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PTR
10.2.5
PTR
10.2.6
Method's Mythic Gorefiend Guide
来自 Methodgg
[Last Updated]:
2018/05/12
变更日志
补丁:6.2.0
目录
评分:
Learn how to defeat Mythic
血魔
with this guide by World First guild Method which includes an explanation of the abilities, video and written strategy, raid setup and roles, and class specific tips.
血魔
can be accessed after killing Kilrogg Deadeye.
Click here
to see the rest of Method's Mythic Hellfire Citadel guides.
Video Guide
Abilities and Explanation
Main Room
噬魂者
Tooltip: Players who are killed are not slain outright. Instead, Gorefiend devours their souls, placing them in his stomach where they will be Digested. Players who have recently been consumed are afflicted with
血魔的腐化
and if they die again their soul is lost.
Explanation: If you die while not having
血魔的腐化
, you'll be teleported into a different room that resembles
血魔
's stomach instead. If you're already affected by
血魔的腐化
when you die, you're dead for good.
腐化的灵魂
(MYTHIC)
Tooltip: When a player is slain a fragment of their soul is left behind and deeply corrupted by
血魔
. The result is a being of pure malice, bent on consuming the living. Only when this fragment is destroyed will the player who was consumed be freed from
血魔
's stomach. After 30 sec. the player tied to this soul will be Digested.
Explanation: In Mythic mode, you won't be able to exit
血魔
's stomach by running into the middle of the room. Instead, a
腐化的灵魂
will spawn in the main boss room where you died. When your
腐化的灵魂
is slain, you'll be teleported to the main boss room again. If it's not slain before finishing its 30 second long Resisting-cast, you will die inside the stomach and you won't be resurrectable in combat anymore due to a bug in the encounter.
血魔的腐化
Tooltip: Exposure to Gorefiend has taxed the soul of the player and they can no longer be consumed upon death. In Mythic difficulty
血魔的腐化
is only removed when a player collapses an
动荡的灵魂
.
Explanation: In order to lose your
血魔的腐化
debuff on Mythic mode, you have to soak (collapse / move into) one of the
动荡的灵魂
s during the
灵魂盛宴
phase.
黑暗凝聚
Tooltip: Inflicts 150000 Shadow damage to all enemies. This attack is only used by
血魔
whenever he is not actively engaged in melee combat.
Explanation: This ability is intended as a raid-wiper when no one is in the melee range of the boss.
死亡之影
Tooltip: The shadow of death looms. Kills the target after 5 sec.
Explanation: An unavoidable death! You have five seconds of movement to spawn a nicely positioned (more info on what's a nice position later)
腐化的灵魂
before you'll be teleported into
血魔
's stomach.
死亡之影
is only cast when he's not channeling
灵魂盛宴
.
死亡之影
casts occur in a set order on certain roles as seen below. This order repeats after every
灵魂盛宴
.
0s: Pull /
灵魂盛宴
2s: Two DPS
8s: The current tank
19s: 2 healers
29s: 2 DPS
56s: 2 DPS
65s: 2 healers
68s: The current tank
83s: 2 DPS
毁灭之触
Tooltip: Inflicts up to 162000 Shadow damage to all allies after 8 sec. Allies farther from the detonation take less damage. The explosion also forms a
末日井
at the feet of the afflicted player.
末日井
s inflict 105750 Shadow damage every 1.5 sec while standing within the zone.
Explanation: Touch of Doom is cast precisely every 25 seconds (while
血魔
isn't channeling
灵魂盛宴
) on three players at the same time. After eight seconds, each player will deal heavy area damage to other nearby players - farther away standing allies will take significantly less damage. Standing too close to one or more players with expiring Touch of Doom-debuffs is often lethal.
末日井
s will last for the remainder of the fight and it's important to place them next to or even on top of each other.
命运相连
Tooltip: Gorefiend twists the soul of a player, rooting that target and binding them to 2 other players. This effect inflicts 51750 Shadow damage to all targets every 2 sec until all afflicted players are within 6 yards of the rooted player. All afflicted players take 275000 Shadow damage if the effect is not canceled within 10 sec.
