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10.2.5
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Discipline Priest PvP Gear and Legendaries - Shadowlands 9.2.7(已归档)
来自 Krawnz
[Last Updated]:
2022/10/13
变更日志
补丁:9.2.0
目录
评分:
Welcome to Wowhead's Discipline Priest Arena PvP Guide, up to date for 9.2.7! In this section, we cover how gear works in PvP in Shadowlands, the best stat priority for Discipline Priests in PvP, the best pieces of gear and legendaries for Discipline Priests in arena PvP, as well as the best enchants to use on your gear. Gearing plays an important role in arena PvP in Shadowlands, and stats are again taken into effect when you enter a PvP instance. With new gear being added to the game in every patch, this up-to-date guide will help you decide on which pieces to prioritize obtaining as a Discipline Priest in PvP.
About the Author
Krawnz has achieved Rank 1 across five seasons, and competed in WoW tournaments from 2015 to 2017. His highest rating is 3500 in 3v3 and 3056 in 2v2. Find him here:
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Armory
Overview 9.2.7
Talents & Racials 9.2.7
Rotations & Strategy 9.2.7
Gear 9.2.7
Covenants 9.2.7
Macros & Addons 9.2.7
Discipline Priest PvP Gear
I would recommend you to take a look over this guide if you aren't familiar with how to gear in Shadowlands:
Shadowlands Season 3 Gearing Guide
Now we will take a look into what are the best stats for Discipline Priest PvP, what's the BiS gear for PvP, and better legendary combinations since now in 9.2 we can wear 2 legendaries at the same time - here we are going to analyze in-depth on what could be our best options.
Discipline Priest PvP Stat Priority
Intellect is our primary stat. It directly increases the magnitude of our spells, which is the base scaling factor of all of our damage and healing abilities.
In addition to that, we have the following secondary stats that, directly or indirectly, increase damage.
Critical Strike
increases the chance on getting a Critical Strike on our healing/damaging spells but it's reliant on RNG.
Haste
reduces your GCD and it increases spell casting speed.
Mastery
increases healing and absorption by X % on targets with Atonement.
Versatility
increases all damage and healing done and reduces damage taken.
For PvP, here is our priority:
Versatility > Haste > Mastery > Critical Strike
You should try to stack Versatility as much as possible as it's what will you give you the most damage, healing, and incoming damage reduction. Haste is
second best
and is important for your GCD reduction and spell cast time or even just
暗言术:灭
cooldown reduction. After these secondary stats I would recommend Mastery since it will increase our healing and absorbs on our targets with Atonement. I don't really like Critical Strike at all because it's completely RNG based and we won't stack a high percentage of Crit if we already have a lot of Versatility and Haste anyway.
Discipline Priest BiS Gear Pieces to Look For
Slot
Name
Source
Weapon
永恒角斗士的暮钟
PvP Vendor (1800 c)
Helm
永恒角斗士的丝质假面
PvP Vendor (875 c)
Neck
永恒角斗士的项链
PvP Vendor (525 c)
Shoulders
永恒角斗士的丝质披肩
PvP Vendor (700c)
Cloak
永恒角斗士的披风
PvP Vendor (525 c)
Chest
永恒角斗士的丝质长袍
PvP Vendor (875 c)
Bracers
永恒角斗士的丝质腕甲
PvP Vendor (525 c)
Gloves
永恒角斗士的丝质手套
PvP Vendor (525 c)
Belt
永恒角斗士的丝质束带
PvP Vendor (700 c)
Legs
永恒角斗士的丝质护腿
PvP Vendor (875 c)
Boots
永恒角斗士的丝质便鞋
PvP Vendor (700 c)
Ring
永恒角斗士的指环
PvP Vendor (525 c)
Ring
永恒角斗士的指环
PvP Vendor (525 c)
Trinket
永恒角斗士的纹章
PvP Vendor (525 c)
Trinket
永恒角斗士的勋章
PvP Vendor (700 c)
I would recommend you craft our new legendaries on items like Helm, Neck, or Rings since in this new patch (9.2) it looks like we won't have access to sockets like we had in 9.1.5 with Korthia gear, so either we get really good RNG on Great Vault or get legendaries that have a socket (Helm, Neck, Rings, etc.). For Discipline Priest, I feel like the best double legendary combination will be the Night Fae one (on Helm) with Sephuz (on Neck) so we will have double socket item legendary and two very good legendary powers, but we will talk about this more below.
