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Holy Priest PvP Covenants - Shadowlands 9.1.5(已归档)
来自 Zenlyn
[Last Updated]:
2021/11/03
变更日志
补丁:9.1.5
目录
评分:
Welcome to Wowhead's Holy Priest Arena PvP Guide, up to date for 9.1! In this section of the guide, we will cover each Covenant and its viability for Holy Priests. We explain the usefulness of each Covenant to a Holy Priest in PvP, allowing you to make the best decision for your PvP playstyle. Recommendations for Soulbinds will be explored for each Covenant.
About the Author
Zen
is currently the highest rated Holy Priest in 2v2 and 3v3, achieving 3150 in 2v2 in the current PvP season and 3200 in 3v3 earlier in Battle for Azeroth. He has played over 10,000 games of arena in season 4 of BfA and has created a whole new way of playing Holy Priest, which he will share with you in this guide!
He also streams on
Twitch
.
Overview 9.1
Strong Compositions 9.1
Talents & Racials 9.1
Rotations & Strategy 9.1
Gear 9.1
Covenants 9.1
Macros & Addons 9.1
Covenants
Covenants are a key part of the Shadowlands expansion. Selecting a Covenant gives you access to exclusive abilities - one that is Covenant-wide, and one that is specific to your class. You will also be given a choice of Soulbinds to enhance your power. For more information on Covenants, click
here
.
Soulbinds
Soulbinding is a new progression system that allows you to bind yourself to a significant member of your Covenant and share some of their power. Each Covenant has three potential Soulbind options with unique bonuses which can be powered up through a Soulbind tree. As you gain Renown with your Covenant, more rows of your Soulbind tree will be unlocked. Conduits add further possibility for customization, filling empty sockets with one of three bonus types. For more information on Soulbinds, click
here
.
Conduits
Conduits are available in three types; Potency, Endurance, and Finesse. Potency Conduits increase your spell power, Endurance Conduits provide additional defense, and Finesse Conduits provide you with additional utility. Some Conduits are the same across classes but some are specific to your class. For more information on Conduits, click
here
.
Best Covenant for Holy Priest in PvP
I've done a lot of testing and simply put, Venthyr is the best by far for Holy Priest. It offers the most in terms of utility and mobility. The others come close, but we're talking about an on-demand teleport with
暗影之门
and an offensive ability that stops healing and grants you mana back with
控心术
. In my opinion, this makes Venthyr the best option for Holy Priest by far.
Another reason Venthyr is the best covenant for Holy Priest is the soulbind abilities that Venthyr has available, such as
漠然困境
from Nadjia the and
从容不迫
from Theotar. Both are very beneficial for Holy Priest in different situations!
Other Covenants
If you don't want to play Venthyr or you already picked another covenant, don't worry! They all have their ups and downs, and positives and negatives. Even Venthyr has some negatives, however the positives outweigh the negatives in Venthyr's case.
Necrolord
Necrolord gives the abilities
血肉铸造
and
邪恶新星
.
Positives
With the soulbind ability
终极形态
, you can avoid and immune even more CC than you already can. With your Holy Ward and Greater Fade you'll be an unstoppable healing machine!
A lot of the soulbind abilities give movement speed. This is a small positive because as a Priest we're lacking mobility. We still stand as the least mobile healer, so everything helps!
Negatives
Unholy Nova is very lacklustre and does very little damage and healing. It's also dispellable by any disease dispelling class, such as Paladin, Monk, and Priest :(.
Night Fae
Night Fae gives the abilities
法夜守护者
and
灵魂变形
.
Positives
The class ability,
法夜守护者
, is a very versatile spell. I think could be very useful in RBGs or even regular BGs. It has built-in mana restoration, which can be a very useful factor because as a Holy Priest your mana runs out really fast if you're pressing all your buttons correctly.
"Wrathful Faerie: Direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain." ~ This basically means that after using Fae Guardians, whoever you Shadow Word: Pain will give you mana back if they're directly attacking you. As of now this works on pets too, so this is a very useful thing into DK and Hunter pets!
