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Hungering Destroyer - Castle Nathria Strategy Guide
来自 FatbossTV
[Last Updated]:
2021/02/02
变更日志
补丁:10.2.7
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This guide provides tips and strategies for defeating the
饥饿的毁灭者
encounter on Normal Difficulty in Castle Nathria. Changes to the fight for the other difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties.
The Hungering Destroyer is a single phase "patchwerk" style encounter in which the raid must form small groups to help their allies heal up, as many people gain Gluttonous Miasma debuffs which causes them to become healing immune aside from leeching health from their allies. The boss has many mechanics which heal him, however these can be countered via good tank coordination and raid positioning!
The Hungering Destroyer is the second boss in the Catacombs wing, and is unlocked after defeating
Huntsman Altimor
. Defeating The Hungering Devourer unlocks
Lady Inerva Darkvein
.
Castle Nathria Raid Overview
Mythic Hungering Destroyer Strategy Guide
Hungering Destroyer World Firsts
Hungering Destroyer Quick Tips in Castle Nathria
Tanks taunt off of each other after each
压制
, as this also helps keep
吞食饥饿
stacks low.
Players with
暴食瘴气
are immune to all incoming healing from player spells. They can still be shielded.
At least 2-3 players should help soak a player who is afflicted with
暴食瘴气
. This should be increased if the player needs a lot of healing in a short time.
Healers should keep the raid topped when
风蚀
and
吞噬
is cast.
Players marked by
不稳定的喷发
lines should spread to avoid hitting any player with more than one line, ideally hitting no other players with their line.
Spread out away from others when the raid is afflicted with
根除
.
Move the boss to the edge of the room and run away from him when he casts
吞噬
.
Hungering Destroyer Abilities & Strategy
吞食饥饿
Each melee attack from the boss leeches health from its target and grants the boss a stack of
吞食饥饿
.
吞食饥饿
increases the damage of this leech effect by 8% per stack and will stack indefinitely until the boss hits a new target, at which point the stacks reset.
To keep incoming tank damage and boss health gain as low as possible, tanks should look to taunt often to keep the boss's
吞食饥饿
stacks to a minimum.
In theory, tanks could taunt as often as they want, but this will make the boss taunt immune pretty quickly. We recommend that you taunt around the 5 stack mark.
压制
The boss will occasionally hit the tank with
压制
, dealing a large burst of physical damage after a short cast.
Tanks should look to have some form of damage reduction available for this hit.
This can be used as an opportunity to taunt swap off of one another, keeping
吞食饥饿
stacks low as well as ensuring that the tank who just get hit by
压制
doesn't die shortly afterwards.
暴食瘴气
Every 24 seconds, the boss will apply
暴食瘴气
debuffs to several random non-tank players.
These 24 second long debuffs deal low shadow damage every second and make the target immune to incoming healing. This immunity does not apply to shielding spells.
The afflicted players will leech damage from anyone within 5 yards every second. This is the only way the debuffed players can receive direct non-shield healing during the debuff.
This debuff cannot be removed via immunities. The only known way of losing the debuff is by letting it expire.
This mechanic is the most complicated part of the fight, as it influences all of your decisions when it comes to dealing with other boss mechanics.
It is important that players who have the
暴食瘴气
have at least 2 other players nearby as this is enough players to counteract the damage from the
暴食瘴气
debuff.
In order to gain health, the debuffed player will need at least 3 players to start healing at a reasonable rate. The more people that are added, the more healing they will receive.
We recommend that the raid is loosely spread around the encounter space. When the debuffs are applied, players can form small clumps around afflicted targets to keep them healthy.
If multiple debuffs are within a single clump, we recommend that one of those debuffs split off and find a new clump to join.
Form small clumps around players afflicted with
暴食瘴气
An alternative strategy for this mechanic is to stack up behind the boss as much as possible and simply let the debuffs splash over the majority of the raid.
This is far easier, however will lead to much more healing needing to be done as the raid will be taking more damage than necessary.
Additionally, in large raid sizes where the amount of debuffs are higher, this strategy may be detrimental, as the healers struggle to heal up 5-6 debuffs worth of damage.
This strategy also requires a good amount of awareness, as several abilities (such as
不稳定的喷发
and
根除
) require players to be spread within a short period of time, so use this at your own risk!
Stacking behind the boss with the debuffs is easy - but requires more healing and mechanic awareness!
风蚀
20 seconds into the fight and every 1 minute from then on, the boss will cast
风蚀
which deals moderate unavoidable shadow damage to all players.
In isolation, this isn't very dangerous; however, it is frequently used in combination with other abilities.
Healers need to be prepared for these overlaps to ensure that players remain as healthy as possible.
Players should make sure that
暴食瘴气
targets are healthy before this damage occurs, and that they have sufficient nearby players to leech from to heal up from this damage.
不稳定的喷发
Hungering Destroyer will frequently mark 3 players with
不稳定的喷发
.
