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Fire Mage PvP Covenants and Soulbinds - Shadowlands 9.2(已归档)
来自 Piecez
[Last Updated]:
2022/02/23
变更日志
补丁:9.2.0
目录
评分:
Welcome to Wowhead's Fire Mage Arena PvP Guide, up to date for 9.2! In this section of the guide, we will cover each Covenant and its viability for Fire Mages. We explain the usefulness of each Covenant to a Fire Mage in PvP, allowing you to make the best decision for your PvP playstyle. Recommendations for Soulbinds will be explored for each Covenant.
About the Author
Piecez has been a Rank 1 Mage dating back to Burning Crusade and previously played for
Complexity Limit
. Most notably, he placed 1st in Armageddons 3v3 tournament, with multiple appearances in both BlizzCon and MDI regionals. He also has 10 Rank 1 titles exclusively on Mage across all three specializations. Find him here:
Armory
Twitch
Twitter
If you have any further questions, feel free to DM him on Twitter or message him in-game!
Overview 9.2
Talents & Racials 9.2
Rotations & Strategy 9.2
Gear 9.2
Covenants 9.2
Macros & Addons 9.2
Covenants
Covenants are a key part of the Shadowlands expansion. Selecting a Covenant gives you access to exclusive abilities - one that is Covenant-wide, and one that is specific to your class. You will also be given a choice of Soulbinds to enhance your power. For more information on Covenants, click here.
Soulbinds
Soulbinding is a new progression system that allows you to bind yourself to a significant member of your Covenant and share some of their power. Each Covenant has three potential Soulbind options with unique bonuses which can be powered up through a Soulbind tree. As you gain Renown with your Covenant, more rows of your Soulbind tree will be unlocked. Conduits add further possibility for customization, filling empty sockets with one of three bonus types. For more information on Soulbinds, click here.
Conduits
Conduits are available in three types; Potency, Endurance, and Finesse. Potency Conduits increase your spell power, Endurance Conduits provide additional defense, and Finesse Conduits provide you with additional utility. Some Conduits are the same across classes but some are specific to your class. For more information on Conduits, click here.
Best Covenant for Fire Mage in PvP
Night Fae
Night Fae is hands-down the best covenant option for both PvE and PvP.
灵魂变形
is the most consistent and powerful mobility option available to any of the Covenants due to it being instant and giving us additional teleports with
闪烁
and
变易幻能
, gives us access to the Nature school, as well as giving us an interesting cooldown reduction mechanic on all of our abilities. Most importantly, Night Fae grants an incredibly powerful slow in Dreamweavers Soulbind tree called
延缓之声
; this slow is invaluable for moderating the pace of the game and allows us to setup opportunities that would not be possible otherwise.
Venthyr
Venthyr grants us access to the Shadow school through
暗影之门
and
折磨之镜
as well as the Soulbind trait
漠然困境
, granting us reduced duration on any interrupt used against us. The only weaknesses I would pin on this Covenant is that much of the utility must be hard-casted and that
折磨之镜
is dispellable as well as not extremely threatening even when set up properly.
Kyrian
Kyrian is an extremely close to Venthyr when it comes to Covenant choice. Most of Kyrians strength is tied to an extremely short cooldown burst ability in
璀璨火花
and a strong heal through
静谧之瓶
which also removes an array of debuff types. The base spells for Kyrian synergize well with how Fire Mage works, however, I knock off points due to weak mobility and
璀璨火花
being on a spell school that we already have access to.
Necrolord
Necrolord is ranked relatively far behind every other Covenant choice. Although I'm ranking this Covenant last on this list, Necrolord actually gives us access to a powerful offensive cooldown in
死神之躯
and an extremely useful defensive cooldown with
血肉铸造
(both of these abilities are also on the Shadow school) which can grant crowd control immunity when enhanced via Soulbinds. Unfortunately, this Covenant falls short due to all of the cooldowns being extremely long and not providing any significant mobility.
Note
: Shadowlands Patch 9.2 is introducing the ability to equip double Legendaries, with one of them being your Covenant specific Legendary. In their current state, every Covenant specific Legendary for Fire Mage is relatively weak and will have no impact on the optimal Covenant choice. Night Fae will continue to be the default choice and
法夜之心
is used for the second Legendary effect.
Changing Covenants - Factors to Consider
9.1.5 made it significantly easier to change covenants and you may be wondering when or if it is worth swapping based and what the criteria is. Currently, it is widely accepted that Night Fae is far and away the most powerful covenant and it is highly unlikely that you should ever have to change. Night Fae is truly a jack of all trades (and a master of all of them) being that it provides the highest damage output, the best mobility and survivability from
灵魂变形
, along with the option to drastically reduce the cooldown of all your offensive and utility spells using the
变易幻能
+
林地律法
pairing.
If you're looking for a change of pace, there is some merit in playing Venthyr as it provides solid mobility and access to
漠然困境
which makes dealing with interrupts much less punishing. Be mindful of the fact that
漠然困境
is significantly less useful when playing with a Paladin due to
漠然困境
and
专注光环
not stacking.
