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评论来自
15581
Hydross the Unstable is the first boss in Serpentshrine Cavern, a 25 man raid instance in Coilfang Reservoir. He was first downed by Nihilum (Horde Guild on Magtheridon - EU).
评论来自
Arador
- Living root of the Wildheart
https://www.wowhead.com/tbc/item=30664
评论来自
Artica
Hydross can also be tanked at 250% in the nature phase with 1 tank. This basically entails patchwerk-style healing on the nature resist MT. There is a small probability an unresisted hit will land and one shot the tank if the tank has less than 19 or 20k HP. I wouldn't suggest trying this unless the tank has enough defense to prevent critical hits while having 365 NR buffed.
This allows for me leeway on the enrage timer and the ability to put more DPS on Hydross without needing the additional tanks in resist gear.
评论来自
12770
Here's a nice tip to kill Hydross:
Switch him to from frost phase to nature face just when the 100% mark hits, because the Water Tomb ability is way too dangerous, if you have a good nature resist geared tank, with 365 Nature Res and high stamina, and maximized out crit immune --> 5.6% crit immune decrease, you should nuke the crap outta Hydross until he's just about to hit the 500% mark, then switch him, because the Vile Sludge hardly damages, meaning, when he hits the 250% mark, tell your healers to spam heal you. Really works great
评论来自
Xaocka
Also drops Plans: Red Belt of Battle (
https://www.wowhead.com/tbc/item=30322
)
评论来自
44375
Dropped "Band of Vile Aggression" last night for Section Eight of Bonechewer:
+37 Stam, +25 Resil., +50 Atk. Pwr.
Aparently the melee version of the new PvPish rings dropping in SSC.
评论来自
2216
- The best way for main tank to start the fight. -
Have your tank some lesser invisibility potion(
https://www.wowhead.com/tbc/item=3823
).
Before engage it, you can pull some poison elemants to gather rage.
When you are ready, drink the potion and move in, stand in front of it, then click off the invisibility buff.
you will have full rage to build threat and no longer suddenly transfer over the line.
评论来自
Compiler
Kill video:
http://stage6.divx.com/user/ShadowsAndDust/video/1465500/Shadows-and-Dust---Hydros-the-unstable
(Tank's prospective)
评论来自
Silverwolf
So Frost mages are screwed for half of the fight and has to resort to Fire and Arcane spells...
评论来自
Immortares
In order to kill Hydross your Main Tanks need decent resistance gear. If you can't get the reagents with your Guild, you need around 4300g to get it (without enchants). You need to find the following crafters:
Blacksmith 375:
Exalted with The Violet Eye
Exalted with Cenarian Expedition
With 6 Primal Nethers
Jewelcrafter 375:
Honored with The Violet Eye
Revered with Lower City
Revered with Scryer
Exalted with Cenerian Expedition
Frost Resistance Gear:
VE BS:
Iceguard Breastplate
(chest) 60
VE BS:
Iceguard Leggings
(legs) 60
VE BS:
Iceguard Helm
(head) 50
VE JC:
The Frozen Eye
(finger) 35
LC JC:
Pendant of Thawing
(neck) 30
VE:
Inscription of Endurance
(shoulder enchant) 7
KoT:
Glyph of Frost Warding
(head enchant) 20
Buffs: 70 Frost Resistance
Total: 332 Frost Resistance
Reagents:
48 Khorium Ore
4 Eternium Ore
6 Fel Iron Ore
4 Khorium Ore
3 Primal Nether
46 Primal Water
48 Primal Fire
5 Primal Earth
20 Adamantite Powder
Average Value (excluding the 3 Primal Nethers): 2400g
Nature Resistance Gear:
CE BS:
Wildguard Breastplate
(chest) 60
CE BS:
Wildguard Leggings
(legs) 60
CE BS:
Wildguard Helm
(helm) 50
CE JC:
The Natural Ward
(finger) 35
Scryer JC:
Pendant of Withering
(neck) 30
VE:
Inscription of Endurance
(shoulder enchant) 7
CE:
Glyph of Nature Warding
(head enchant) 20
Buffs: 70 Nature Resistance
Total: 332 Nature Resistance
Reagents:
104 Eternium Ore
156 Fel Iron Ore
3 Primal Nether
46 Primal Life
48 Primal Shadow
5 Primal Earth
20 Adamantite Powder
Average Value (excluding the 3 Primal Nethers): 1300g
Regards,
Immortares
(EU - Twisting Nether - Alliance - Aeternitas)
评论来自
wingman
Just a tip for affliction warlocks on Hydross. Just put one set of dots on each phrase, do not refresh them. Reason for this is because aggro resets on element change, and if something ticks while the new tank is establishing aggro, chances are you'll pull him back over the line, get 8 adds, and that's a wipe.
