Daxxarri
- Quests
It is now possible to use the Distraction ability while on the quest 战俘. - All eligible players can now complete the quest 这是个谜.
- The 恐惧琥珀焦镜 for the quest 密集的恐惧 can now be looted by all members of the party who are on the quest.
- 谢默斯·金足 can now return players to the instanced version of Dalaran after they complete the quest 追捕窃贼.
- It is no longer possible to have both 黑暗天空 and 冲撞机器 in the quest log at the same time.
- Players will no longer leap horribly to their deaths from the Dalaran Sewers in the course of completing the quest 最后一根稻草.
- 库卡隆征服者s and 库卡隆监视者s now respawn more frequently for the quest 反制.
- 伊桑·雅各布森中尉 will no longer evade, and instead will respawn.
Pet Battles - The pet ability 幽魂之咬 now has a 4 round cooldown (was 3).
- The 乌鸦 on 暗月岛 can now be captured. This pet cannot be caged for sale.
- Newly purchased 暗月小陆行鸟s will now be of Rare quality.
- The 暗月萤火虫, 迷糊的刺猬, 安静的刺猬, and 丛林幼虫 can now be encountered in all qualities.
Brawler's Guild - 干涉者Mk.3R-Alpha型 will no longer abandon the fight prematurely.
- Crush should no longer reset unexpectedly during his Brawls.
- Picking up 肉弹's 奇怪的能量 now benefits the Brawler's nearby pet as well.
- Brawler's Guild statisticians will no longer reset their data on a weekly basis.
- will no longer strike undamaged 能量水晶s in the 米尔豪斯·法力风暴 encounter.
- The Brawler title is now permanent.
- Fixed an issue that allowed spectators to heal the pets of competitors that are inside a Brawl arena.
Items - 金崖,水语者宝珠 now correctly causes the 暗影魔 and 摧心魔 to appear as Sha when wielded by a Shadow Priest.
- 破碎影像之镜 and 完美之牙 now provide 15% less resistance per level beyond level 85.
- Fixed an issue that could allow the G91地雷 to be used more than once in combat.
- Item Enhancements
The 附魔武器 - 元素之力 will no longer incorrectly activate from healing effects, and can only be triggered by damaging melee attacks or spells.
Creatures - Pandaren Campaign
统御岗哨精兵s hired using the 守卫合同:塔楼 now have the same health as their Alliance counterparts. - 血柄荣誉卫士s and 统御狙击手s at Dominance Point will no longer respawn too quickly.
- 神盾唤风者s no longer incorrectly use Bloodlust.
- 神盾水手s no longer use their knockback effect too frequently.
- 矮人迫击炮小队工程师s no longer use 扭曲打击.
赤精的子嗣 in
卡桑琅丛林 will no longer evade after a brief pursuit, and no longer cast Blackout Kick.
Warlord Bloodhilt
- 血柄督军 will no longer cast Bloody Knives on players that are no longer in combat with him.
- Internal Bleeding can no longer be manually removed by right-clicking the effect. Instead, it is necessary to use the Rip It Out! ability.
Dungeons, Raids & Scenarios - 王者的耐心
Defeating 指挥官斯卡戈什 will now cause his Kor'Kron Elite guards to depart (and not photo-bomb the follow-up cinematic.)
黑暗中的匕首 - Slaying 孵化大师诺什 while he is casting will no longer sometimes prevent players from progressing through this Scenario.
Bug Fixes - Fixed an issue that could cause multiple Gnolls to emerge from a single barrel when playing the Whack-A-Gnoll Darkmoon Faire carnival game.
- Fixed an issue that could cause some players to experience reduced performance in Silvermoon City.
- Fixed an issue that could cause certain mounts to count double toward mount collection achievements.
- Classes
General
Fixed an issue that could prevent Bloodlust, Heroism, Ancient Hysteria, and Time Warp from taking effect when cast simultaneously with another, similar, effect.
死亡骑士 - Fixed an issue that could cause 死亡之握, when modified with 被烧毁的雕文, to work on inappropriate targets.
- After a 死亡骑士 benefits from 炼狱, the resulting 永劫不复 debuff now correctly shows its 3 minute timer.
猎人 - now deals the correct amount of damage.
Priest
- Fixed an issue that could cause 救赎 to attempt to heal invalid targets.
- 救赎 critical heals will now properly take effect on allies within 40 yards of the original target.
萨满祭司 - Glyph: Totemic Encirclement will no longer sometimes prevent the talent Totemic Restoration from functioning.
术士 - The Warlock's 2 piece Sha-Skin Regalia set bonus properly increases the damage of the version of Corruption by 10%, and will no longer sometimes deal too much damage.
战士 - will no longer sometimes take effect on allies that are out of line of sight, out of range, or unreachable.