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A is for Althoholic - Player's guide to having many characters!
来自 Keshayra
[Last Updated]:
2016/07/06
补丁:6.2.3
目录
评分:
New to altoholism
What is it?
There are two distinct forms of altoholism you can recognise in World of Warcraft. The one called "multi-boxing" is more known because of the various forms of publicity it can attract. But my guide is about the other version which is common in WoW among many players but it has no specific name for it. Well at least until now. Personally I call myself "Altoholic" and even more specific I see myself as a hardcore gamer because of how I do my form of altoholism. Basically at its core is the desire, and sometimes the need, to have as many characters as you can manage. In multi-boxing, which in its own way is a form of altoholism, the desire exists to make groups of characters and level them up at the same time. Players who do this use specific macros in the game to play 3 to 5 characters in sequence and you'll find these types of characters in small groups at times if you know when and where to look. I should stress to only ever use macros if you're going this route of altoholism because using anything that constitutes automation of game play from external sources outside the framework of the macros provided by Blizzard will be seen as against the rules and can lead to consequences for your account status.
Choosing a style?
However my altoholism is the other type. It is more free flow and you play and do activities on a single character at a time. You would still pay attention to leveling however. Some altoholists level a character entirely from level 1 to 100 (or 110 in Legion when it drops), before they go onto the next character. Other players - such as myself - will level up several characters a little bit each day. Unlike the previously mentioned multi-boxing, it often does not matter if one character is 20 levels above the next one. Whether you level up one character at a time, or many in sequence, this style of game play does involve many tools to maintain your group of character.
Game Play
Addons to Use
The number ONE addon all altoholists M-U-S-T use is the addon called Altoholic written by and maintained by Thaoky. It is available for download at curse.com and it allows you to simply track everything and anything you may want to track of your characters AND compare things tracked too.
I took the opportunity to make a package of my addons that can be downloaded at curse.com as "Keshayra's Almost Useful Addon Pack" (just search for it there!)
Moderating Play Time
As Blizzard says themselves, do everything to do with WoW in moderation. This also means you do this altoholism in moderation. I suggest 10-20 minutes a day on up to 5-10 characters per day only as a guideline. More than this and you can feel boredom creeping in... and that is NOT what I would want to cause by suggestion altoholism to as a game play style.
Gearing Up - Playing Fair
When you do dungeons and raids, make sure you play fair in regards to others doing it too. Remember there is always the "next time" in terms of getting an item of gear for your current character being worked on or for your alt who might have liked that item that just dropped. In Legion we're getting an account-wide wardrobe system, which means that as long as your character can equip an item you'd have however many chances for that item as you have alts to play with. As you see in the description for this guide I have at least FIFTY with every class currently (pre-Legion) represented. I do many lower level dungeons and raids solo on my best geared level 100 characters, so if gear is what you are after then make sure you level up maybe two or three characters fast to the maximum level in the game and do the collecting of Bind on Equipment items - gear, recipes, pets, mounts, quest items, etc. - on these characters with lower level alts becoming recipients of the gear and recipes as you find them.
Professions
I always have professions on my characters as an altoholist. The example below is an actual screenshot of my characters' profession status on one of the realms I play on. The screenshot displays one of the aforementioned Addons I listed above and is from Altoholic addon created by the addon writer Thaoky.
There are gathering and production (crafting) professions, and I am not going to go into an explanation of any of them specifically as there are guides on this site that already explain professions extremely well (I used them myself on an almost daily basis!). For you as an altoholist it is important to find a balance. To make sure you can become self-suffiicient one or more of your alts must have herbalism, mining and skinning. I tend to have at least three with each of these gathering professions, and each at a differing level of progress so that my production professions most of the time always have some sort of supply (excluding the soulbound items that you may generate at times in this presumption).
Questing, where and how?
Where to start leveling?
Where and how you do your leveling of your alts is completely up to you. It is a free flow system of game play after all. There are a few things to consider when starting a new character, specifically for death knights as well as Pandaren, Worgen and for Goblins. Each of them start in a specific starting area unique to them. There are many good leveling guides that give more information on their starting areas, so when making a new character, and specifically one of these, ask yourself crucially how the new character would fit in with those you're already are leveling. Typically, personally I make sure a death knight leaves its starting area as close as possible to level 60 as I can get it. I usually give that character mining and/or herbalism as a profession so that at level 60 when the character goes around exploring Azeroth and then Outland they can collect a large number of these materials as a way to boost any lower level characters that I have on the same realm. Usually with Pandaren, Worgen or Goblin I will try to level them to level 15 in the start area before leaving so that I can do the first two available dungeons immediately.
Hang on you said... dungeons?
Whenever I create new character it will go to two specific dungeons at least two times for access to gear. The dungeons are Ragefire Chasm and Deadmines. In the case of Ragefire Chasm it is also an early easy way to get that for your Classic Dungeon achievement as going there at higher levels is either difficult or entirely impossible unless you love PvP of course and don't mind fighting your way through a crowd of angry Kor'krons wanting to keep what they do down there secret...
