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TBC Classic Dungeon Leveling Guide (60-70) - Best Route and Composition for Spell Damage Group
来自 Simonize
[Last Updated]:
2021/05/24
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补丁:2.5.4
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Dungeon grinding is an effective way to level from 60 to 70 quickly in Burning Crusade Classic. There are two primary leveling strategies for TBC Classic--solo questing with a few group dungeons and leveling through exclusively clearing dungeons--and this guide will talk more in depth about the dungeon leveling strategy, providing the best dungeon leveling route and strong classes to include in a Spell Damage group.
Why is Dungeon Grinding Good?
Leveling via repeated clearing of dungeons from level 60 to level 70 is a desirable method for a lot of players for a few reasons. Players will be able to gain reputation with important factions, they don't have to worry about overcrowding and competition for outdoor enemies, and its pretty dang quick to get to level 70. The goal of this guide is to show an efficient route for which dungeons to do with this leveling strategy and to describe an optimized spell damage group composition for doing so. If you don't want to use a optimized group composition that is okay and you can still benefit from knowing a great route for your dungeon leveling process with any group.
If you are interested in a group composition based on physical damage, you can check that out here:
Dungeon Grinding Leveling Guide for Physical Damage Group
Best Dungeon Leveling Route for Burning Crusade Classic
Having a planned route ahead of time will help you so you don't have to dilly-dally deciding where to go or who's quest to complete or which dungeon has this or that drop that someone wants. Agreeing on a route beforehand will help keep things moving quickly and achieve many important goals for everyone along the way. There is a great Youtube creator named
BioSparksTV
that has done a lot of research on an optimized route, and we will be referring to his work for our dungeon route in this article.
Dungeon leveling guide video by BioSparksTV
鲜血熔炉
Level 60-61
鲜血熔炉
is the superior choice of Hellfire Citadel dungeons as it offers more total enemies and thus more reputation and experience than
地狱火城墙
. If your group is not very well geared and risk wiping in
鲜血熔炉
, then you may want to choose
地狱火城墙
as it is a bit easier. Be sure to clear out all enemies each time you go through the dungeon to gain more experience and reputation. Throughout this whole dungeon grind you will want to follow this practice - even if you
can
skip enemies, you generally don't
want
to. You will likely hit level 61 before you reach Honored with
萨尔玛
or
荣耀堡
. It is advisable to stay in
鲜血熔炉
and do a few more runs until you reach Honored.
奴隶围栏
Level 61-65
Similar to our choice for Hellfire Citadel dungeons,
奴隶围栏
is chosen over
幽暗沼泽
because it offers more experience and reputation per instance.
法力陵墓
Level 65-66
There are two quests you can pick up right outside of
法力陵墓
that are great to do as they offer a good deal of experience and you don't really have to go out of your way to get them.
安全第一
and
扫除竞争者
can be done right away, and once
安全第一
is completed you will be able to do an escort quest,
别人的烂摊子
.
塞泰克大厅
Level 66-68
Once you are done in
法力陵墓
you can move right next door to
塞泰克大厅
and continue your level grind. Be careful because there are a few mobs in here that can crowd control your party members and others that turn in to ghosts when they die and will harass your group and deal damage after death.
Begin
卡拉赞
Attunement Level 68
卡拉赞
attunement begins with the quest
奥术扰动
outside of the tower Karazhan. Follow the quest line until you are told to visit
大法师卡德加
to retrieve the key fragments. Once you've gotten the
卡拉赞的钥匙
quest, you can head back into dungeons.
塞泰克大厅
Level 68-69
Once the
卡拉赞
attunement is sufficiently progressed, you can return to
塞泰克大厅
to finish your way to level 69 before going right next door to
暗影迷宫
.
暗影迷宫
Level 69
This dungeon contains the
第一块钥匙碎片
for the
卡拉赞
attunement quest,
卡拉赞的钥匙
. You should stay in
暗影迷宫
until you've reached Revered with
贫民窟
. Remember to turn in your key fragment quest chain and pick up
第二块和第三块
before moving on to the next dungeon.
蒸汽地窟
Level 69-70
You will likely reach level 70 before you reach Revered reputation with
塞纳里奥远征队
in
蒸汽地窟
, congratulations! There is still more work to be done to finish your
卡拉赞
attunement quest though, which is very important. Be sure to pick up
第二块钥匙碎片
in
蒸汽地窟
, and once you have that as well as Revered reputation with
塞纳里奥远征队
, it is time to move on.
At this point your remaining tasks are to complete the
卡拉赞
attunement quest chain and to reach revered with whatever other reputations you desire. You'll need to get in to
禁魔监狱
for the
卡拉赞
attunement quest chain and to do that you will need to complete another quest chain for
Key to the Arcatraz
or have a
潜行者
with max level
to bypass that pesky locked door.