Recommended PvP Trinkets for Discipline Priest
'Standard' PvP Trinkets
角斗士勋章
is generally what you'll want to be playing if your race is not Human as it gives you control over what you get out of, allowing you to save your teammates by breaking out of CC and trading cooldowns appropriately. This is especially needed against any Rogue composition, even if our race is Human, against Subtlety and Assassination Rogues to line up
角斗士勋章
with
致盲
. We can't do this against Outlaw Rogues but as we mentioned before thanks to
摧心魔
we can use it 10/15 seconds before our trinket cooldown comes back and we will be fine.
冷酷追杀
is very effective against compositions that have extreme amounts of chained crowd control. However, in this current metagame, there is a lot of issues with taking
冷酷追杀
. I would only take it if there is chained crowd control in combination with low burst from your opponents, which is not very common nowadays. Also we need to keep in mind that is not stackable with
塞弗斯的宣言
so if we are going
冷酷追杀
i would recommend it if only we are human and we have
生存意志
to survive vs stun every 3 min and we are not playing
塞弗斯的宣言
legendary.
适者生存
is a niche pick that can be good against classes that don't have spammable CC to proc your Adaptation, such as Hunters and Paladins in 2s. It's easy for most compositions to play around your Adaptation proc however, and it provides your opponent with opportunities to outplay you since you have no control over your trinket. Keep in mind that there are very few compositions against which
适者生存
is actually a good pick. Adaptation is also useful in RBGs for trinket swapping out of combat when your Medallion is on cooldown.
New PvP Trinkets
In this new patch we will get 5 new Trinkets. We will need to test them on live servers more but some of them are looking really OP for Discipline Priest. Let's take a look at them:
宇宙角斗士的吞噬诅咒
This is probably a really good choice since it's largely the same as the Shackles/Maledict trinket that has been always a really good option especially if we are Venthyr and we use the combo with
控心术
into Shackles/Maledict on dispel. Since this is now on all nearby enemies during 3 seconds, we will need to check how it works since we can maybe break CC or the healing absorb is not that big if it splits.
宇宙角斗士的严谨决心
This looks really good for us since it will provide us immunity to spell interruption or CC effects, up to 2 effects, during 15 seconds. We will need to try it out and check if it's worth using but I'm pretty sure it will be really useful, especially against compositions like WW/DK/Rsham, RMPs, etc. that will make us save one 'go' from the enemy team with the trinket, but as we said before we will need to try it out more.
宇宙角斗士的回响决心
This is kind of a weird trinket and I can't see in what situations it could be good since it increases by 20% the incoming CC effects. Maybe versus melee comps where their only CC and kill potential are stuns it could be worth trying with
塞弗斯的宣言
so we will get 10% more stun duration or CC and then we are immune to interrupt effects and that could be really OP - we will try it out.
宇宙角斗士的共振器
I think this trinket could be really good if you can make the enemy team stack up and you go with your teammates and triple combo this trinket - it could be really bursty. I don't think we can use it much since our main compositions are RMP, Jungle, etc. It might be really good if we play Ret/Warrior/Priest with Kyrian Warrior so we do combos with
晋升堡垒之矛
into triple trinket.
宇宙角斗士的永恒结界
This is a really good option to deal with compositions like Splay (Shadow Priest, Warlock, Rdruid) or LSD (Warlock, Ele Shaman, Rdruid), Godcomp, Shatter (Mage, Shadow Priest, Hpal/Rdruid) where many times we are the focus/kill target with combos like Stun into Silence with all their burst damage and
控心术
. We will need to figure out if the magic absorb is affected by dampening because in that situation, Battlemaster will still be the best option.
Discipline Priest Enchants and Gems
Cloak
:
附魔披风 - 强化速度
Chest
:
附魔胸甲 - 永恒之缚
Rings
:
附魔戒指 - 全能之义
. The lesser version of that would be
附魔戒指 - 全能之约
.
Weapon
:
附魔武器 - 天界指引
Bracers
:
附魔护腕 - 永恒智力
For gems, you can socket
万能聚簇宝石
in every slot or
迅捷聚簇宝石
if you are missing some Haste.
跨界聚簇宝石
is also a viable option as a 1-off.
Best First Legendary for Discipline Priests in PvP
From 9.2 we will be able to wear 2 legendaries at the same time but one of them will need to be our covenant one, so let's take a look on all our 4 different legendary options depending in our covenant:
Kyrian gives us
天球祥和
.
Necrolord gives us
苍白指令
.
Venthyr gives us
暗言术:控
.
Night Fae gives us
邦桑迪的契约
.
It's really important to know that we will be able to craft and have these legendaries when we reach level 48 renown with that specific covenant, but for sure the best covenant legendaries will be the Kyrian, Venthyr and of course the more powerful Night Fae one since it doubles the effect of our desired Fae Guardian.