The other notable thing about Fae Guardians is after Power Word: Shielding someone, they gain a 10% damage reduction for quite a long time. Keep in mind, however, that Power Word: Shield is almost 3% of your total mana pool for a 3-4k shield. This is a 'use wisely' sort of interaction and shouldn't be spammed!
The spell
灵魂变形
is actually a really nice addition to Priest if you were to pick Night Fae. It's an instant Blink type of ability on the global cooldown that also gets you out of Root-Beams from Boomkins. Quite good for kiting melees and getting back into a defensive position, or even putting your self into an offensive one with Soulshape > Fear!
Negatives
Night Fae is mostly a defensive 'stay back and heal and stay high mana' sort of covenant. If you try to do that as a Holy Priest, you'll fall behind very fast because if you don't have momentum in your favor, your heals simply don't do enough.
Side note: This is a completely acceptable covenant if you're planning on playing only RBGs on your Holy Priest. This is actually a perfect RBG covenant for us! :)
Kyrian
Kyrian gives the abilities
晋升者之赐
and
召唤执事者
, who gives
静谧之瓶
.
Positives
Boon of the Ascended is a large cooldown which can help your team secure kills very easily. You do a lot of instant unavoidable damage during this ability. The Phial of Serenity is a pseudo-Healthstone which also removes bleeds and other negative effects. This makes it really useful against Ferals, Rogues, etc.!
Another small positive for Kyrian is
载魂者的追击
which is a 45% slow for 20 seconds - for a Priest, this is completely unheard of. Just applying Shadow Word: Pain will proc this and it can make or break a game.
灵钢之钳
is a really nice addition to your toolkit. Reducing stuns by 30% after standing still is really nice when you expect to be stunned by a Rogue, Monk etc.!
Negatives
Other than the two things i listed above, Kyrian gives nothing much in healing output to Holy Priest. Kyrian is an offensive playstyle covenant, which unfortunately for us, is tailored more towards Disc Priest :(.
Playing as a Kyrian Holy Priest in PvP
Signature Covenant Ability -
召唤执事者
Class Covenant Ability -
晋升者之赐
This is actually a saving grace for Kyrian Priests. This cooldown does a suprising amount of damage, however you're pretty much global capped as a Holy Priest right now and falling behind on healing is almost impossible to come back from. It allows you to instant cast Smites in the form of a bolt, and at the end of the ability it explodes for a bunch of healing and damage which sounds great in theory, but can potentially break CC.
Factors to Consider
This section will mention any changes players would need to make to their rotation, talents, gear, etc. by selecting this Covenant.
Soulbind - Pelagos
Pelagos doesn't give Holy Priest anything to drool over. The extra Mastery given by his first ability can be a nice healing increase, however it doesn't last long enough for it to make much of an inpact on the game. The magical damage decrease could be nice into DoT classes like Warlocks and Shadow Priests, however taking an entire soulbind just for 3% damage decrease is not worth it in my opinion!
Best Potency Conduit:
圣言演说
and
专注愈合
Best Finesse Conduit:
优雅步态
Best Endurance Conduit:
圣光鼓舞
Soulbind - Kleia
Kleia grants you abilities such as
载魂者的追击
and
师徒一心
which can actually impact the outcome of your games. 5% extra HP essentially removes the nerf to our
真言术:韧
while above 90% HP and the chance at a 45% slow for 20 seconds is extremely powerful. With the addition of having two Potency conduit slots Kleia would be my go-to option for Kyrian!
Best Potency Conduit:
圣言演说
and
专注愈合
Best Finesse Conduit:
优雅步态
Best Endurance Conduit:
圣光鼓舞
Soulbind - Mikanikos
Mikanikos has probably one of the best soulbind abilities next to Nadjia's Interrupt reduction with
灵钢之钳
. Basically, you can stand still for a few seconds before you think a Rogue will Kidney Shot you or a Hunter will Intimidation stun you and you'll reduce that effect by an amazing 30%. In addition to this, he has the ability
掌炉大师的滤网
which automatically uses a charge of your Phial to heal you. This is perfect to avoid dying in stuns if you're low health!
