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Mythic Vectis Uldir Strategy Guide
来自 FatbossTV
[Last Updated]:
2020/02/24
变更日志
补丁:8.3.7
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This guide provides tips and strategies for defeating the
维克提斯
encounter on
Mythic Difficulty
in Uldir. This guide includes tips and strategies for dealing with the new mechanics introduced in these difficulties. For LFR, Normal and Heroic difficulties, please
click here
.
维克提斯
is an encounter which alternates between two phases on a set timer, in which the raid needs to carefully manage the spread of the
终极菌体
debuff by precisely planning player positioning.
维克提斯
is the third, fourth, or fifth boss in Uldir, the first raid in Battle for Azeroth. After defeating
维克提斯
,
腐臭吞噬者
, and
泽克沃兹
, players can progress towards the
祖尔
encounter.
Mythic Vectis World Firsts
Loot
For more information on item levels, check out our
Battle for Azeroth Item Level Guide
.
Armor:
Cloth
:
传染再生束带
,
突变原型流体裹手
Leather
:
致命脓液兜帽
,
穿行瘴气裹腕
Mail
:
枯败心能护腿
Plate
:
剧毒诱变剂护胸
Cloak
:
血浆飞溅大氅
Trinkets:
Healing
:
疫苗提取物
Strength
:
血源疫病注射器
Weapons:
Bow
:
剧毒感染战弓
Shield
:
向量偏斜器
Mythic Difficulty
Vectis has received relatively few ability additions/changes on mythic difficulty and the strategy used to defeat the boss is basically a refined version of a standard heroic strategy.
Additional Lingering Infection Effects
Vectis will place out four
终极菌体
s at the beginning of the encounter, up from three, and the Lingering Infection stacks they leave behind now have additional effects based on the number of stacks the player has.
Players with
6 or more stacks
of
持续感染
will be afflicted with
破裂损伤
after being struck by
传染病毒
, dealing nature damage to anyone within 5 yards every second for 3 seconds.
All players who will trigger
破裂损伤
must ensure they are at least 5 yards away from their allies as the
传染病毒
comes in. They should then stack back up once the lesions have ended, as to assist healers.
Players with
12 or more stacks
of
持续感染
will spawn an
充血寄生虫
when they are struck by
传染病毒
.
充血寄生虫
s need to be tanked and quickly killed by the raid to minimise the incoming damage from their dangerous abilities.
They will cast
腐化胆汁
at random targets, dealing a moderate burst of nature damage.
They also gain energy over time. At 100% energy they will explode with a
寄生释放
, dealing substantial shadow damage and applying a stack of
持续感染
to the entire raid.
Players with
25 or more stacks
of
持续感染
will trigger a
终级喷发
when struck by
传染病毒
, dealing large nature damage to the entire raid and taking lethal nature damage themselves.
Players need to avoid getting 25 stacks of
持续感染
at all costs, as the
终级喷发
is likely to wipe the raid.
The raid must ensure that the Lingering Infection stacks are spread evenly across the raid as to minimise the chances of any
充血寄生虫
or
终级喷发
from triggering.
Phase 1 Positioning and Strategy
Example of raid positioning in phase one.
The raid should be split into four even groups, each of which should be assigned to one of four world markers which are placed in a square formation.
Each of the markers should be 5-8 yards apart as to allow all groups to be separated whilst giving all players the opportunity to be within healing area of effect spells.
The boss will then be tanked at one edge of this square formation, allowing the two closest groups to remain in melee range of the boss.
This also allows players to more easily switch to the
瘟疫聚合体
which spawns from the
育种
, as it needs to die before it casts
免疫力压制
more than a single time.
Players should not actively move away from the
育种
target, as the splash damage it deals is negligible.
Each group should bounce an
终极菌体
debuff between themselves, whilst keeping a keen eye the rest of their teams Lingering Infection stacks with the goal of keeping everyone's stacks roughly the same.
Players with high Lingering Infection stacks in comparison to their group should actively avoid gaining it, by moving slightly away from the current
终极菌体
player.
Players with low Lingering Infection stacks should actively seek to gain the
终极菌体
by standing closer to the currently debuffed player in their team.
Tanks generally avoid taking any
终极菌体
debuffs in the encounter, however the boss has been defeated with tanks taking it throughout the fight as well. This is a choice the healers and tanks should make, with strong tanks being more confident in receiving
终极菌体
s for the majority of the fight.
As the
终极菌体
s are applied randomly at the beginning of the encounter, the raid should ensure that each group has a single
终极菌体
.
This will likely require players to move to another group to drop off the debuff, before returning to their initial group afterwards.
This can be organised by following the marker assigned to players via boss mods, or by having a single player call out any movements required.
Healing cooldowns should be assigned to each
传染病毒
throughout the fight, to help save mana and to ensure that no player dies from the
终极菌体
dot after the initial
传染病毒
damage has gone out.
Any excess healing cooldowns may want to be used as the group enters phase two, as to top the raid before any
瘟疫炸弹
s need to be soaked.
Phase 2: Positioning and Strategy
Example of phase two soaking area assignments.
During phase two, each group should spread to cover a quarter of the room.
Players should avoid moving into quarters they are not assigned to if possible, as this may cause the
终极菌体
s to move from one group to another.
That being said, the
终极菌体
s can be "cleaned up" after the phase has ended, so it is always better to ensure a
瘟疫炸弹
is soaked rather than maintaining
终极菌体
group positioning.
Although healers can soak during this phase, they should avoid large movements when possible and attempt to stand somewhat close to the center of the encounter space, as to ensure that they have healing range on a large amount of players.
At least one healer should be placed in each group as to ensure that a healer will always be in range during phase two.
Players with the
终极菌体
debuff should use a defensive cooldown or receive focused healing if they are forced into soaking a
瘟疫炸弹
.
Bloodlust Timing
The raid should use Bloodlust on the pull as to gain the most damage output from the spell.
Second potions should be used at the discretion of each of the DPS, generally when cooldowns align with it best.
The raid should aim to kill Vectis before he enters phase two for the fourth time.
About the Author
This guide was written by FatbossTV. If you have any questions or want to provide alternate strategies/feedback, please contact them here:
Twitter:
@FatbossTV
Discord:
Discord.gg/fatbosstv
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