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How to Play a Guardian Druid in the Shadowlands Pre-Patch
来自 Pumps
[Last Updated]:
2020/10/13
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补丁:10.2.7
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Shadowlands is almost upon us, bringing with it Patch 9.0 and a large chunk of Class changes and updates. In this guide, we will take a look at the most significant changes for Guardian Druid, detailing how you can expect to play the spec during the Shadowlands pre-patch.
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How to Play a Guardian Druid in Shadowlands Pre-Patch
Whether you are a returning Guardian Druid or a new Bear cub rising in power, welcome to the Bear gang! It's time to carry your friends in dungeons and raids with your thick iron-like fur and powerful swipes.
Guardian Druids are one of the best mitigation tanks in the game with
being our main mitigation spell. This allows us to easily reach armor cap, reducing physical damage intake by a massive amount. Any damage that does get through our thick fur is quickly healed up by
and the combination of these two spells make us a very sturdy tank. We take a steady amount of damage and do an excellent job at smoothing damage intake overall, that along with our large health pools make Guardian Druid a tank that healers love to heal.
Our resource is
Rage
. We have a rage bar while in
and our tanking process heavily revolves around the ebb and flow of rage generation, using rage generating spells like
and
to allow us to use our tanking spells for mitigation in the form of
and
.
We primarily deal damage with our two damage over time spells,
and
, along with our AoE filler spell,
. Our single target abilities are
, which generates Rage and
, which can be used to dump excess rage.
As members of the Druid class, we have access to one of the coolest things in World of Warcraft,
Shapeshifting!
This allows us to shift into multiple different forms such as
,
, and
to access their unique powers and abilities like an instant cast flying form with
or stealth in cat form with
.
If you are a returning player, or feel that you'd benefit from a more in-depth take on the spec, the rest of this guide and both the
beginner's guide
and
rotation guide
may prove to be worthwhile reads when it comes to the finer details of the spec.
How Different Does Guardian Druid Feel in the Shadowlands Pre-Patch?
This is the second expansion in a row with very few mechanical or rotational changes to Guardian Druid. This means that if you already know how to play the spec, you can comfortably jump into shadowlands full of confidence knowing you will not have to relearn how to play the class. Shadowlands introduces Covenants which will add slightly more to the rotation depending on your covenant choice.
New Abilities for Guardian Druids in Shadowlands Pre-Patch
We are gaining access to a couple of new spells:
, which won't really see much use for Guardian as you can't use it in Bear Form.
, a new powerful cooldown returning to us in Shadowlands, the reduced cooldown on
is extremely strong and we will see a large power spike when this is active.
, quite a strong 50% slow passive we have gained on our
and
which will allow us to kite much better in Shadowlands. This is a great change.
In terms of talents, a couple of new spells have showed up,
and
. Both of these are quite solid options although for heavy movement fights you will likely continue to take
over
.
has been removed and replaced with
. This will be quite a strong single target talent now, which will compete with
.
All Affinities now have a baseline ability attached to them.
Feral -
Balance -
Resto -
Unfortunately for us, this means that our popular combination of
into
to group mobs up will no longer be available.
One huge talent change worth noting down:
suddenly gained a
lot
of defensive potential, as it now:
Causes your
to have a 50% reduced cooldown (75% once you get rank 2
).
Reduces rage cost of
by 50%.
Now increases your maximum health by 30% while active.
With all the buffs it has received, this talent is now the clear winner over
defensively.
How Do AoE Target Caps Affect Guardian Druids in Shadowlands Pre-Patch
We see a target cap change in
, which will be quite noticeable in 5-man content and possibly some raid encounters but with
being the new go-to talent hopefully it can fill the gap with no cooldown
being uncapped.
Now capped at 5 targets.
is still uncapped.
As a result, you may have to keep an extra eye out for mobs that don't get hit by
during large AoE pulls without
, up which is something we will have to get used to come Shadowlands.
All AoE Target Caps
How Do the GCD Changes Affect Guardian Druid in Shadowlands Pre-Patch
In the pre-patch
and
are removed from the GCD which is a fantastic change and hopefully more add to that list in the future.
, the PvP talent, has been added to the GCD and changed to a 12 second duration 12 second cooldown buff instead of the passive aura which it was in BFA, this significantly reduces the power of this talent.
How Strong is Guardian Druid in Shadowlands Pre-Patch?
Defensively, we are slightly better, and we now have the potential to use
to pump out some extra raid healing in times of need.
Offensively, we're largely the same - the removal of Twilight Devastation will hurt our dps output quite a bit. As for Shadowlands, we're likely to be quite middle of the pack in terms of tank DPS but anything can change with some mild tuning parses to come.
What are the Big Gameplay Changes for Guardian Druids?
Very little has changed in terms of the rotational and mechanical design of Guardian Druid. If you played a Guardian in Legion or BFA you will be able to come back and pick up the spec immediately once again.
We still use our offensive spells
and
on cooldown, filling empty GCDs with
, or
for spread multiple targets. We still dump all our rage into
and
.
