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Outlaw Rogue Shadowlands Leveling Guide & Best Leveling Talent Build 1-60
来自 Kittyx
[Last Updated]:
2020/10/10
变更日志
补丁:10.2.6
目录
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Welcome to Wowhead's WoW Shadowlands Rogue leveling guide! This WoW Rogue leveling guide is dedicated to teaching beginners how to operate the Rogue. Rogues are an agility based, leather-wearing, melee class, using strategy and stealth tactics to kill enemies quickly. They're masters of stealth and can stay hidden from all harm until the right time to strike. They can choose to kill enemies using poisons and/or bleeds, using their stealth capabilities to best advantage, or by just engaging in combat with dirty tricks.
Rogues use two resources, Energy and Combo Points. Energy is a quick regenerating resource that fuels the Rogue's most basic attacks. Combo Points are built up by using abilities and can be expended for the Rogue's more devastating abilities.
Our class guides are always updated with the latest information based on theorycraft and in-game experience; make sure to check our changelog to this page, by clicking on View Changelog at the top of the page to see the latest updates. If Rogue isn't right for you, use our Guide Navigation menu to the right side of the page to find more class leveling guides for Shadowlands.
Shadowlands Leveling FAQAssassination LevelingSubtlety Leveling
Best Rogue Leveling Spec in Shadowlands
For a total beginner to the class, although each specialization has strengths and weaknesses, we recommend
Outlaw
as the best Rogue leveling spec. Outlaw has
抓钩
, an ability that allows ease of travel, and
剑刃乱舞
for powerful AoE. The use of
潜行
is key to playing a rogue well, and Outlaw suffers the least from experimentation as you are learning the ins and outs of
潜行
.
Before level 10, you are just a Rogue with some general abilities. When you reach level 10, you get to pick one of the three specializations: Assassination, Outlaw, or Subtlety.
At level 10, you will select a specialization. You can swap between specializations by opening up the Specialization & Talents tab (or pressing N to open it quickly), choosing the specialization you like, and clicking the Activate button. There is no cost to swapping!
Outlaw
: Use
影袭
to generate Combo Points, and
手枪射击
once it's triggered. Spend Combo Points on
切割
to speed up Attack Speed or
斩击
to cast devastating damage on your enemy. Keep up
命运骨骰
to gain temporary combat bonuses. Outlaw's damage relies on managing your energy levels to constantly attack an enemy. At level 19, you get
剑刃乱舞
, which gives you the ability to attack multiple targets!
Suggested Outlaw Leveling Talents in Shadowlands
Outlaw rogues already have something of a bar management issue with Shadowlands, with so many general Rogue talents added to the mix. This build is meant to increase utility while giving the Outlaw a slate of important passives that don't further complicate the spec.
Level 15 Talents
刺激弥散
影袭
has a 10% increased chance to strike an additional time.
快速拔枪
Half-cost uses of
手枪射击
granted by
影袭
now generate 1 additional combo point, and deal 50% additional damage.
鬼魅攻击
This ability strikes an enemy, dealing moderate Physical damage and causing the target to take 10% increased damage from your abilities for 10 sec. Awards 1 combo point.
Level 25 Talents
杂耍打击
Increases the range on all your melee attacks by 3 yards.
伸缩钩
Reduce the cooldown of
抓钩
by 15 sec. and increases its retraction speed.
移形换位
Increases your movement speed at all times by 15%.
Level 30 Talents
精力
Increases your maximum Energy by 50 and your Energy regeneration by 10%.
深邃诡计
You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
死亡标记
This ability marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Level 35 Talents
铜肠铁胃
Increases the healing you receive from
猩红之瓶
, healing potions, and healthstones by 30%.
装死
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
飘忽不定
Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
Level 40 Talents
邪恶计谋
偷袭
,
凿击
and
闷棍
no longer cost Energy.
致盲粉
Reduces the cooldown of
致盲
by 30 sec and increases its range by 15 yds.
蜂芒毕露
Enemies disabled by your
,
偷袭
or
肾击
take 10% increased damage from all sources for 6 sec.
Level 45 Talents
灌铅骰子
Activating
冲动
causes your next
命运骨骰
to grant at least two matches.
敏锐
Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.