DO the dungeon quests in each as they give good plate, mail, leather and cloth gear rewards, and if you're lucky in rolls you'll have some extra bits and pieces. As you want to rely on normal gear rather than heirlooms these gear are crucial for you. In my own preferred game play style I tend stay away from heirlooms as much as I can because it allows you to do a lot more of the content of each zone BEFORE becoming irrelevant.
To Heirloom or not to Heirloom... that's the question... or is it?
As I said above there are two general ways you can go about doing your alt leveling. One style is to level one character up from 1 to 100 (or 110 in Legion) before doing another character. This method has also got the name "zerging" in some quarters, although some also refer to "zerging" as something you do when you're just spamming kill after kill after kill... kind of what the Zergs try to do in Starcraft.... ahum!
The other way, which the way I do my game play, is to level a number of characters a little bit at a time. I tend to stay away from heirlooms because they can imbalance your character pool and you'd also be constantly be going like "So which character did I leave my heirloom on?".... at least that was the case until the Heirloom tab was added to the game in Warlords of Draenor. However I still won't use any XP gaining heirlooms because it makes the journey feel less meaningful. I have a few specific heirlooms on some alts such as a bow on one of them when I know that bows and other such ranged weapons can often become a target for ninja-loots. I thought better to bring a bow that levels with me because of that.
Heirlooms should be an entirely personal choice. There's no wrong or right answer in terms of whether you should use it... or not!
So where do I start to Quest?
I already explained above the special circumstances relating to death knights (also the demon hunters in Legion too as it would apply to them too), as well as the Pandaren, Goblin and Worgen. In the case of the Pandaren you got an added choice to make whethet you make it Alliance or Horde. I have both an Alliance and a Horde Pandaren so I got a differing leveling experience for each. I will give only a brief overview of overall leveling method in terms of which zones to visit so do check any of the extensive leveling guides on wowhead for more detailed leveling information - I read them too and several of them are excellent in their information!
In general terms where you start to quest is the starting zone of whomever you created as a character. But don't stop there. Alliance and Horde both have a number of cities within their faction, and it is even better to go around to do the starting area of EACH city. It can get you quite high in XP just doing it, you establish several flight points in the process, and you also do some of the exploration at the same time. Because I primarily play Alliance I will explain the rest of this section from an Alliance point of view.
As an example if you roll a human, you'd want to move to Ironforge to travel to the dwarf start area and do that. The gnome start area has only one quest at the exit of their zone (Tinkertown) for non-gnomish folk, but do that too. In perspective of how I level up I treat Dun Morogh in its entirely as a starting zone, including any low level quests that exist in Ironforge itself. After you completed this, return to Elwynn Forest and complete all quests there including those that lead you to Redrigde Mountains and Westfall (but don't start the quests there just yet!). Also do the quests you find in Stormwind City itself although by now you may want to turn on Low Level Quest Tracker on your mini-map so you can spot those. As a human the Worgen and Pandaren starting areas are not accessible so I tend to bunch them up together with human quest areas for convenience. Now take the bought from Stormwind Harbor to Teldrassil, and first do the night elf quests on the entire island including the few available in Shadowglen, and once that is done, go to Azuremyst Isle and do all quests there (including the Draenei starting area), and next you do Bloodmyst Isle.
Do the quest that exists inside the temple in Darnassus that would send you to Darkshore too btw. It essentially is the key quest that allows you to leave the "start zone content" behind. I tend to go back to Eastern Kingdoms at this point and start on content there - that is Westfall and Redridge Mountains in equal measure.
You should also notice that the combination of questing and travelling to reach more starting zone areas has a benefit. At this point I tend to be between level 24 and level 32 depending also on whether my character had mining and/or herbalism too.
For a death knight I tend to do things different. Their number one priority is to get ALL accessible zones explored. That is... all of Azeroth, all of Outland, and as many of the Cataclysm zones as I can do (Deepholm and Vashj'ir I tend to leave until I actually go there to quest!). The death knight usually has mining and/or herbalism, so by the time everything is explored they are at least level 65 and sometimes as high as level 68-70 depending on how many ore and/or herbs I collected. The exploration can be done easily in under a day if you're also mining and/or herbing at the same time... less than half a day if you decide to ignore this profession or if you don't have it.
I've done the start zones, so now what?
Now it is essentially up to you. It is a free flow style of game play so you can essentially do the questing content in whatever order you want. However here's a few things that have made things easier for me over the years you may want to take note of and apply...
1. You want to do one continent at a time. Start with everything in Eastern Kingdom first - that is zones, dungeons, exploring. Then afterwards move to Kalimdor, then Outland, then Northrend, then the Cataclysm zones (even that rather wet one!), and then do all of Pandaria, and only then go to Draenor. Most "in progress" alts I got are approaching the switchover from Eastern Kingdom to Kalimdor, while some higher level alts are finalizing Northrend and Cataclysm right now. Doing things in this order means, with Low Level Quest Tracker turned on, that you essentially can make sure you don't miss any quests. There's some quests that are sneakily hidden as drops that at times comfound players. An easy example of this is when Bloodmyst Isle achievement says 59/60 and you are searching all over the place for that ONE quest you missed. And then it happens to be that item that drops from the boss of the murlocs on that beach where you were sent to tag murlocs. (Do a head desk right now if it is YOU that right now is this situation!!!). So always track quests with this tool that is in game and then do ALL quests possible - it counts it up for the 3000 quests achievement AND for Loremaster!
