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Arcane Mage Shadowlands Leveling Guide & Best Leveling Talent Build 1-60
来自 Kittyx
[Last Updated]:
2020/10/10
变更日志
补丁:10.2.6
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Welcome to Wowhead's WoW Shadowlands Mage leveling guide! This WoW Mage leveling guide is dedicated to teaching beginners how to operate the Mage, masters of burst DPS through Fire, Frost, and Arcane powers. We will cover the best Mage talent builds, ability usage, basic concepts, and gear tips to ensure you reach level 60 quickly.
Our class guides are always updated with the latest information based on theorycraft and in-game experience; make sure to check our changelog to this page, by clicking on View Changelog at the top of the page to see the latest updates. If Mage isn't right for you, use our Guide Navigation menu to the right side of the page to find more class leveling guides for Shadowlands.
Shadowlands Leveling FAQFire LevelingFrost Leveling
Best Mage Leveling Spec in Shadowlands
Although each specialization has strengths and weaknesses, we recommend
Frost
as the best Mage leveling spec. Frost Mages have a lot of control from snares and roots and can easily kite mobs while having significant burst damage from using the triple damage component of
冰枪术
to stay healthy.
However, some players have also chosen
Fire
as their choice of best Mage leveling spec, especially once they reach a higher level. However, the only snare that Fire has is
烈焰风暴
while leveling but can cast
灼烧
while moving and
龙息术
for AoE damage and a disorient.
Arcane can be fun, but can be a bit fussy for a beginning player. Managing the Arcane charges and procs and high Mana requirements takes a lot more practice, and is more suitable for an experienced player.
Before level 10, you are just a Mage with some general abilities. When you reach level 10, you get to pick one of the three specializations: Arcane, Fire, or Frost.
At Level 10, you can change your specialization. You can swap between specializations by opening up the Talents tab, choosing the specialization you like, and clicking the Activate button. There is no cost to swapping!
Arcane
: A range damage spec. Arcane Mages will generate
奥术充能
with
奥术冲击
along with the AoE spell
魔爆术
.
奥术弹幕
consumes all
奥术充能
s. These Arcane Changes affect the damage and effects of your abilities.
奥术飞弹
is a nice way to benefit from high
奥术充能
stacks, and if you are low on mana, you can even use
唤醒
to quickly replenish your mana.
Suggested Arcane Leveling Talents in Shadowlands
Arcane's suggested leveling build focuses primarily on passive talents that increase the damage and effectiveness of your Arcane attacks. Included here are a couple utility improvements such as increasing the charges on
冰霜新星
to slow targets and
闪光术
to get away, an improvement on
闪现术
and an important key to Arcane mages' survivability.
Level 15 Talents
增效
: When clearcast,
奥术飞弹
fires 1 additional missile.
三之准则
: When you gain your third
奥术充能
, the cost of your next
奥术冲击
or
奥术飞弹
is reduced by 100%.
奥术魔宠
: Summons a Familiar that passively increases your maximum mana by 10% and attack enemies.
Level 25 Talents
时间大师
: Reduces the cooldown of Alter Time by 30 sec. Alter Time resets the cooldown of Blink when you return to your original location..
闪光术
: Changes
闪现术
into a similar teleport ability that is off the Global Cooldown, can be used while casting and can hold two charges.
气流
: Clearcasting allows
奥术飞弹
and
唤醒
to be cast while moving.
Level 30 Talents
咒术洪流
: Passively increases your damage by 4% to 20% which cycles from the minimum to maximum every 10 seconds.
专注魔法
: Increases the target's chance to critically hit with spells by 5% for 30 minutes. When the target critically hits your chance to critically hit with spells is increased by 5%. Cannot be cast on self. Limit 1 target.
能量符文
: Places a small rune on the ground that increases damage by 40% when you stand inside it.
Level 35 Talents
共鸣
: Makes your
奥术弹幕
deal addition damage per target it hits.
奥能回响
: Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals Arcane damage to 8 nearby enemies.
虚空风暴
: Places a Nether Tempest on the target which deals (17.061% of Spell power) Arcane damage over 12 sec to the target and nearby enemies within 10 yards. Limit 1 target. Deals reduced damage to secondary targets. Damage increased by 60% per
奥术充能
.
