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Fury Warrior Talents and Racials for Arena PvP - Shadowlands 9.2(已归档)
来自 Joefernandes123
[Last Updated]:
2022/05/30
变更日志
补丁:9.2.0
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Welcome to Wowhead's Fury Warrior Arena PvP Guide, up to date for 9.2! In this section of the guide, we will cover the best talents for Fury Warriors in Arena PvP, optimal PvP Talent builds, and the best racials for both Alliance and Horde Fury Warriors in PvP. Fury Warriors currently have one main talent build, though PvP Talents can be changed situationally. As a Fury Warrior, you have many options for racials in PvP.
About the Author
Joe ‘Joefernandes’ Fernandes was a European and BlizzCon Champion in 2015, is a multi rank 1 Warrior, and is currently a commentator for WoW PvP Esports. Find him here:
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Discord:
Joefernandes#8863
Overview 9.2
Talents & Racials 9.2
Rotations & Strategy 9.2
Gear 9.2
Covenants 9.2
Macros & Addons 9.2
Recommended Talent Build for Fury Warriors in PvP
Fury has a pretty set-in-stone build. There are some choices that can change depending on what you face or which composition you play but overall you play around the same kind of build and damage rotation. I’ll get into the specifics of every talent but first, here’s my recommended talent build for Fury:
Note that the PvP talents put in, even though they are great, might not necessarily be the go-to all the time. PvP talents will be highly dependent on what you face, but before we get into those, let's talk about the regular talents!
猝死
猝死
is the best passive talent here in terms of DPS increase due to
斩杀
hitting much harder in Shadowlands. It's easy to use and can be a nice way to gain big damage.
新鲜血肉
is quite lackluster in arenas due to not refreshing on the same targets whilst still in combat. It also pales in comparison to
无尽之怒
, which will make this talent virtually useless.
战争机器
is also weak in arena since the kill effect in an arena game is pretty much useless.
风暴之锤
/
胜利在望
/
再度冲锋
Having
风暴之锤
is excellent for offensive pressure and defensive peeling. Simply using it by stunning an enemy healer for CC or stunning your kill target to lock them down can be hugely beneficial. You could also use Storm Bolt defensively - stopping important casts such as
变形术
,
混乱之箭
,
旋风
etc. Whilst all 3 choices are viable here,
风暴之锤
will be your main choice in most arena games.
再度冲锋
Is a powerful offensive choice, mainly used against the likes of Mages, Windwalkers or even Hunters if you plan on tunnelling them down and creating as much as pressure. This is due to having up-time on them with more ease and by using
战神
in conjunction with
再度冲锋
, giving you extra pressure against these types of classes. You can use it in general if you want a "Max DPS" build, but it can backfire not having
风暴之锤
for setups or defensive peeling.
After the buff to
胜利在望
and due to the fact that Fury Warriors can be quite vulnerable into certain compositions, this talent can be picked when needing to survive. I’d take this talent is I was struggling to live and really needed the extra self-healing, as well as not needing
风暴之锤
to win the arena games.
狂乱
强攻
gives you a decent amount of extra pressure and Rage passively. It makes for a good extra button to have, which you can't really go wrong with when wanting extra consistent damage. That being said, the other 2 options in this row feel stronger to use in any situation.
狂乱
is the new go-to talent choice here, giving a ton of extra haste when tunnelling 1 target. This will build your Haste, being a nice stat for Fury Warriors but changing targets will reset the stacks, making this difficult to keep up when swapping targets. Having the extra haste is critical to keeping up
屠宰场
stacks.
屠杀
is nice if you rely on bursting down your targets in offensive setups and need that extra threshold to
斩杀
your kill target. I'd say this is a super rare pick, considering the power of
狂乱
being in most situations.
战争印记
/
狂怒冲锋
战争印记
is nice here as it gives you passive damage reduction throughout most of the game, making it a no-brainer to pick this talent! With the PvP talent
无尽之怒
we will most likely have this buff up nearly 100% of the game, so having the damage reduction with it makes it super strong.
If you are confident that the enemy team won’t damage you or look to hit you, you could potentially play with
腾跃步伐
to further increase your mobility. I’d only take it if I was confident I wouldn’t need extra defensiveness but in most matchups, you need the extra durability the other 2 talents provide.
狂怒冲锋
is more ideal for burst healing against teams that look to burst you down in offensive setups, as well as not having good passive pressure so that you may not need
战争印记
. It could be good in 2s against Rogue/Mage or even in 3s against any comp that kills you in burst setups. It can also do crazy healing with
狂怒回复
, giving you a huge chunk of your health back.