Explanation: No different from Heroic mode. The two non-rooted players must quickly move within 6 yards of the rooted player.
命运相连
is cast roughly every 25 seconds.
暗流涌动
Tooltip: Causes each player to emit a pulse of shadowy magic that inflicts 56181 to 59064 Shadow damage to all allies within 5 yards.
Explanation: Ranged players spread out!
暗流涌动
doesn't affect melee players, despite saying so in the tooltip. Stacking up with multiple other players will cause heavy damage.
暗流涌动
' timer is a bit clunky; it's cast every 5 to 20 seconds, depending on whether
血魔
is busy casting something else.
粉碎黑暗
Tooltip: Creates a series of explosions that inflict 196218 to 206282 Shadow damage to all enemies within 4 yds of the impact.
Explanation: Same as Heroic, simply dodge the little explosions.
灵魂盛宴
and
动荡的灵魂
Tooltip: Gorefiend regenerates energy over 1 min., inflicting 43875 to 46125 Shadow damage every 2 sec. In addition,
动荡的灵魂
s are pulled towards
血魔
. Each soul that reaches
血魔
increases his energy by 10. While consuming souls
血魔
's defenses are lowered, increasing damage taken by 100%. Upon reaching 100 energy,
血魔
begins his assault once more. Touching an
动荡的灵魂
causes it to collapse inflicting 53625 to 56375 Shadow damage to all players and an additional 13125 to 21875 Shadow damage to players within 10 yds. of the detonation. In Mythic difficulty
血魔的腐化
is only removed when a player collapses an
动荡的灵魂
.
Explanation: While these two abilities function the same as in Heroic mode, raid damage is significantly higher and each raid member affected by
血魔的腐化
needs to soak (move into / collapse) an Unstable Soul to remove it.
血缚构造体
Explanation: A few seconds after
血缚构造体
s spawn, they'll fixate on a random raid member by using
生命渴望
and start chasing them. They move very slow at first, but their movement speed quickly ramps up. If they reach their target, they inflict lethal damage to the fixated player as well as anyone within 10 yards.
血缚精华
Explanation: Gorebound Essences periodically cast
灵魂箭雨
. It deals moderate raid-wide damage, which will increase if the caster isn't quickly slain.
血缚之魂
Explanation: Heavy-hitters that have to be tanked. They periodically cast
狂野怒吼
, which will often result in the death of a tank if not interrupted. Additionally, they apply stacks of Fel Flames to the current tank, which deal heavy damage.
血魔
's Stomach
阴暗构造体
Explanation: Shadowy Constructs spawn randomly at the outer wall of
血魔
's Stomach and slowly walk towards the middle. DPSers have to stop them from reaching the middle by killing them in a quick fashion. If they fail, the
阴暗构造体
s will disappear once reaching the middle and spawn a
血缚构造体
in the main boss room. The health of the Gorebound Construct to be spawned will be proportional to the
阴暗构造体
's when it reaches the center.
苦痛精华
Explanation: Much like Shadowy Constructs, Tortured Essences also spawn out the outer wall of
血魔
's Stomach and slowly walk towards the center. They're friendly to players and spawn with low health.
苦痛精华
s must be healed to full before reaching the middle of the room, or they'll disappear and spawn a
血缚精华
in the main boss room. The health of the Gorebound Essence to be spawned will be anti-proportional to the
苦痛精华
's when it reaches the center.
被激怒的灵魂
Explanation: Each time a tank gets teleported into the stomach by means of
死亡之影
, an
被激怒的灵魂
will spawn few seconds afterwards. When they reach 70% health, they'll charge towards the center of the stomach, disappear, and spawn a
血缚之魂
in the main boss room, also with 70% health.
Raid Setup
Tanks: 2
Due to Shadow of Death, Gorefiend isn't solo-tankable, and there's no reason to go for three or more. Two it is!
Healers: 4
You need at least four healers to keep up with
苦痛精华
s in
血魔
's stomach. Due to rather hefty DPS requirements, there's just no room for a fifth.