As a small side note, here's a few ways of receiving falling damage in arena which you can technically 'abuse' to get the
强韧之羽
. For example, you can jump off the ledge on Blade's Edge and sometimes recieve a small amount of falling damage, or if you're knocked far away sometimes you can receive falling damage. A 20% damage reduction for 15 seconds is really underrated and if possible you should look to activate this when possible. This is more easily achievable in BGs however; there's a lot more edges to jump of!
Best Potency Conduit:
圣言演说
and
专注愈合
Best Finesse Conduit:
优雅步态
Best Endurance Conduit:
圣光鼓舞
Playing as a Necrolord Holy Priest in PvP
Signature Covenant Ability -
血肉铸造
Class Covenant Ability -
邪恶新星
Factors to Consider
With Unholy Nova costing so much mana (5% of your total mana pool) you have to be really careful when using it. As of right now, Holy Priest's mana is really volatile and can disappear fast in high pressure situations.
Soulbind - Marileth
Marileth is probably the go-to soulbind for PvP just because of the last soulbind which grants you CC immunity during and after your Fleshcraft cast with
终极形态
. There is nothing more notable about this soulbind, unfortunately.
Best Potency Conduit:
圣言演说
and
专注愈合
Best Finesse Conduit:
优雅步态
Best Endurance Conduit:
圣光鼓舞
Soulbind - Emeni
The only notable thing about Emeni is
软骨脚趾
which in my opinion is very good in battlegrounds, but less so in arena because there are less people. Having said that, this 15% movement speed increase could be really useful in big team fights when you have to get away from a melee trying to chase you!
Best Potency Conduit:
圣言演说
and
专注愈合
Best Finesse Conduit:
优雅步态
Best Endurance Conduit:
圣光鼓舞
Soulbind - Heirmir
Heirmir gives us
炉脉幻想
which is a nice little bonus for enchanting our gear, also
海尔米尔的军械库:伤口践踏者
which is a kind of psuedo-Twist of Fate but instead of damage or healing it's movement speed. This can help greatly when trying to get a Fear to win the game. Other than those two abilities, we get nothing more useful in PvP sadly.
Best Potency Conduit:
圣言演说
and
专注愈合
Best Finesse Conduit:
优雅步态
Best Endurance Conduit:
圣光鼓舞
Playing as a Night Fae Holy Priest in PvP
Signature Covenant Ability -
灵魂变形
Class Covenant Ability -
法夜守护者
Factors to Consider
When chosing Night Fae you need to make very good use out of the Fae Guardians ability, especially the mana aspect of it. It grants mana back even on pets who are attacking you, so this can be a great mana regeneration source against things like BM Hunters and DKs with their wide variety of pets. You can use Fae Guardians and Shadow Word: Pain on all of the pets in sight for a little boost in mana.
Soulbind - Niya
The first ability we get from Niya is actually a great one as our Mastery is one of our highest overall sources of healing. This passive increase to our Mastery when casting spells is a nice bonus. Unfortunately when we get to the bottom of the tree, we're forced to pick a useless soulbind just to get the bonus from Holy Oration as this soulbind is one we simply cannot miss out on for something else because it is too powerful!
Best Potency Conduit:
圣言演说
and
专注愈合
Best Finesse Conduit:
优雅步态
Best Endurance Conduit:
圣光鼓舞
Soulbind - Dreamweaver
Dreamweaver doesnt give us much in power in PvP except for the conduits themselves. The 90% slow upon your Fear being dispelled is kind of useless as most of your Fears are going to be on a healer anyway so they're not getting dispelled, at least from an arena standpoint. In battlegrounds it could be kind of useful as this 90% slow is almost a root ~
延缓之声
.