残酷
Having
残酷
gives you extra pressure and the value of a smooth rotation. It also allows you to apply the
战斗专注
buff with more ease, making it a great go-to talent to have. The new set bonuses will also favour this talent significantly, making it a staple talent to have.
沸腾
feels incredibly weak in comparison, being unwanted in any situation.
暴乱狂战士
is a nice talent, being able to refund quite a big margin of rage in order to have more DPS throughout a game. Unfortunately,
残酷
is too good to have, especially once you have the 2 set or 4 set tier bonuses.
剑刃风暴
巨龙怒吼
is competitive due to the damage output being more than that of
剑刃风暴
in single target situations, if you were to use it on-cooldown. It does instant damage too, making it more difficult to heal but I personally prefer
剑刃风暴
more due to the nature of its outplay potential, which could be life or death in Arena games.
Having the power of
剑刃风暴
feels good in situations where you want damage but also an out-of-root effect. It also has its unique effect to immune CC whilst in it, meaning you could make potential maneuvers with it (for instance, pre-Bladestorming a
肾击
or a
变形术
). When playing with
痛苦之王的印章
, this talent becomes staple.
血肉顺劈
has no real use in Arena PvP, being extremely underwhelming in any arena game.
肆意放纵
破城者
is a nice talent, adding burst damage as well as a debuff that increases your damage onto the affected target. Whilst this isn't weak in itself, the other 2 talents in this tier increase the power or uptime with your
鲁莽
windows, which is very powerful for Fury Warriors to have in a game. I'd only go Siegebreaker if I was planning on playing with
巨龙怒吼
, relying on more burst pressure in shorter windows.
愤怒掌控
can be nice in matchups where you have good of uptime (Ideally never really being peeled or kited) simply going for maximum DPS. It's increased in strength due to the need of wanting to keep up
屠宰场
stacks as much as possible, which can be easily done during your
鲁莽
. I'd pick this talent if I had incredibly high up-time and didn't need the mobility from
肆意放纵
(which is quite rare).
肆意放纵
makes your
鲁莽
pack even more of a punch, giving you access to
浴血奋战
and
碎甲猛击
. These abilities are more powerful than its passive bystander, as well as
碎甲猛击
being a small ranged attack, charging towards your enemy, which can be nice against elusive targets. Once you get the 4 set tier bonus this talent choice will become much more potent in situations where you want your
鲁莽
to take someone down! You will pick this talent nearly all the time, only dropping it in situations where you may benefit more from
愤怒掌控
Recommended PvP Talents for Fury Warriors
PvP Talents
Having the right PvP talents for arena gameplay can be a deciding factor in winning or losing certain matchups. It’s important to know the talents that are great, good, situational, and of course, not good. This knowledge can make your choice easier and also add more diversity to your gameplay.
屠宰场
This talent will be needed for all matchups as it makes Fury Warriors much more powerful in any arena game. The way it works is that each
暴怒
strike applies a stack of the debuff, meaning 2x
暴怒
will keep up a 40% healing reduction on your target. With the new 4 tier set bonus, it makes it much easier to maintain 8 stacks most of the time. This talent is a big reason why Fury is a massive threat in the arena, slaying your target with high passive pressure and making it difficult for the enemy healer to keep up healing this pressure, which is why it's a must have PvP talent.
无尽之怒
无尽之怒
extends
激怒
giving you a solid chunk of extra pressure. This feeds into having more
暴怒
s for increased Enrage uptime. It also has excellent synergy with
战争印记
, reducing the pressure we take as well since there will be a longer duration of Enrage. It's an excellent PvP talent to provide a solid amount of extra pressure.
战斗专注
With the power of the tier set bonuses, this talent becomes easier to keep up and will be excellent when needing more self-healing. When you swap targets you’d have to apply 2x
怒击
to the new target to receive this buff and you also have to be less than 100% health otherwise the buff doesn’t activate. This could just be a bug but might not be fixed.
血性狂暴
This 2-in-1 talent can be excellent against root heavy teams, such as Jungle cleave. It's a regular root-breaker, meaning you can excape out of full duration roots with this talent alone, giving you much more up-time. It also gives you a bunch of extra rage, allowing you to maintain
屠宰场
stacks with more ease.
战神
Combined with
再度冲锋
this talent can pack a serious punch and add even more pressure when looking to deal as much damage as possible. Having both these talents will be nice against classes that you want to tunnel into the ground, having the extra mobility and pressure to take them down.
毁灭
With its recent buff,
毁灭
isn't that bad itself, however the other PvP talents for Fury Warrior seem too vital to give up for this PvP talent. It could be nice against Necrolords or other big absorption effects, but you may have trouble choosing this over the other strong PvP talents.
