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PTR
10.2.7
PTR
10.2.6
Beta
Protection Paladin Adapting to the Pre-Patch Shadowlands 9.0.2
来自 celinamuna
[Last Updated]:
2020/01/13
变更日志
补丁:10.2.6
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Welcome to Wowhead's guide to Adapting to Battle for Azeroth's pre-patch guide as a Protection Paladin. Patch 8.0 brings a lot of changes from BFA to the world of Azeroth and this guide is made to make sure you are prepared for all upcoming changes. This guide gives you an overview of all the changes happening with patch 8.0 for Protection Paladin.
This pre-patch page is intended to help you know the changes to Protection Paladin during the pre-patch. Note that during pre-patch, while artifacts
no longer work
, we do not have our
azerite powers
yet, meaning this isn't the final picture for specs in BFA. However, we still retain the powers from legendaries, which will continue working
up to level 115
, creating some interesting situations, as some effects from legendaries
became baseline effects or talents in BFA
.
On our other guide pages, including
Rotations
,
Talents & Builds
, and
Stat Priorities
, you will find detailed recommendations on how to play your Protection Paladin, accounting for the changes shown here, during the 8.0 BFA pre-patch.
Our Protection Paladin guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Protection Paladin guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
Would you like to quickly find this guide using Discord? You can do it easily using Jeeves Bot! Click
here to add Jeeves
to your Discord server.
About the Author
This guide is currently watched over by Panthea and Mandl from the Blood Death Knight guide, along with the entire protection paladin team of
Hammer of Wrath Paladin discord
. You can collectively catch all of us there, whether it is for feedback or questions.
Core Changes to Protection Paladins
Key Changes
and
is on GCD.
正义盾击
now increases armor, no longer reducing magic damage or bleeds.
Mastery reworked to give DR in
奉献
.
Abilities/Talents Removed
圣堂骑士
Abilities/Talents Added
多面防御
不败之魂
Changes to Protection Paladin Playstyle
Due to the
/
being on GCD, we now have a lot less room to be reactive with our healing. Furthermore, due to the loss of legendary Pants / Shoulders, AoE threat will be a bit more problematic, since the snap threat will be weaker.
Furthermore, we now get more penalized for moving out of
奉献
, which limits overall class mobility.
New Talents
多面防御
-
复仇者之盾
bounces to 1 extra target (4) and increases block by 75% for 8 seconds. (Ie 45% to 59% or 36% to 50% block value).
不败之魂
- Reduces cooldown of
炽热防御者
,
圣盾术
and
圣疗术
by 30%.
Dwarf Paladin Mount
Dwarf and Dark Iron Dwarf paladins can now summon rams.
War Mode
Another change from Legion into BFA is the addition of
War Mode
. War Mode is a new World PvP system in the Battle for Azeroth pre-patch, along with the new Honor system and Honor Talents. You are now able to toggle War Mode while in a capital city to gain access to PvP Talents in the outdoor world as well as other bonuses, like increased rewards from World quests and 10% extra experience. The downside is that you will always be in PvP combat mode, with the rewards counterbalancing that risk.
Changes to the Global Cooldown (GCD) for Protection Paladin
The Global Cooldown, or GCD, is a short lockout period which controls the rate with which abilities can be used; spells that are on the GCD are unable to be used simultaneously, while only abilities off the GCD can be used at the same time or during that lockout period. The global cooldown starts at 1.0 second for energy resource classes, and 1.5 seconds divided by haste for all others.
In Battle for Azeroth, many abilities which used to be off the GCD are now controlled by it. For Protection Paladin the abilities affected by this change are:
1.5s GCD
1.5s GCD
1.5s GCD
复仇之怒
1.5s GCD
Returning Legendary and Artifact Effects
In Battle for Azeroth, many old artifact traits and legendary effects from Legion were turned into talents and baseline abilities. It is known that we will lose our Artifacts
in a future event
. To add to that, Legion legendaries
will stop working at level 116
. To learn more, check out
our full article about returning effects in Battle for Azeroth
.
For Protection Paladin the returning effects are:
The artifact trait
烈火奉献
has been incorporated into
奉献
.
希斯克利夫的永生
effect has been incorportated into
精通:神圣壁垒
.
The artifact trait
秩序壁垒
likely inspired the azerite trait
光明堡垒
.
The artifact trait
祝福坚韧
likely inspired the new secondary effect from
复仇者之盾
.
普瑞达兹,萨瓦里克的杰作
effect became the new azerite trait
回声防护
.
Ability and Spell Changes for Protection Paladins
General Paladin Changes
Spells
自由祝福
Places a blessing onBlesses a party or raid member, granting immunity to movement impairing effects
Unbound Freedom: and increasing movement speed by 30%
for 8 sec.