恐惧之刃
Strike at an enemy, dealing (95% of Attack power) Physical damage and empowering your weapons for 10 sec, causing your
影袭
,
伏击
, and
手枪射击
to fill your combo points, but your finishing moves consume 5% of your current health.
Level 50 Talents
钢铁之舞
Increases the duration of
剑刃乱舞
by 3 sec. and its damage by 5%.
刀锋冲刺
Charge to your target with your blades out, dealing Physical damage to the target and to all other nearby enemies. While
剑刃乱舞
is active, damage to non-primary targets is increased by 100%.
影舞步
Teleport to an enemy within 10 yards, attacking with both weapons for Physical damage over 2 sec. While
剑刃乱舞
is active, also hits up to 4 nearby enemies for 100% damage.
Optimal Outlaw Rogue Ability Use While Leveling
You will want to always start fights in Stealth so you can get a powerful starter ability with
偷袭
if you want the target to be stunned, or
伏击
for a heavy hitting ability.
Elite Mobs:
致盲
is invaluable, along with
闷棍
and
扰乱
(
used to apply a stun, but this was removed). Use
手枪射击
if you get a proc whenever possible. Use cooldowns like
闪避
,
还击
and
猩红之瓶
to survive. If you know you can't win the fight, you can escape from it using
消失
, but this will also drop combat and cause the mob to reset.
Lots of small mobs:
You won't have much in the way of dealing with lots of enemies at the same time until you learn
剑刃乱舞
at level 19, which you can augment with the
影舞步
talent at level 50. Until then, it's generally recommended to avoid dealing with multiple mobs. Use your stealth abilities like
闷棍
and
扰乱
to your advantage and only engage as many mobs as you want.
Dungeons:
Make sure to help your team by stunning as many mobs as you can with
偷袭
,
肾击
and
致盲
. Be on the lookout to interrupt spellcasts with
脚踢
and powerful spellcasts with
肾击
.
Shadowlands Rogue Class Abilities
Starting Abilities: Exile's Reach and 1-10 Zones
The first ability all level 1 Rogues receive is
影袭
, the rogue's bread and butter strike for generating Combo points.
At level 2, you learn
刺骨
, your first Finishing move. This is a big strike, multiplying a percentage of your attack power for every Combo point you have to spend. The more Combo points you build, the harder it hits.
At level 3, you learn
潜行
, which conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Also great for getting through areas where you just want to cross undisturbed. Be aware that some mobs can see through Stealth, and that any damage, including any damage debuffs you may have on, will break Stealth!
At level 4, you learn
偷袭
, your first ability that you can only use in Stealth. This strike stuns your target for 4 seconds, and is a very effective opening shot against enemies. Gives you a few free licks before your enemy can engage!
At level 5, you learn
疾跑
, which increases your run speed by 70% for 8 seconds. You can even use it while stealthed! Save it for when you need to make a quick getaway.
At level 6, you learn
脚踢
, which interrupts a spellcaster and prevents them from casting in the same school for 5 seconds. Very handy interrupt with a short cooldown. Kick often -- but not necessarily early. Letting an enemy get off a long cast and then interrupting it just before it goes off wastes more of the enemy's time!
At level 7, you learn
伏击
, another attack out of Stealth. This one does damage alone, so now you will need to decide if you prefer to open with stun or damage.
At level 8, you learn
猩红之瓶
, a self-heal for 20% health over 4 seconds, with a fairly short cooldown. Not a big heal, but use as often as you can through the fight to keep yourself topped off.
At level 9, you learn,
切割
, a finishing move that increases attack speed by 50%. Additional combo points affect duration, not power, but a Slice and Dice with a lot of Combo points behind it lasts a good long time and doesn't need immediate refreshing.
At level 10, you learn to Poison your weapons, and get the ability to apply
速效药膏
. Rogues going through Exile's Reach may get this ability a bit earlier depending on when they do their special class quest.
At level 10, you will have to choose a specialization. You can choose a specialization by pressing N, then selecting one specialization and click on Activate. You will then start learning spells that define the specialization you chose.
If you created an Allied Race Warlock, i.e. Void Elf, Dark Iron Dwarf, Mechagnome, Nightborne or Vulpera, you will start as a level 10 Rogue with all the above abilities learned. You can choose a specialization immediately after logging on your Allied Race character for the first time.
