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Mythic N'Zoth the Corruptor Encounter Journal - Ny'alotha Boss Abilities and Secret Phase
来自 perculia
[Last Updated]:
2020/02/01
变更日志
补丁:10.2.6
目录
评分:
N'Zoth the Corruptor is the final boss in the
Ny'alotha Raid
. Here, you will find the Mythic difficulty Encounter Journal for N'Zoth the Corruptor, covering Mythic-only mechanics and damage values, as well as speculation on the secret Mythic-only final phase.
Mechanics unique to N'Zoth on Mythic difficulty will be marked with a purple skull .
N'Zoth Raid Guides
A Mythic guide to N'Zoth will be forthcoming. In the meantime, we have guides to defeating N'Zoth on other difficulties, as well as a loot guide.
N'Zoth Normal / Heroic Strategy
N'Zoth Loot
N'Zoth LFR (Coming March 10)
Mythic N'zoth World Firsts
Mythic N'Zoth Overview
Tanks
:
Invoke
[Azeroth's Radiance]
strategically to ensure you and your allies remain sane in the face of N'Zoth's assault on your
[Sanity]
.
Position carefully within the arena to ensure that
[Mindgrasp]
does not pull you into a
[Veil of Anguish]
.
Move Psychus around the space strategically to control its placement of
[Creeping Anguish]
.
Be certain that Basher Tentacles are tanked at all times, or they will cast
[Tumultuous Burst]
.
Healers
:
Invoke
[Azeroth's Radiance]
strategically to ensure you and your allies remain sane in the face of N'Zoth's assault on your
[Sanity]
.
Position carefully within the arena to ensure that
[Mindgrasp]
does not pull you into a
[Veil of Anguish]
.
Leave room for pairs of your allies with
[Paranoia]
to reach one another safely.
Dispel
[Corrupted Mind]
before it expires to preserve your allies' sanity.
Damage Dealers
:
Invoke
[Azeroth's Radiance]
strategically to ensure you remain sane in the face of N'Zoth's assault on your
[Sanity]
.
Position carefully within the arena to ensure that
[Mindgrasp]
does not pull you into a
[Veil of Anguish]
.
Leave room for pairs of your allies with
[Paranoia]
to reach one another safely.
Maximize the effects of
[Synaptic Shock]
to bring down Psychus before it can cast
[Manifest Madness]
.
Mythic N'Zoth Abilities
Sanity
:
N'Zoth assaults your Sanity throughout the encounter. When your Sanity reaches 0, N'Zoth invades your mind fully, granting Gift of N'Zoth.
Gift of N'Zoth
:
Blesses an insane player with 100% increased damage done and 100% healing done, but causes the player to become a
Servant of N'Zoth
after 20 sec.
Servant of N'Zoth
:
Severs a target's connection to sanity, charming them permanently and causing them to do N'Zoth's bidding, casting
Mental Decay
.
Mental Decay
:
Deteriorates targeted players' minds, immediately draining 15 Sanity and additionally inflicting 8 Shadow damage every second for 12 sec.
Azeroth's Radiance
:
Invoke the Heart of Azeroth, restoring 5 Sanity to all allies within 8 yards every 1 sec for 4 sec.
Moving or attacking will break this effect.
Stage One: Writhing Onslaught
:
N'Zoth defends hismelf with a mass of tentacles, while some players brave N'Zoth's most coercive visions to weaken the Corruptor from inside his mind.
N'Zoth
Mindgrasp
:
N'Zoth worms his tendrils into the minds of all players, horrifying them into moving either toward or away from him.
Corrupted Neuron
:
Spawns a set of Corrupted Neurons, which heal 1% of their maximum health every 2 sec.
Corrupted Neurons project a Veil of Anguish from their location.
Veil of Anguish
:
Projects a Veil of Anguish around N'zoth, the outer rim of the arena, and all Corrupted Neurons.
Veils attached to Corrupted Neurons decrease in size as the Neurons' health diminishes.
Anguish
:
N'Zoth inflicts terrible anguish upon the player, inflicting 50 Shadow damage, draining 5 sanity every 1 sec, and reducing the player's movement speed by 33% while within the area.
Paranoia
:
N'Zoth selects pairs of players and fills their minds with all-consuming Paranoia for 15 sec.
