It is the best rogue pve gem for combat, next to 8 hit rating gem if you want to get to hit rating cap.
It's worth noting that this is actually quite a viable -tank- gem.
Whilst a lot of tanks favor the "12 stamina in everything" approach for raiding, some prefer a more balanced approach to get their socket bonuses (especially on 5man gear where overall mitigation stats are a bit more handy than pure stamina). 12 stam in blue sockets, Enduring talasites in yellows and that leaves the dilemma of Red sockets.
+Hit is a very valuable stat for tanks which is sadly missing on quite a lot of tank gear (for example, a tank geared from heroics and karazhan only would be lucky to have hit on anything other than her weapon), as it's the only way to increase threat from Sunder (bar +weapon skill). Having it combined with agility is handy too, as whilst it isnt the most efficient stat for a tank, Agility at least offers a reasonable mix between bonus threat and mitigation for one stat.
Whilst some tanks will prefer either +8 Dodge/Parry gems in red sockets, or possible the 4agi/6sta gem, the Glinting Noble Topaz is imo a very viable alternative for tanks that want to fill their red sockets with something to get more +Hit and arent as concerned about maxing stamina at the expense of everything else.
+4 hit rating = .4% to hit rating per gem
+4 Agility = 4AP & ~0.09% critical strike rating & 0.12% dodge Per Gem (roughly)
+4 Hit Rating
+0.09 Crit Strike Rating
+0.12 Dodge Chance
Great for getting as close as possible to the hitcap as a hunter (no excess hit and no getting screwed over by the RNG with 138).
You can look at to detailed list of the rare gems :
Or even better, you can go here
This site has wizards to show you gems for specifically what you are looking for. It also has enchants.
Or better still, you can use wowhead's filter system to show you rare gems.
That's all the rare gems, simply add filters for the stats you want to find the gems available to you.
4 hit rating
= 0.25365903% chance to hit at level 70.
does anyone know if this works with ranged attacks?
er yeah its 1 more agi and 1 more hit PER socket. It adds up. 50g is nothing.
To the poster above who calculated the total loss of gem values spread over a 25-man raid, did you actually subtract the values of the greens from the blues? Looks to me as though you calculated it as if none of the players had anything at all in their item sockets, which is a completely different thing. I myself use blue gems for anything I plan on keeping, like my T4, but the stat difference between most uncommon and rare gems is 1 or 2 agi, a few +healing, a couple of stam or something other fairly insignificant. I doubt very much one would notice the difference in a raid or even a single character that uses green gems instead of blue. It would only be observable in tenths or even hundreds of percentages of damage or healing done; for me, blue gems are more about perfectionism and valuing the time I put into getting epic gear enough to make sure it's as good as it can be, rather than the minute damage increases I actually get from spending that extra 45g. Just shows what playing WoW does to your head :P
+4 命中等级，+4 敏捷
Burning Crusade Classic Gems
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
[Please review our