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Frost Mage Talents and Racials for Arena PvP - Shadowlands 9.2(已归档)
来自 Vultz
[Last Updated]:
2022/02/23
变更日志
补丁:9.2.0
目录
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Welcome to Wowhead's Frost Mage Arena PvP Guide, up to date for 9.2! In this section of the guide, we will cover the best talents for Frost Mages in Arena PvP, optimal PvP Talent builds, and the best racials for both Alliance and Horde Frost Mages in PvP. Frost Mages currently have one main talent build in PvP. In Shadowlands, there are many viable races for a Frost Mage to choose from.
About the Author
Vultz is a Multi-R1 Mage who streams and can provide assistance with Arcane/Frost in specific and Mage in general. Find him here:
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Armory
Overview 9.2
Talents & Racials 9.2
Rotations & Strategy 9.2
Gear 9.2
Covenants 9.2
Macros & Addons 9.2
Recommended Talent Build for Frost Mages in PvP
Frost Mage talents can be very flexible and in general you will find it difficult to go wrong with certain talents. A lot will often come down to preference.
Tier 1 -
寒冰新星
寒冰新星
is typically the best option in this row because it still allows the Mage to have a Water Elemental (as opposed to
孤寂寒冬
). This means you are able to use both a Pet Nova (
冰冻术
) and an Ice Nova, increasing your control and providing more ways to shatter
彗星风暴
and
寒冰箭
or
冰风暴
. However, as a Necrolord Frost Mage or if you prefer a Frostbolt heavy playstyle
孤寂寒冬
is going to be the choice of preference due to the substantial increase to Frostbolt damage.
Tier 2 -
闪光术
闪光术
is a necessary talent for landing Crowd Control on the enemy and to effectively navigate the map while doing damage.
Tier 3 -
咒术洪流
咒术洪流
is the best option, allowing for mobile damage dealing which is essential in PvP.
能量符文
is an acceptable alternative if you enjoy playing with it.
Tier 4 -
冰冻之触
冰冻之触
is a nice choice for the way Frost Mage is commonly played now. Many Frostbolt casts results in this talent being a solid increase to your sustained damage.
黑冰箭
is a fine alternative if you prefer that route.
Tier 5 -
刺骨寒风
/
冰霜之环
刺骨寒风
is viable in compositions that aim to for longer games while
冰霜之环
is much better in 'go-based' compositions where you plan to do a lot of cross-crowd control, such as Rogue/Mage/Healer or Feral Druid/Mage/Healer.
Tier 6 -
彗星风暴
彗星风暴
is still a good option for shatter-able burst and is more controllable than its alternatives. It is even more relevant as it triggers the new 4 set bonus. If you prefer to take a passive option that adds consistently easy to place Blizzards during Frozen Orb,
冰冻之雨
is playable but will be worse with the new tier set.
Tier 7 -
冰霜射线
冰霜射线
is picked in this row because
热能真空
has low value due to its need for high uptime, and
冰川尖刺
doesn’t do enough burst damage (and is difficult to cast) to give up the free use of
精通:冰刺
on
冰枪术
.
Recommended PvP Talents for Frost Mages
Talent 1 - Flex
冰墙
and
灵风护甲
are both good options depending on what composition you are fighting and personal preference. Netherwind Armor offers a consistently strong increase to durability and Ice Wall introduces incredibly flexible and interesting gameplay in the Arena.
Talent 2 -
深度碎裂
Deep Shatter allows
寒冰箭
->
冰风暴
combos or
寒冰箭
-> Pet Nova(
冰冻术
)/
寒冰新星
combos to be deadly and is my automatic lock-in talent.
深度碎裂
- Your Frostbolt deals 75% additional damage to Frozen targets.
Talent 3 -
凝结寒气
This talent allows Frozen Orb to be placed in a wider range of spots, increasing consistency and minimizing Crowd Control breaks. Being able to place this ability around corners and on different a different axis is incredibly important.
凝结寒气
- Frozen Orb's damage is increased by 10% and is now castable at a location with a 40 yard range but no longer moves.
Note:
棱彩屏障
can be swapped in when fighting double caster comps (especially against Destruction Warlocks).
Optimal Racials for Frost Mages in PvP
Alliance
There is no clear best race for Alliance Mages, but there are many races that are more or less viable in certain circumstances. Void Elf might be the most versatile choice as you get their 5% damage proc bonus from
熵能之拥
and taking damage won't delay your casts thanks to
冷静自若
. Other viable options include: Gnome (to kite better using
逃命专家
to remove slows as well as an extra 1% Haste), Human (to enable you to play two non-crowd control related trinkets), Night Elf (to avoid crowd control), Mecha-Gnomes for a solid primary stat increase and a defensive heal when you get to low HP, and Dark Iron Dwarf (to use
烈焰之血
for huge burst or defensive purposes). Kul'Tiran is an additionally viable option as the stun you gain adds to burst windows, utility, and control. However, other options such as Human, Gnome, and Void Elf still remain strong competitors for Alliance Mage PvP racials. It boils down to Human being the best defensive option and the others being extremely situational and preference-based.
Horde
Orc is considered the best choice here in virtually all scenarios. In almost every situation you are likely to get value out of reduced duration in stuns, and this is free value on top of whichever trinkets you decide to play. Other viable race options include: Undead (for the general application of
被遗忘者的意志
) or Troll (because the Haste from
狂暴
is a nice bonus for Mage burst windows). Zandalari are viable for double DPS 2v2, 1v1, and World PvP, but not great in ranked 3v3 arena. The logic behind this is if you already have a healer, the heal from the racial is significantly weaker than if you don’t have a healer at all (since Mages don’t possess any true healing). Goblin is interesting where if you are not getting attacked, it can be very effective to have an extra 'Blink' while silenced (due to
火箭跳
). Playing a Goblin also gives you 1% Haste, similar to Gnome. The other races (including allied races) do not have any real benefit as a Frost Mage.
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