Best Potency Conduit:
圣言演说
and
专注愈合
Best Finesse Conduit:
优雅步态
Best Endurance Conduit:
圣光鼓舞
Soulbind - Korayn
Korayn's
勇面敌人
and
荒猎团战术
are actually two of the most useful soulbinds for PvP - 3% damage reduction almost permanently and a healing increase on lower HP targets with a little extra damage increase on higher HP targets can definitely come in handy. You might be thinking 3% is not a lot, but 3% over the course of a 5 minute game would end up being your entire HP pool or more in damage that you're almost ignoring.
Best Potency Conduit:
圣言演说
and
专注愈合
Best Finesse Conduit:
优雅步态
Best Endurance Conduit:
圣光鼓舞
Playing as a Venthyr Holy Priest in PvP
Signature Covenant Ability -
暗影之门
This is a great ability simply because it's on your Shadow school, which is your utility school. You can either use this to port away from melees who are training you after they interrupt your Holy school (which is your healing school) and take less damage because of it. It also helps us with our ongoing mobility problem, giving us a short range teleport to get fears or to get away from enemies!
Class Covenant Ability -
控心术
This spell is a great one. It reverses damage and healing to be both beneficial for your team. You can use this ability when you're bursting or your team has a full stun on your kill target to deny healing onto them, or for example you can use it while someone is bursting on you and their damage turns into healing. Great damage, great healing; an ability that should be used off cooldown when possible.
Note: It also gives up to 4% mana back based on how much healing/damage is reversed. Just for this point alone, it should be used off CD!
Factors to Consider
As a Holy Priest your main school of healing is Holy, and by choosing Venthyr it grants you two additional spells on the Shadow school. I like to consider the Shadow school as my utility school as Mind Control is on that school of magic, meaning you can choose to heal and let people interrupt you and then cast a Full Mind control onto them. However now with the addition of
暗影之门
, you can teleport away making it even harder for people to get a hold of you.
Alternatively if you ever get kicked on your Holy school at low health, you can cast
控心术
on the person who's attacking you and their damage turns into healing for you which is a great option as a lot of the time people will only interrupt your Flash of Light to stop your healing!!
Soulbind - Nadjia
Nadjia Is probably the most offensive soulbind pick. Giving you
致命缺陷
&
兴奋追猎者
which are the two perfect stats you want as a holy priest
Once again Blizzard has made us chose our options wiseley because one of Nadjia's final abilities is
漠然困境
, which is completely unheard of - 15% reduction on interrupt effects?! With how Holy Priest plays at the minute you're not really casting as much as other healers. We've been given a lot of instant cast big heals, so interrupts aren't really a problem!
Best Potency Conduit:
圣言演说
OR
专注愈合
. Both are completely acceptable
Best Finesse Conduit:
优雅步态
Best Endurance Conduit:
圣光鼓舞
Soulbind - Theotar
As of right now, I think I will be using Theotar as my soulbind simply because he has two potency conduits allowing me to use both
圣言演说
and
专注愈合
which together help your healing output significantly.
With the path I've picked I'll have two Door of Shadows. Yes they're on a longer cooldown, however I think it's worth the trade in short term. At the moment, the game its super fast paced ans a lot of games end in the first one to two minutes, so long CDs don't matter at all!
Best Potency Conduit:
圣言演说
and
专注愈合
Best Finesse Conduit:
优雅步态
Best Endurance Conduit:
圣光鼓舞
Soulbind - Draven
General Draven falls under the same category as Theotar because you have access to two Potency conduits without any significant downfalls. However, he offers you a shield for 15% of your maximum HP after using Door of Shadows.
As cool as I think this is, it's not worth it at all because most of the time you're using Door of Shadows to achieve something; to get away from melees or to get a Fear. I've had some games where this shield has saved me at 1-10% or so, however comparing it to the other soulbinds it's not worth the loss of the other abilities!
There is a small saving grace however.
坚守阵地
is a nice idea, but with how fast paced arena is at the minute you're pretty much not allowed to stand still for this long. There are rare occasions where this could be nice however it's not game-breaking.
Best potency Conduit:
圣言演说
and
专注愈合
Best Finesse Conduit:
优雅步态
Best Endurance Conduit:
圣光鼓舞
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