For the same reason, I recommend not wearing the 4pc tier 4 set bonus for this fight.
Observe my video here from my affliction warlock's POV:
http://files.filefront.com/hydross1avi/;8614973;/fileinfo.html
评论来自
Kaitain
A good way to control the adds is just have 4 bears/DPSwarriors OT them wearing a mix of whatever (inc greens) Frost and Nature resistance gear you can get (Stam and Resistance are the 2 stats you need) without over gimping your other stats. DPS warriros are fine for this so long as they have decent stamina. All the dmg is spell dmg which cannot crit so you don't need defence or anything.
The adds appear in exactly the same place (relative to hydross) so after you've wiped a few times and seen the fight you can get your OT crew to just immediately grab them, spank high threat moves on them then move them all in towards Hydross. By then it's safe to AoE the living daylights out of the clusterred mobs (including the boss).
It's also not a bad idea to but raid target symbols on the two Main Tanks.
评论来自
54335
We did this fight with four tanks, two half and half tanks and two full resistance tanks. Instead of banishing any ads we just had the tanks tank two each and move them close to Hydross. We kept all DPS on Hydross until the ads were thoroughly tanked. At that point we just aoed down the ads which also put damage on the ads.
Our AOE consistend of:
4 mages (2 fire 2 frost)
1 warlock
1 DPS warrior
This was enough to bring down the ads well before Mark 3. As well doing it this way sped things up and allowed us a larger window for burning down Hydross. We tried single targt DPS before and would have around 3-4 seconds to DPS Hydross, doing it this way would allow us 10-12 seconds (not including the dps on hydross before aoe). As well since we had our rogues and hunters stay on hydross it added a lot of extra damage.
Doing it this way we were a full 2 minutes ahead of the enrage timer and when a person called for the "15% burst" our raid leaders went "LOL"..
Once yu learn how to pull Hydross, learn how to do transitions, and learn when to aoe this fight is a cake walk. Having said that, 16 wipes to learn all of this.
评论来自
55524
or you can use a paladin to tank all the adds
评论来自
angelblack
Soloed by Melanie @ Vek'nilash (warlock)
link to forum
http://forums.wow-europe.com/thread.html?topicId=1710791098&sid=1
link to movie
http://files.filefront.com/Hydrosswmv/;9086416;/fileinfo.html
Edit for posterity:
Said warlock used a path exploit back in Patch 2.3.0 to allow kiting of Hydross indefinitely. This assumed pulling the boss with Eye of Kilrogg to a specific spot then starting a very slow process of dotting the boss - jumping in the water - get out of the water etc. while the boss struggled to get to the warlock using a lengthy path.
Combined with the extreme sustainability an affliction warlock has / had, he could keep this up for a long time (i think it took him 2 hours iirc). The pathing bug was fixed pretty fast and not many people managed to do it before that hotfix.
评论来自
102243
It's not that hard of a fight- I found the real difficulty in handling the adds that come at the phase switches.
评论来自
76933
Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough.
My guild found it incredibly helpful to have the tanks call out key parts of the fight. For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. This let the DPS know when to stop so the transition could go through without problems. The add tanks both called out when they were comfortable with their aggro so our warlocks could begin to cast seed of corruption without pulling aggro and being killed.
Nothing will help you more in this fight than communication.
Our first kill video:
http://files.filefront.com/Hydrosswmv/;9126142;/fileinfo.html
(Poison form tank perspective)
Hope it helps ^_^.
评论来自
106896
We use a 5 tank strategy: 1 NR - tank, 1 FrR tank, 3 mixed tanks. (although our feral usually goes without much resist)
all the above, the adds tanks pick up everytime the same mob/position and pull it straight away on the boss. The NR- and FR tank tank the 4th add when not tanking Hydross.
Nuke down the add of the full Resist tank and aoe the others.
Most of the times all adds down before second mark is up.
评论来自
32272
Instructional video:
http://youtube.com/watch?v=VAgTiGXQ7BM
评论来自
39142
Our guild found it easier to pull by sending the nature tank run to the pillar to start pulling the elementals as we send a pet to agro the boss with the frost tank right behind it to take the agro off the pet. This is because pets have smaller agro radii than players. This way, the battle can start with the frost form and you don't have to deal with 8 elementals. Also, when we switch forms, we had the entire raid run to the corresponding area so that we don't get any screwups with healing threat or dot threat.