The only real difference coming back is the addition of
which gives us another nice cool down to rotate in, but this won't affect rotation much.
There is still time for Guardian to get some changes before the release of Shadowlands and I am hopeful we will see some, but only time will tell.
How does the Loss of Corruption Affect Guardian Druids in the Shadowlands Pre-Patch?
With scaling changes and level squish you should not notice much of a difference with the loss of corruption as everything will already feel different.
Twilight Devastation stacked druids will find ourselves much lower on the damage meters overall.
The Guardian base damage toolkit is definitely on the lower end for tanks and hopefully we see some buffs in the future to pump us up a bit as even aggro can become an issue at times due to such low DPS output without the mighty Twilight Dev carrying us.
Versatility stacked druids may find themselves a bit more squishy and will have to be more careful on the harder hitting aspects of the game.
Best Talent Builds for Guardian Druids in Pre-patch
Some minor changes here from BFA, primarily
,
and the aforementioned Affinity passives.
Large new single target talent
replaces
.
can be switched in on more stationary fights for some extra healing.
Still fantastic on multiple target encounters and a bit easier to use as it is passive.
This build utilizes the strength of
to supply us with enormous amounts of rage on large pulls.
You may have to get used to using
in raids; it was a talent only taken for dungeons in BFA. For the most part talents are very similar with the added bonus utility of
.
Rotation for Guardian Druids in Pre-Patch
In terms of abilities, and as a basic rotation, playing the spec can be seen as a basic priority list:
Never overcap Rage. Overcapping is a net loss of resources, and there is no way to get those back, dump all your rage into
defensively or
offensively.
Aim to always have at least 1 stack of
while tanking any physical damage.
only when you need it. Making effective use of this spell and always having at least 1 charge when you need it will make you feel like you have a safety net in the back pocket at all times.
Maintain
on the target.
Cast
and
off cool down.
Spend your remaining GCDs on
Your rotation hasn't changed compared to Battle for Azeroth. One additional thing to note is, due to the 5 minute potion change, you will no longer be rewarded for pre-potting, depending on fight length. As a result, you should be using your potion whenever you
need it
, as opposed to pre-pull.
The
Rotation guide
has information on the parts of the rotation that have not changed, including what happens after the opener.
Stat Priority for Guardian Druid in Pre-Patch
Our stat priority has not changed, and in fact, has been further reinforced by the changes done to diminishing returns on secondaries. Our stat priority is still:
Item level
Versatility
Haste
Mastery
Crit
Offensively, you'll still be simming yourself, but this will depend on how quickly all the changes to the game (largely systems) are implemented within SimulationCraft, and by extension, Raidbots.
Additional info can always be found on
the stats guide
, including an explanation of why the priority is the way it is.
Best Azerite Trats for Guardian Druids in Pre-Patch
No changes here either, except maybe one due to how
will function in a post-corruption world.
The basic selection process for traits still stays the same. You're still looking for
and
on every piece ideally.
- Our best overall Azerite trait, still incredibly strong, even better with the rise of
.
- Stats are strong, we like as many as we can get and our other traits aren't particularly powerful.
- Solid all round, although some value lost with the removal of the Twilight Devastation Corruption.
- Powerful defensive 1 point wonder trait, granting the 10% chance for an extra stack of Ironfur.
- Honorable mention, grants good defensive bonus increasing our
healing decently.
Either
or
on the innermost ring (
is ~1.5x better)
,
,
,
or
on the second innermost ring
Check out
Azerite Traits
for a more extensive analysis of our Azerite Traits.
Best Essences for Guardian Druids in Pre-Patch
Once again, no changes.
Azerite Essences
has more in-depth information, but a short and sweet summary of what you'll be playing is as follows:
Mythic+
No big changes:
Major
:
Minors:
,
,
/
Raiding
No changes:
Major
:
Minors:
,
,
All Shadowlands Guardian Druid Changes
For a detailed list of everything changing in Shadowlands for Guardian Druid, check out our full Shadowlands Changes guide.
All Guardian Druid Changes in Shadowlands
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评论
评论来自
Buphallus
Yes, there are threat issues. They were really important. But in my experience, in M+, threat issues were greatly solved in beta after the moonfire buff (and fixing some DPS outliers), specially if I pick GG.
Therefore I don’t understand why not recommending GG at least for M+. Inc is really strong if you pair with RavFrenzy (and Ursoc Leggo) but those are unavailable atm.
评论来自
camy011
I would much rather have Guardian of Elune then Earthwarden for M+ as the effectiveness of Earthwarden goes down the more often you get hit while Guardian of Elune effectiveness goes up with more frequent damage during the ironfur overlap; not to mention how useful the extra 20% heal on FR can be. From what I here rage will be much more limited with the stat squish so the extra seconds might make the difference for keeping ironfur uptime.
HotW is a bad pick for M+ compared to bash. You will be missing typhoon and bash will help make up for when an extra interrupt is needed. The majority of healing I do in M+ while tanking is after killing everything to help heal people up. On a 5 minute cooldown you will probably only get a chance to empower 1 wildgrowth with every use due to intermissions being hard to come by during a fight.
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