Best Second Legendary for Discipline Priests in PvP
塞弗斯的回忆
: This will be the best legendary for Discipline Priest in my opinion time since it grants us a 10% reduction to incoming CC it can also stack with
漠然困境
soulbind. It will also provides an increase of 80 in all our secondary stats for 15 seconds, with an internal cooldown of 30 seconds.
晶化反射的回忆
: This one will give us damage, since it will increase our damage as it redirects 20% of the damage absorbed. I recommend
身心合一
to cover purges; it will also mean that our
真言术:盾
heals slightly when we use it. The redirected damage is not important damage though and it won't secure us a kill to the enemy so I don't choose it as first option right now.
双子太阳女祭司的回忆
: This is a really powerful legendary if we face a team without offensive dispel in 2v2 (Shaman/Mage/Hunter/Priest/Blood Elf racial/Demon Hunter) or we play a 2v2 or 3v3 composition with a lot of control. If we 'Cross CC' the enemies while we are attacking them we will use with this legendary
能量灌注
on our teammate and it will grant us with the same effect for us, so we will have both of the players in the party in 2v2 or 3v3 with 25% more Haste to attack our enemies.
天堂之跃的回忆
: This is a really cool legendary because it will make our
信仰飞跃
have 2 charges and we will grip ourselves to our friendly targets, so we can use it offensively to push for a
心灵尖啸
if our teammate is close to the enemy healer, or near enemy DPS to Fear them after our teammate's CC. It will also allow us to escape and run away from melees chasing us, leaping to our friendly targets far away from us.
悔罪者的回忆
: This is a really good option this patch, even it is a Magic buff that people will be able to dispel from us with spells like
净化术
,
法术吸取
,
驱散魔法
, etc. it will be really powerful because it will make we will have a 60% chance for our
苦修
to have three extra bolts. Combined with
惩罚
, we will have 7 bolts on Penance to heal through
救赎
, damage an enemy, or to direct heal our friendly chosen target with 7 bolts. Combined with our new tier set that we will have available, this is probably a really good option for our second legendary.
You always want to pick Haste and Versatility as secondaries to craft your legendary.
I will recommend right now playing the covenant one + the penance legendaries since they are the most op in terms of healing / damage wise.
I will also recommend that we will craft all the legendaries we can on items like Helm, Neck, or Rings so we will have 1 socket that we won't need to craft it with the coins we get in weekly vaults that we will need x6 to socket on those items.
Discipline Priest Tier Set in PvP
We mentioned it on the Overview page but here we are going to go into more detail. Our tier set bonuses are as follows:
来自黄昏
- This is our 2-set tier. This will be really good, 15% seems like quite a low chance to get the next Shadow Mend at free mana cost or no cast time but since it's when we cast
真言术:盾
or
we will actually have a big chance to get it. It will be really good to not spend mana or just get it instant cast, making us more efficient.
黎明前的黑暗
- This is our 4-set tier. The reason I think the Radiance legendary is a really good option instead of Sephuz is because this will make our
苦修
really powerful with a big value combining the legendary and the 4-set tier. Additionally,
阴暗面之力
will be now 95% more effective and have 2 charges thanks to the tier set.
Previous Page:
Rotations & Strategy
Next Page:
Covenants
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评论
评论来自
907211
Legendary Sephuz, better on Shoulder to lose less Haste and Versatility.
I don't agree with that at all and would strongly recommend to craft / upgrade it on chest. Here is some math:
Sephuz's Proclamation Legendary Shoulders (262 ilvl) + Unchained Gladiator's Silk Robe (259 PvP ilvl) =
50 + 71 = 121 Armor
85 + 111 = 196 Intellect
173 + 222 = 395 Stamina
63 + 50 = 113 Haste
63 + 116 = 179 Versatility
Sephuz's Proclamation Legendary Chest (262 ilvl) + Unchained Gladiator's Silk Mantle (259 PvP ilvl) =
73 + 49 = 122 Armor
114 + 83 = 197 Intellect
231 + 167 = 398 Stamina
84 + 43 = 127 Haste
84 + 82 = 166 Versatility
So by crafting Sephuz on chest you
GAIN
1 Armor, 1 Intellect, 3 Stamina, 14 Haste
and
LOSE
13 Versatility.
I would argue that small defensive stats upgrade, as well as more haste, is more valuable that versatility, because in full gear we would have way more that 30% versatility (so it will trigget at least 10% diminishing). And as a small bonus for mythic raiders, Kel'Thuzad shoulders (
欺诈侯爵披肩
) ARE actual BiS, because of domination socket.
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