死亡裁决
The reason why Death Sentence isn't too great for Fury is due to the fact that
判罪
and
斩杀
have a cooldown. This makes it less reliable as you cannot spam use it, even if at execute range. Also other PvP talents are super strong for Fury, making Death Sentence a bad choice overall.
缴械
Disarm is a great defensive tool that can be used against most melee to stop their damage!. It can also stop them from using further crowd control (e.g
肾击
,
风暴之锤
,
凿击
). Disarm is very effective this way and may be warranted when you need to survive that melee pressure.
指挥大师
This talent choice is a great defensive option to help survive heavy burst pressure. It essentially provides a party-wide Emblem HP trinket to you and your partners, which can be valuable for Fury due to the lack of utility PvP talents you have. This can be great when needing more defensive cooldowns to save your partners.
死亡之愿
Having Death Wish is literally what it says in the name. You deal an absurd amount of damage with the high stacks making it very powerful in that sense but if the enemy team knows about the damage taken applied with it, then they can decimate you just as quickly. I’d say this talent is situational still, in the sense if a team doesn’t punish you with high stacks of Death Wish then you could abuse it to your potential. If your opponents start to realize this and punish you with Death Wish then it’s realistically not an option and talents such as
无尽之怒
or even
战斗专注
could be better for offensive reasons. I would play around with this against teams that are killing my partners too easily, as it can be a nice curveball to throw at them, which could lead to you winning the arena game.
野人
Although this PvP talent that has been relatively useless in the arena, it can have it's niche usages in world PvP or even in BG's. Being able to have insane mobility could be nice for flag carrying or even catching up to enemy players, in order to slaughter them. You'll want to equip the
跃行勇士
as well as picking up the
腾跃步伐
talent to further increase the power of this PvP talent. Note that this will still be lackluster in the arena most of the time.
Optimal Racials for Fury Warriors in PvP
Racials have always been a key aspect of arena PvP. Even with many changes to the racials over the years,
Humans
and
Orcs
remain the best racials for each respective faction. That being said though, you could still achieve rank 1 titles in PvP with other racials if you wish to play them, but it would be significantly easier playing the best racial. If not going for rank 1 titles, then you could be any racial you want without any significant effect for your desired rating or achievement you wish to go for! As such, I have included other racials which work well in PvP as well!
Alliance
Human
Due to the removal of
角斗士勋章
from your PvP talent bar, the human racial (
生存意志
) is an excellent choice once again. Having access to powerful trinkets whilst still having the human racial as an out will make this a hard racial to lose out on.
Gnome
I love playing a Gnome because having
逃命专家
is hugely beneficial. Roots can be a Warrior's worst nightmare, and having a one minute cooldown to remove them makes Gnome the
best
Alliance racial in my opinion.
There are, however, other Alliance racials that are great too. If Ferals and Assassination Rogues are hugely popular...
Dwarf & Dark Iron Dwarf
If Ferals and Assassination Rogues are hugely popular then Dwarf or Dark Iron Dwarf can be spectacular to reduce their pressure or burst pressure by a ton. I’d prefer Dark Iron Dwarf for
烈焰之血
, but the regular Dwarf is just as good for its main effect,
石像形态
.
Night Elf
Night Elf has increased in strength also due to the Shackles trinket since being able to use
影遁
every time a Shackles is ready, renders it useless.
Other than these, the other Racials are still good but not as great. I can definitely see uses for all of them but the above are my recommendations.
Horde
Orc
As for Horde, the mighty Orc remains the king on this faction. They did nerf the stacking effect of
坚韧
and
冷酷追杀
but you can still have the
角斗士勋章
or
适者生存
along with Hardiness, making Orc the best racial by far.
Blood Elf
The Blood Elf racial (
奥术洪流
) was also nerfed, which was previously the next best option. Now it's decent for having a purge but on such a long cooldown, it's hardly impactful.
Troll
Troll provides you with a great offensive cooldown
狂暴
which can be used to increase your burst damage. However, its main attraction is that it provides you with constant snare reduction, in the form of
巫毒步
. This can be extremely useful against Frost Mages, or pretty much any class that constantly slows you and makes catching up to them easier.
Pandaren
Pandaren are also now making their way into the ladder. Having a slight stat buff from food is nice but the main reason is due to their powerful racial
震山掌
. This can be used whilst silenced or even locked out, as another way of CCing and stopping your enemies in their path, if timed well it can prove to be an amazing racial to play with.
Other Options
Again, the other Horde racials could be used but they will all pale in comparison to Orc, so that's what I recommend.
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