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PTR
10.2.7
PTR
10.2.6
Beta
Guardian Druid Adapting to the Pre-Patch Shadowlands 9.0.2
来自 faide
[Last Updated]:
2020/01/13
变更日志
补丁:8.0.1
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Welcome to Wowhead's guide to Adapting to Battle for Azeroth's pre-patch guide as a Guardian Druid. Patch 8.0 brings a lot of changes from BFA to the world of Azeroth and this guide is made to make sure you are prepared for all upcoming changes. This guide gives you an overview of all the changes happening with patch 8.0 for Guardian Druid.
This pre-patch page is intended to help you know the changes to Guardian Druid during the pre-patch. Note that during pre-patch, while artifacts
no longer work
, we do not have our
azerite powers
yet, meaning this isn't the final picture for specs in BFA. However, we still retain the powers from legendaries, which will continue working
up to level 115
, creating some interesting situations, as some effects from legendaries
became baseline effects or talents in BFA
.
On our other guide pages, including
Rotations
,
Talents & Builds
, and
Stat Priorities
, you will find detailed recommendations on how to play your Guardian Druid, accounting for the changes shown here, during the 8.0 BFA pre-patch.
Our Guardian Druid guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Guardian Druid guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
Would you like to quickly find this guide using Discord? You can do it easily using Jeeves Bot! Click
here to add Jeeves
to your Discord server.
About the Author
Faide is a Guardian theorycrafter, moderator, and expert in the
Dreamgrove discord
, and maintainer and contributor to
Dreamgrove.gg
a website for Druid theorycrafting and resources. You can follow him on
Twitter
.
Gameplay Impact
The most relevant changes to Guardian in the Pre-Patch are the loss of our artifact
乌索克之爪
, the reduction in tank threat generation, the updates to
铁鬃
and
狂暴回复
, and the addition of several spells to the global cooldown.
Artifact Changes
With the removal of
沉睡者之怒
, we have lost one of our major defensive cooldowns (and our only baseline offensive cooldown). This will significantly impact both mythic+ and raid encounter strategy, and you will need to be prepared to adjust your cooldown usage around this fact, potentially substituting in external cooldowns where you would have previously used
沉睡者之怒
.
Additionally, the loss of
锯齿利爪
has brought the damage and therefore the rotational importance of
痛击
down by a significant amount. Combined with the improved Rage generation of
裂伤
, you will now want to prioritize
裂伤
over
痛击
on one target (up to three during
化身:乌索克的守护者
, if talented).
Threat Changes
Tank threat generation has been severely reduced in 8.0, from a 10x multiplier to a 4.5x multiplier. This does not affect tank-to-tank threat but it will affect DPS-to-tank threat. Bursty DPS classes will need to be aware that it is significantly easier to rip threat off of tanks, especially on pull, and you will need to be prepared to taunt stray mobs more frequently.
Ironfur and Frenzied Regeneration
Now that
铁鬃
scales with Agility rather than Armor, trinkets that have flat Agility on them will be far more desirable, potentially more desirable than trinkets with Armor on them due to the fact that Ironfur can stack multiple times. This does not have any significant gameplay impact, but it might affect gearing decisions.
狂暴回复
now heals for a fixed amount rather than scaling with damage taken, so timing your uses is less important. Instead of casting FR after a large hit, you will now have to judge, based on the incoming damage and incoming external healing, whether casting it now will cause overhealing, from you or your healers. Generally, it’s safer to cast it at moderately low health, unless you know a large spike of damage is incoming. Keep in mind as well that FR now ticks instantly when you cast it.
Talent Changes
Finally, there are a few talent changes of note.
平衡亲和
’s radius has been reduced from 5 yards to 3 yards.
震耳怒吼
has been replaced by
猛虎冲刺
. A few rows have also been rearranged, but the spells themselves have otherwise not changed.
GCD Impact
Guardian is moderately impacted by the GCD changes. Secondary mitigation spells like
狂暴回复
and
鬃毛倒竖
and cooldowns like
化身:乌索克的守护者
and
明月普照
being on the GCD will mean budgeting for them during combat and potentially be using them earlier than before. Keep in mind that utility spells
急奔
and
野性冲锋
have also been added to the GCD.
Legendaries
During the Pre-Patch, your legendary and talent choices will not change significantly. You will want to continue using
星河守护者
and
女神与爱子
in multi-target situations, in order to take advantage of the Lady and the Child-Galactic Guardian interaction. In single target situations, you will either use a defensive pairing based on the needs of the encounter or the offensive pairing of
自然之怒
and
伊莉兹的永恒箱包
.
Core Changes from Legion to BFA
铁鬃
now grants Armor based on your Agility, rather than your base Armor.
狂暴回复
healing has been changed to heal a fixed amount based on your max health, no longer scaling with how much damage you take.
Rage generation has been rebalanced to grant more Rage from abilities (
裂伤
,
痛击
) and less from auto-attacks. Additionally, we now gain Rage from taking damage from melee attacks.
