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Restoration Shaman Rotations and Strategies for Arena PvP - Shadowlands 9.2
来自 foxyllama
[Last Updated]:
2022/03/10
变更日志
补丁:9.2.0
目录
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Welcome to Wowhead's Restoration Shaman Arena PvP Guide, up to date for 9.2! In this section of the guide, we cover effective strategies for Restoration Shamans in PvP such as cooldown management, and some common mistakes that Restoration Shamans make (so that you can avoid making them yourself). Strategy is crucial for winning arenas, so knowing how to use your utility will prove useful. We also cover ideal healing rotation for Restoration Shamans in PvP. Although PvP isn't necessarily rotation-based, it is useful to know how to output as much healing as you can (when it is possible to do so).
About the Author
Foxyllama
is a Multi Rank 1 Shaman who has been at the top of the arena ladder for multiple expansions for both brackets 2v2 and 3v3. Find him here:
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Overview 9.2
Talents & Racials 9.2
Rotations & Strategy 9.2
Gear 9.2
Covenants 9.2
Macros & Addons 9.2
Effective Strategies for Restoration Shamans in PvP
Healing Rotation
The healing rotation for Restoration Shaman has always been quite simple in PvP.
激流
should be pressed on cooldown, or whenever you're in need of
潮汐奔涌
stacks.
治疗之泉图腾
should be kept active as much as possible, unless you're trying to save it for upcoming crowd control or if your teammates aren't taking any damage. Following this should be two casts of
治疗波
, as it is more mana efficient and provides more healing than
治疗之涌
. It is very important to use
生命释放
on cooldown to empower your single target healing abilities.
生命释放
will also increase the additional bounces of
治疗链
as it is based on the initial heal. It can also be used to not only increase the initial heal of
激流
, but it's healing over time (HoT) effect as well. New to Shadowlands is the incredibly strong
旋涡之流
conduit. For 15 seconds after casting
治疗之泉图腾
, the healing of your next 3
激流
,
治疗波
, or
治疗之涌
will be increased by X%. It is important to use your
治疗之泉图腾
when you can effectively use
旋涡之流
.
Cooldown Management
Shamans have two major defensive cooldowns to use;
灵魂链接图腾
and
升腾
. The use and rotation of these abilities is situational, and sometimes both are used together.
If you're struggling to top your teammates off and are stuck in crowd control or simply can't cast, dropping a
灵魂链接图腾
helps you stabilize and not have to worry for a few seconds before you can get those heals rolling again.
灵魂链接图腾
can also be used in dire moments to save either yourself or your teammates from death.
升腾
is more of a topping mechanic, and is best used if you're falling behind and are in need of as much healing output as possible.
大地之墙图腾
has become an extremely strong defensive cooldown. It is very strong against small attacks like DoTs but it is weak against hard hitting abilities like a Retribution Paladins
圣殿骑士的裁决
. This ability is often traded with enemy cooldowns such as
化身:阿莎曼之灵
from Feral Druids,
宿敌
from Assassination Rogues, and
冰霜之柱
from Frost Death Knights because it prevents extreme amounts of damage from DoTs.
星界转移
is another defensive cooldown. It can be used while silenced and is often traded with others as well. Do not be afraid to trade
星界转移
with enemy cooldowns, including
宿敌
from Assassination Rogues. It shares a similar cooldown timer, and will make it much easier for you to heal through it.
Tips and Tricks
General Tips and Tricks
If you're ever in a situation against a team where you must get casts out with
治疗波
,
治疗之涌
or
治疗链
, it is important to keep track of your
激流
and
治疗之泉图腾
charges. Before you engage in a cast/juke battle with enemy team, you should always try to make sure
治疗之泉图腾
is down and both your
激流
charges are used. This way you will put out as much healing as possible before attempting to get casts off.
根基图腾
absorbs casts from enemies and can only be killed if it is in line of sight. Because of this, you can hide your
根基图腾
out of line of sight and go for healing casts without having to worry about spell interrupts flying your way. You can also do this to absorb spell casts for the full duration of the Grounding Totem, which is three seconds of immunity.
It is important to use
灵魂行者的恩赐
as an aura mastery with
先祖恩赐
. You can use
灵魂行者的恩赐
while already casting a spell and it will not cancel your cast.
When you’re in a situation where you are going to cast with
先祖恩赐
, it is often best to cast for a very small period (e.g. 0.2 seconds) without it and then use it. As you can use it whilst casting and sometimes it will bait the enemy to use their interrupts.
You can use your
土元素
as a defensive cooldown in conjunction with the conduit
活力冲积
to gain a significant amount of maximum health while your
土元素
is active.
It is important to preemptively use
大地之墙图腾
before you get crowd controlled. If you have no interrupts for cc or an enemy is running to you to cc you, it is important to place your
大地之墙图腾
on their kill target.
