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PTR
10.2.7
PTR
10.2.6
Beta
Method's Mythic Shadow Lord Iskar Guide
来自 Methodgg
[Last Updated]:
2018/05/12
变更日志
补丁:6.2.0
目录
评分:
Learn how to defeat Mythic
暗影领主艾斯卡
with this guide by World First guild Method which includes an explanation of the abilities, video and written strategy, raid setup and roles, and class specific tips.
暗影领主艾斯卡
can be accessed after killing
血魔
.
Video
Abilities and Explanation
安苏之眼
Throw the Eye of Anzu to targeted ally. Allows holder of Eye of Anzu to see through shadow illusions.
不受控制的辐射
Inflicts increasing Fire damage to nearby units if
安苏之眼
is not being held by someone.
安苏之光
The
安苏之眼
leaves a fiery radiance on anyone who comes in contact with it, inflicting 25000 Fire damage every 2.5 sec.
暗影领主艾斯卡
聚焦冲击
Hurls a beam of fel energy, inflicting 1000000 Fire damage split between enemy targets in front of the caster.
幻影之风
Overwhelms enemies with the illusion of wind that pushes them towards the edge of the cliff. Holding the Eye of Anzu removes the illusion.
邪能飞轮
The Eye of Anzu hurls a
邪能飞轮
that ricochets off of three players before returning to him. Upon impact with these targets the chakram will explode, inflicting up to 130000 Fire damage to all enemies based on their proximity to the explosion. Additionally, this chakram inflicts 130000 Fire damage to any players through which it passes on the way to the target.
幻影之伤
暗影领主艾斯卡
unleashes phantasmal bolts that wound their targets, causing them to bleed profusely until healed past 90% of their maximum health. It inflicts 120000 Shadow damage, and then deals 40000 Shadow damage every 2 seconds until healed past 90% of their maximum health. Holding the Eye of Anzu removes the illusion.
邪能焚化
A beam of fel corrupted light fixates on a target igniting the ground and inflicting 120000 Fire Damage every 1.5 sec.
(Mythic)
暗影逆流
The caster launches a burst of energy, inflicting 123500 to 136500 Shadow damage and knocking the
安苏之眼
from your possession.
(Mythic)
幻影共鸣
(Mythic)
绝望之链
Links pairs of enemies together with
暗影之缚
. The
安苏之眼
enables you to see who you are partnered with.
(Mythic)
暗影之缚
Phantasmal chains attach you to another, inflicting 30000 Shadow damage every 1.5 sec. for 30 sec. While chained
绝望释放
will be triggered if
暗影之缚
expires, your partner dies, or you stand near anyone with
暗影之缚
that is not your partner.
绝望释放
will inflict 1425000 to 1575000 Shadow damage if triggered. Standing near your partner will dispel the chains.
邪能渡鸦
幻影腐蚀
Infects the target with
幻影腐蚀
, causing them to explode, inflicting 185803 Fire damage to nearby enemies and increases damage taken by Fire by 100% for 10 sec. Anyone holding the
安苏之眼
is immune.
邪影守望者
邪能导管
Channels
邪能闪电链
every 1.5 sec, dealing 133000 to 147000 Nature damage and then jumping to additional nearby enemies. Affects 5 total targets. Every cast of
邪能闪电链
also increases Nature damage dealt by 25%. Can only be interrupted by an enemy holding the
安苏之眼
.
邪能闪电链
Hurls a fel lightning bolt at the enemy, dealing 133000 to 147000 Nature damage and then jumping to additional nearby enemies. Affects 5 total targets.
Corrupted Priest of Terokk
幻影湮灭
暗影领主艾斯卡
marks multiple enemies with
幻影邪能炸弹
and one enemy with
邪能炸弹
.
幻影邪能炸弹
Explodes in a
邪能引爆
after 5 sec.
邪能引爆
Inflicts 114000 to 126000 Fire damage to nearby allies.
邪能炸弹
If dispelled, all
幻影邪能炸弹
s are dispelled.
邪能炸弹
can only be dispelled by holding the
安苏之眼
.
流亡者幻影
These NPC's don't do anything but melee attack.
Execution
You start the fight off the same way as in heroic and normal. Throwing the eye around when the raid is afflicted by the
幻影之风
. Using an addon like Exorsus Raid Tools is a great help with their Iskar Assist module to help throwing around the
安苏之眼
in a heartbeat.
To handle
邪能焚化
any ranged targeted by it can try to stand still and have healers outheal the damage you will take from the fire. If your raid feels like this is too much healing then you should kite the fire outwards to the sides of the room while the raid keeps positioned in the center area.
