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Zul'jin - Zul'Aman Burning Crusade Classic Strategy Guide
来自 Simonize
[Last Updated]:
2022/03/21
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补丁:2.5.4
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祖尔金
is the final boss of the
祖阿曼
raid. This boss will use forms of all the previous avatar bosses while your raid fights him!
This guide provides tips and strategies for defeating the Zul'jin encounter in Zul'Aman in Burning Crusade Classic.
Zul'jin Tips for Zul'Aman in Burning Crusade Classic
Tips for Tanks on Zul'jin
Zul'jin only requires a single tank, so if your raid is running two it would be best for the secondary tank to swap to a damage or healing role.
The eagle form of this boss has no threat table and does not require tanking in any way. All other forms of the boss will require a single tank.
Be sure to face the boss away from other raiders during the Dragonhawk phase to avoid additional raid damage from
烈焰吐息
.
Tips for Melee on Zul'jin
There are a few damage abilities that are good for melee to move away from.
旋风斩
during the Troll phase, the
飓风
s during the Eagle phase, and the
燃烧
from the pillar of flame during the Dragonhawk phase.
Aside from those damaging abilities, melee DPS can just focus the boss and deal some big damage!
Tips for Ranged on Zul'jin
Similar to melee DPS, ranged DPS do not have too much to worry about on this boss. It is good to move away from
飓风
s during the Eagle phase and definitely move out of
燃烧
during the Dragonhawk phase.
Spellcasters should be wary of the
能量风暴
debuff during the Eagle phase. Pay attention to your health and make sure you don't
击杀
yourself to death by casting too much!
Tips for Healers on Zul'jin
Be sure to look out for victims of
重伤投掷
and heal them to full quickly. The only way to remove this damage over time effect is to fully heal the target.
Priests and Paladins should be alert and ready to dispel when
麻痹蔓延
is cast during the Bear phase to prevent players from becoming stunned.
Healers will have to keep themselves up as well as the raid during the Eagle phase, when all spells come at a cost of about 1200 health due to being
击杀
ed by
能量风暴
after every cast.
The target of
利爪之怒
will need intense healing as they will take massive damage over a very short period of time. A paladin's
保护祝福
or a discipline priest's
痛苦压制
will help immensely to ensure the survival of whoever is targeted.
Zul'jin Strategy for Zul'Aman in Burning Crusade Classic
For a final boss, there isn't too much to worry about. Your raid will be dealing with only two or three different abilities at a time, as all the abilities are restricted only one of Zul'jin's five forms. Zul'jin will start in Troll form and switch every time your raid deals 20% of his health. At 80%, Zul'jin will transform into Bear form. At 60% health, Eagle form. At 40% health, Lynx form. Finally at 20% health, Zul'jin will transform into Dragonhawk form.
During Troll phase, melee DPS will want to move away from the boss whenever he casts
旋风斩
. There is a short delay before damage is dealt, which allows a quick player time to move away and avoid damage. The main mechanic during Troll phase is the
重伤投掷
which targets a random raid member dealing around 5000 physical damage and applying a bleed damage over time effect. The bleed effect will continue until the player is healed all the way to full health, which causes the bleed to stop.
After the Troll phase comes the Bear phase. There will be some extra big hits on the main tank due to
压制
during this phase. Priests and Paladins should be alert and ready to dispel when
麻痹蔓延
is cast during the Bear phase to prevent players from becoming stunned. A rogue can use their
暗影斗篷
to remove the debuff from themselves.
At 60% remaining health, Zul'jin will transform from Bear into Eagle form. During the Eagle form, the boss has no threat table and does not need to be tanked at all. Several
飓风
will spawn that move slowly around the room, knocking back and damaging any player that touches them. The whole raid will be afflicted with
能量风暴
which causes players to be
击杀
ed for around 1200 damage whenever they cast a spell. Healers and caster DPS will need to be wary of this so they don't Zap themselves to death!
The Lynx phase is a little more dangerous, with damage and bleed effects on the whole raid from the
山猫冲锋
ability. In addition to that, Zul'jin will use
利爪之怒
to target a single random player and deal pretty massive damage to them over a short period of time. The target of
利爪之怒
will need intense healing to prevent death. A paladin's
保护祝福
or a discipline priest's
痛苦压制
will help immensely to ensure the survival of whoever is targeted.
