It's now a 30.47% haste buff called "Spell Haste".
Proccing a fair bit for me, around 20% off my frostbolts.
I would guess yes, but luckily I doubt that it stacks with a shared cooldown with the Blade of Wizardry.
Already got the blade, farming H-Underbog for this now.
Two quick notes about this trinket:
1) When it procs, you will see white sparks glow around you as they move outwards from the center of your body.
2) It doesn't add time to your current spell cast when the buff runs out.
All in all, a nice little trinket.
Mind Quickening Gem makes my fireballs go from 3.0 secs to 2.28 secs a 24% decrease in casting time. MQG has a 330 haste rating, so this trinket gives you just under 24% decrease in casting time. This is @ lvl 70. The proc rate is 10% according to the spell details you can see by clicking above.
if you have MQG,QE,BoW,Berserk (trolls only) and a shammy to cast on you samo Bloodlust your cast will be just about 0,6-0,7sec (for frostbolt) ....
Will this speed up channeled spells? or is it constricted to only cast times?
Part of the reason this trinket is so good is that it scales with your total damage. Whereas other trinkets (Nexus-Horn, Sextant) scale only with your crit%.
The draw back is that it that there is a % increase in mana usage equal to the % of extra damage.
This trinket is a better choice than Neltharion's Tear for Affliction Warlocks. You will pick Suppression 5/5 for sure and getting 76 spell hit rating on stuff in order to reach the +hit cap versus boss / +3 level mobs isn't that hard.
It's also possible to choose the Neltharion's Tear to get some more spell crit chance somewhere else instead of hit chances, but spell haste isn't that common on other slots ;)
Anyway, if you already have Neltharion's Tear, you obviously won't drop / sell / dispell it.
I was quite dissapointed by this, thought id try it out been grinding some primals for about half an hour now and its procced twice, i don't believe its 10% at all
i am also not convinced the proc chance is indeed 10%. even if there was an internal cool down on this item, it still doesnt proc 10% of the time.
im thinking the procrate is around 5%, and not 10% as stated before. at least, that's what i notice when i compare to my clearcasting proc (which is 10%).
If nothing else, the +37 damage passive bonus is EXCELLENT.
Note that this trinket will be affected by changes in patch 2.1. From the current 2.1 public test patch notes (subject to change):
Spell Haste: The amount of spell haste rating needed per percentage of haste has been increased substantially. However, spell haste will now affect channeled spells, increasing the rate of their effects and decreasing their total duration. The same amount of damage/healing per casting will occur, but will take less time.
Does the spell haste affect the global cooldown?
To those people who were saying it's more or less then 10%, just click the effect
It IS 10%, simple
I acquired this as part of my Scorch-spec setup. I've been testing it on Dr. Boom and so far have been dissappointed.
I had 4 procs out of 151 casts, less than 5% effective rate. This may be due to some internal cooldown, more easily encountered with 1.5 second spells than with longer spells.
I will test it some more and report back.
Is it appropriate for a paladin to roll on this?
The Healing Version of this trinket:
For raiding destruction warlocks (and possibly other classes that struggle with +hit) Scryer's Bloodgem is slightly better while also providing a more stable dps increase without an increase in dpm.
Compare 2.54% overall DPS increase to an extra 37 damage per cast assuming a 100% coefficient. For example, take an average Shadowbolt hit of 3k. Assuming perfect casting with no crits your dps would hit 1,200. With the passive bonus from Quag's Eye your dps would hit 1,214. A dps increase of around 1%. Now take into account an average crit rate of 30% and the dps increase of the Eye gets closer to 1.5%. (Something to note is here the Gem scales faster the higher your average dps becomes.)
Comparing the passive abilities side by side the Bloodgem adds about 1% more dps.
Now if we compare the chance on use and proc abilities of the two, assuming a cool down on the eye of 45s and perfect procs, we come to find that the Eye gives a 13% DPS increase for 5 out of every 45 seconds, or roughly a 1.44% DPS increase overall. The Gem's on use ability adds 150 damage on spell cast (again assuming 100% coefficient) or 60 dps on a destruction 'lock's shadowbolt for 15 seconds out of every 90. Using the model above of 3k average shadowbolt hits this works out to a 5% dps increase 1/6th of the time or 0.83%. (Note that here the Eye scales better the higher your average dps becomes but that the eye also worsens your dpm ratio.)