Playing as a Night Fae Fire Mage in PvP
Signature Covenant Ability -
灵魂变形
Class Covenant Ability -
变易幻能
Factors to Consider
灵魂变形
is the best mobility tool out of any covenant as it is instant, on a moderate cooldown, and allows you to teleport a few more times with
闪烁
. Excellent for reacting to situations where the enemy team may be running at your healer and pre-emptively escaping out of harm's way.
变易幻能
is an interesting ability as it gives you cooldown reduction on all of your abilities. Typically, you'll want to have abilities like
闪光术
and
烈焰护体
on cooldown before using this but most importantly you'll want to use it after
燃烧
. You can also throw your enemies off if they're using a cooldown tracker for interrupts by activating
变易幻能
after
法术反制
but you have less control over whether this can happen. It is also worth noting this ability is on the Nature spell school. High skillcap ability all-around but be aware, this ability deals AoE damage and can break crowd control.
Soulbind - Niya
All of the Night Fae Soulbinds are usable and I would rank them all roughly equivalent.
林地复兴
is great as it provides a solid amount of Mastery for our single target throughput and a generous health buffer if you can maintain stacks.
不休不疲
is a decent heal if you're trying to stay in form and
闪烁
around.
尼娅的工具:锉刀
is incredibly solid damage for a trait and provides a small slow as well.
Soulbind - Dreamweaver
Dreamweaver has an incredibly unique trait, a cheat death from
灵茧守护者
. Unfortunately, the seedling is quite easy to kill and it is likely that you won't get to benefit from the cheat death but you may catch people by surprise or your teammates might be able to peel for you long enough for the seedling to activate.
延缓之声
provides us with one of the strongest slows in the entire game albeit on a short duration.
繁华原野
is also great to have for a significant haste buff after using
变易幻能
! Dreamweaver is my recommended Soulbind as
延缓之声
is almost entirely the reason to pick Night Fae. Across all Soulbinds, I recommend
熔岩瀑流
/
掌控毁灭
for Potency Conduits,
风暴屏障
/
能量分流
for Endurance Conduits, and
时光飞逝
/
断法之涌
for Finesse Conduits.
Soulbind - Korayn
I recommend Korayn as your Night Fae Soulbind if you're looking to pump up your offensive output simply due to
荒猎团战术
.
荒猎团战术
has a generous threshold for increased damage and should prove to have high uptime.
荒猎冲锋
may be useful for setting up from stealth but you give up a Potency Conduit in doing so, therefore I recommend taking
荒猎号角
. Finally,
勇面敌人
provides a small defensive benefit as you'll always be trying to face your target.
My recommended Soulbind tree can be found here
:
Playing as a Venthyr Fire Mage in PvP
Signature Covenant Ability -
暗影之门
Class Covenant Ability -
折磨之镜
Factors to Consider
暗影之门
is a great defensive option and mobility tool. This ability is on the Shadow school and you will frequently be using this as a replacement for
闪光术
when you get interrupted on your Arcane tree. Super useful and on a short cooldown, the only downside being that it is casted and telegraphs where you're going to teleport.
折磨之镜
are a super powerful offensive cooldown. The Mirrors themselves deal a solid amount of damage and when one of them activates you will be refunded 4 seconds on your
火焰冲击
charge. This ability is also on the Shadow school, however, due to Mirrors being dispellable I would hold them until you have a solid crowd control chain going or when dispel is on cooldown.
Soulbind - Nadjia
Nadjia is hands down the auto-pick for Soulbinds.
兴奋追猎者
is a massive Haste buff that activates fairly often and can change the cadence of your opponents interrupt patterns.
混沌代理人
is also incredibly useful as you can
暗影之门
on top of someone to disorient them and follow up with a
变形术
. Finally, as a caster the most valuable Soulbind trait exists at the end of Nadjia's tree,
漠然困境
. This trait is so incredibly powerful that most players would likely pick Nadjia for this alone. Strongest Soulbind in the game, lots of offensive power, game changing utility. Across all Soulbinds, I recommend
熔岩瀑流
/
掌控毁灭
for Potency Conduits,
风暴屏障
/
能量分流
for Endurance Conduits, and
时光飞逝
/
断法之涌
for Finesse Conduits.
Soulbind - Theotar
It is difficult to matchup with Nadjia but Theotar is also a great pick.
抚慰阴影
provides a massive Mastery bonus which is great for sustained single target damage.
看好脚下!
is a welcome snare break for a specialization that struggles with kiting and melee uptime.
感激之情
is also a solid boon for your teammates that activates frequently.
Soulbind - Draven
Draven is a relatively weak soulbind.
岩石效命
is something that may seem lackluster but I can definitely see the potential for catching people off guard if they are not familiar with this trait. The rest of Dravens traits appear to be rather weak and require you to give up Potency conduits in the process. Definitely save yourself the trouble and go with either Nadjia or Theotar.
My recommended Soulbind tree can be found here
:
Playing as a Kyrian Fire Mage in PvP
Signature Covenant Ability -
召唤执事者
Class Covenant Ability -
璀璨火花
Factors to Consider
召唤执事者
is the Kyrian Signature Covenant ability and it summons a friendly companion that will grant you
静谧之瓶
x3.