Moments later, each player will have a large line shot in their direction, dealing moderate shadow damage to any player in its path. This passes through the player and will only stop once it hits the wall.
Each player hit also gains a 40 second debuff increasing the damage from
不稳定的喷发
by 500%.
As the ability is cast every ~30 seconds, this debuff serves not only to one shot any player who is hit by multiple
不稳定的喷发
lines simultaneously, but also a player who is hit by the cast twice in a row.
Unmarked players should do everything within their power to avoid being hit by these casts, because if they are chosen randomly to be marked next time after being hit there is a very high chance they will die.
Players marked with
不稳定的喷发
only have little blue arrows above their heads
To help counter this ability, we recommend that all players fan out around the boss in a large semi-circle.
When players begin to be marked, they need to move away from any
暴食瘴气
clumps they may be part of and then stand still.
All other players need to identify quickly where these marked targets are to make sure that they are not in the line between them and the boss.
Melee players need to be extra aware during this time, as the only indication that this ability is targeting a player is that they have a small arrow icon above their head, making it difficult to see from melee.
If a player is struggling to move from the path the ejection will take, they should instead simply take a single hit, rather than potentially moving around into a position where they may be hit by 2.
Note that players with
暴食瘴气
can be targeted by this. Their clump should move away from them for the hit and then stack back on them to help them leech back the health they just lost.
Spread the three
不稳定的喷发
lines out from one another!
根除
After 5 seconds, each player will take a moderate burst of shadow damage and will splash this damage onto any player nearby.
The radius of this splash damage is dependent on the players current percent health. The lower their current percent health, the larger the radius of the splash damage.
Healers should try and top the raid to full before this ability comes in as to reduce the movement needed to spread safely for this mechanic.
Likewise, clumps should do their best to top up their
暴食瘴气
player before this cast to make sure their radius is small and to ensure that they survive the mechanic.
As long as all players spread out quickly upon receiving the debuff, this ability is not very dangerous as the individual damage players take isn't too high.
Spread out from one another when
根除
is cast.
The radius of the splash damage is tied to your current health!
吞噬
The boss gains energy over time. After gaining full energy, he will cast
吞噬
.
This 8 second long channel leeches a high amount of health off of all players every 2 seconds whilst dragging everyone towards to boss.
The closer you are to the boss during this channel, the more health the boss leeches from you.
Before the boss gains full energy, he should be dragged to the edge of the room and all players should be ready to generate a large amount of distance between themselves and the boss.
During this time, players will still be afflicted with
暴食瘴气
. It is important the nearby players stack on these debuffed targets as to ensure they survive the damage of the channel.
Healers should look to use at least one healing cooldown per
吞噬
as to help counteract this incoming damage.
Once the boss ends his channel, you should reposition the boss back towards the centre of the room to allow players sufficient space to spread for the
根除
,
不稳定的喷发
and
暴食瘴气
abilities.
Run away from the boss when
吞噬
is cast!
Heroic Hungering Destroyer in Castle Nathria
根除
debuffs spawn
湮灭裂隙
orbs!
湮灭裂隙
On heroic difficulty and above, whenever an
根除
debuff expires, an
湮灭裂隙
orb spawns at that location.
These orbs will remain in the encounter space until a player runs into them.
The orb explodes when touched, dealing a moderate burst of shadow damage and knocking back the triggering player.
These orbs are always the same size. They do not grow based on the current percentage health of the player afflicted with
根除
.
Since these orbs are permanent, players can deal with them in one of two ways.
The first way:
Players place these orbs against the walls of the encounter space as cleanly as possible, whilst leaving a gap for players to run away from the boss when he casts
吞噬
.
This requires excellent coordination and positioning, as poorly placed orbs may lead to players running out of room and splashing damage onto others with their
根除
debuffs.
Any poorly placed orbs can always be soaked by a healthy player who is not currently helping a
暴食瘴气
target. A good candidate for this job is the off-tank, assuming that they do not need to taunt at that time.
The second way:
Have the group frequently soak the orbs, either using immunities or just by having healthy players occasionally soak and orb or two.
This reduces the need to place the orbs perfectly, making for a simpler strategy to execute.
Several classes are able to soak multiple orbs without taking damage by using immunities, such as
破咒祝福
,
圣盾术
,
暗影斗篷
,
虚空行走
,
灵龟守护
etc.
The raid leader can simply ask players to soak these orbs on a rotation to keep the encounter space as clear as possible.
Additionally, players who are healthy after the
根除
debuffs have expired can quickly soak their own orb before returning to their position. This only works if healers are comfortable that they will be able to cover the extra damage.
Mythic Hungering Destroyer in Castle Nathria
精华滴液
Each tick of
暴食瘴气
damage onto soaking players applies a stack of
精华滴液
to them.
This 20 second debuff increasing the damage taken from
暴食瘴气
by 15%, but it
does not increase the healing the
暴食瘴气
target receives.
This debuff will not apply to the
暴食瘴气
target themselves, nor does it increase the damage they take from their own debuff. They can receive the debuff if they are soaking somebody else's debuff.