Then we take the combined dps increase from both the passive and non-passive abilites and compare them. The Gem totals a 3.37% dps increase at no increase in dpm using the model while the Eye hits 2.94% while increasing the cost of your spells by 1.44%. If we only compare the two aspects of each trinket that scale at a 100% ratio we get 2.54% for the Gem with no dpm change and 1.44% with the Eye with the same increase in mana cost.
All of this of course assumes that you're not hit capped on the target but for boss fights it is something to consider.
Quoted from Peabo-
"So when you say "DPM of the spells cast" this seems strange.
Take fireball for example, 3 second cast, say it hits for 2000 damage, thats 666 DPS. If you cast it with the haste buff your looking at around a 2.5 second cast, same damage of 2000, thats 800 DPS. The same idea is applied to DPM."
no...that's wrong, very very wrong.
DPM = DAMAGE PER MANA
DPS = DAMAGE PER SECOND
note that dps is based on a measurement of time. increasing the rate at which you cast does in crease this. dpm is a measurement of mana. time has no effect on this.
Using your above numbers 2000 damage 3 second cast it's 465 mana per cast
that means a fireball has a dpm of 2000/465=4.301 points of damage per point of mana spent.
if we use it again with 2000 damage 2.5 second cast it's 2000/465=4.301 ponits of damage per ponit of mana spent. same amount.
There is only a few ways this can actually affect dpm, and they involve "true" mana cost.
The "true" mana cost of a spell is it's mana cost + the amount of mana you do or don't regenerate during it's casting.
so it only causes a loss of dpm in one case that i can think of:
you regenerate a smaller amount of mana during the new faster casting time but the amount of mana you lose is very very small, which is made even more miniscule by the fact that in a 10 minute fight whether you cast 500 fireballs or 520 you still regenerate the same amount of mana. so in the end you lose no dpm.
does spell haste also affect healing spells such has holy light or flash heal ?
The relative worth of this trinket should be fairly increased come 2.2.
For every 15.7 Spell Haste it equals 1%. Where as previously it required about 21 spell haste for 1%.
Spell Haste is getting a buff in patch 2.2 from 21 to 15.7 haste rating contributing to a 1% reduction in casting times.
Proc ability value:
2.1 = 15.2...% reduction in casting time @ 70.
2.2 = 20.3% reduction in casting time @ 70
Does "Your harmful spells have a chance..." mean the same thing as "Gives a chance when your harmful spells land..." such as Wrath of Cenarius?
I am curious if Quagmirran's Eye will proc off of Seed of Corruption, Shadowfurry, or Hellfire.
Does this stack with
9% drop rate my ass.... 33 freaking runs on heroic and it never dropped once!
This trinket is godlke for shadowpriests. Combined with the 41 badge reward this will add great spell damage to you. Imo it is slightly better than Eye of Magtheridon because of the spell haste rating is beter than bonus from resisted spells, as you will need 99% hit chance with spells. (76 hit rating + 5/5 in shadow focus).
Combined with: Icon of the silver cresent, this is a very good trinket.
drops Flash of Light to 1.2 sec casts...x3-4....damn that's deadly ;)
I've read that it even procs of DoT's. Does that include a mages fireball, pyroblast and / or Ignite
Does this trinket have a hidden cooldown?
Can it proc again within the 6 second buff?
I tested it with Blade of Wizardry by ProcMeter last night.
I found that only Blade of Wizardry 6% proc and Quagmirran's Eye 3~4% proc rate. Not 13%, did they have been nerfed?
does anyone know if this procs with hunter skills? this increases taming speed and is only way to tame a new 2.3 creature.
Also, does this stack with blood lust effects?
Heard rumours it does in fact reduce GCD.
An interesting note for Balance druids, it is rare but it can and does stack with Nature's Grace. Your 1.5s Wrath will cast for 1s with Nature's Grace. Together with this proc, it will dip to ~.82 seconds. For Starfire, your 3s cast will plummet to ~2.02 seconds.