静谧之瓶
is a great defensive option that clears multiple types of debuffs. For the most part, I would treat this ability as a type of
治疗石
or
不羁角斗士的纹章
and save it for situations where you can use it to hold other more important defensive cooldowns. It is important to note that many powerful classes this season will be using bleeds/poisons/curses/diseases so you will want to look for opportunities to get double value.
璀璨火花
is the king of short-duration burst. Since our
燃烧
rotation looks something 2x
火焰冲击
>
流星
>
炎爆术
, landing a
璀璨火花
before this sequence will give you a ton of damage modifiers to your hardest hitting spells. If you can find the proper setup you can even make sure
流星
lands on the 40% damage increase on top of the damage increase provided by
熔岩瀑流
; incredibly powerful as this can happen on every single
流星
.
Soulbind - Pelagos
Pelagos is the premier Kyrian soulbind due to the trait
战斗冥想
.
战斗冥想
provides a massive boost to our Mastery, which while it is inferior to Haste/Versatility, is actually quite powerful on single target scenarios and isn't heavily nerfed in PvP like Crit is. With how popular I expect Shadow Priests and Warlocks to be,
放下过去
will also provide a small defensive bonus. Across all Soulbinds, I recommend
熔岩瀑流
/
掌控毁灭
for Potency Conduits,
风暴屏障
/
能量分流
for Endurance Conduits, and
时光飞逝
/
断法之涌
for Finesse Conduits.
Soulbind - Kleia
Kleia is most likely the weakest Soulbind of the three.
骁勇打击
provides a small portion of healing that can potentially activate every minute but I don't expect it to be the difference between life and death, more often than not it will proc at inopportune times due to the high health threshold.
载魂者的追击
is an interesting trait as Fire Mage does not have a reliable slow, however, this trait will also not always be active and the slow is weaker than almost every other slow in the game and often times we partner up with classes that have strong slows.
Soulbind - Mikanikos
Mikanikos is not much better off than Kleia but he does have some unique traits that are often applicable in PvP. As far as I've tested,
行动的召唤:布隆
does extremely little damage and is also difficult to proc.
掌炉大师的滤网
is a bit of a double edged sword as it might proc when you don't need it to but on the flip side, it can proc in situations where you are unable to use your Phial and save your life.
强韧之羽
is a bit of an odd trait but it's worth mentioning you can actually take fall damage in arenas such as Dalaran Sewers.
灵钢之钳
is a bit difficult to take advantage off but due to
烈焰轰击
we naturally tend to want to stand still so you may see frequent benefits.
My recommended Soulbind tree can be found here
:
Playing as a Necrolord Fire Mage in PvP
Signature Covenant Ability -
血肉铸造
Class Covenant Ability -
死神之躯
Factors to Consider
血肉铸造
is typically a fire-and-forget type of ability. Most of the time, you will channel this ability before the start of combat and then run in. It is important to note that this ability is on the Shadow school so we can use it when we are locked out of our other more commonly cast abilities. This ability is exceptionally powerful with Marileth, as you can become immune to crowd control for around 8 seconds with it.
死神之躯
is a fairly strong but long cooldown. Although it allows our Fireballs to cleave, we will mostly be using this for the 10% damage bonus to beef up our
燃烧
. This ability is also on the Shadow school but I would save it for strong kill setups instead of throwing it out after being interrupted.
Soulbind - Marileth
Marileth is a Soulbind that has some solid defensive and utility options for us to take advantage of.
不稳定的溶液
is the first trait and will rarely get use in arena unless you get into cross kill situations but may prove useful in Open World PvP or Battlegrounds.
乌兹的和谐覆层
is actually a surprisingly strong shield that has a reasonable activate condition on a short cooldown. The real benefit of picking Marileth comes from
终极形态
which lets us immune important crowd control with some solid timing and gives a solid amount of health regeneration. Across all Soulbinds, I recommend
熔岩瀑流
/
掌控毁灭
for Potency Conduits,
风暴屏障
/
能量分流
for Endurance Conduits, and
时光飞逝
/
断法之涌
for Finesse Conduits.
Soulbind - Emeni
Although Emeni is a powerful Soulbind in PvE from a damage perspective, he falls short in arena largely due being unable to take full advantage of his traits in smaller scale PvP as they scale with the amount of allies near you.
身先士卒
is extremely powerful if you can get maximum value out of it, but it is still solid even if you cannot.
艾米妮的优美之皮
provides a small health boost after using
血肉铸造
and
柔韧腿部
can sometimes be activated in certain maps. Another issue with Emeni is that you must give up a Potency Conduit to obtain
硫磺喷发
.
Soulbind - Heirmir
Heirmir appears to be the worst Soulbind. You gain a decent stat buff with
炉脉幻想
but you must give up Potency Conduits to gain access to any other useful PvP traits.
累积的血肉铸造
will rarely gain any value and the movement speed buff from
海尔米尔的军械库:伤口践踏者
does not benefit us much as we typically want to stand still.
My recommended Soulbind tree can be found here
:
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