十字军打击
Strike the target for 90% of Attack power) Physical damage.
Retribution: Generates 1 Holy Power.
Cooldown changed from 4.5 sec recharge to 6 sec recharge
圣盾术
Protects you fromGrants immunity to all damage and spellsharmful effects for 8 sec.
Cannot be used if you have Forbearance. Causes Forbearance for 30 sec.
神圣马驹
Summons your Holy mount to rideLeap atop your Charger for 3 sec, increasing movement speed by 100%. Usable while indoors or in combat.
清算之手
Taunts the targetCommands the attention of an enemy target, forcing them to attack you.and increases threat that you generate against the target for 3 sec.
Cost changed from 3.5% of base mana to 3.0% of base mana
十字军光环
Increases your mounted speed by 20%You move 20% faster while mounted. This does not stack with other movement speed increasing effects.
Talents
圣光审判
Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for (20%5% of Spell power).
Now Holy/Protection, no longer Retribution
忏悔
Forces an enemy target to meditate, incapacitating them
Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.for 1 min.
Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
Honor Talents (2)
异端裁决
Intimidates the target, increasing their damage taken by 5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 5%3%, stacking up to 5 times.
Your melee attacks refresh the duration of Intimidated.
美德之盾
When activated, your next Avenger's Shield will interrupt and silence all enemies within 8 yards of the target.
Azerite Traits
NEW
壮士烈马
Inspire yourself and nearby allies while Divine Steed is active, granting 77 Speed for 5 sec. Divine Steed's cooldown is reduced to 40 seconds.
NEW
坚定保护者
When you cast Divine Shield, grant 182 absorb for 15 sec to nearby allies.
Prot Paladin Changes
Specialization
防护圣骑士
Effect #5 Apply Aura: Modifies Damage/Healing Done
圣光闪现
by 42% 50%.
Effect #6 Apply Aura: Modifies Power Cost
圣光闪现
by 22% 38%.
Effect #7 Apply Aura: Modifies Damage/Healing Done
审判
by 35% -42%.
Effect #8 Apply Aura: Modifies Damage/Healing Done
奉献
奉献
奉献
by -10% 0%.
Effect #9 Apply Aura: Modifies Damage/Healing Done
圣光闪现
by 53% 108%.
Effect #10 Apply Aura: Modifies Power Cost
圣光闪现
by 38% 14%.
REMOVED
Increases your total Stamina by 40% and your block chance by 50%.
Reduces the chance you will be critically hit by melee attacks by 0%.
Your spell power is now equal to 100% of your attack power, and you no longer benefit from other sources of spell power.
Grants 6% of your maximum mana every 5 sec.
REMOVED
复仇者之盾
Hurls your shield at an enemy target, dealing (435%52.416% of Attack power) Holy damage interrupting and silencing the non-Player target for 3 sec and then jumping to 2 additional nearby enemies.
Increases the effects of your next Shield of the Righteous by 20%.
炽热防御者
Reduces all damage you take by 20% for 8 sec. Whilesec.
While Ardent Defender is active, the next attack that would otherwise kill you will instead bring you to 12%20% of your maximum health.
复仇之怒
Increases all damage done by 35% and all healing done by 35%Call upon the Light to become an avatar of retribution, increasing your damage, healing, and critical strike chance by 20% for 20 sec.
Cooldown changed from 2 min recharge to 2 min cooldown
Charges changed from 1 Charges to None
保护祝福
Places a blessing onBlesses a party or raid member, protecting them from all physical attacksgranting immunity to Physical damage and harmful effects for 10 sec.
Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
牺牲祝福
Places a Blessing onBlesses a party or raid member, transferring 30% of damage taken to you forreducing their damage taken by 30%, but you suffer 100% of damage prevented.
Lasts 12 sec, or until transferred damage would cause you to fall below 20% health.
Cooldown changed from 2.5 min recharge to 2 min recharge
清毒术
Cleanses a friendly target, removing all Poison and Disease effects.
Cost changed from 13.0% of base mana to 6.5% of base mana
奉献
Consecrates the land beneath you, causing 30%4.2% of Attack power) * 9] Holy damage over 912 sec to enemies who enter the area. Limit 1.
Cooldown changed from 9 sec to 4.5 sec
圣光闪现
A quick spell, healingExpends a large amount of mana to quickly heal a friendly target for (450%125% of Spell power).
Cost changed from 18.0% of base mana to 22.0%
正义之锤
Hammers the current target for 112%(27% of Attack power) Physical damage.
Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for 67%(8.7048% of Attack power) Holy damage
While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for 67%(8.7048% of Attack power) Holy damage
审判
Judges the target, dealing (112.5% of Spell power) Holy damage
Holy (Level 42)Retribution (Level 42)
and causing the target to take 30%them to take 25% increased damage from your next Crusader Strike or Holy Shock
Protection (Level 42)
and reducing the remaining cooldown on Shield of the Righteous by 2 sec, or 4 sec on a critical strikeability that costs Holy Power
Retribution
Generates 1 Holy Power
Calls down the Light to heal you for (30% of280% of Spell power), increased by up to 200% based on your missing health.
While you are standing in your Consecration, Light of the Protector's healing is increased by 20%
Cooldown changed from 15 sec recharge to 20 sec recharge
精通:神圣壁垒
Increases damage reduction from Shield of the Righteous by 4%, and increases your chance to block melee attacks by 8%.Reduces all damage taken while inside your Consecration by (-- 3)%. Increases your chance to block melee attacks by 8.0%.
Also increases your attack power by 8%8.0%.
庇护
Decreases damage taken by 0%, increases your chance to dodge by 0%, and reduces the chance for your attacks to be parried by 3%.
REMOVED Effect #5 Apply Aura: Modifies Threat -100%
圣疗术
圣光闪现
正义盾击
Slams the targetenemies in front of you with your shield, causing (400%42.5% of Attack power) Holy damage, and reducing damage you take by (- 1 * 25 ; Min - 80, Max - 25)%increasing your Armor by (150 * Strength / 100) for 4.5 sec.
While you are standing in your Consecration, Shield of the Righteous' effects are increased by 20%
Cooldown changed from 16 sec recharge to 18 sec recharge
Talents
Live
BFA
REMOVED
Hammer of the Righteous has no cooldown.
Hammer of the Righteous, Shield of the Righteous, and Hand of the Protector now always gain the benefit of Consecration
REMOVED
圣堂骑士
Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
NEW
多面防御
Avenger's Shield bounces to 1 additional target and increases your Block by 75% for 8 sec.
Tier 1 Talent
NEW
不败之魂
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
祝福之锤
Throws a Blessed Hammer that spirals outward, dealing (57.4%10% of Attack power) Holy damage to enemies that it hits, and causing them to deal 12% less damage to you onand weakening them, reducing the damage you take from their next auto attack by 12%.
破咒祝福
Places a blessing onBlesses a party or raid member, protecting them from all magical attacksgranting immunity to magical damage and harmful effects for 10 sec. Cannotsec.
Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
圣洁之地
Up to 6 allies standing within your Consecration receive (8.3% of Spell power) healing every 1 secYour Consecration is 15% larger, and enemies within your Consecrationit have 50% reduced movement speed.
复仇原点
Avenger's Shield now deals 50% increased damage to the first target hit. Grandhit.
Grand Crusader now has an additional 10% chance to occur.
Judgment reduces the remaining cooldown on Hammer of Justice by 106 sec.
Calls down the Light to heal a friendly target for (30% of the target's missing health.280% of Spell power), increased by up to 200% based on your missing health.While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
Cooldown changed from 10 sec recharge to 15 sec recharge
神圣之盾
Increases Your block chance by 15%, allows youis increased by 15%, you are able to block spells, and your successful blocks deal (75%9.828% of Attack power) Holy damage to your attacker.
圣光审判
Judgment now applies Judgment of Light to the target, causingcauses the next 4025 successful attacks against the target to heal the attacker for (5% of Spell power).
最终防御者
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.up to 3%.
Protects yourself and all party or raid membersYou and your allies within 60 yards withare protected by an aura that dealslashes out against any melee attackers, dealing (5%0.7371% of Attack power) Holy damage when melee attacked.
Azerite Traits
NEW
光明堡垒
Avenger's Shield grants you a shield, absorbing 313 damage for 8 sec.
NEW
Judging a foe heals all allies within 8 yards of that enemy for 96.
NEW
治愈之锤
Hammer of the Righteous heals you for X if your health is below 20%.
NEW
内视之光
When Shield of the Righteous expires, gain 193 Block and deal 154 Holy damage to all attackers for 4 sec.
NEW
激励勇士
Grand Crusader's chance is increased to 20% and it grants you 62 Strength for 8 sec.
NEW
防御判决
Your Judgment critical strikes reduce the damage of the target's melee attacks against you by 193 for 8 sec.
NEW
诸王之盾
When Guardian of Ancient Kings expires, your Block Value is increased by 539 for 10 seconds.
NEW
正义烈焰
When Shield of the Righteous expires, gain 154 block and deal 231 Holy damage to all attackers for 4 seconds.
正义堡垒
Shield of the Righteous grants damage reduction for 0.50.50 additional seconds, and does 231 additional damage.55 additional damage.
Protection
NEW
飞舞之盾
Avenger's Shield now strikes 4 enemy and grants 15 Mastery per enemy struck for 8 sec.
NEW
Gain 116 strength for 6 sec every time you heal a target below 50% HP with Light of the Protector.
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