Level 40 Talents
时空转移
: Causes
奥术弹幕
to slow enemies by 50% and increase your own movement speed by 50%.
寒冰结界
:
冰霜新星
now has 2 charges.
冰霜之环
: Drops a ring of frost around an area. If an enemy enters the ring they are incapacitated for 10 seconds.
Level 45 Talents
回响
: If
魔爆术
hits at least 3 targets, it has a 50% chance to generate an extra
奥术充能
.
奥术宝珠
: Throws an Arcane Orb forwards and grants and
奥术充能
to each enemy it passes through. Grants 1
奥术充能
on cast and every time it deals damage.
超级新星
: Pulses arcane energy around the target enemy or ally, dealing (30% of Spell power) Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
Level 50 Talents
超强能量
: Causes
奥术强化
to increase damage by 60% and reduce mana costs by 60%.
时间紊乱
: At any moment, you have a chance to gain Arcane Power for 8 sec, gain
唤醒
for 1 sec, or gain 4
奥术充能
s.
启发
: Arcane damage dealt while above 70% mana is increased by 8%, Mana Regen while below 70% is increased by 20%.
Optimal Arcane Mage Ability Use While Leveling
initiate combat with
奥术冲击
to start to gain
奥术充能
s to increase your damage. If there's a particularly tough enemy that hits hard, you can
减速
it or use
寒冰箭
to prevent it from reaching you.
奥术飞弹
deals very high damage efficiently when under the effects of
节能施法
. Don't worry too much about your mana, since you have access to
唤醒
but you can also drink after combat to get it back.
Elite Mobs
: To deal with tougher, elite mobs, you'll want to start with a
棱光护体
to absorb damage and make sure to use
奥术强化
to deal more damage and make your spells cost less mana. Open with
大法师之触
and continue to use it on cooldown if needed; starting at level 46, this will also get you 4
奥术充能
s. You'll want to get to 4
奥术充能
s as soon as possible. Spend all your mana on
奥术冲击
and then
唤醒
to get mana back. You then have another full mana bar to kill the creature, so make sure to control the amount of mana you're spending but using
奥术弹幕
to consume your
奥术充能
s when things are costing too much.
Lots of small mobs
: Instead of using
奥术冲击
, you'll want to cast
魔爆术
which will also generate
奥术充能
s. Past level 34, when you
奥术弹幕
, it will also cleave an additional number of targets based on the number of
奥术充能
s it consumes.
Shadowlands Mage Class Abilities
Starting Abilities: Exile's Reach and 1-10 Zones
The first ability all level 1 Mages receive is
寒冰箭
, a nice pulling spell since it not only does damage, but also slows the target by 50% for 8 seconds.
At level 2, you learn
火焰冲击
, an instant-cast blast of fire to the face! Best used after Frostbolt, since your target will be super annoyed after this.
At level 3, you learn
冰霜新星
, an AoE spell that does frost damage and freezes them in place. Used with great effect when combined with the next available spell,
闪现术
, for putting in distance after they're all stuck to the ground.
At level 4, you learn
闪现术
, which teleports you forward 20 yds or until reaching an obstacle, and frees you from all stuns and bonds. Make sure there is space in front of you that doesn't go into new enemies, into an obstacle, or off a cliff. Can sometimes trip on stairs or small rises in geography. Part 2 of the popular "frost nova and blink" mage kiting method.
At level 5, you learn
造餐术
, which lets you conjure mana food for you and your allies. If casting when you're not in a group, you'll just get a stack for yourself. In a group, it conjures a table, so group members can help themselves!
At level 6, you learn
魔爆术
, causing an explosion that deals reduced damage to all enemies in 10 yards. Not incredibly powerful, but very good for getting rid of large numbers of little swarming mobs
At level 7, you learn
法术反制
, which interrupt's an enemy's spell casting and prevents them from casting another spell from that school of magic for 6 sec.
At level 8, you learn
奥术智慧
, an intellect buff that increases Intellect by 5% for 1 hour. Works for yourself and your entire party or raid.
At level 9, you learn,
缓落术
, which slows falling speed for 30 seconds. Can keep you or your friends from splatting on the ground.