Other than that, this is a very handy trinket to have if you just need to squeeze in more +spell damage.
As an ele shammy just farming some low lvl mines I use lightning shield. Now I haven't had this trinket very long, but I'm pretty sure it proced off a LS tick, not 100% sure cuz I used earthshock almost as soon as it went off so I couldn't really tell.
So does this have an internal cooldown? If so, how long is it?
If anyone is curious, this proc does not stack with
Scarab of the Infinite Cycle
, they only refresh the duration of each other.
if it weren't for the passive +37 spell damage this trinket is a complete failure for a raiding arcane mage spamming AM. If you want a trinket with a good passive spell damage get the Battle Master's Audacity (75 badges).
it seems to almost never proc, when it does:
a) if its trash, mobs are dead, if its a boss fight, it's time to move around
b) the short 6 second proc is already gone since AM alone takes 5 seconds to queue and more than not it procs on the first missile just to ^&*! you off.
i highly recommend Shiffar's Nexus Horn from Arc, which after extended use I can confirm you'll get 1 proc every 50-60 seconds, where as this trinket is more of a novelty than anything else.
So.... I'm a frost mage, and I was just doing some fun math with spell haste. I want to say some of it stacks kinda funny with %'s and stuff, but hey, it's still fun.
With ZA and badge gear you can get 260 Spell Haste, with the current 15.7 rating per 1% reduction, that's about 16.88% cast speed reduction. If this trinket procs, it adds it's extra 320, making 585 total Spell Haste, about 37.26% reduction. That is about .93 seconds off of a frostbolt. Which almost makes frostbolts cast at scorch speed. As of 2.3.2 we frost mages can use Icy Veins for an additional 20%. TADA... I dunno, just sounds kinda fun to me :)
I think this is a very useful trinket for raiding shadow priests. It brings your mind flay down to 2.5 seconds cast time, which increases your overall dps. Nice trinket to keep around.
Anyone have this that's on the PTR???
In 2.4 spell haste is going to reduce cooldowns to a minimum 1 second. I'm curious what the percentage of spellhaste to cooldown reduction is. If it's a significant reduction, this may (hold onto your seats and have an open mind) be a viable trinket for a paly tank for an AoE tanking set. Now before everyone throws stones at me, if it were possible to reduce the cooldown of consecration to 1 second, you could stack 7 consecrations on top of each other. In the duration of the first consecration, you would add end up with almost 4k damage (with about 300 +spell damage), which, with improved Righteous Fury, would equate to a godly amount of threat genereated in less than 10 seconds. Only problem would be mana, which could be solved if they moved the talent for reduced mana cost for consecration either to prot tree, or in the first tier of the holy tree (what the heck is a strength boost talent doing in the holy tree???)
Food for thought. Paly isn't the only class that could benefit from that though.
does this ONLY drop off Quag in
This trinket sucks, atleast for me, I consider this thing to be terribad, I am a moonkin Druid and I have been in 3 WSG's and it has yet to proc once 2/3 of the bg's I was on top of dmg so i wasnt sitting around and I was using moonfire insect swarm wrath and starfire 0 procs.
EDIT: it proced twice in bg 4 and twice in bg 5
Actually, you can increase your DPM with this trinket, but not alone with this. If you use a on-use trinket, like scryer's bloodgem when this procs (or this procs during the buff), you can fit in more high-spelldmg casts in the duration of the bloodgem's buff, ---> more DPM.
One of the best trinkets in the game for caster DPS, at the moment (epic or not). I see many T6-geared players still using this trinket (myself included). 320 haste rating equates to a 20.38% haste increase. Assuming you have no other haste gear, this would make a 3 second cast take 2.39 seconds.
It also has a passive 37 spell damage, which people seem to forget about.
From what I know, the proc rate is about 10% with a 40-or-so second internal cooldown.
After a massive amount of saving combat logs (about 100 raids/instances/heroics) and analysing them with WWS, the internal cooldown is definitely 45 seconds, and the proc rate is definitely 10%. It will proc off casting pretty much any spell that the mob in question would be displeased about.
