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Balance Druid PvP Gear and Legendaries - Shadowlands 9.2(已归档)
来自 Ribsx
[Last Updated]:
2022/03/02
变更日志
补丁:9.2.0
目录
评分:
Welcome to Wowhead's Balance Druid Arena PvP Guide, up to date for 9.2! In this section, we cover how gear works in PvP in Shadowlands, the best stat priority for Balance Druids in PvP, the best pieces of gear and legendaries for Balance Druids in arena PvP, as well as the best enchants to use on your gear. Gearing plays an important role in arena PvP in Shadowlands, and stats are again taken into effect when you enter a PvP instance. With new gear being added to the game in every patch, this up-to-date guide will help you decide on which pieces to prioritize obtaining as a Balance Druid in PvP.
About the Author
Ribs has been playing Balance Druid since the days of The Burning Crusade. A completionist in PvE, PvP and everything in-between! Multiple Gladiator/Hero achievements and a raider in the guild <Might> on Zul'jin.
You can reach out to Ribs on Discord: Ribs#1685
Overview 9.2
Talents & Racials 9.2
Rotations & Strategy 9.2
Gear 9.2
Covenants 9.2
Macros & Addons 9.2
Gear
In Shadowlands, your endgame gear is obtained by earning weekly rewards from the Great Vault and from PvP Vendors. 9.1 we saw additional upgrading added and in 9.2 we saw the return of tier sets.
Here are some guides to help catch you up on PvP gearing in Shadowlands:
Gearing Up in Shadowlands
The Great Vault
Honor, Conquest, Upgrading Gear, and PvP Vendors
Tier Set Bonuses
Balance Druid PvP Stat Priority
Critical Strike
: Chance for extra effectiveness on attacks and heals (Nerfed to 175% in PvP combat).
Haste
: Haste increases our casting speed and allows us to cycle eclipses faster and more efficiently, increasing our net pressure and damage output.
Mastery
: Increases the effectiveness of our Nature and Aracne damage during Eclipse. This includes
星涌术
.
Versatility
: Increases damage and healing, and reduces damage taken. Is boosted by the Gladiator's Trinket set bonus.
You'll want to prioritise pieces with higher Intellect, with our main two stats being Haste then Versatility.
Intellect > Versatility > Haste > Mastery > Critical Strike
A question I am asked a lot is "Is this 216 ilvl piece with no Versatility better than this 200 ilvl piece with Versatility?". The best way to answer this is that if it's a Ring/Necklace, go for the piece with Versatility (because these pieces have no primary stats); for everything else item level is likely going to be king. Defensively, you can utilize a Weak Aura for tracking Effective Health to track the defensive component of Versatility versus increased Stamina on higher item level pieces.
Best Pieces for Balance Druid in PvP
All PvP gear listed is obtained through Conquest, upgraded with Honor, or the weekly Great Vault cache unless otherwise stated. Tier gear has been included as an option. Make sure you check out the section dedicated to our tier bonus!
Head:
宇宙角斗士的皮甲面具
or
恒定星辰头饰
(Tier set option)
Neck:
宇宙角斗士的项链
Shoulder:
宇宙角斗士的皮甲护肩
or
恒定星辰护肩
(Tier set option)
Cloak:
宇宙角斗士的披风
Chest:
宇宙角斗士的皮甲外衣
or
恒定星辰护胸
(Tier set option)
Bracer:
宇宙角斗士的皮甲裹腕
Gloves:
宇宙角斗士的皮甲手套
or
恒定星辰裹手
(Tier set option)
Belt:
宇宙角斗士的皮甲束腰
Legs:
宇宙角斗士的皮甲马裤
or
恒定星辰护腿
(Tier set option)
Boots:
宇宙角斗士的皮甲便鞋
Ring 1:
宇宙角斗士的指环
Ring 2:
宇宙角斗士的徽戒
Weapon:
宇宙角斗士的暮杖
Balance Druid Legendary Powers
As of 9.2 the options of Legendary powers is largely tied to which Covenant you choose to play, with
志趣亲和
being the premier option for Kyrian,
生死循环
for Necrolord, and
天界万灵
for Night Fae. Into some very tough matchups you also have the option to run the defensive Legendary,
自然秩序的意志
.
With the nerf to
志趣亲和
we could see people transition back to
古朴缚梦者
as it complements our tier set bonus well until
团结的回忆
is unlocked and allows us to use both.