DPS: 14
You need all the DPS you can get on this fight to keep up with the various adds. While Marksmanship Hunters are best, other classes aren't much worse and you should bring your best players rather than class-stacking.
Execution
First off: Gorefiend is a lot more difficult than the five bosses before him. He's also harder than a couple of bosses after him. Expect to wipe a couple of times!
血魔
goes Berserk after his third Feast of Soul ends, which is after around 9 minutes and 30 seconds into the fight. If you don't have more random death's than you have combat resurrections available, meeting this requirement isn't usually a problem.
Positioning and Assignments
Positioning
腐化的灵魂
s by tanks and the first two DPSers are spawned at the Square mark
腐化的灵魂
s by healers are spawned at the Triangle mark
腐化的灵魂
s by all other DPSers are spawned at the Cross mark
Spawn Doom Wells at the edges of the room
Ranged DPSers and healers spread out in the room
Melees may stand wherever they can hit the boss and cleave adds
Assignments
Assign ...
one ranged DPS to kill
腐化的灵魂
s at the Square mark. Listen to calls on your voice chat on when to kill the tank's
腐化的灵魂
, which is when the
被激怒的灵魂
reaches 70%. Kill other
腐化的灵魂
s a few seconds before their Resisting-cast ends.
one ranged DPS to kill the Healer's Corrupted Souls at the Triangle mark. Don't kill them too quickly; wait until there are only a few seconds left on their Resisting-casts.
one melee DPS to kill the DPSer's Corrupted Souls at the Cross mark. Don't kill them too quickly; wait until there are only a few seconds left on their Resisting-casts.
one additional backup for each of the marks, in case the assigned player gets sent into the stomach themselves.
everyone else: never attack any Corrupted Souls, unless asked for via voice communications.
Pull
Ranged players can already spread out five yards from each other before the pull, and stay spread out throughout the fight to avoid damage from
暗流涌动
. Do not use any cooldown longer than two minutes on pull; the boss channels
灵魂盛宴
after two minutes into the fight, during which he takes 100% more damage.
死亡之影
About two seconds into the fight, two ranged or melee DPSers will be affected by
死亡之影
, followed by a Tank a moment later. These players must quickly move to the Square mark. We in Method decided to choose this rather remote Square mark in order to avoid damaging the Corrupted Souls of these players with uncontrollable cleave and area damage like
奇美拉射击
and Prophecy of Fear's Doom Nova. It is important that these first
腐化的灵魂
s don't get killed early, because they play an integral part in quickly DPSing the first
被激怒的灵魂
in
血魔
's stomach below 70% health.
DPS players inside the stomach need to maximize their damage on
阴暗构造体
s. Use slows, roots and stuns to prevent them from reaching the center of the room.
阴暗构造体
s only have about a third of the maximum health of
血缚构造体
s in the main boss room - this practically means you're doing triple DPS while in
血魔
's stomach! Once a Tank gets teleported into the stomach and an
被激怒的灵魂
spawns, the tank must gain aggro from it immediately and DPSers have to quickly bring it down to 70% health.
After twenty seconds,
血魔
will affect two healers with
死亡之影
. Make sure that those two run to the Triangle mark within the five seconds they have before dying. Once inside, heal any
苦痛精华
you see to full.
At this point, you'll have two to three
腐化的灵魂
s on the Square mark, and two
腐化的灵魂
s on the Triangle mark. The players assigned to these marks need to pay attention to every Souls Resising-cast, and kill them before it completes. Continue this until the fight ends!
From now on, all DPS players that are affected by
死亡之影
will move to the Cross mark. You'll lose less boss and add DPS by having one assigned melee cleaving them down, instead of having a caster using all their time and resources on them at the Square mark. Once again, the melee DPS that's assigned to the Cross mark has to make sure that the
腐化的灵魂
s don't die too early or too late.
Other Abilities
The other abilities of
血魔
behave like they do on Heroic difficulty and will occur throughout the entire fight.