2. Go from North to South. Even if you're not high enough in level for some zones do the quests that you ARE able to do in this fashion. I've noticed it makes it a lot easier to track what has been done and what's still missing. If you looked at my addon package you will have seen I use Mapster. ALL zones that were too high level are still blanked out and this addon makes it easier to track them. Whenever you level up, complete the current zone you're busy with then using the North to South method and find the most northern uncompleted zone possible and rinse and repeat. Inevitably you'll find yourself in or near Booty Bay where on completion of the quests at that pirate's nest you can take a ship across to Kalimdor to commence there.
When arriving in Ratchet make sure you do the quests there too - one is the quest for Fry Island, one is for the raptor, and the other is accessible if you are a herbalist. All neutral quests but worth the bit of XP gain and rep it gives...
From Ratchet make your way to Lor'danel... now you see why I insisted you pick up and do that single quest. Once there you can do the same North to South method to quest starting in Darkshore and working through all zones of Kalimdor until all are completed. Don't forget to jump into Maw of the Void in Darkshore before starting for the 65 falling achievement and for a chance meeting with a demon hunter who's gone mad down there (talk with the nice female NPC to get out again) -- YES Cataclysm had its first two demon hunter easter eggs... one down here and the other in Felwood.
The process for Outland is somewhat more linear but I highly recommend attempting to complete all zones before you move to Northrend. In Northrend do Borean Tundra and Howling Fjord as the two first zones, then Dragonblight, followed by Grizzly Hills. By then you should be sufficiently high enough in level both to have done all exploring in Northrend as well as having opend up the rest of the map in terms of quests. Complete all of Northrend if you can before doing Cataclysm zones because you start those zones at a higher level making them easier to cope with. And don't go to Pandaria until you've completed all Cataclysm zones, and the more you do of Pandaria before embarking towards Draenor the more of that zone's content is available to earn you cold hard cash as reward...
Conclusions
This guide is my first attempt at writing down my vast knowledge of World of Warcraft. I am someone whose knowledge is more related to Lore, questing, exploring, and the many professions that exist in this game. I have only touched on the topic of altoholism (or being an altoholic) in this guide and it is entirely based on my own playing experiences. If you have specific things you want more information about or added to this guide, please leave a message below in the comments and I'll expand this guide with more of my knowledge. Hope you enjoyed reading this guide, and I will do more of them... I promise... :)
P.S. I will add more pictures to the feature when I got some that fit in with the guide. :)
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评论
评论来自
SquireKel
This guide is awesome...if you can get through the wall of text! You've taken advantage of the ToC, which is great for organization and helps break up things a bit. Definitely consider breaking it up more with images, etc to bring it to the next level!
评论来自
jarycu
This guide is pretty good, but some of the information either wasn't thought out or wasn't well typed out. Not knowing the author, I'm not sure which it is, and I don't mean that to come across disrespectfully.
First, you should take a look at
SquireKel's amazing guide on writing guides
. When I wrote my guide on Warlocks back in MOP, I kept SK's guide open in another tab and referenced it for 2 days straight...VERY helpful. He didn't link his guide in his comment to you, but I'm more than happy to do it as it's such a fantastic resource for any guide writer.
Second, add links throughout your guide. Don't just reference that there are guides to this and that; post links to them so that we can find them easily while reading.
Third: Pictures. You have a ton of text and, as someone who loves to read, I like the information. Most people on Wowhead and on the Internet in general aren't big readers; they want pictures to help with the content.
Finally: The information on the races with specific starting zones doesn't read "right" so to speak. For example, you say that you always try to not leave the Pandarian starter zone before hitting level 15. I haven't leveled through there in a while, but I don't recall having the option to leave before 15, except maybe late into 14 a time or two. The quests for the specific starter zones are designed to get you either to 15 or almost to 15 (without BoA gear) so that you can immediately skip all the other races' starter zones and go straight into PVP/LFG if that's your choice. Perhaps flesh out that section a little, or even make it its own section with headers and pix.
评论来自
heixia
I do agree with everyone else. What you have compiled here is impressive especially that you've used the headings and toc. I love to read although to break it up as jarycu has said it would be good to check out SquireKels guide to code and another helpful thing to do instead of adding more content is to edit the current content.
For example, when you reference a city/zone create a link to it! Even use the coloring option to add a bit of flair. I use Althoholic as well from Curse. Consider creating a link to the website rather then merely stating the site name and I'm not sure if it was intentional but the title is misspelled as "A-L-T-H-O-H-O-L-I-C".
Also, under the "I've done the start zones, so now what?" section I see you numbered it manually. You can use the following code for that and it breaks it up more.
I think that with a bit of work this guide could become amazing for viewers, all you need is some work on the coding. I rated it 4 stars, adding more work would make better.
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