As the
暴食瘴气
debuffs are applied every 24 seconds, we recommend that players soak every other wave of
暴食瘴气
debuffs, as this will allow their
精华滴液
to expire between waves.
This requires a decent amount of improvised coordination, as the targets of
暴食瘴气
are randomly selected each wave.
Healers need to be aware that soaking players will be taking every increasing damage whilst soaking and healers must be prepared to top these players before large incoming raid damage.
Due to this change, the "stack all debuffs in melee and out-heal it" strategy does not work on mythic difficulty.
不稳定的喷发
The amount of players targeted by an instance of
不稳定的喷发
is increased to 4 on mythic difficulty, up from 3.
This drastically increases the awareness and coordination needed to ensure that no player is hit by two or more
不稳定的喷发
hits simultaneously.
As a precautionary measure, we recommend that all ranged players stand on one side of the boss in a semi-circle, whilst the melee are placed on the other side.
This helps reduce the chance that melee players will be accidentally clipped by multiple
不稳定的喷发
hits at the same time.
Four players are marked for
不稳定的喷发
on mythic difficulty!
Hungering Destroyer Boss Model
Hungering Destroyer Loot Summary from Castle Nathria
Item Type
Normal
Heroic
Mythic
Raid Finder
Mail Chest
噬界链甲外壳
噬界链甲外壳
噬界链甲外壳
噬界链甲外壳
Plate Shoulder
压迫之力肩章
压迫之力肩章
压迫之力肩章
压迫之力肩章
Plate Legs
无穷暴食护胫
无穷暴食护胫
无穷暴食护胫
无穷暴食护胫
Leather Legs
动荡影缝护腿
动荡影缝护腿
动荡影缝护腿
动荡影缝护腿
Mail Head
无餍食欲头盔
无餍食欲头盔
无餍食欲头盔
无餍食欲头盔
Leather Chest
瘴气光泽外套
瘴气光泽外套
瘴气光泽外套
瘴气光泽外套
Cloth Waist
无尽气密束带
无尽气密束带
无尽气密束带
无尽气密束带
Trinket
暴食尖刺
暴食尖刺
暴食尖刺
暴食尖刺
Trinket
噬灭灌注
噬灭灌注
噬灭灌注
噬灭灌注
Weapon Tokens
Item
Type
Class
崇圣心能之球
Weapon
Paladin, Priest, Shaman
Legendary Recipes
Item
Class: Spec
血魔统御的回忆
Death Knight: Blood
磐固壁垒的回忆
Warrior: Protection
Conduits
Item
Class: Type
灵魂抽取
Death Knight: Finesse
急冻
Mage: Endurance
身法决
Monk: Finesse
优雅步态
Priest: Finesse
暗影遮蔽
Rogue: Endurance
Castle Nathria Class Guides and Top Builds
Learn how to master your class with our Castle Nathria spec guides, covering top builds, recommended legendaries, covenants, talents, and more for every raid boss.
Blood DKFrost DKUnholy DK
Havoc DHVengeance DH
Guardian DruidFeral DruidBalance DruidRestoration Druid
Beast Mastery HunterMarksmanship HunterSurvival Hunter
Arcane MageFire MageFrost Mage
Brewmaster MonkMistweaver MonkWindwalker Monk
Holy PaladinProtection PaladinRetribution Paladin
Discipline PriestHoly PriestShadow Priest
Assassination RogueOutlaw RogueSubtlety Rogue
Elemental ShamanEnhancement ShamanRestoration Shaman
Affliction WarlockDemonology WarlockDestruction Warlock
Arms WarriorFury WarriorProtection Warrior
WeakAuras Packs for Hungering Destroyer
Looking for WeakAuras to help you defeat Hungering Destroyer? Below we have some of the most popular WeakAura packages for Castle Nathria to help your raid group!
Castle Nathria Raid Pack by Causese
One of the most popular Castle Nathria packages, this pack covers all bosses in Castle Nathria, including Hungering Destroyer. You can grab this pack at the link below.
Castle Nathria Pack by Causese
Complexity Limit Castle Nathria Raid Pack by Reloe
Another player-favorite package, this pack was developed for Complexity Limit and used by their team in their World First Castle Nathria Progress! The package also covers all bosses in Castle Nathria, including Hungering Destroyer. You can grab this pack at the link below.
Castle Nathria Pack by Reloe
Castle Nathria Raid Packs by Sinforlife
If you're looking for individual packages for a single boss, Sinforlife has individual WeakAura packages for every boss of Castle Nathria, including Hungering Destroyer. You can see their packages at the link below.
Castle Nathria Packs by Sinforlife
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评论
评论来自
Dougamer
In theory, tanks could taunt as often as they want, but this will make the boss taunt immune pretty quickly. We recommend that you taunt around the x-x stack mark.
Is this a typo? I know it is answered in the next section for Overwhelm, but this section isn't clear.
评论来自
Bassemann
Does healing reduction effects like mortal strike affect the stacking leeching buff on the boss?
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