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PTR
10.2.5
PTR
10.2.6
Survival Hunter Common Questions - Dragonflight 10.2.6
来自 DoolB
[Last Updated]:
2024/03/19
变更日志
补丁:10.2.6
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This guide will walk you through common problems, pitfalls, and places to improve your gameplay as a Survival Hunter in order to maintain a competitive edge in . Many of the topics covered are based on the Survival Hunter
rotations
, so make sure you familiarize yourself with that information to get the most out of this guide.
In addition, many topics covered on this page are based on log analysis, using
WarcraftLogs
. If you are not familiar with it, make sure to check our guide about how to use it.
S3 Season 3
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Overview
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About the Author
Hello! My name is Doolb and I am a huge fan of Survival. I've been playing WoW since 2006 and have been a huge fan of Survival ever since Legion's pre-patch and we picked up the spear. You can always find me hanging around one of my favorite places on the internet:
Trueshot Lodge
—the best Hunter Discord server around. This guide is a collaborative effort between myself and Thyminde (aka Velratha) and will be frequently updated. Feel free to stop by TSL and ask anything you need!
Survival Problems
This page is a short compilation of most common issues spotted about Survival Hunters :
Resource Management
Focus is our primary resource and is absolutely critical to manage in order to perform well. Improper Focus management is often the most common mistake both veterans and new players tend to make. These mistakes in focus management typically fall into two errors: under utilizing
杀戮命令
(and other on-demand Focus generators) as well as over-capping Focus.
As a rule of thumb, a Survival Hunter regenerates 7.5 focus passively per global cooldown. We also generate Focus with generators such as
杀戮命令
,
侧翼打击
,
接战协定
, and
死亡飞轮
.
Care should be taken in order to minimise wasting any of the passive Focus regeneration, as this can quickly lead up to wasting large amounts of Focus over a normal fight. Equally, you should also be careful not to waste any valuable seconds of cooldown on our generator abilities—if these abilities are sitting on cooldown that will add up to even more Focus wasted over a fight.
Generally speaking, our generator abilities should be used as soon as they come off cooldown, with no Focus waste from either the ability itself or the passive regeneration that occurs during the global cooldown. Thankfully, Survival always has a way of spending Focus in the form of
猫鼬撕咬
, which leads well into the next common error players tend to make.
Incorrect Mongoose Bite Usage
Another big part of gameplay comes in the form of using
猫鼬撕咬
properly. The first important thing to remember is that if you currently do not have any stacks of
猫鼬之怒
up, you will want to wait and build Focus until your Focus is high before starting to spend it. We do this to increase and optimize the guaranteed number of casts within the
猫鼬之怒
window (which is 14 seconds), as well as allowing you to use abilities outside of your
猫鼬之怒
window that would otherwise take up valuable GCDs within it, and as such, interfere with it.
In order to maximize this, you'll typically wait until your Focus Is at least over 60., but preferably as close to your maximum as you can get without wasting any Focus or cooldown-time from generators or passive focus regeneration.
Not Syncing Cooldowns
Generally you will always want to line up your cooldowns so that you have the maximum benefit overlap of all the different damage multipliers available to you.
An exception to this rule is stacking
协同进攻
and
锐矛之锋
together as these cooldowns demand a very conflicting use of GCDs, resulting in non optimal usage for the both of them.
If optimizing for ST, potions and trinkets should be stacked with
锐矛之锋
and
锐矛之锋
should be used before
协同进攻
. This is flipped around when optimizing for AoE.
Coordinated Assault
One of our new cooldowns,
协同进攻
, is a bit of an oddity. It has the potential to be very powerful and an extremely potent burst cleave cooldown, but it can also be extremely lackluster and ineffective. This entirely hinges on the timing of the empowered ability and how you respond to it. As a quick summary, the way this cooldown functions is as follows: after your pet uses it's Basic Attack (Bite, Smack, or Claw) you will receive a temporary buff to your next
夺命射击
or
野火炸弹
. This can swiftly become a very weak cooldown as the direct damage of
野火炸弹
is not very strong—so using the empowered ability on
野火炸弹
can be a waste. Additionally, this can be a bit awkward as there can be a slight delay of your pet using it's Basic Attack versus you receiving the buff, so even with perfect play your
夺命射击
might not receive the buff it should.