Not at ALL impressed by this Trinket. In 2 hours it proc'd for me maybe 3-4 times, and the duration is so short it only applies to 1-2 spells at most. Big disappointment - going back to Scryer's Bloodgem for the increased Hit.
Anyone know if this can proc. on each missile or just on the start of the channeling.
I, a shadow priest, had this underhandedly ninja'd from me today by the worst priest I have EVER seen (armory Newyrsrez). (Wanded the first boss with full mana!) He justified doing this by saying that "It would not benefit me anyway",which is the dumbest thing I have EVER heard, and by saying that "it was the only reason he ran slave pens with us." Guess he did not consider the fact that I have run this instance MANY times for this trinket. Sorry, I am just ranting.
i heard it only dropped in heroic mode? true or not?
1. It droped for me in HEROIC mode.
2. Chance to proc not bad, but not as good as
3. 6 seconds are way too little, maybe its helpful in long fight when you are spamming fireballs/frostbolts to boss, but it sucks in pvp and solo pve. U cant get advantage of the bonus if u are running or nuking with instant spells.
I will not keep this trinket, its quite uselless. I will equip
and Icon of the Silver Crescent instead.
Got this to drop for me on my frost mage last night. Tested it out while farming and the proc is quite nice. I can squeeze 3 Frostbolts in on the proc. My 2.5 second FB turns into a 1.92 second FB.
Well, Sextant of Unstable Current is far better than any of those.
Shiffar's Nexus-Horn is not any particular good.
Get the Sextant. (If you got 30'ish spell crit or more it's very good)
6 secs isn't very long, true, but this trinket seems to proc quite often. During most boss fights, this will proc at least once and often 2 or even 3 times.
Got this yesterday on my first heroic slave pens run, its really nice to get some more +dmg, replaced that crit rate / use +dmg from thrallmar, and the procrate is quite big actually, I'd say 10-15%, was grinding for a few hours after I got this and it kept proccing with a nice rate, fireball gets 2.49s and scorch 1.25 when it procs :p
Just got this yesterday, the proc has a 15% proc chance. That means on average every 6th spell will proc it. With back to back shadowbolt spam it will proc on average every 15 seconds, lasting for 6 seconds, giving 25% faster casts. Over time this translates into an average of 7.5% faster casting. 7.5% faster casting equals 7.5% dps increase. Quite nice for one trinket :)
I'm surprised there aren't more comments about this trinket. This is one of the best ones I've seen yet...just because it's not purple doesn't mean it's not great :)
Does haste rating stack with other haste rating items?...for example i have the blade of wizardry. Would that stack with this item?
Spell casts proc it, ticks do not. The initial spell cast of a DoT does proc it.
This stacks with heroism so your spells go pew pew fast. this is well worth getting trinket not just because of the haste bonus but how many more trinkets have the much spell dmg on them? i use this with icon of silver cresent (badge of justice trinket)
Does this work with Mind Flay, would be nice for a Shdowpriest if it would ?
I have the mage trinket from BWL. mind quickening gem that increases spell haste by 330,+bloodlust,+the war drums from a leatherworker, the sword that has haste rating,and quagmirrans eye. that would be like instant cast frostbolts. whats the max haste rating you can get right now?
If you are troll you get berserk that increases spell haste too.
I got this the other day, and what surprised me is that it procs off of all spells that affect the enemy in a negative way (Polymorph, Spellsteal)
With the exception of the Heroic Badge Crescent trinket, this is the only +dmg trinket relatively easily to come upon in this crazy messed up endgame. so yea. its great for shadow priests and that's why im going for it. So it isnt big whoop, its perfect for sheer dmg.
IMO with 2,5sec spellcast:
Average time of casting needed to proc: 10x2.5=25sec
Total time without buff: 43sec
The proc increases cast speed by exactly: ==>15.23%<==, that will get the spell down to 2.12sec, so during the buff is active you'll cast 3 spells,what will take you 6.36 sec,it would take you
Adding this to the time without buff gives you 43+6.37=49.37sec, with 50.5sec normally.
Therefore your DPS should be increased 50.5:49.7=1.023 times.
That's 2,3% DPS increase from the proc only.