Deal with
命运相连
by quickly moving towards the rooted player. If you're too slow, you and the other linked players might end up dying to
命运相连
's damage. Make sure to spread out again quickly after breaking the links to reduce damage taken from
暗流涌动
.
Dodge the pattern of explosions created by
粉碎黑暗
. You have a lot of time to do so, and you should use this time to avoid stacking up with your allies.
毁灭之触
deals massive damage to allies in close proximity to you when it expires.
血魔
affects three targets at once with Touch of Doom on Mythic difficulty. Make sure to move as far to an edge of the room as you can to minimize raid damage. Try to explode the three
毁灭之触
s far away from each other to reduce damage done to yourselves and nearby allies. If you have personal survivability cooldowns available, use them as
毁灭之触
expires to place your Doom Well on top of an old one.
末日井
s are the only mechanic that make the fight more difficult over time, so it's important to lose as little room as possible when spawning new ones.
Adds
It's easy to get overwhelmed by adds on
血魔
. All ranged DPSers that aren't assigned to a mark need to switch to adds whenever one spawns in their proximity. Once you can manage to keep up with adds, you'll very likely beat the encounter.
血缚构造体
Slow these and kill them as soon as possible. Their movement speed ramps up very quickly and if they reach their target it's an almost guaranteed death. Tip: it's possible that they spawn very close to you or even right under your character and fixate you, but there's a grace period of a few seconds between spawn and fixate. Move away before it's too late! Once a
血缚构造体
dies, whichever player was fixated by it has to spread out 5 yards again.
血缚精华
Highest priority target in this encounter. If left alive for too long, they'll inflict massive raid damage and wipe the raid. It's advised for melees to target switch to
血缚精华
s if they spawn with high health - even if it means losing overall DPS!
血缚之魂
These should mainly be taken care of by melees. Tank them in the melee radius of
血魔
. Tank swap on
血魔
and Gorebound Spirit once you accumulated too many stacks of
邪能烈焰
- use tank cooldowns! Ranged DPSers should target
血缚之魂
s over
血魔
when there's no other add to DPS.
灵魂盛宴
After two, five and eight minutes into the fight
血魔
will begin channeling
灵魂盛宴
. He'll receive 100% extra damage taken and inflict massive raid damage for one minute. Stack up in front of the boss, use
时间扭曲
, DPS and healing cooldowns and finish off any adds that are still alive. Set up a rotation of major healing cooldowns (
宁静
,
还魂术
,
治疗之潮图腾
, etc) to avoid using them all at once.
Each raid member that's affected with
血魔的腐化
will have to soak an Unstable Soul to remove it.
动荡的灵魂
s spawn in the back of the room and slowly move towards the boss. They can be soaked by moving into them. Doing so will not only remove the soaking players
血魔的腐化
, but also inflict moderate raid wide damage as well as additional damage in a 10-yard radius; soak them before they're too close to the boss in order to avoid unnecessary raid damage. It's advised to have healers removing their
血魔的腐化
first, so that they can stand still for the remainder of
灵魂盛宴
and heal. Afterwards, send players in groups of two or three to soak
动荡的灵魂
s. Once everyone's
血魔的腐化
has been removed, tanks can soak the remaining ones.
After
灵魂盛宴
ends, the fight practically starts over. Repeat three times and the boss dies!
Class Tips
Druid:
is an amazing slow for
血缚构造体
s and
阴暗构造体
s.
Arcane Mage:
will give you free
减速
s.
Marksmanship Hunter: Carry the raid by taking advantage of
and Kill Shot to damage all the adds.
Destruction Warlock:
暗影灼烧
everything!
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评论
评论来自
jjanchan
Thanks for taking the time to write this amazing guide! The diagrams in particular are hugely helpful.
评论来自
Eisingvogel
Id like to add for Retribution Paladins:
and
被烧毁的雕文
are also GREAT for slowing Constructs at a nice little 50% slow on each.
Druids can also use
台风
on the inside to knock Shadowy Constructs back, and follow it up with a stun.
贡献
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