Paranoid players must be within 5 yards of their paired partner or suffer 14 Shadow damage every 1 sec. This damage increases over the duration of Paranoia.
Affected players do not trust their allies while paranoid. Coming within 5 yards of an unpaired ally causes the player with Paranoia to be drained of 5 sanity every 1 sec while they remain near their ally.
Eternal Torment
:
Inflicts 20 Shadow damage to all players in the Physical realm every 1 sec for 2 sec.
Infinity's Toll
:
Inflicts 5 Shadow damage to all players every 5 sec.
Mindgate
:
N'Zoth opens a gate to the inner recesses of his mind, inviting players to gaze upon a vision of his infinite power.
Fettered Mind
:
Using a Mindgate to enter a Vision of N'Zoth puts unimaginable strain upon a player's mind, rendering them unable to enter a second Vision of N'Zoth.
Void Lash
:
Lashes out rapidly at the current threat target, inflicting 45 Physical damage and 15 Shadow damage every 0.8 sec for 6 sec.
Basher Tentacle
Tumultuous Burst
:
Inflicts 15 Shadow damage to all players every 2 sec for 10 sec. Tumultuous Burst also reduces their Haste by 33% for 10 sec.
Tumultuous Burst is only cast when no players are within melee range of a Basher Tentacle.
Evolving Might
:
Physical damage inflicted increased by 3% every time the Basher Tentacle strikes an enemy with a melee attack.
Corrupted Viscera
:
Tentacles in the Physical realm explode into a shower of Corrupted Viscera when slain, inflicting 30 Shadow damage and draining 5 sanity from players struck by the debris.
Corrupted Mind
:
Corrupts a player's mind, inflicting 12 Shadow damage every 2 sec for 10 sec.
If Corrupted Mind expires without being dispelled, it drains 15 Sanity from the player.
Corruptor Tentacle
Corrupted Viscera
:
Tentacles in the Physical realm explode into a shower of Corrupted Viscera when slain, inflicting 30 Shadow damage and draining 5 sanity from players struck by the debris.
Psychophagic Anomaly
:
When a Corruptor Tentacle is slain, one or more Psychophages spawn and transition into the Mind of N'Zoth.
Psychic Burst
:
A Psychophage bursts with void energy when slain, inflicting 60 Shadow damage to and draining 30 sanity from players within 5 yards.
Psychophage
Devour Thoughts
:
Devours the thoughts of nearby players, inflicting 60 Shadow damage to and draining 10 sanity from players within 10 yards.
Pain Spike
:
Flings a spike of void energy, inflicting 15 Shadow damage.
Corrupted Viscera
:
Tentacles in the Physical realm explode into a shower of Corrupted Viscera when slain, inflicting 30 Shadow damage and draining 5 sanity from players struck by the debris.
Spike Tentacle
Through the Mindgate
:
Players re-enter the Mind of N'Zoth via a defeated Mindgate Tentacle, intent on wounding the Old God's psyche and weakening his physical form. Players are subjected to N'Zoth's mental reconstruction of fearsome creatures over whom he has held sway in Azeroth.
Corruption of Deathwing
:
N'Zoth draws players into a vision of the shattering of the World Pillar, and the fearsome power of Deathwing corrupted by the Old God's relentless whispers.
Cataclysmic Flames
:
The Vision of Deathwing breathes deeply into the space, inflicting 8 Fire damage to and draining 4 Sanity from all players within the Mind of N'Zoth every 1 sec for 5 sec.
Flames of Insanity
:
The Flames of Insanity overwhelm players within 4 yards, inflicting 30 Fire damage and draining 15 Sanity on impact.
The flames then burn the player for 12 Fire damage every 2 sec and disorient them for 6 sec.
Treacherous Bargain
:
N'Zoth conjures a troubling vision which reveals the treacherous bargain agreed between Queen Azshara and Lady Sylvanas Windrunner.
Tread Lightly
:
The Vision of Queen Azshara decrees that all players within the Mind of N'Zoth shall Tread Lightly.
Moving while under this effect will trigger Contempt.
Contempt
:
By moving, the player is in contempt of Queen Azshara. She inflicts 4 Frost damage every 2 sec until they come to a halt.
Black Volley
:
Inflicts 2 Shadow damage to and drains 4 sanity from every player within the Mind of N'Zoth every 1 sec for 3 sec.