So if you have let's say 1000 spell dmg from gear and are destro lock, you Sbolts deal (575.5+1000x105.71%)x1.15x1.1=2065dmg on average, what translates into 47,5dmg on th e trinket. With the passive bonus it's:
! 84,5dmg. !
Imo best trinket atm.
How could this not be a purple?
This finally dropped for me, a shadow priest, after countless runs of Heroic SP. No one else in the party could use it... but a holy paladin needed on it and won. His justification was that spell haste helps healers too, and that Holy Shock (his sole damage spell) might proc the effect. Yeah, when that happens once a year and a half from now, let me know. I wanted to stab him in the face. Of course now I check his Armory and he doesn't even use the thing. @#^$$
Remember the Global Cooldown.
Haste ONLY helps on casts over 1.5 seconds, otherwise it's a complete waste.
So, to be honest, I really can't see this helping spriests very much. Destro locks, yes, afflic? Not so much.
For most all of those classes Darkmoon: Crusade would be better, or even Mark of Defiance.
This is absolutely perfect for ele shammys/mages/destro locks.
For anyone else there are MUCH better solutions.
It's still a very useful trinket for affli locks, for SB spam/reapplying UA.
Got this today.
Edit - when I say useful for reapplying UA, that is assuming you're not on GCD, I would reapply UA after a SB or something.
damn nice, pair it with icon and you are good to go, at least until you win that hex shrunken head
the pain in the ass of most casterdpsers. took me 34 runs
Just has a couple questions, hoping someone that has this can let me know if its worth getting for my smite priest. Hes undead for one, so im wondering if it can proc from Touch of Weakness. Also, as someone who sucks at any math more complicated than balancing a checkbook lol, im wondering what the damage increase would be from just spamming smite. Im 65 atm, with a 17% holy crit and 50% chance of spell crits causing the next smite within 10 secs to be instant cast but be incapable of a crit. I see alot of info for spriests ect, just wondering if its as useful in the longrun for a holy facemelter =p. thanks
Short and simple. Reading all the calculations is boring.
20% reduction of cast time when it procs.
Confirmed because icy viens reduces cast time by 20% and its the same exact cast time as when quag's eye procs
How much more of a great trinket will this become when 2.4 comes out? Worldofraids says that global cooldown will be lowered by spell haste down to a minimum of 1 second come 2.4.
To clarify something:
It is *not* a 20% reduction in cast time, it's a 20% *increase in cast speed*.
They're different, trust me. ;-)
(Take the casting time of the spell, and divide by 1.2 to figure out the hasted cast time.)
I see a lot of shadow priests discussing this, and that is great. I will reiterate that this is a wonderful spriest trinket. With all of our dots, it procs for me all the time. I have 5 purple trinkets in the bank, and I use this blue most of the time.
The only "downside" I would say is that with all the extra spells I drain my mana sooner. My alchemist stone is the other trinket I use, so thankfully it is not hard to refill my mana.
So, does spell haste help out an affliction Warlock. I think it would help the drain life, but of all the caster, affliction warlocks the least?
I would say but combine this with Mystical skyfire diamond,
Mystical Skyfire Diamond
and you will have faster cast times allmost all the time!
Procs even from resist
got it today in my first SP HC run
I joined to Kill the event boss Ahune and after we killed him the group leader decide we will do SP full run and I got the trinket without even planning to farm it because it is pain.
TBCC Affliction Warlock DPS Best In Slot Phase 1 Gear
TBCC Affliction Warlock DPS Best In Slot Pre-Raid Gear
TBCC Balance Druid DPS Best In Slot Phase 1 Gear
TBCC Balance Druid DPS Best In Slot Pre-Raid Gear
TBCC Demonology Warlock DPS Best In Slot Phase 1 Gear
TBCC Demonology Warlock DPS Best In Slot Pre-Raid Gear
TBCC Destruction Warlock DPS Best In Slot Phase 1 Gear
TBCC Destruction Warlock DPS Best In Slot Pre-Raid Gear
TBCC Elemental Shaman DPS Best In Slot Phase 1 Gear
TBCC Elemental Shaman DPS Best In Slot Pre-Raid Gear
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