志趣亲和
- (Craft on Neck)
Currently your go-to Legendary if you are playing the Kyrian Covenant. Provides a nice buff for your partner during your burst windows and a massive secondary stat increase. This legendary is receiving a nerf in 9.2 making its stat bonus for the Druid reduced to 6% (was 8%) and the stat bonus for their partner reduced to 3% (was 8%). Keep in mind though once you obtain
团结的回忆
you will be able to run two legendaries as long as one is the Covenant specific one.
志趣亲和
paired with
古朴缚梦者
and our tier bonus could lead to a very deadly combination. As players unlock this it will be worth keeping an eye on!
古朴缚梦者
- (Craft on Chest or Ring)
Timeworn Dreambinder is a very strong Legendary if you are playing the Kyrian Covenant. Dreambinder enables large burst windows every minute by cooldown stacking with
宇宙角斗士的凶猛徽章
,
艾露恩之怒
, and self-bonded
增效羁绊
. Dreambinder with Fury of Elune will give you an average of 17.5% increased
星涌术
during your burst, with 5
星涌术
casts. Dreambinder is a solid pick for both 2v2, 3v3, and RBG content. Once you unlock
团结的回忆
Dreambinder paried with
志趣亲和
will be very strong together so it will be worth having it ready!
If you are a Night Fae player and are not playing a composition such as Elemental Shaman, Holy Paladin, Balance Druid where you can reliably cast
万灵之召
, you can still play Dreambinder and focus on 1 minute damage windows with Convoke as a great tool to force enemy cooldowns.
生死循环
- (Craft on Helmet or Ring)
Circle of Life and Death is your go to legendary when playing the Necrolord covenant. As Necrolord is far more focused around the 'rot' playstyle of putting dots on all targets and spreading damage around,
生死循环
increases the amount of damage throughput you have greatly. When playing with
生死循环
, look to keep your dots on all targets in the arena including the healer, you can let these fall off as you are close to your
日光术
+
群体缠绕
combo, to ensure that your DoTs do not break the healer out of crowd-control early.
不羁蜂群
- (Craft on Chest or Wrist)
The Necrolord Covenant specific Legendary. Compliments the 'rot' playstyle very well and makes Necrolord still a very competitive Covenant choice.
天界万灵
- (Craft on Legs or Feet)
天界万灵
will likely be the go-to option for the Night Fae Covenant, if you are not already using
古朴缚梦者
. Once you unlock double legendaries you will be able to use both and have very solid 1min burst windows.
Functionally Celestial Spirits turns Night Fae into a 1-minute based powerhouse with a splash of RNG. The benefit of running short convoke is in the consistent gain of 16
林地复兴
stacks, resulting in close to 500 Mastery every minute, as well as an additional ~250 mastery when you have access to Niya's final Soulbind trait
联结之心
.
Running this Legendary you will burst by getting as close to 100 Astral Power as possible, pressing your CC abilities as required, casting
艾露恩之怒
,
万灵之召
, and dumping 4
星涌术
buffed by Mastery and your Eclipse bonus. If you happen to get lucky with
万灵之召
casting 1 or 2
星涌术
that's great, however the Mastery buff is what we're mostly concerned with.
自然秩序的意志
- (Craft on Helmet or Wrists)
Natural Order's Will is our defensive Legendary that can have some very solid applications in 3v3 depending on your skill and your healers' skill level. Natural Order's Will is great because it provides us a major defensive cooldown every minute, increasing our
树皮术
by another 10%, and giving us two free
狂暴回复
, which heals for approximately 32k each use at 226 ilvl. This gives us a very powerful defensive layer against teams such as Rogue/Mage/Priest teams, Windwalker Monk/Frost Death Knight teams, and Retribution Paladin/Arms Warrior teams, which will all try to lock down your healer and push for a 100-0 kill window.
Natural Order's Will is largely a personal decision - it's not required to get Gladiator, however the extra defensive layer you get from it can potentially be beneficial if you find yourself struggling to meta compositions with large setup damage.
Upgrade Path
A lot of this depends on your preferred Covenant and playstyle.
古朴缚梦者
would universally be the best selection to upgrade first if you want to play both Kyrian and Night Fae. Make sure you keep in mind that if you upgrade a Covenant specific Legendary you will lose that extra item level if you swap Covenants. The choice is ultimately yours and as long as you aren't upgrading any of the weaker ones first any selection should be ok.
2-Set
-
星界之柱
- Entering Lunar Eclipse creates a
艾露恩之怒
at 25% effectiveness that follows your current target for 8 sec.