Psychus
Mindwrack
:
The caster's mental torment manifests as physical pain in the body of its current threat target, inflicting 30 Physical damage and increasing Physical damage taken by 33% for 30 sec.
Creeping Anguish
:
Psychus creates an zone of void energy at its location, which expands to cover 60 yards.
Players entering the zone are afflicted by Anguish.
Anguish
:
N'Zoth inflicts terrible anguish upon the player, inflicting 50 Shadow damage, draining 5 sanity every 1 sec, and reducing the player's movement speed by 33% while within the area.
Synaptic Shock
:
Slaying an Exposed Synapse while Psychus is within 8 yards weakens N'Zoth's mind guardian, increasing damage dealt to Psychus by 50% for 30 sec.
This effect stacks.
Shattered Ego
:
Slaying Psychus inside the Mind of N'Zoth takes a heavy toll on N'Zoth himself, stunning him for 30 sec.
On Mythic difficulty, N'Zoth's tentacles are not stunned by Shattered Ego.
Manifest Madness
:
Upon reaching full energy, Psychus channels Manifest Madness. While channeling, Psychus appears in all phases and takes 99% reduced damage. It also inflicts 30 Shadow damage to and drains 20 Sanity from all players every 2 sec.
Exposed Synapse
Probe Mind
:
Probes the mind of a random player within 30 yards, inflicting 18 Shadow damage. The probe chains to players within 5 yards, also inflicting 18 Shadow damage as it chains.
Resilient Synapses
:
Heals all Exposed Synapses to full health whenever another Exposed Synapse is slain.
Psychophagic Anomaly
:
When an Exposed Synapse is slain, one or more Psychophages spawn and transition into the Physical realm.
Psychophage
Devour Thoughts
:
Devours the thoughts of nearby players, inflicting 60 Shadow damage to and draining 10 sanity from players within 10 yards.
Psychic Burst
:
A Psychophage bursts with void energy when slain, inflicting 60 Shadow damage to and draining 30 sanity from players within 5 yards.
Severed Consciousness
Restore Consciousness
:
Being drawn into the Mind of N'Zoth severs the link between mind and body.
When Psychus is slain, N'Zoth's hold on the player is broken, allowing them to Restore Consciousness to their lifeless body. This returns the player to the Physical realm.
Collapsing Mindscape
:
Slaying Psychus inflicts significant damage to the Mind of N'Zoth, destabilizing the current Mindscape.
Players within the Mind of N'Zoth when Collapsing Mindscape finishes casting are killed instantly.
Stage Two: Convergence
:
N'Zoth bends reality, converging Ny'alotha and the Chamber of Heart on Azeroth. With the Chamber in his grasp, N'Zoth begins to fulfill his ultimate purpose: bringing the Black Empire to fruition on Azeroth.
N'Zoth
Mindgrasp
:
N'Zoth worms his tendrils into the minds of all players, horrifying them into moving either toward or away from him.
Paranoia
:
N'Zoth selects pairs of players and fills their minds with all-consuming Paranoia for 15 sec.
Paranoid players must be within 5 yards of their paired partner or suffer 14 Shadow damage every 1 sec. This damage increases over the duration of Paranoia.
Affected players do not trust their allies while paranoid. Coming within 5 yards of an unpaired ally causes the player with Paranoia to be drained of 5 sanity every 1 sec while they remain near their ally.
Evoke Anguish
:
N'Zoth taps into players' minds and evokes their darkest thoughts, inflicting 50 Shadow damage every 5 sec for 8 sec.
Upon expiration, Evoke Anguish leaves behind a pool of Anguish, which grows briefly after spawning.
Every time N'Zoth the Corruptor casts Evoke Anguish, all other pools of Anguish grow in size.
Anguish
:
N'Zoth inflicts terrible anguish upon the player, inflicting 50 Shadow damage, draining 5 sanity every 1 sec, and reducing the player's movement speed by 33% while within the area.
Stupefying Glare
:
Conjures an Eye of N'Zoth which fires a focused beam of void energy. The beam inflicts 45 Shadow damage and fears all players within a line in front of the Eye for 4 sec.
Infinity's Toll
:
Inflicts 5 Shadow damage to all players every 5 sec.
