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How to Play Vengeance Demon Hunter in Shadowlands Pre-Patch
来自 Itamae
[Last Updated]:
2020/10/17
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Shadowlands is almost upon us, bringing with it Patch 9.0 and a large chunk of Class changes and updates. In this guide, we will take a look at the most significant changes for Vengeance Demon Hunter, detailing how you can expect to play the spec during the Shadowlands pre-patch.
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How to Play Vengeance Demon Hunter in Shadowlands Pre-Patch
Vengeance Demon Hunter is a dual-wielding, leather wearing tank specialization with a mix of damage reduction, self-healing, and high mobility and enemy control. While we are not fully based around preventing damage like Protection Warriors, our toolkit does allow us to reduce significant amounts of damage. In addition, we are one of the two specs that can heal based on damage taken, the other being Blood Death Knights.
The core of Vengeance is based around generating and spending
s, which heal us for 6% of our damage taken in the 5 seconds before they are absorbed. We have a resource bar comprised of
Fury
, but surprisingly, it is not our main resource and in most cases, can safely be ignored.
New Demon Hunters will start at level 8 rather than level 1 due to being a hero class, and are restricted to being either Blood Elf if Horde or Night Elf if Alliance.
For new Vengeance players, a good place to start is the
Beginner's Guide
for a run-down of everything you need to know. If you already know the basics, a quick explanation of the new rotation is provided below. For more in-depth explanations, check out the
Rotation Guide
.
How Different Does Vengeance Demon Hunter Feel in the Shadowlands Pre-Patch?
Vengeance has received few changes overall, with the majority of changes coming in the talent trees. With the changes,
no longer exists and is replaced by
, while
has been moved to another row entirely, so it is now possible to run both talents simultaneously. This means that the high survivability-low damage talent builds no longer exist and we are back to a single build for nearly all content. With Corruption being removed, we will lose a significant portion of our damage, and will primarily be waiting for the new systems coming with Shadowlands in order to regain much of our lost power. If you enjoyed the
playstyle prior to and throughout BfA, get ready to play it again.
New Abilities for Vengeance Demon Hunter in Shadowlands Pre-Patch
Vengeance Demon Hunters have received
as a baseline ability instead of a talent. Besides that, we have received no unpruned abilities as we were created in Legion after classes were pruned in concert with the Artifact weapons.
Some of our talents have been switched around and others have been replaced in Shadowlands.
has been merged into
. A new talent,
, which acts similarly to the Azerite trait of the same name has replaced it.
replaces
Two new talents in the final row replace talents which have moved.
which provides extra healing and a shield, and
which provides a burst heal and a small amount of damage.
How Do AoE Target Caps Affect Vengeance Demon Hunter in Shadowlands Pre-Patch
Currently, our only new target cap is on
, which is limited to 5 targets, when it was previously unlimited. There is a cap of 5 targets on
due to the slow spread, but it is not a talent we will be taking and was the same way in BfA.
In most cases, the target cap on
is annoying, but will not affect gameplay much. We are likely to spec back into
which will cover most of our AoE needs but in cases where souls aren't readily available and we need to pick up many adds, this will present a major issue. On any encounters or pulls with more than 5 mobs, you will need to switch targets often in order to hold aggro. All our other AoE abilities are uncapped, but have significant cooldowns and low damage, so don't expect to hold aggro without taking
.
How Strong is Vengeance Demon Hunter in Shadowlands Pre-Patch?
We should be relatively more consistent with regards to threat, but survivability is going to take a hit with the loss of hasted
and nerfs to our self-healing, primarily the nerf to
from 8% down to 6%. While we will still be fairly strong due to the cooldown reduction of
on
minor and ability to proc
on the major, this interaction will be going away once we go into Shadowlands proper. We are likely to be one of the weaker tank specs overall defensively until Shadowlands begins, at which point we will become even worse, losing survivability in Mythic Keystones, but retaining our strengths in raid content. However, this does not mean that we are in a bad spot! Other tank specs have lost significant amounts of power as well, so the balance is quite close. Some kiting will be required.
Unfortunately, none of the new talents aside from
provide significant enough bonuses to be taken over any of the currently recommended talents, so there will generally be very few changes for pre-patch. With Covenants other builds become viable, but they will be covered at launch.
All AoE Target Caps
What are the Big Gameplay Changes for Vengeance Demon Hunter?