Try to keep up
冰霜震击
if your team does not have another slow. This is especially strong on low mobility melee.
It is important to use
血肉铸造
as a way to immune crowd control with the soulbind ability
终极形态
. Be aware that you can get kicked on this channel on shadow school and then be crowd controlled but you can use
灵魂行者的恩赐
as an aura mastery with
先祖恩赐
while channeling to be immune to kicks. This combination is very strong when you need to buy time and know that you are going to be crowd controlled and have no stops.
Class Specific Tips and Tricks
Rogue
You will often have to
角斗士勋章
the
致盲
to avoid the
致盲
>
闷棍
combination. Using your
土元素
on an enemy before the blind will make you stay in combat, thus avoiding the
闷棍
and you being able to save your trinket for something more important. Do not
土元素
the Rogue though as
消失
will make you and your Elemental drop combat.
It is especially important to pre-
大地之墙图腾
against Rogues. Play at max range so you can see when a Rogue will start running towards you to
暗影步
stun you to more easily predict a setup. Also, keep in mind that if you
大地之墙图腾
before a
烟雾弹
it will work in bomb, but if you
大地之墙图腾
after
烟雾弹
it will not work.
灵魂链接图腾
works through
暗影决斗
, so if you or a teammate is in
暗影决斗
you can still link them for the health transfer.
Mage
Rotate your
风剪
and
根基图腾
to delay
变形术
for as long as possible. Make sure to
根基图腾
near the end of a cast so Fire Mages do not have enough time to kill your totem with
火焰冲击
before their cast finishes.
Play at a range where it is difficult for a Mage to
闪现术
龙息术
you.
妖术
the Mage after interrupting
变形术
as they will be locked out of
法术反制
.
Paladin
根基图腾
as a Paladin is running towards you to attempt to ground
制裁之锤
. Be aware that Retribution Paladins can choose the talent
神圣制裁
which increases the range of
制裁之锤
by 10 yards and can change the timing on when to use
根基图腾
.
净化术
自由祝福
and apply
冰霜震击
to stop Paladin mobility.
Against Holy Paladin, be aware of the cooldown on
神恩术
and be ready to
净化术
the buff and if possible be in a position to
风剪
them mid cast.
Warrior
Max range a Warrior's
英勇飞跃
so they have to start walking towards you first, giving you time to react to leap
破胆怒吼
and give yourself a chance to
战栗图腾
the fear.
Try to use
地缚图腾
and pillar kiting to force out
天神下凡
to remove the slow and then
陷地图腾
after. Keep in mind that Warrior's can also
剑刃风暴
out of slows and roots. Both of these abilities have much longer cooldowns then your totems though.
Keep track of
法术反射
so you do not
妖术
yourself when casting on the Warrior. You can bait out the Warrior's
法术反射
by casting
妖术
and cancelling the cast as it is about to go off.
An easy way to remove
法术反射
is to offensively use
始源之潮
as it will eat the spell reflection buff while applying a
激流
on yourself.
风暴之锤
has a travel time after it is cast and you can react to the animation or cooldown from the addon OmniBar to
大地之墙图腾
before the stun hits you.
Monk
Use
陷地图腾
on Windwalker Monk's
风火雷电
images and move away from them to minimize the amount of damage they do.
Try to use
地缚图腾
and pillar kiting to force out
迅如猛虎
to remove the slow and then
陷地图腾
after as lust removes slows and roots.
Warlock
Rotate your
风剪
and
根基图腾
to delay
恐惧
for as long as possible. If you have no more stops you can
战栗图腾
before
恐惧
lands to break yourself out and put yourself on Diminishing Returns (DR).
If the Warlock is playing with an interrupt pet you can
陷地图腾
the pet out of your Line of Sight (LoS) and freely cast as the Warlock pet interrupt will only work if you are in line of sight of the pet.
Common Mistakes Restoration Shamans Make
Many times, as a Shaman, your teammates will sit or hover around 70% health or so. It's very possible to overreact and use a defensive cooldown, such as
角斗士勋章
when you've been struck with crowd control. It is important to keep track of what healing your teammate has, whether it's
大地之盾
,
治疗之泉图腾
, or
大地之墙图腾
so that you don't overreact when your teammate is perfectly fine, giving your enemy an opportunity or opening to win.
Another issue is overlapping defensive cooldowns with your team, effectively using more than what was needed to survive. For example using a 'lifesaver' cooldown like
灵魂链接图腾
when your team mate used their own 'lifesaver', such as
消散
.
Playing too aggressively is a huge mistake which happens quite often with many inexperienced players. To avoid this mistake, the only solution is constantly playing, learning the meta, and learning how to play in x composition or against y composition.
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评论
评论来自
Stormboundx
It is important to use your Healing Stream Totem when you can effectively use Arcane Missiles.
lol
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