At level 10, you learn
变形术
, which changes enemy beasts, humanoids, and critters into a sheep, which wanders around for 1 minute. Damage breaks this effect. Players who go through Exile's Reach will learn this a bit sooner through a special class quest. Popularly referred to as "sheeping", even though you can learn to Polymorph into many other forms, including cat, turtle, rabbit, etc,
At level 10, you will have to choose a specialization. You can choose a specialization by pressing N, then selecting one specialization and click on Activate. You will then start learning spells that define the specialization you chose.
If you created an Allied Race Mage, i.e. Void Elf, Dark Iron Dwarf, Mechagnome, Nightborne or Vulpera, you will start as a level 10 Mage with all the above abilities learned. You can choose a specialization immediately after logging on your Allied Race character for the first time.
One note about
闪现术
: if you visit a mage trainer, you can learn the passive effect
奥术动能
, which changes your Blink mechanic slightly. Normally, Blink will go in whatever direction you're facing, but with
奥术动能
you can Blink in whatever direction you're moving. This may not seem like a big difference, except it means that with this ability, you can walk backward and Blink behind where you were standing, which has very interesting implications for both kiting and PvP. If you are standing still, you will still Blink in the direction you're facing; it only kicks in if you're moving when you Blink.
This does lead to some new and interesting ways to get into real trouble, but it's an option you can turn on and off at any Mage class trainer.
General Mage Class Abilities
These abilities can be used by
all
Mages, regardless of specialization:
传送
(level 11): Teleports you to a major city.
解除诅咒
(level 21): Removes all Curses from a friendly target.
寒冰屏障
(level 22): Encases you in a block of ice, protecting you from all attacks and damage, but during that time you cannot attack, move, or cast spells. Causes Hypothermia, preventing you from recasting Ice Block for short time.
传送门
(level 24): Creates a portal, teleporting group members that use it to a major city.
隐形术
(level 34): Turns you invisible, reducing threat each second. While invisible, you are untargetable by enemies. Taking any action cancels the effect (although running away works fine). Good for shedding aggro.
法术吸取
(level 39): Steals a beneficial magic effect from the target. Great fun for stealing beneficial buffs and shields off bosses.
镜像
(level 44): Creates 3 copies of you nearby, which cast spells and attack your enemies. While your images are active damage taken is reduced. Taking direct damage will cause one of your images to dissipate.
时间扭曲
(level 49): Warp the flow of time, increasing Haste by 30% for all party and raid members. Allies will be unable to benefit from Bloodlust, Heroism, or Time Warp again for 10 min. Needs coordination in dungeons and raid groups, due to its long benefit cooldown cycle. Save for the big fights!
Arcane Mage Class Abilities
These abilities can only be used by Mages in the
Arcane
specialization:
奥术弹幕
(level 10): Launches bolts of arcane energy at the enemy target, causing Arcane damage. For each
奥术充能
, deals additional damage
奥术冲击
(level 10): Blasts the target with energy, dealing Arcane damage. Each
奥术充能
increases damage and mana cost, and reduces cast time.
精通:法力专家
(Passive) (level 10): Increases your Mana regeneration rate and maximum Mana.
奥术充能
s increase the damage of Arcane Blast and Arcane Barrage. Increases all other Arcane damage.
减速
(level 12): Reduces the target's movement speed.
奥术飞弹
(level 13): Launches five waves of Arcane Missiles at the enemy, causing Arcane damage.
节能施法
(Passive) (level 14): When spending mana, you have a small chance to gain Clearcasting, making your next Arcane Missiles or Arcane Explosion free and channel faster.
制造法力宝石
(level 17): Conjures a Mana Gem that can be used to instantly restore mana, and holds up to 3 charges. Conjured items disappear if logged out for more than 15 minutes.
操控时间
(level 19): Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 seconds. Effect negated by long distance or death.
唤醒
(level 27): Increases your mana regeneration for 6 seconds.
棱光护体
(level 28): Shields you with an arcane force, damage and reducing magic damage taken. The duration of harmful Magic effects against you is also reduced.
奥术强化
(level 29): Deals more spell damage when active. At higher levels, reduces mana cost.
大法师之触
(level 33): Applies Touch of the Magi to your current target, accumulating damage you deal to the target, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies.
气定神闲
(level 42): causes your next 2 Arcane Blasts to be instant cast. Known commonly just as POM.
强化隐形术
(level 47): Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect. You take reduced damage while invisible and for 3 sec after reappearing.
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