Pretty nice necklace for a Survival Hunter, 37 agi with 2x8 agi gems.
Adding in 2x 12 stamina gems would make it the highest stamina necklace in the game. And the agility on top, makes this a okey druid bear necklace.
Good grief, the mats for this are just absurdly low given how outstanding the item is for tanks. Hit rating is hard to come by on gear that's suited for bears, too.
I'd socket this with 2x myself. I'd rather have 12 Stamina than 8 Agility. That'd make this thing's stats +29 Agility, +32 Stamina, +3 Hit. Since it's so easy to achieve the defense cap as a bear, this thing is actually quite a bit more attractive than Necklace of the Juggernaut. Crazy.
I hope this does go through the patch relatively unchanged as it's a great necklace for alot of classes with the freedom sockets bring. I'll be getting 1 of these for my heavy agility survival gearup on my hunter for sure as it's very hard to find anything to replace that outside of raids.
The only thing i'm worried about is how much better this could be then most epic amulets so it could potentially be downgraded.
I'm betting this'll be BoP. Thank god my BM Hunter's a Jewelcrafter.
I would venture to say that if you don't need the +hit, this is a lot better than the Worgen Claw Necklace. I only just got the Worgen Claw, and am thinking of replacing it with this.
On the PTR, this can be learned from any Outlands Jewelcrafting trainer.
It now can be learned from Grand Master Jewelcrafter in Shattrath:
If u got enough defence (415 for feral druids like me) this is one of the best tanking neck, beacuse almost all tanking necks got +defence rating (hate that beacuse i reach cap).
Combine with 2 x Shifting Nightseye (end stat: 29 AGI, 32 STA and 3 hit) or with 2 x Solid Star of Elune (end stat: 21 AGI and 44 STA - no bonus) - this is it...
I didn't find any better non-raid neck for feral druid till now....
great necklace, especially since it's BoE and has 2 sockets. Sold several for 100g
My roommate is a JC, and he crafted one of these for a druid friend, who subsequently put 2 Void Spheres into it. At first I didn't see the genius behind this, but think about it: That's 8 resist all, 21 agi, 20 stam, and 3 hit rating on one piece of armor! That's literally everything a druid tank could ask for in a neck piece, since none have armor. And it'd be good in PvP for cat form as well, since the resist will help a lot against those crazy-powerful magic nukers.
For a Survival Hunter, this one competes with:
Adamantine Chain of the Unbroken --
Binds when picked up
Requires Level 70
Equip: Improves critical strike rating by 30.
Equip: Increases attack power by 34.
With two +8 Agility gems in this one, that's 40.6 Agility after adding +15 %.
So in total:
40.6 Attack Power
1.05 % crit
3 Hit rating
Now you'd be giving up 0.45 % crit, which of course isn't insignificant. You'd get a bit more AP, and 1 more stamina. And this one is much easier to get. There are of course other good necklaces out there as well. 3 Hit Rating would of course only matter to you up until a certain point, but +hit is the best way of boosting dps up until the know limitations. You'll be doing more dps allover if you have to give up a little power for a better chance to hit. A level 70 mob requires +6 % to hit, a 71 requires +7, a 72 requires +8, and finally bosses and level 73 mobs requires +9 % to hit for maxing out your chance of hitting a mob. Survival hunters (with Surefooted, +3 % to hit) needs 95-100 Hit Rating to hit the cap. Bit off topic here, but that's ok.
This is a really great necklace for any combat class - 21 agility and 20 stamina are great straight off the bat, but *two* sockets makes it a great piece for balancing out your build with whatever you might be missing. The socket bonus is nice but not essential, allowing all kinds of significant gem bonuses to really round out a character's gear.
Cheap materials, usable at level 65... nuff said.
The 21 agility and 2 red sockets make this one of the best necklaces for early survival hunters, with an end result of 37 agility. Im looking forward to getting it as soon as I can :P
it is only a nice bear trinket for early bears.
when you replace the clefthoof-slots with T4 you need defense rating on your other slots. without the def. rating on the neck slot it will be difficult to avoid critical hits (might be possible, though).
Even for not-so-early survival hunters, this is about as good as you can get with 2x 8 agil gems socketed in. As I've progressed I have so much gear with +hit on it that it's not really an issue anyway. This is 12 more agility than anything else I've seen available to date, love it.
