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Patch 5.2 Hotfixes - March 19th
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由
perculia
发表于
2013/03/19,16:26
This week's round of hotfixes starts off with some class, raid, and item changes. Of particular note:
Season 13 PvP weapons
are ilvl 498, up from ilvl 493, to match
Season 12 Elite weapons
.
Malevolent Gladiator ilvl 476 items
now have more stamina to make them comparable to their pre-5.2 counterparts.
Zandalari Warbringers are now immune to crowd control and interrupt effects.
拉沙的献祭之匕
is now on a 30 min cooldown and has a cast time, instead of a 5 min cooldown. No more saving repair costs on every boss wipe.
Click the cut to read the hotfixes!
Rygarius
Classes
武僧
Tier-15 Mistweaver 2-piece set bonus should now increase the healing of
复苏之雾
by the correct amount.
圣骑士
no longer reduces the damage dealt by effects that ignore immunities.
Quests
不情愿的观众
: Fixed an issue with
符文监狱
s that prevented new captives from spawning.
Creatures
Summonable bosses on the
雷神岛
now leash back instead of despawning when pulled too far from their spawn point.
Zandalari Warbringers are now immune to crowd control and interrupt effects.
Fixed an issue where some players may not receive loot after defeating
纳拉克
.
Raids, Dungeons, and Scenarios
魔古山宝库
Increased the time before the gate to closes while engaging
受诅者魔封
to 8 seconds, up from 3 seconds.
雷电王座
Council of Elders
Reduced the penalty to damage taken from the
暗影之魂
debuff from 5% to 3% per stack on 10-player Heroic mode.
黑暗意志
黑暗意志
will now use its abilities at more consistent intervals.
震荡干涉
now deals less damage on 10/25-player Heroic mode.
爆炸猛击
now deals significantly less damage on 10-player Heroic mode.
Fixed an issue where
物质交换
could sometimes teleport players beneath the world.
季鹍
Fixed an issue where
钻地蠕虫
s would remain submerged.
Fixed an issue where
弓足飞蝇群
s would enter combat while remaining out of melee range.
雷神
Fixed an issue where players defeating
雷神
did not receive credit towards the
风暴之巅
achievement.
Megaera
Reduced the damage dealt by Megaera’s breaths and
燃烧血肉
on 10-player Normal mode.
Reduced the damage dealt by Rampage on 10-player Normal mode.
PvP
Season 13 Tyrannical weapons
had their item levels increased to ilevel 498, up from ilevel 493, to match Season 12 Elite weapons.
Season 13 Malevolent Honor gear
now gives more Stamina, making them comparable to Season 12 counterparts.
Battlegrounds
: Horde teams are now being awarded the proper amount of victory points when holding 3 towers.
Items
拉沙的献祭之匕
now has an increased cooldown for its special ability.
UI
There should no longer be a delay in displaying Isle of Thunder stage progression status on the World Map.
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