Does the effect stack with elixirs/potions/foods that give +damage?
What is the cooldown on this buff?
does the item disappear after the charges are worn out? or do u still have the item for the equip effects?
Should this buff you're whole party like every other jewelcrafting necklaces ?
It doesn't say it, but the buff effects your party, and not just you. Just like most of the other jewel crafter made necks. It works like an aura, as long as you have the buff, anyone in range in your party gets it. However, if they move out of range, get switched out of your party, or if you lose the buff, they lose it as well.
Edit: Looks like the descriptions been changed to show that it affects your party.
stupid question but I want to be sure, does the effect itself stack? Say if you were to have two people in group with it?
But i think its can stack with
Yeah 60 minutes... not sure yet what the 10 charges implies though...
I've heard that items with 'charges' may be 'repaired' or recharged at anyone who is able to repair damaged items. Someone please confirm. Thx
In game this item says it has 10 charges.
Would be a great item if not for that.
the charges imply that after you use this item 10x, you can no longer use it.. thus you only benefit from the "on equip" bonuses.
The *pattern dropped doing H-Durn run. Gave to Guild JC on Ner'zul server.
Edited, Jun 11th 2008 11:12am by Thorstaff
any1 knows CD of this item?
I don't believe this item has charges anymore, I'm looking at it right now and there's none listed and the cooldown is set to 1 hour. I'm assuming they removed charges in a recent patch.
CD is 60 min. Not sure yet what the charges implies...
Does anyone know if these charges are to be repaired (like with thrown weapons for example)or can you just only use it 10 times and then you can't use it anymore?
u can't repair :*(
this gives the buff to the whole party by the way, it should say it, but it doesnt.
This might only have 10 charges, but that's still pretty kickass.
Does anyone know if this stacks? as in two players in a group having it and using it at the same time?
after the 10 charges are up, can you still wear this item with the equips? or does it disappear?
Admiral's hat used to let you buff and swap it out then they changed that... Can you do it with this?
i bet it doesnt stack. Also there is no way to recharge it (yet)
Do you still get to keep this when the charges are gone?
I don't have any experience with eqiup charge items that have other stats, so I don't know what would happen, and I want to make sure, before I spend money on this, as kickass as it is...
This looks like something that i'd like to use on raid boss fights. I will probably be sacraficing something like 20 int for extra % to hit, crit and spell penetration, too bad it can only be used 10 times for exra spell dmg :(
correction: one hour cooldown.
Does it share it's CD with other Items like Chain of The Twilight Owl, or could you swap back and forth?
afaict this stacks with everything except for another Eye of the Night or any of the other JC-necklace-groupbuffs.. It has 10 charges, can not be refilled and can still be equipped (and disenchanted) when the charges are all used..
Dropped in Netherstorm while farming Primal Mana.
Listing for 225g bid (no buyout) for 48 hrs and seeing what happens.
I believe the question is... Does it stack with the Chain of Twilight Owl. Meaning if you had two people in ur party could they both give you a aura?
Everything you need to know about this neck (TBC Classic):
The buff acts like an aura, applies to all party members within 40 yards. For example, in a raid, if you cast it in group 1 then move to group 2, group 1 members lose the buff and group 2 members gain the buff.
The buff goes away if you use the item then unequip it.
Does not get destroyed after 10 charges, the on use just no longer works.
. Does not stack with itself.
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