People have honestly been trying to sell this on the AH for 155g + on Duskwood (Alliance). It doesn't seem to be selling for them. The mats are not that expensive, and its trainable from the jewel crafting trainer. I don't even think 100g is worth it, but do not pay 155g for this item.
For a tanking druid, shall i put in living ruby or shifting nighteyes? My defence rating with Mark of the Ravenguard
This neck will remain the best Survival Hunter neck in the game, as it seems the only hunter-ish neck that drops in Sunwell is
EDIT: this is untrue, now that SV hunters are using haste to a great advantage with a 2:1/3:2/1:1 rotation. It's still the second best though, behind the Clutch of Demise.
Except that if you stick spinels in it, which btw are now quite accessible with them being purchasable once your server has the Armory and the Anvil done, it becomes a 41 agility necklace -before- talents, and -before- BoK, which means that after buffs, it's a 51.86 agility necklace making it 1.30% crit and 51.86 RAP.
Clutch of Demise - 31.65 AGI after talent/buff, = 0.79% crit and combined total of 95.65 RAP, the haste is negligible until you have enough overall to get another autoshot in between one of your multishot or arcane shot cooldowns. Switching to the clutch, you lose .5% crit, 20 agi (which also translates into -5 AP per melee/hunters in the raid including yourself) and gain 39 RAP (44 - 5 yo lose from lower agility on EW debuff). So as long as there are 7 or less melee/hunters in the raid not including yourself, your raid sees a minimum gain of 4 RAP in your DPS, without even factoring in the 0.5% less crit. Remember, the entire point of being Survival is your EW + your DPS, not your DPS + EW. Oh, and unless your guild is weird, you've got 3 warriors (2 prot, 1 dps), 2 rogues, 1 enh shaman, 1-2 feral druids, maybe 2 pallies (1 prot, 1 ret), and 1-2 other hunters aside from you. That means 8-12 melee/hunters not including you, which means you lowered your raids DPS more than your own increased.
Furthermore, even being Surv and using a 3.0 speed weapon, you do -NOT- want to go over 100 haste rating without using a macro to fire your Multi, Arcane rotation, because 100 haste rating + quiver on a 3.0 weapon = 1.6667~ autoshot speed, and you're now encroaching on the GCD, which is -not- reduced on melee/ranged physical attacks. If you're not using a macro for your rotation, I wouldn't go past 90 haste rating, which would give you a 1.85 autoshot speed. Regardless of which you choose, if you have other gear with which you're going to reach 90-100 haste rating, then it makes the Clutch absolutely worthless and the Necklace of the Deep with double spinels is still better.
Sidonis, you seem to not know how to calculate speed after haste.
Furthermore, even being Surv and using a 3.0 speed weapon, you do -NOT- want to go over 100 haste rating without using a macro to fire your Multi, Arcane rotation, because 100 haste rating + quiver on a 3.0 weapon = 1.6667~ autoshot speed, and you're now encroaching on the GCD, which is -not- reduced on melee/ranged physical attacks. If you're not using a macro for your rotation, I wouldn't go past 90 haste rating, which would give you a 1.85 autoshot speed.
New Speed = Weapon Speed/((1+haste 1)*(1+haste 2)*...*(1+haste
The quiver by itself gives you 15% more shots per time period, taking the 3.0 weapon down to a 2.61 speed.
Which means 100 haste rating (about 6.3% haste) plus the quiver (total haste: ~22%) gets your 3.0 bow a new speed of around 2.45.
To hit 1.8 you'd need a little more than 700 haste rating (~45%; ~67% after quiver). You'd need almost 900 haste rating (~56%; ~79% after quiver) to drop it to 1.67.
I currently have this Necklace with 2 Delicate Crimson Spinels in it for a total of 41 agil. I am specc'd Survival. I am tempted to try out the Shattered Sun Pendant of Might (I'm an Aldor) when I become Exalted there. What I am unsure about is: Is it worth losing the agility to gain much more attack power from the base stats as well as the Aldor Proc?
Side effects include: I am a JC and like selling the Necklace of the Deeps for profit and boasting one on myself is like advertising, and on the flip side the Shattered Sun Pendant is a Purple, I like having purples on my profile :) Neither of those 2 side effects should matter of course in the decision making process, so any suggestions for me?