4-Set
-
星影灌注
- While in an Eclipse, the cost of
星涌术
and
星辰坠落
is reduced by 20%.
and here is the gear itself:
恒定星辰裹手
恒定星辰护肩
恒定星辰护胸
恒定星辰护腿
恒定星辰头饰
Maintaining the
4pc
will be priority, but in a perfect world we will want to not use the legs since they provide the weakest secondary stats.
Our
2pc bonus
will provide an extra layer of damage but more importantly extra Astral Power generation. It will be worth keeping an eye on if the extra
艾露恩之怒
starts having issues breaking CC, but regardless more Astral Power = more Surges = more burst which is one of the things we are suited for.
Our
4pc bonus
is where things get very interesting! Reduction to our Starsurge cost is already something we look for highly in
古朴缚梦者
and our 4pc is just an extra reduction allowing for more Starsurge spam during our burst windows.
As players slowly unlock everything needed Kyrian should see massive benefits from both double Legendary and tier sets most likely making it still our strongest Covenant. Both Necrolord and Night Fae though will continue to be acceptable choices.
Balance Druid Trinkets
In 9.2 the trinket 2pc bonus has changed to increase your main stat by 175 and Stamina by 350 when in Arenas, Battlegrounds, and War Mode. This is a sizeable change to the 40% increase of versatility and could allow for some PvE trinkets to see their way into the arena, but for now let's cover the PvP trinkets
We have three trinket choices:
宇宙角斗士的勋章
: Medallion will always be our default CC breaker trinket. As we cannot play Human we are forced to take this trinket to break out of stuns and various crowd-control.
Then either:
宇宙角斗士的凶猛徽章
: Used as part of your burst rotation to provide massive kill potential. Sync with your Fury of Elune, for stronger goes every 1 minute with Root/Beam.
or
宇宙角斗士的纹章
: Used against compositions where you need another defensive cooldown layer. Very useful against Rogue/Mage teams and other setup based compositions where having an extra button to press can mean surviving another setup.
New Trinkets!
Coming with the new season as usual we see a few new trinkets that can prove to be very hit or miss in their power.
宇宙角斗士的吞噬诅咒
- this seasons version of
不羁角斗士的镣铐
which saw very heavy play. The spin on this one is it's an AoE healing drain from surrounding targets and then a cone healing absorb 3 seconds later. As with most Malediction trinkets this will most likely see heavy use.
宇宙角斗士的永恒结界
- On use magic damage reduction. 2min cooldown and will most likely see play vs double caster compositions.
宇宙角斗士的共振器
- Fairly new concept for a PvP trinket. Most likely will see use as any on use damage trinket will increase burst potential during CC chains.
宇宙角斗士的回响决心
- Very interesting trinket. INCREASES duration of CC on you by 20%, but gives you a cast/CC protection for 15 seconds afterwards.
宇宙角斗士的严谨决心
- Blocks two CC effects for 15 seconds when used. Could give you time to cast during your burst windows and provide CC protection which it something balance druid lacks.
Every trinket has it's place and could see use, but I'm sure as the meta smooths out one will stick out over the others. Look to pair the Medallion with any of the trinkets listed. You can never go wrong with
宇宙角斗士的凶猛徽章
or
宇宙角斗士的吞噬诅咒
but don't hesitate to try any of the new ones!
Balance Druid Gems & Enchants
Weapon:
天界指引
. Celestial Guidance is a great option here for overall damage output.
罪孽启示
would be very strong but is greatly weakened as it may proc on your off-target as a result of DoT ticks.
Ring:
全能之义
Chest:
永恒属性
Bracer:
永恒智慧
Cloak:
灵魂活力
Gems:
万能聚簇宝石
or
精湛聚簇宝石
/
迅捷聚簇宝石
if you have significantly high Versatility and are facing considerable stat-based diminishing returns.
Previous Page:
Rotations & Strategy
Next Page:
Covenants
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评论
评论来自
JDH0986
Curious about
欧奈斯的洞察
as I haven't seen it referenced in almost any PVP guide. I've seen a handful of people using it in RBGs and it seems like it could be viable based on their damage output. Is the reduced cost and increased damage of Starfall/Starsurge through
古朴缚梦者
more beneficial over the entirety of the RBG? I personally haven't had much luck with
天界万灵
as it seems I very rarely get a Starsurge proc.
Also for trinkets, what about
不羁角斗士的镣铐
? I like having
罪孽角斗士的凶猛徽章
line up with Convoke every minute, but it seems the pressure is lacking without Starsurge (maybe its just my RNG).
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