评论来自
66767
You can use PvP trinkets (I used
https://www.wowhead.com/tbc/item=18846
) to break Water Tomb and quickly pop a pot and/or health stone to improve your chances of surviving when you are heavily debuffed
评论来自
114913
The poor guys, being kept here, it problem drove him crazy. He's got one of the coolest voiceovers though: "I have no choice, I cannot allow you to interfere"
评论来自
karti
no druid maintank possible for all epic resistance gear is plate?
评论来自
Myraxa
It's possible for one prot warrior to MT both of Hydross' forms. Our Frost tank gquit the night before Hydross, so it was either don't kill Hydross (and therefore Vashj) or improvise.
I mixed and matched Fr and Nr resist pieces, and with hunter and pally auras and Flask of Chromatic Wonder, I had about 330 of both resists. We did the transitions faster, because I:
-was not resist capped
-was crittable (about 3%) due to lack of defense rating
He did not hit 5 marks, and we ended up two shotting him (first try was a wipe because a hunter pulled aggro on a transition and made him cross the line again).
评论来自
Thottbot
This is the first boss of Serpent Shrine Cavern that you'll come across, accessible after killing around 3 big packs and 3 bog giants. However, lots of guilds skip him for he is more difficult than other bosses in the instance. You need two tanks geared out in 390 frost and nature resistance gear respectively. basically, he has two phases, a frost phase and a poison phase. Whichever phase he is in is dependent upon his position. He starts out being frost, and if you drag him out beyond the flags in front of him, he turns into his poison phase. In frost phase, he shoots out watery tombs on random people that would hit others close to him (so spread out). The entombed people will be stunned and take damage. In poison phase, he shoots out a dot at random people, which is less dangerous. However, during both phases, he'll be stacking a debuff on you over time that increases frost/poison damage taken by everyone (depending on phase). After it stacks 4 times, even the maintank with 390 resist will be taking massive damage, so you need to switch his phase. When you switch, tho, 4 elementals that hit around 4-5k on non-resisted players will spawn around him, so tanks need to pick them up. They have decent amounts of hp, so the raid needs to single target them down fast and dps Hydross before his phase needs to be changed again. There's also a dps fight for his enrage timer (10 minutes I believe?). Since he clears aggro when he phase shifts, the tank with the appropriate resist can pick him up easily, but the healers also need to watch out for healing aggro, and the dps'ers need to stop dps when switch is called (stopping dots at around 3 debuff stacks). All in all a very aggro-touchy fight, gl :).
评论来自
Thottbot
http://vids.illuminati-guild.de/Illuminati_vs_Hydross.wmv
评论来自
Thottbot
Thx for info
评论来自
Thottbot
DPS won't be needing any resistance unless you can somehow pull the agro imo. Tanks will be needing good NR/FR gear.
评论来自
Thottbot
yeah it's not very hard to kill hydross , we were 25 man raid , he spawns minios and casts some spell's but i think Phantom lord was easyer dropped that cloth robe for spellcaster and idol for druid ...
评论来自
Thottbot
he is immune to taunt so its a good idea for 2 hunters to set up misdirect rotation and they can misdirect to the right tank after each phase since if 1 dot is left up could result in him going out or back in frost or nature form and then its a instant wipe.
评论来自
Thottbot
is it correct that there is no physical damage in the fight? Im looking to get a decent frost resistant set but simply dont have the money or time to get all the epic plate resist gear. Instead I was thinking I could buy whatever high level FR gear I find in the AH. Anyone know if that will work?
评论来自
Thottbot
to skip hydross just have a warlock, a shaman, and another head to lurker and summon the raid there. To do this have the shaman cast waterwalk on the warlock, the other, and himself. All 3 should drink noggenfogger until they get they 'light as a feather' buff or just use a parachute cloak. since you are not swimming, the fish will not spawn and kill you and since you slowly fell to the water, the fall damage wont make you lose your waterwalk buff. If you are a nub and somehow die just get the shaman to chain rez you all the way to a spot where you are out of the water to get a new waterwalking buff. All 3 players should be naked for this to save durability loss if something goes wrong and the warlock should bring about 30 shards for summoning.
we only kill hydross to spawn vashj. his loot is subpar and the fight is difficult to one shot. also it takes some time to build up two tanks with high frost / nature resist.
just a note - you do not have to clear the trash between the entrance of ssc and hydross. if you kill lurker first you can basically just go straight to hydross after without clearing any additional trash.
评论来自
Thottbot
this wins.
forever.