Finally comes the Dragonhawk form. There are multiple sources of fire damage in this phase, made worse by the +50% fire damage taken debuff applied by
烈焰旋风
. All raiders will need to look out for
火焰之柱
that spawn on top of them, which cause
燃烧
damage of about 1000 fire damage per second. It is easy enough to just move away from the
火焰之柱
to not take this additional damage. The boss should be faced away from all other raiders to minimize the damage from the frontal cone attack,
烈焰吐息
. Damage the boss as quick as you can to finish him off, and you've completed Zul'Aman!
Zul'jin Loot for Zul'Aman in Burning Crusade Classic
Cloth
双趾拖鞋
Leather
扭曲面甲
Mail
帝国勇士的锁甲
Plate
督军胸甲
Jewelery
诅咒骨环
Trinket
上古埃基尔神器
狂暴者的召唤
Ranged
上古阿曼尼长弓
Weapon
无情利斧
扭曲预言之刃
金洛斯,末日的启示者
黑暗祝福
Miscellaneous
公式:附魔武器 - 斩杀
祖尔金之血
Zul'jin Abilities for Zul'Aman in Burning Crusade Classic
Ability
Description
旋风斩
Whirlwind is used during the Troll phase of Zul'jin. There is a short delay before damage is dealt, so if the melee DPS are quick to react they can run out.
重伤投掷
Grievous Throw is used during the Troll phase of Zul'jin. This deals around 5000 physical damage to a random player and applies a bleed damage over time effect to them. The bleed will last until the player is fully healed.
压制
Overpower is used during the Bear phase of Zul'jin. Overpower is a massive physical damage attack used on the main tank, hitting for around 7000-8000 damage after mitigation.
麻痹蔓延
Creeping Paralysis is used during the Bear phase of Zul'jin. It applies a magic debuff to all raiders that lasts 6 seconds and if it is not dispelled, it will apply
麻痹
to the player stunning them for 4 seconds.
飓风
Cyclones will spawn during the Eagle phase of Zul'jin. These move around slowly and will deal nature damage and a knockback to any player that touches them.
能量风暴
Energy Storm is applied to all players during the Eagle phase of Zul'jin. This causes each player to take a 1200 nature damage
击杀
whenever they cast a spell.
山猫冲锋
Lynx Rush is used during the Lynx phase of Zul'jin. The boss will run around targetting each raid member dealing minor initial damage and then applying a bleed effect to each player dealing 7500 physical damage over 10 seconds.
利爪之怒
Claw Rage is used during the Lynx phase of Zul'jin. The boss will target a single random raid member and focus many rapid attacks against them, rooting the player for the duration.
火焰之柱
Column of Fire will spawn on the location of random players during the Dragonhawk phase of Zul'jin. Players who remain in the Column will suffer around 1000 damage per second from the
燃烧
effect.
烈焰吐息
Flame Breath is used during the Dragonhawk phase of Zul'jin. This is a frontal cone AoE fire damage spell that hits for about 2200 fire damage to all players in front of the boss.
烈焰旋风
Flame Whirl is used during the Dragonhawk phase of Zul'jin. This spell damages all players in the raid for around 1000 fire damage and applies a debuff that increases fire damage received by 50% for 35 seconds.
For more information about
Dungeons
in Burning Crusade Classic check out our in-depth guides:
Burning Crusade Classic Dungeons Overview Burning Crusade Classic Attunement Burning Crusade Classic Dungeon Tier Sets
Hellfire Citadel
Hellfire Ramparts The Blood Furnace The Shattered Halls
Coilfang Reservoir
The Slave Pens The Underbog The Steamvault
Auchindoun
Mana-Tombs Auchenai Crypts Sethekk Halls Shadow Labyrinth
Caverns of Time
Old Hillsbrad Foothills The Black Morass
Tempest Keep
The Botanica The Mechanar The Arcatraz
For more information about
Raids
in Burning Crusade Classic check out our in-depth guides:
Burning Crusade Classic Raids Overview Burning Crusade Classic Attunement
Burning Crusade Classic Tier 4 Sets Burning Crusade Classic Tier 5 Sets Burning Crusade Classic Tier 6 Sets
Karazhan Raid Overview
Magtheridon's Lair Raid Overview Gruul's Lair Raid Overview
Serpentshrine Cavern Raid Overview The Eye: Tempest Keep Raid Overview
Hyjal Summit Raid Overview Black Temple Raid Overview
Zul'Aman Raid Overview
Sunwell Plateau Raid Overview
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