All tanks have significantly reduced threat modifiers. In Legion, tanks had a bonus 10x threat multiplier when compared to DPS/healers. This has been reduced to 4.5x in Battle for Azeroth.
Ability Changes
REMOVED
沉睡者之怒
- Gone with the removal of the artifact.
REMOVED
震耳怒吼
- Replaced with
猛虎冲刺
.
NEW
休眠
- New long duration CC.
NEW
猛虎冲刺
- New short duration sprint that replaces
急奔
, if talented.
铁鬃
- Duration Increased from 6 to 7 seconds.
熊形态
- Armor bonus increased from 200% to 220% and Stamina bonus decreased from 55% to 45%.
War Mode
Another change from Legion into BFA is the addition of
War Mode
. War Mode is a new World PvP system in the Battle for Azeroth pre-patch, along with the new Honor system and Honor Talents. You are now able to toggle War Mode while in a capital city to gain access to PvP Talents in the outdoor world as well as other bonuses, like increased rewards from World quests and 10% extra experience. The downside is that you will always be in PvP combat mode, with the rewards counterbalancing that risk.
Changes to the Global Cooldown (GCD) for Guardian Druids
The Global Cooldown, or GCD, is a short lockout period which controls the rate with which abilities can be used; spells that are on the GCD are unable to be used simultaneously, while only abilities off the GCD can be used at the same time or during that lockout period. The global cooldown starts at 1.0 second for energy resource classes, and 1.5 seconds divided by haste for all others.
In Battle for Azeroth, many abilities which used to be off the GCD are now controlled by it. For Guardian Druids the abilities affected by this change are:
急奔
1.5s GCD
野性冲锋
0.5s GCD
狂暴回复
1.5s GCD
猛虎冲刺
1.5s GCD
鬃毛倒竖
1.5s GCD
化身:乌索克的守护者
1.5s GCD
明月普照
1.5s GCD
复生
1.5s GCD
Returning Legendary and Artifact Effects
In Battle for Azeroth, many old artifact traits and legendary effects from Legion were turned into talents and baseline abilities. It is known that we will lose our Artifacts
in a future event
. To add to that, Legion legendaries
will stop working at level 116
. To learn more, check out
our full article about returning effects in Battle for Azeroth
.
For Guardian Druids the returning effects are:
斯凯塞克的坚守
effect was improved and became the new effect for
狂暴回复
.
普瑞达兹,萨瓦里克的杰作
effect became the new azerite trait
回声防护
.
Changes from Legion to BFA for Guardian Druids
General Druid Changes
Spells
REMOVED
杀手本能
Grants 100% of your Intellect as Agility when you shapeshift into Bear Form or Cat Form.
Balance/Restoration passive
REMOVED
治愈本能
Increases your spell power by 100% of your attack power.
Feral/Guardian passive
NEW
水栖形态
Your Travel Form increases your swimspeed by 100% and allows you to breathe underwater.
NEW
飞行形态
Your Travel Form allows you to fly and increases your movement speed by 150%.
Requires Riding to be trained.
NEW
休眠
Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Cost changed from 6.5% of base mana to 15.0% of base mana
NEW
安抚
Soothes the target, dispelling all enrage effects.
熊形态
Shapeshift into Bear Form, increasing armor by 200%220% and Stamina by 55%25%, granting protection from Polymorph effects, and increasing threat generation.
猎豹形态
Shapeshift into Cat Form, increasing auto-attack damage by 40%, movement speed by 30%, granting protection from Polymorph effects, and reducing falling damage.
急奔
Activates Cat Form and increases movement speed by 70% while in Cat Form for 1510 sec.
月火术
A quick beam of lunar light burns the enemy for (114.4%14.5% of Spell power) Arcane damage and then an additional (457.6%108% of Spell power) Arcane damage over 16 sec.
复生
Returns the spirit to the body, restoring a dead target to life with 60%100% health and 20% mana. Castable in combat. Usable in all shapeshift forms.
Cast Time changed from Instant to 2 sec cast
Talents
野性亲和
You gain: Feline Swiftness
Increases your movement speed by 15%.
You also learn: ShredRake, Rip, Ferocious Bite, Swipe
守护亲和
You gain: Thick Hide
Reduces all damage taken by 6%.
You also learn: MangleThrash, Ironfur, Frenzied Regeneration
群体缠绕
Roots the target and all enemies with 15 yards in place for 30 sec and spreads to additional nearby enemies. Damage may interrupt the effect. Usable in all shapeshift forms.
Azerite Traits
NEW
When you resurrect an ally with Rebirth, they Absorb 1639 damage over 15 sec
NEW
乌索尔的坚韧
When you use Barkskin or Survival Instincts, absorb 0 damage over 8 sec.
Glyphs
NEW
Your Aquatic Form now appears as a Dolphin.
NEW
Your Swift Flight Travel Form appears as your more humble racial flyer.
Your Aquatic Form now appears as an Orca.
Your Swift Flight Travel Form appears as a Sentinel Owl.