It's
highly recommended
to use a WeakAura/Macro to track this buff for optimal play. Please see our associated page here for an example.
Downtime
In most talent configurations Survival is a GCD locked spec, with light downtime in Single Target in between
猫鼬之怒
windows.
Despite a lot of our abilities having a higher than usual range for a melee, most of our damage is weighted towards our melee-range spender,
猫鼬撕咬
. For this reason downtime is incredibly detrimental to your DPS—this sort of downtime most notably comes from not being able to reach your target either due to a mechanic or some other reason keeping you away from the target.
Luckily, we do have plenty of mobility tools at our disposal! These come in the form of
逃脱
(
迅疾如风
),
鱼叉猛刺
, as well as some cheeky use of
锐矛之锋
,
协同进攻
, and to a lesser extent
侧翼打击
.
突刺
receives an honorable mention for allowing you to position just slightly out of normal melee range, which can be incredibly useful if an encounter requires melee DPS to frequently spread.
雄鹰守护
also temporarily gives
猛禽一击
/
猫鼬撕咬
a 40 yd range, meaning that almost anything except Auto Attacks can be used from up to a 40 YD range. This can heavily cut unto "forced downtime" during encounters.
Making proper use of the tools and talents available to you as a Survival hunter to minimize downtime can drastically increase DPS.
FAQs
Q. How the fel do I aim
野火炸弹
?
野火炸弹
is a bit of an odd ability. As you can see in the tooltip, it mentions it explodes in a cone. What this doesn't mention is that it explodes in a small radius around your target AS WELL as a cone emanating from
your target
. Not you, your target. This cone explodes backwards from your target. Check out the cool graph below by Thyminde for a quick reference on the cone of WFB, as well as the range/positioning of all our other AoE abilities and cones. As a reference,
屠戮
is the
white circle
,
削凿
is the
green cone
,
雄鹰之怒
is the more narrow
blue cone
,
爆炸射击
is the
purple circle
expanding from the target, and
野火炸弹
is the
orange cone
expanding backwards from the target.
Q. Do I need to wait with using
猛禽一击
/
猫鼬撕咬
until I have 3 stacks of
利矛之刃
?
A. No, the damage benefits provided by
利矛之刃
are mostly linear— although
猫鼬之怒
can technically shift the value of
利矛之刃
around a little bit—it is far more important to make sure that you do not over cap your Focus by spamming too much
杀戮命令
. Losing a single cast of
猫鼬撕咬
is a much bigger loss than you would gain from getting an occasional 3
利矛之刃
+ 5
猫鼬之怒
Mongoose Bite.
Q. Do I need to wait with using Raptor Strike or Mongoose Bite until I have 10 stacks of
毒素注射
?
A. No, in Single Target situations the damage provided by
毒素注射
is mostly linear. Whether you trigger
毒素注射
10 times for 500 damage each, or once for 5000 damage—either way you end up with 5000 damage. The limiting factor in Single Target is
毒蛇钉刺
ticks, not
猫鼬撕咬
casts.
In AoE situations with a lot of
毒蛇钉刺
active, Focus and GCDs can become a light limitation.
猫鼬撕咬
's rotation priority is also much lower and you may end up wasting a handful of
毒素注射
stacks.
On top of this,
蝰蛇毒液
and
毒素注射
also kind of conflict in which target you actually want to target with
猫鼬撕咬
.
蝰蛇毒液
prefers targets that have a low duration of
毒蛇钉刺
, but
毒素注射
prefers whichever target has the highest amount
毒素注射
stacks. In order to balance all of this you're typically looking at trying to target
毒素注射
stacks of around 7-10, only tapping the stacks off as your priority naturally reaches Mongoose Bite. if there are no high amounts of
毒素注射
in the pack you're fighting.
Logging and You
Logging or Logs are a common term used by the playerbase to analyze your play after any given encounter. These can be useful to see if you missed a cooldown usage, had improper uptime, and more. You can find the general guide for Warcraft logs Here.
Another important tool that you can use is WowAnalyzer which will generally show you some of the mistakes that you might be making during your fights.
Our Survival Hunter guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Survival Hunter guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
Would you like to quickly find this guide using Discord? You can do it easily using Jeeves Bot! Click
here to add Jeeves
to your Discord server.
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