If you have been playing
prior to the pre-patch, then there will be very little change to how you play, other than adding
into the rotation as high priority over
to dump pain. If you were playing
, then the gameplay will change slightly more with the addition of
. Otherwise, everything will be the same as it currently is in BFA.
How does the Loss of Corruption Affect Vengeance Demon Hunter in the Shadowlands Pre-Patch?
Losing Corruption marks a major change to the effectiveness of Vengeance in the pre-patch with very little change to playstyle. The vast majority of players were using either full
prior to pre-patch or mixing in some
. Alternatively, some players were stacking
. For those using
and
, there will be very little gameplay change as described above, but the spec will feel significantly weaker without the survivability from high versatility. For those playing proc-based damage Corruptions, the gameplay changes a bit more, but the difference in survivability won't be as noticeable, however, there will be quite a noticeable change to threat since it will be more consistent with fewer wild swings from
randomly deleting enemies.
Best Talent Builds for Vengeance Demon Hunter in Pre-patch
There will be one talent build used for all content rather than multiple that we can choose from during the pre-patch.
If you haven't played
before, check out the rotation page,
Vengeance Demon Hunter Rotation Guide - Dragonflight 10.2.6
, to learn how to play it. If you have, then you already know everything you need to do outside of one minor change covered below.
Best Rotation for Vengeance Demon Hunter in Pre-Patch
Our primary ability priority has only added the use of
as a high priority ability. Rather than a strict rotation, we go down the list and use the first spell available:
if you are about to cap at two charges.
on cooldown.
if you currently have 4-5 souls available.
if you have 50 Fury available.
to generate souls and Fury.
to generate souls and Fury.
to avoid capping Fury if you are at or above 50 with no souls out.
on cooldown.
to fill empty GCDs.
Check out
Vengeance Demon Hunter Rotation Guide - Dragonflight 10.2.6
for more in-depth explanations of each ability and reasoning for the priority.
Best Stats for Vengeance Demon Hunter in Pre-Patch
Our best stats have not changed in the pre-patch, so defensively, continue to focus on item level first, followed by haste and versatility. Despite the new diminishing returns on stacking stats, you will want to follow the stat priority at all times.
If you'd like a more in-depth explanation of our stat priority, please check out
Vengeance Demon Hunter Stat Priority - Dragonflight 10.2.6
.
Best Azerite Traits for Vengeance Demon Hunter in Pre-Patch
There are no changes to recommended Azerite in the pre-patch. Check out
Vengeance Demon Hunter Azerite Traits, Azerite Armor, & Heart of Azeroth - Shadowlands 9.0.2
for all recommendations!
Best Essences for Vengeance Demon Hunter in Pre-Patch
We will be using the exact same essences as before, so check out
Vengeance Demon Hunter Essences for the Heart of Azeroth - Shadowlands 9.0.1 Shadowlands 9.0.2
for more in-depth information.
For raid, you'll want the following:
Major
:
or
Minors
:
,
,
In Mythic+ you'll want the following:
Major
:
defensively,
offensively
Minors
:
if not used as major,
,
,
,
in that order.
With the loss of hasted
, we will want to run
for more
uptime.
All Shadowlands Vengeance Demon Hunter Changes
For a detailed list of everything changing in Shadowlands for Vengeance Demon Hunter, check out our full Shadowlands Changes guide.
All Vengeance Demon Hunter Changes in Shadowlands
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评论
评论来自
Eploar
Well jeez, color me depressed.
评论来自
drathodus
I was definitely feeling pretty bored in the beta but going into things in depth like this just ruin my day even more. I was really hoping to get to finally enjoy vengeance again. Only the aesthetic and the idea of the spec is enjoyable and it's not worthwhile for long-term play. Blizzard really didn't spend any time on this. Perhaps this is because there are not as many players of the spec? But it's because it's bad and...if they fixed it more people would play and....you know, nah. Talk about pooping on a longtime class fantasy with unengaging and sub-par gameplay.
评论来自
ecaflip
So essentially everything the devs tried to accomplish for venge dh was pretty much undone by the minmax player base being stubborn and still going with spirit bomb build. Color me suprised. While you meta slave sheeps are sticking with the suboptimal spec I'll be using the developer intended 2323123 fire damange amp build while you all play with your kneecapped bfa build
评论来自
CornerStoreD
Damn. Guess I'll be over here going my own way with a fiery brand build being a literal garbage trash noob. I probably wont even be able to tank a dungeon
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