Thought Harvester
Mindwrack
:
The caster's mental torment manifests as physical pain in the body of its current threat target, inflicting 30 Physical damage and increasing Physical damage taken by 33% for 30 sec.
Harvest Thoughts
:
Harvests the thoughts of nearby players, inflicting 20 Shadow damage to all players within 15 yards. Harvest Thoughts also drains 200 sanity divided evenly among all players caught in the blast.
If Harvest Thoughts fails to hit at least 5 players, it will instead drain 50 sanity from all players.
Stage Three: Forge of Fate
:
As N'Zoth the Corruptor's tentacles tighten on the Chamber of Heart, Magni and MOTHER begin unleashing the fury of the Forge of Origination to put an end to the Corruptor's plans.
Or, so they hope.
Mythic N'Zoth Secret Phase
The final phase of Mythic N'Zoth is "Forge of Fate" with no details provided in the Encounter Journal. The following abilities, revealed through datamining, may be related to Mythic N'Zoth.
Looking at all the related spells, log data, and visuals, our educated guess is that the Chamber of Heart is directly under attack in the final phase, with Magni and MOTHER temporarily hostile, as we must push back N'Zoth's corruption and deal with the volatile Titanic Countermeasures.
We've seen earlier in
黑暗中的低语
that N'Zoth is keen to attack the Chamber of Heart, an attempt we only survived due to Ra-den's heroic sacrifice, an action that turned him into a servant of N'Zoth and
boss in Ny'alotha
.
Mythic N'Zoth Phase 3 - Encounter Journal
In one of the later 8.3 PTR builds, the journal description for Mythic N'Zoth updated to the following ominous text:
Stage Three: Forge of Fate
:
As N'Zoth the Corruptor's tentacles tighten on the Chamber of Heart, Magni and MOTHER begin unleashing the fury of the Forge of Origination to put an end to the Corruptor's plans.
Or, so they hope.
In other difficulties, the final phase description is:
Stage Three: Convergence
N'Zoth bends reality, converging Ny'alotha and the Chamber of Heart on Azeroth. With the Chamber in his grasp, N'Zoth begins to fulfill his ultimate purpose: bringing the Black Empire to fruition on Azeroth.
Based on the differences in the journal description alone, it appears something goes wrong when Magni and MOTHER unleash the Forge of Origination.
Titan-themed Abilities
The following datamined abilities, added in the same build as the updated journal, support the idea that we are fighting in the Chamber of Heart.
Many datamined abilities reference
Titanic Countermeasures
or the Titans.
Targets players for Annihilation. After 6 sec, hurling powerful void energy at the players' locations. On impact, Annihilation inflicts 90 Shadow damage on impact to all players within 12 yards.
Annihilate damages Titanic Countermeasures caught in its blast.
Disarms a Titanic Countermeasure, consuming your ability to channel Azeroth's Radiance in the process.
事件视界
Absorbs 500 incoming healing from all sources. On expiration, the affected player is targeted for Annihilation.
Inflicts 100 Arcane damage to all players, reduced as distance increases from the Titanic Countermeasure.
Inflicts 60 Arcane damage instantly and an additional 25 Arcane damage every 2 sec for 12 sec.
泰坦道标
: Break through weak points in the nightmare to restore Sanity.
Heart Chamber Corruption Visuals
Two interesting spells also popped up in that same build:
心之密室之眼
and
心之密室触须
. Their presence likely means Chamber of Heart undergoes a large-scale corruption attack in 8.3, and while we saw the Heart attacked in
黑暗中的低语
, the visuals used were different.
Looking at the scale of
心之密室之眼
, it's large enough to cover a wall of a building, implying that these spells could be used to reflect the Chamber overrun with corruption.
心之密室之眼
心之密室触须
Magni and MOTHER Berserk
The following bit of information was provided to us by MysticalOS, the developer of the popular addon
Deadly Boss Mods
.
Looking at the
Berserk script on Mythic difficulty
, Magni, MOTHER, and other heart chamber NPCs can go berserk, including
Chamber Tentacle Stalker
which sounds
very
similar to the
心之密室触须
visual covered above!
If Magni and MOTHER are hostile, this strengthens the idea that the Chamber of Heart is attacked in some way in the final phase of Mythic N'Zoth.
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评论
评论来自
kovu401
I hate to point out the obvious, but that Mythic secret stuff looks, well, just INSANE.
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