I reached out to
BioSparksTV
and he had the following notes to add about his dungeon leveling route:
Bear in mind when the video was filmed Chonroboon did not work on the beta which has subsequently been changed, so World Buffs are now a viable option to start off your dungeon farming. Also ghost walking past the Shattered Halls gate is now working on the beta as well, so you can use this to skip the Shattered Halls Key Quest Chain to save time if you wish to do so.
Best Spell Damage Group Compositions for Dungeon Grinding in Burning Crusade Clssic
You can absolutely follow the above route with a normal dungeon group of a tank, healer, and any three damage dealers. If you want to optimize the process even further, you may want to consider planning a particular group composition. Just like in raids where you will have a "melee" group or a "caster" group, you can organize your dungeon group to benefit from powerful buffs provided by particular members. Since dungeon groups are more limited in player count, you won't be able to get all the spell damage buffs and all the physical damage buffs into one group.
For maximum effectiveness, you will want to stack
either
spell damage buffs
or
physical damage buffs, and then have your damage dealers be all spell damage or all physical damage. This maximizes the effectiveness of each character and the total group benefit of each buff - giving a
法师
a
战士
's
provides virtually no benefit, whereas giving that same buff to a
潜行者
or Feral
德鲁伊
provides great benefit.
Spell Damage Group
A spell damage group excels at having very powerful area damaging effects. This means they can demolish large groups of enemies very quickly. The drawback to this group is that they are entirely reliant on mana, and will more often need to pause to replenish mana compared to a physical damage group.
Buff Classes:
牧师
,
萨满祭司
,
法师
, Balance
德鲁伊
,
术士
,
圣骑士
Damage Dealer Classes: Shadow
牧师
, Elemental
萨满祭司
,
法师
, Balance
德鲁伊
,
术士
The Shadow
牧师
is the key member of this group like the
萨满祭司
is to the physical damage group. A Shadow
牧师
plays a double role of replenishing the group's mana with
and amplifying spell damage with
. The main factor that will slow this group down is waiting on replenishing mana, so having a Shadow
牧师
to provide mana for everyone really is exceptional for making this group move quickly. A Discipline
牧师
can provide
能量灌注
for one member of the group every three minutes. While it is a powerful buff, it likely has a pretty similar or lesser overall impact on clear speed compared to a less powerful buff that is active all the time like
.
Likewise a
萨满祭司
will be able to provide
to help keep the group's mana flowing. An Elemental
萨满祭司
has the added benefit of providing
which is a great enhancement to the group's damage output. Keep in mind that
萨满祭司
do not receive
嗜血
or
英勇
until level 70, so they will not be able to provide that during your leveling grind.
Like many classes in this composition, Balance
德鲁伊
plays a double role as a buff class and a damage dealer. A Balance
德鲁伊
makes a great addition to this group as a damage dealer by providing
to increase the spell critical strike chance of all party members. All druids provide
激活
as well, which will certainly be valuable in this caster-heavy composition.
法师
can provide the group with conjured water and food which will be very helpful as you will be using
tons
of that.
provides a nice intellect boost for the party, but even this isn't the main reason you would want to bring a
法师
to this group.
法师
s are the kings of area of effect damage with many powerful spells like
,
, and
from Fire
法师
s just to name a few. If a group of enemies is too large or you accidentally pull too many enemies,
and
will come in handy to help get things under control. A Frost
法师
offers some exceptional ability to control the enemies with a
召唤水元素
with it's own version of
, and
to slow down large groups of enemies. With careful kiting, you will sometimes be able to eliminate a pack of enemies without the need of a tank because they will never hit anyone.
The
术士
provides
which is an exceptional boost to all forms of spell damage. Unfortunately
术士
do not get
腐蚀之种
until level 70, so their area damaging options are somewhat limited to
and
. These are both good, but their usage is a little bit more restrictive than a
法师
's area damaging toolkit. Destruction
术士
s bring
to the table, which is really exceptional for large pulls and has a nice and short cooldown for frequent usage.
圣骑士
is a great option as either a healer or tank in this group. Protection
圣骑士
s are generally quite good at generating threat on many enemies at once which makes them ideal for a group trying to mow down large groups of enemies. They can provide blessings to your group as well, both
and
are very good in this group. In a pinch they can also use
which is a great asset to a group with many cloth wearers who might not be able to take much pressure from enemies.
Here is one example of a group composition based on spell damage. You don't need to have this
exact
composition to be successful - you can include any of the other classes mentioned above and still do well.
Example Spell Damage Group:
Protection
圣骑士
Tank
Restoration
萨满祭司
Healer
Shadow
牧师
Damage Dealer
Fire
法师
Damage Dealer
Destruction
术士
Damage Dealer
Simonize
is a long-time Rogue player from original Vanilla, Burning Crusade, and Wrath of the Lich King. Primarily focused on PvE, he is the author of rogue gear comparison spreadsheets for Classic Vanilla, Burning Crusade, and Wrath of the Lich King. If you enjoy Simonize's work, you can join his
Discord
or follow him on
Twitch
and
Youtube
.
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评论
评论来自
oldskul
Thanks for idea of fast leveling.
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