This is definitely worth spending 30 badges plus some gold in tips on spinels for a survival hunter. 41 agility is a huge amount for a neckpiece, making this easily the best-in-slot for pure agility stacking. You'll probably see a pretty huge DPS increase using the SSO pendant, though... It really all depends on how you prioritize your personal DPS and contribution to the raid via expose weakness.
Thank you for the responses however what I haven't seen is a breakdown of the numbers and how it will affect overall group dps. Let's assume a 10 man raid as all I have been able to get to with our small guild is Kara and ZA.
I am a noob in WOW mathmatics but here's an attempt:
Necklace of the Deep give 23 agil (over the SSO Necklace) which is 23 AP + (23 * 15%) = 26.45 AP
Expose Weakness is 26.45 * 25% = 6.61 AP
Assuming there is a MT, OT, 2 Hunters, and 1 Melee DPDS (rest casters) = 33.06 AP
33.06 + 26.45 = 59.51 Total AP
I don't know how much the 23 agil effects Crit, and dodge and armor I'm not concerned with so much in raids.
What I hope for though is for someone to prove me wrong which I am sure I am since I am terrible at calculating this stuff, but I did invest in putting 2 Spinels in this necklace and would like to know that it truely is better than the cheap SSO necklace which every hunter and their mother has. Also if anyone would like to armory me and tell me how I'm doing as a SV hunter that would be great.
There are 3 things i can tell for this neck:
--1st:You can learn that from any JC trainer in Outlands.I learnt it from jc trainer at Thrallmar (Horde)
--2nd:You give about 60g to make this and you take 100g or some more.So you get about 40-50g
--3rd:You can add sockets to it and make awsome and more highpriced.
GoodLuck at finding the ingredients cause they are suck a pain in the ass though:P.....
I have this necklace on my 67 Mark Spec Hunter and it is very nice. I put 2 Delicate Blood Garnets (+6 Agi each) which gives me a total of 33 Agi on a neck item. Not too shabby.
learn this form the Grand Master Jewelcrafter Jazdalaad in stormspire
As a survival hunter, socketing this with +8 agi appeals to me greatly
Freaking cheap to craft this and the best part is its lvl65
An SV hunter's (such as myself)dream
If I was having someone craft this for me, and I was providing all the mats, what would be a reasonable tip?
this + 2 red gems of 8 agility is, 2.5% dodge for druids
put 2 9 stam gems in it from the ah, spend 40-45g tops, and have yourself a 40 stam necklace with 20 agility to help ap, crit, hit dodge, pretty dam good pvp necklace for most classes.
Nice rogue necklace if you don't do too much instances. And it's only 65? Nice easy to make too. On Ursin server shadow pearl is 20g, the jaggal pearls are 60s each, and the mote of water are 50s each.
20g + 4.8g + 1.5g = 26.3g! cheap as hell
Just got this crafted from a friend...it DEFINATELY ROCKS... matts cost me about 25g (20G for the Shadow Pearl on AH)...i farmed the Jaggal pearls, easy to get in Zang and mote of water is a few silver...
Now for the Gems...hmmm.. i want crit and agility and i got 45,645 honor saved up so I might just head to the SW Champions hall and get that +10AP +5 Crit gem..
I looked to buy some but i dont know too much about gems but they seem overpriced for the amount of bonus you get
Lvl 65 Rogue -- Aenzuul
I put an 8 agil and a 10 agil in mine, 39 agil and 20 stam =) should keep me busy till 70.
Great Item to sell as a JC. Have been selling on Nazgrel server for 130g.
This Neclace is awsome ive been buying the mats for total of 30g on my server and been selling teh nacklace for 80g its a good way to gain profit the neclace goes fast in AH or if you spam it in Trade Channel
an kvk 70 will make an good use for that necklace using high level gems, because there are few neckalces that can be socketed
Farmed all the mats and had a friend make this for me. Threw 6 Sta 8AP gems in there and it's awesome. I'm a 70 hunter and so far the drops and quest rewards haven't come close.
If it's up for 75g or less, get it. You won't be sorry.
Not yet available.
The Crown of she Sea With and Necklace of the Deep will only become available at trainers once Tempest Keep/Serpentshrine Caverns unlock.
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