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PTR
10.2.5
PTR
10.2.6
Discipline Priest Common Questions - Dragonflight 10.2.6
来自 AutomaticJak
[Last Updated]:
2024/03/19
变更日志
补丁:10.2.6
目录
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This guide will walk you through common problems, pitfalls, and places to improve your gameplay as a Discipline Priest in order to maintain a competitive edge in . Many of the topics covered are based on the Discipline Priest
rotations
, so make sure you familiarize yourself with that information to get the most out of this guide.
In addition, many topics covered on this page are based on log analysis, using
WarcraftLogs
. If you are not familiar with it, make sure to check our guide about how to use it.
S3 Season 3
S3 Cheat Sheet
S3 Mythic+
S3 Raid Tips
S3 Talent Builds
S3 Rotation
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S3 Gear
S3 Tier Set Bonus
Overview
Abilities & Talents
Advanced Concepts
Stats
Consumables
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WeakAuras
Common Terms
Mythic+
Common Questions
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About the Author
This guide is written and maintained by
Jak
, Healer for
Incarnate
on US-Tichondrius, Author of the
Holy
and
Discipline
Priest Guides.
You can catch Jak on
Twitter
,
Youtube
and streaming on
Twitch
if you want to check out more of his content!
Watch live video from automaticjak on www.twitch.tv
Common Disc Priest Questions
This guide will look at some of the frequent questions that Disc Priests have in Raids and Mythic+, as well as how to best mend them. These sections are just a start so if you can't find the answer for something and think it deserves addition on this page, please
comment
so I can address it!
How does
救赎
work?
There are many small intricacies to
救赎
interactions that can be confusing. Here is a quick list of interactions that demonstrate how
救赎
functions.
Damaging trinkets and "non-Priest" damage does not convert into
救赎
healing.
AoE abilities like
神圣新星
and
神圣之星
only convert into
救赎
based off the damage they deal to the
first
enemy, not off the total damage dealt.
Reduced or increased damage taken modifiers from outside the Priest do not affect
救赎
healing. If the boss has an aura that makes them take 100% more damage, this does not affect
救赎
. If the boss takes 99% less damage, that also does not affect
救赎
. Only your abilities like
教派分歧
will increase your damage AND your subsequent
救赎
healing.
How do I know my ramp was good?
A very frequent issue with many Disc Priests is their failure to ramp properly and early enough. The
WoWAnalyzer
site does an excellent job of highlighting some key areas that are a bit harder to pinpoint in WarcraftLogs. One of the big areas, pictured below, is your
福音
effectiveness. While the HPS contribution can be important to look at, one of the most helpful areas to identify is the specific Atonement duration extensions that the Priest casts each time. As a general rule of thumb you will be looking for ~18 Atonements to be extended each
福音
While working on maximizing
福音
it is absolutely key to study and understand the boss encounters before you enter them. As described in the raid tips section, studying video guides, utilizing a combat timer, and emphasizing key boss ability timers or energy levels is imperative to properly timing your
福音
. Once you do so, a smaller problem that is quite common is a poor or mixed follow through after the
福音
cast.
Cooldown Usage
WoWAnalyzer also highlights the cooldown usage of Disc in a concise format. In this situation however, the formula is not as cut and dry as
福音
was above. Cooldown usage for Disc should be frequent but also should be well timed. Often the players can operate the spec the correct way but still see that their cooldown usage looks ineffective. When looking at this rating in WoWAnalyzer or WarcraftLogs often it is good to use the Replay Feature or Casts Tab to look at when precisely you casted certain abilities. If the tool states that you used
全神贯注
ineffectively for example, it often can pay off to go to the Cast tab, select only
全神贯注
in the chart and find each use to analyze where damage is going out and even comparing it to the raid wide damage taken chart.
When comparing both windows side by side you will want to keep in mind that
全神贯注
will increase the Shielding of all PWS cast AFTER
全神贯注
. So the first cast of
全神贯注
looks to be very late as it goes out right as the damage ramps heavily onto the party of this encounter. The second cast looks to be well timed before damage, but the
全神贯注
is available for more than 30 seconds by the time it is used. This can be a good use if your group has a particular issue with a mechanic or raid wide damage, so that looks to be more situational.
The final cast occurs significantly later in the fight and does so because of how late the second cast was. The second cast of
全神贯注
was so late that it would be very difficult to immediately hit
全神贯注
when it returns shortly after 5 minutes, then get another use just as the fight is ending around 6:45. Being able to identify and break down the areas where your cooldown usage can actually have long-standing repercussions is imperative to understanding log analysis.
Our Discipline Priest guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Discipline Priest guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
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评论
评论来自
vertigo12
This guide particularly only talks about evangelism and doesn't contribute much to raiding, mythic dungeon aside from the basic-intermediate generic valuable knowledge of learning boss mechanics and attack pattern; this of course is no Discipline exclusive information.
Should at least mention how to time talent-talent synergy. Or have a list of valuable NPCs which are helpful when specced to Dominant Mind. Which is a more efficient way applying atonement via tab targetting single target applicators or just radiance instead.
评论来自
Cimegs5088
Hi Jak, i've been a fan of your great work over the years, i'm just wondering if you could have a specific section for how to play discipline in M+ if its possible? I've seen the rotation part of this guide are more towards raiding due to the amount of atonement applied, or am i missing anything?
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