses who works nice with parry)
Haste is not required at all because the time your runes are exausted you'll want to kite. Blood Dk can't face tank in high m+.
I can tell you your healers and dps pumpers on pull will love you if you go all in versatility - critical strike.
As for the legendary i strongly recomands you the crimson rune one whenever you have you tiers pieces. And go venthyr for the covenant with bonestorm.
Standard oppener in pack will be DRW -> Marowrend-> Swarming mist -> wait to be 120 Runic power and Let out your Bonestorm. You'll generate insane amount of threat while be invenurable. When you CD are down you'll just have to kite and "VOILA".
评论来自
Indigo39
This didn't help me with figuring out stat priority at all.
评论来自
IronicUserName
Its always the worst when people do this. Guides are for people who are busy and dont play all day, arent up on all this and either dont know how or just dont sim characters. You copping out on your job is just lazy. Dont write a guide if you're not going to actually tell us anything. I would not be surprised if the rest of this is just the tooltips copy pasted.
评论来自
IronicUserName
Yo, just decline to write the guide when they ask you if you dont want to do it. Listing all 4 stats as equal and saying "do it yourself" is such a *!@#$ move and honestly insulting to the playerbase. Not everyone is running high keys, mythic raids or top level PvP. They still deserve to have some answers to work towards. You're filling this out (supposedly, though seemingly just pretending to be) as an "expert" for the people who cant or dont want to go that deep into it.
Just go back to your discord and stop trying to interact with normal people. Its clearly not working out.
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