NEW
Your Aquatic Form now appears as a Tideskipper Dolphin.
Guardian Druid Changes
Specialization
守护德鲁伊
Apply Aura: Modifies Damage/Healing Done by 50% 4%
Effect #10 Apply Aura: Modifies Periodic Damage/Healing Done
月火术
月火术
8%-46%
Effect #4 Modifies Damage/Healing Done
愈合
4283%
Effect #5 Modifies Periodic Damage/Healing Done
愈合
4283%
NEW
熊形态
Bear Form gives an additional 20% Stamina.
NEW
撕碎
Shred the target, causing * ((min(Level - 1, 19) * 18 + 353) / 695)] Physical damage to the target.
Awards 1 combo point.
Now baseline for all specs
治愈本能
Increases your spell power by 120% of your Agility.100% of your attack power.
狂暴回复
Heals you for 50% of all damage taken in the last 5 sec over 3 sec, minimum 5%18% of maximum health over 3 sec.
Cooldown changed from 24 sec recharge to 36 sec recharge, charges changed from 2 to 1
The tooltip does not account for the initial tick at 0 seconds for 6%. The tooltip shows 18% while it should be 24%.
NEW
Frenzied Regeneration now has 2 charges.
铁鬃
Increases armor by 65% for 6 sec.(75 * Agility / 100) for 7 sec.
裂伤
Mangle the target for 387% Physical damage.56.33% of Attack power) Physical damage.
Generates 5 Rage.8 Rage.
重殴
Maul the target for 750%85.527% of Attack power Physical damage.
清除腐蚀
Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
Cost changed from 13.0% of base mana to 6.5% of base mana
狂奔怒吼
Lets loose a wild roar, increasing the movement speed of all friendly players within 1015 yards by 60% for 8 sec.
痛击
Strikes all nearby enemies, dealing (55.3%6.2244% of Attack power) Bleed damage and an additional (60.5%12.5% of Attack power) Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times.
Generates 4 Rage.5 Rage.
Talents
Live
BFA
Removed
REMOVED
震耳怒吼
Increases the radius of Stampeding Roar by 200% the radius of Incapacitating Roar by 100% and reduces the cooldown of Stampeding Roar by 50%.
New
NEW
猛虎冲刺
Activates Cat Form and increases movement speed by 200%, reducing gradually over 5 sec.
Tier 2 Talent
Changed
刺藤
Sharp brambles protect you, absorbing and reflecting up to (Attack power * 0.240.06) damage from each attack. While Barkskin is active, the brambles also deal (24%2.6208% of Attack power) Nature damage to all nearby enemies every 1 sec
星河守护者
Your damage has a 7%5% chance to trigger a free automatic Moonfire on that target.
When this occurs, the next Moonfire you cast generates 8 Rage, and deals 300% increased direct damage.
明月普照
Summons a beam of lunar light at your location, dealing 90%10.647% of Attack power) * 8] Arcane damage and healing you for 300%70% of Attack power) * 8] over 8 sec.
粉碎
A devastating blow that consumes 2 stacks of your Thrash on the target to deal 850%(96.9306% of Attack power) Physical damage, and reduces all damage you take by 9% for 20 sec.
恢复亲和
You gain: Ysera's Gift - Heals you for 3% of your maximum health every 5 sec. If you are at full health, an injured party or raid member will be healed instead. You also learn: Rejuvenation Healing Touch Swiftmend Rejuvenation Wild Growth
Honor Talents
头号挑战
Intimidates the target, increasing their damage taken by 5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 5%3%, stacking up to 5 times.
Your melee attacks refresh the duration of Intimidated.
变形大师
Your Feral, Balance or Restoration Affinity is amplified granting an additional effect.
Restoration Affinity - After you Swiftmend, the cast time of your Healing TouchRegrowth is reduced by 30% and its healing is increased by 30% for 8 sec.
Balance Affinity - After you enter Moonkin Form, you gain 30% spell haste for 10 sec.
Feral Affinity - While in Cat Form, your damage is increased by 30%.
怒火狂热
Your Frenzied Regeneration also generates 60 Rage over 53 sec.
Azerite Traits
NEW
粗糙树皮
Barkskin reduces melee attacks against you by 51 damage.
NEW
溶血回复
Mangle extends the duration of your active Frenzied Regeneration by 1.0 sec, and Frenzied Regeneration restores an additional 74 health every sec.
NEW
守护者之怒
Maul deals 149 additional damage, and Maul reduces the cost of your next Ironfur by 15 Rage stacking up to 3 times.
NEW
心之鲜血
Mangle increases the healing of the next ability to heal you by 231.
NEW
层叠鬃毛
Ironfur increases your Agility by 25, and has a 10% chance to grant 2 applications.
NEW
精通本能
Increases your Mastery by 0 and Armor by 0 for 10 sec after Survival Instincts expires.
扭曲之爪
Thrash's direct damage has a 50% chance to grant you 13 Agility for 12 sec, stacking up to 5 times.
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