Rogue General Class Abilities
闷棍
(Requires Stealth) (level 11): Incapacitates a target not in combat for 1 min. Only works on Humanoids, Beasts, Demons, and Dragonkin. Damage will revive the target. You can only have one target Sapped at a time; sapping another target will break the Sap on the first.
健步如飞
(Passive) (level 13): Your movement speed is increased by 15% and you take reduced falling damage.
开锁
(level 14): Allows opening of locked chests and doors that require a skill level of up to Level.
肾击
(level 20): Finishing move that stuns the target. Lasts longer per combo point
闪避
(level 21): Increases your dodge chance by 100% for 10 sec.
消失
(level 23): Allows you to vanish from sight, entering stealth while in combat. For the first 3 sec after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
搜索
(Requires Stealth) (level 24): Picks the target's pocket. Doesn't work on all mobs; if that happens, you will get an error message that there are no pockets to pick.
扰乱
(level 28): Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Usable while stealthed. Helpful for stopping the progress of roaming see-invis mobs.
(level 32): Attack with your dealing Physical damage and applying a concentrated form of your active Non-lethal poison (crippling or numbing poison).
减速药膏
(level 33): Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy, slowing movement speed by 50% for 12 sec.
暗影斗篷
(level 34): Provides a moment of magic immunity, instantly removing all harmful spell effects. The cloak lingers, causing you to resist harmful spells for 5 sec.
致伤药膏
(level 36): Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy, which instantly inflicts Nature damage and reduces all healing received by 8% for 12 sec, stacking up to 3 times.
致盲
(level 39): Blinds the target, causing it to wander disoriented for 1 min. Damage will interrupt the effect. You can only have one target Blinded; blinding another will break it on the first.
佯攻
(level 47): Performs an evasive maneuver, reducing damage taken from area-of-effect attacks by 40%
嫁祸诀窍
(level 48): Increases you and the target's damage by 10%, and redirects all threat you cause to the targeted party or raid member, beginning with your next damaging attack within the next 30 sec and lasting 6 sec.
潜伏帷幕
(Requires Stealth) (level 49): Extend a cloak that shrouds party and raid members within 30 yards in shadows, providing stealth for 15 sec.
迟钝药膏
(level 54): Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Each strike has a 50% chance of poisoning the enemy, clouding their mind and slowing their attack and casting speed by 15% for 10 sec.
Rogue Outlaw Class Abilities
These abilities can only be used by Rogues in the Outlaw specialization:
影袭
(level 10): Replaces standard
影袭
with one that does more damage.
精通:左右开弓
(Passive) (level 10): Your main-hand attacks have a 30% chance to trigger an attack with your off-hand that deals Physical damage.
手枪射击
(level 12): Draw a concealed pistol and fire a quick shot at an enemy, dealing Physical damage and reducing movement speed by 30% for 6 sec. Awards 1 combo point.
(level 17): Finishing move that deals damage with your pistol, increasing your critical strike damage against the target by 20%.
抓钩
(level 18): Launch a grappling hook and pull yourself to the target location. (Very handy for reaching difficult-to-get treasures!)
剑刃乱舞
(level 19): Causes your single target attacks to also strike up to 4 nearby enemies for 40% of normal damage for 12 sec.
斩击
(level 22): Finishing move that dispatches the enemy, dealing damage per combo point.
无情
(Passive) (level 27): Your finishing moves have a 20% chance per combo point spent to grant a combo point.
命运骨骰
(level 29): Roll the dice of fate, providing a random combat enhancement for 30 sec.
无休锋刃
(level 37): Finishing moves reduce the remaining cooldown of Adrenaline Rush, Between the Eyes, Blade Flurry, Grappling Hook, Roll the Bones, Sprint, Ghostly Strike, Marked for Death, Blade Rush, Killing Spree, and Vanish by 1 sec per combo point.
索命强能
(Passive) (level 41): Your off-hand attacks have a 75% chance to generate 10 Energy.
冲动
(level 42): Increases your Energy regeneration rate by 60%, your maximum Energy by 50, and your attack speed by 20% for 20 sec.
凿击
(level 46): Gouges the eyes of an enemy target, incapacitating for 4 sec. Damage will interrupt the effect. Must be in front of your target. Awards 1 combo point.
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