幻影之伤
can be removed by the
安苏之眼
but it's not difficult for healers to heal those afflicted by it to above 90% health and that is what should just be done.
For the
邪能飞轮
the raid has assigned positioning. Each
邪能飞轮
will target 1 ranged player, 1 melee player and the tank. The ranged player will go towards the left side of the room, the melee player towards the back of the room and the tank towards the right. This way the
邪能飞轮
will make a path around the boss and hit as few players as possible. See the image below for a general idea about positioning and path the chakram will take.
As shown in the picture, the
邪能飞轮
will fly towards the ranged player first, then towards the melee and lastly towards the tank after which it will return to the boss.
One last ability you will see the boss cast is
暗影逆流
. This will knock the Eye of Anzu the floor if the payer holding that it is cast on (the person who's currently holding the eye, but it won't change target once thrown) is still holding the eye. To avoid having the
安苏之眼
drop on the floor, throw the eye after the boss has started casting
暗影逆流
. His cast will then not drop the eye as the target is no longer holding it.
Once the boss reaches 70%, 45% and 20% it will enter the intermission phases which each has adds to handle exactly like in the other difficulties with the addition of the
幻影共鸣
, which is an image of the boss and will spawn on top of the location Iskar just flew away from. This new additional NPC which appears every intermission phase will cast
暗影之缚
if not killed. You can kill the
幻影共鸣
before he casts the first
暗影之缚
, making the intermission phase a lot easier, if the raid is equipped with the Legendary rings and saves their cooldowns for its spawn. If however, the raid does not have enough damage to kill it on time, you will have to deal with
暗影之缚
and you should cleave it down together with the other adds as long as you kill it before a second cast of
暗影之缚
.
To handle
暗影之缚
, the raid will have to spread out as the
幻影共鸣
is casting it because if the raid is stacked up those afflicted have the risk of instantly dying to the mechanic that comes with
暗影之缚
. There will be 3 pairs of 2, linked together with purple zones around them. Those linked together, can meet up and cancel out their debuffs, if players who are not linked together meet, they will instantly die because they weren't linked together. The catch to this mechanic is that you can only see whom you are linked with while holding the
安苏之眼
. Therefore the healer that is dealing with the dispel and kick mechanics, need to find a time in between their duties to throw the eye towards players who are afflicted by
暗影之缚
, and those in turn need to find their partner and throw the
安苏之眼
back. As you can see, getting this mechanic complicates the fight a lot and you might some people to this if the throwing of the
安苏之眼
is not done fast enough.
To deal with the other already known NPC's from the other difficulties, you will have (preferably a shaman) healers dispelling the
邪能炸弹
debuff and interrupting the
邪能导管
cast of the
邪影守望者
while holding the eye. In the 3rd intermission, when also the
邪能渡鸦
is present, because the tank will also need the Eye of Anzu to cancel out Phantasmal Corruption once the Fel Raven reaches 100 energy, you may decide to sacrifice some of the players afflicted by
暗影之缚
and they can blindly try and find their partner without holding the eye when their debuff is about to expire. There is still a chance they might survive and losing 4-6 players at this stage of the fight is not a wipe as you can then finish off the boss as long as you killed all the adds that had spawned during the intermission.
The killing priority of the adds should be
幻影腐蚀
>
邪能渡鸦
>
邪影守望者
> Corrupted Priest of Terokk.
If you cannot kill the
幻影腐蚀
before the first
暗影之缚
cast, you should change the priority to:
邪能渡鸦
>
邪影守望者
>
幻影腐蚀
> Corrupted Priest of Terokk.
Setup
Tanks: 2
The fight is straightforward and no tanking requirements. Potentially you could even use only 1 tank but that would increase the damage taken by the raid.
Healers: 4
Having a shaman healer, who can both dispel and interrupt without having to throw the eye around more will help. For the other classes anything will work.
DPS: 14
Good cleave classes are the best on this fight. It's all about your transition damage and how fast you can kill the adds. The faster you kill them all the easier the fight really is.
Class Tips
Priests:
If you are the first target of
邪能飞轮
you can spectral guise to cancel the whole spell and no one will get hit.
Druids:
If players are slow with breaking the winds, you can use stampeding roar to help them stay on the platform a bit longer.
潜行者
:
Play combat for maximum cleave damage.
Enter the transition phase with
so that you maximize your early add phase damage by entering
as soon as possible (this means that you will have to cast
instead of
影袭
a lot so that you prolong
during the normal phase).
Glyphed Sprint and Shadowstep might save your life in case you don't receive the
安苏之眼
buff while having the
幻影之风
.
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