评论来自
Thottbot
http://files.filefront.com/Hydrosswmv/;9086416;/fileinfo.html
hydross the unstable solo'd by a warlock
My God. Nerf Dots.
评论来自
Thottbot
Warlocks should use seed of corruption, and tanks gather everything up into one big lot. makes killing his adds alot easier.
评论来自
Thottbot
I saw a warlock solo this boss o.O
评论来自
Thottbot
A warlock soloed this guy,
Here's the link to the youtube video.
http://youtube.com/watch?v=yzCC6nINXQY
I think the glitch, where he goes through the wall has been fixed :(
评论来自
Thottbot
Not sure I believe the warlock solo thing because of that bug... I suppose he wouldn't use water prison because the lock has his aggro but even so.
Think its best to have mark of the bite on everyone in the raid when you fight this guy... just get some people to do heroic SP and go in and get the buff
评论来自
drsnuggles
3.794 million life on PTR (2.5.2.39658)
评论来自
Llorwood
Resist Gear – Frost (Feral)
Shifting the focus to leather wearing tanks Feral, giving all you wonderful Bears some love.
First, let’s face it, there is very little gear for you other than green, and crafted rings /necks and so forth.
I can help you out a bit in this area. Let me take you back to “Lights hope chapel” and while you’re there, ask yourself. Did you raid Naxx? If the answer is Yes, good, then what I am about to show you will work, if not, then all you have to do is find a Leatherworker and tailor that did raid “leatherworker” can craft everything here a "leatherworker”, “Tailoring” or by “Craftsman Wilhelm” in Eastern Plaguelands.
工匠威尔海姆
Here is some of the things you may need along with gold per turn in.
Frozen Rune (18)
Enchanted Leather (28)
Cured Rugged hide (6)
Essence of water (10)
Blue Saphire (2)
Bolt of Runecloth (4)
Ironweb spidersilk (12)
After each item I specify who may make it, but also know, that “Craftsman Wilhelm” if you have the rep will as well. Unless it says Quest, then there is no pattern.
Ramaladni’s icy grasp – NPC/Quest – (+25 Frost) Ring
拉玛兰迪的寒冰之握
Glacial Cloak – Tailoring (+24 frost) Cloak
冰川披风
#created-by-spell
Polar Leggings – Quest (+40 Frost) Legs
北极护腿
Polar Tunic – Leatherworking (+40 Frost) Chest
北极外套
Polar Gloves – Leatherworking (+30 Frost) Gloves
北极手套
Polar Bracers – Leatherworking (+20 Frost) Wrists
北极护腕
I think here it is important to note, that this one item has less frost resist then a lvl 70 green bracer, and less armor. Yet I am suggesting you use it over a green. The reason is simple. Armor is worthless vs Hydross, second, these have agility on them, and that will help feed your threat/mitigation. Many of these pieces do. The difference in resist is -1 frost resist, +12 agility – 12 stam. It’s up to you.
https://tbc.wowhead.com/gear-planner/druid/night-elf/A0YQ9QMDITIyASUzElHwVQAwH4EAcHyKgQIAXh3DAGBzinH_34VgbeJtOAB3XCBd_UBd8wYAcTqHAFitiqHIAGBmilr_34kAWIe1o4oAWIZh8AsAeqYMAFizDQBuSw4AbPiPAFiCTi6QAG_ybUkSAGxg
This link shows how I bring my gear together for a frost set.
I need only Paladin Aura and I am 100% functional with 70% resist. Hydross, does not Crush, but he does crit. I left myself with gear to generate threat with.
If you are building a resist set of any type refer to this image:
https://cdn.discordapp.com/attachments/846968254341447720/888199833532366848/image0.jpg
If you are doing Frost/Nature to get to 70% is 365 resist, you may subtract 70 for paladin Aura, and if you want to consume +8 resist food, and Flask +25 all resist you may do so as well.
But, when you go with a 2 Way, Frost/Nature tanking strat, you can see that reaching the higher values will be possible. Being 45% Nature and 45% Frost would require (Hunter Aura, Paladin Aura +70) +149 Nature + 149 frost for a total of 298 Resist gear. And still allow the same amount of threat. Since Bears have lower requirements for defensive stats, they need less resilience/defense to maintain these numbers.
Notice I have a Medallion of the Alliance on, it is very important to have one just incase someone else accidently picks up the boss and you get entombed. It instantly allows you to get free. That will prevent your raid from wiping.
If you find this useful, let me know, I will do more in the future. Good luck bear tanking.
3D查看
链接
不稳定的海度斯 <水流公爵>
这个 NPC 能在这些地区找到:
毒蛇神殿
.
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