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Patch 5.4.1 PTR: Build 17481 - New RAF Mount
正式服
由
perculia
发表于
2013/10/12,00:38
The PTR updated tonight with a small build for Patch 5.4.1. This includes some class changes and details on the new RAF mount,
翡翠角鹰兽
for
倍加强力党的老友
!
Check out the latest additons!
As discussed in the
recent Patch 5.4 dev roundtable
, the RAF promotion reward may be a redeemable token for past RAF mounts which includes a new mount for players that have all the old options.
We also have some new battle pet data:
奔波尔小圣的连枷
and
奥特兰克白兰地
are new items that summon battle pets, and Murkalot, the
BlizzCon Virtual Ticket Reward
now has the achievement
奔波尔小圣
.
A model for the St. Bernard pet was datamined back in August, but we're reposting it now that we have the pet it's for:
Icons
Click the cut for the spell changes!
Achievements
烈焰守护者
:
Obtain 100002000 Bloody Coins as an Emissary of Ordos or Ordon Fire-Watcher.
Classes
德鲁伊
Forum
|
Talent Calculator
Talents and Specialization
迅捷治愈
:
Instantly heals a friendly target that has an active Rejuvenation or Regrowth effect for 13966 (+ 129% of Spell power). In addition, restores health to the three most injured allies within 10 yards of the initial target every 5 sec for 78 sec.
圣骑士
Forum
|
Talent Calculator
Talents and Specialization
:
Causes the Paladin to regenerate mana equal to 135% of Spirit (excluding short - duration Spirit bonuses) every 3 sec for 9 sec. Total mana gained will never be less than 135% of caster's maximum mana.
牧师
Forum
|
Talent Calculator
Talents and Specialization
:
Launches a Holy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
术士
Forum
|
Talent Calculator
Talents and Specialization
痛楚
:
Inflicts increasing agony on the target, causing up to of Spell power) * 10] Shadow damage over 24 sec. This damage is dealt slowly at first and builds up each time it deals damage.
:
Every 20 sec, you gain Demonic Calling, causing your Shadow Bolt, Soul Fire, and Touch of Chaos hits to summon a Wild Imp from the Twisting Nether. Each Wild Imp will cast 10 Firebolts before departing. Each Firebolt generates 360 to 377 (+ 34.5%253 to 264 (+ 24.2% of Spell power) Demonic Fury.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
:
Increases an ally's maximum health. Lasts 1530 sec.
傲气光环
:
Causes an enemy's pride to manifest as an aura around them, inflicting 250000 Shadow damage to their allies within 54.5 yards every 1 sec.
复仇之怒
:
Increases the damage and attack speed of the target by 10% for 5 min.1% for 30 sec.
碎骨重锤
:
Crack the target's bones, reducing maximum health by 10% and causing the target to bleed for 10 Physical damage every 5 sec.
震耳尖啸
:
Inflicts 438750 to 461250292500 to 307500 Physical damage to all enemies and interrupts spellcasting for 2 sec.
死从天降
:
Inflicts Physical damage to all enemies within 58 yards.
亵渎
:
Inflicts 195000 to 205000146250 to 153750 Shadow damage every 1 sec.
百花齐放
:
Restores health to the three most injured allies within 10 yards of the initial target every 5 sec for 78 sec.
:
Instantly heals a friendly target that has an active Rejuvenation or Regrowth effect for 13966 (+ 129% of Spell power), and restores health to the three most injured allies within 10 yards of the initial target every 5 sec for 78 sec.
电荷冲击
:
Inflicts 250000 Nature damage to the current target. Increases damage taken from Electrostatic Charge by 250000% and damage inflicted on targets with Reactive Armor by 250000% for 1 min. This ability stacks up to 10 times.
斩杀
:
Executes the enemy for 3000000 Physical damage. This attack pierces immunities and cannot be dodged, blocked, or parried.
恶魔火焰箭
:
Deals 360 to 377 (+ 34.5%253 to 264 (+ 24.2% of Spell power) Fire damage to a target.
治疗喷雾
:
Applies a magic spray to the target, healing it for 750000125000 every 1 sec. for 10 sec.
注射
:
Inflicts 1000040000 Nature damage every second for 2012 sec. When this effect fades it causes a reaction. Injection 200 yd range InstantThe injection reacts upon leaving the victim's bloodstream, spawning several Amber Parasites.
钢铁之星冲击
:
Inflicts 10530000 to 11070000 Physical damage, knocking them back.
扑杀
:
Leap at the target. Enemies in melee range are knocked down and suffer 300%0% weapon damage as Physical damage.
扑杀
:
Enemies in melee range are knocked down and suffer 300%0% weapon damage as Physical damage.
扑杀
:
Leap at the target. Enemies in melee range are knocked down and suffer 300%0% weapon damage as Physical damage.
山猫冲锋
:
Your pet rapidly charges from target to target, attacking 9 times over 4 sec. Each attack causes the target to bleed for 0 damage over 15 sec, stacking up to 9 times. The pet must be within 10 yards of the target to Lynx Rush.
治疗
:
Heals the caster for 5%8% of their maximum life.
毁灭者
:
Throw a whirling blade, inflicting 370000 to 430000 Physical damage to enemies within 6 yards every 1 sec. and granting General Nazgrim 5 rage for each enemy struck.
锈刀
:
Stabs madly in a cone in front of the caster for 4 sec.
利齿狂暴
:
Deals 50% weapon damage to all targets in a 9 yard 90-degree cone in front of the caster, every 0.3 sec for until cancelled.
碎甲重击
:
Inflicts 600000 Physical damage and sunders the target's armor, reducing armor by 600000% for 30 sec. Generates 600000 rage per stack of Sundering Blow on the target.
超级新星
:
In a last ditch effort, any being animated by the Unstable Titan Energy transforms into a raw Unstable Spark, leaps to a distant quadrant and attempts to go Supernova. Successfully casting Supernova inflicts 346500 to 353500544500 to 555500 Nature damage to all nearby enemies.
厚壳
:
The caster puts up a barrier, making them immune to all damage.
战歌
:
A powerful war cry inflicts 50% of enemies' maximum health as damage.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
:
Inflicts increasing agony on the target, causing up to of Spell power) * 10] Shadow damage over 24 sec. This damage is dealt slowly at first and builds up each time it deals damage.
傲气光环
:
Causes an enemy's pride to manifest as an aura around them, inflicting 250000 Shadow damage to their allies within 54.5 yards every 1 sec.
自动修复射线
:
Focuses a beam of energy, repairing damage to the target. Heals 5% health every 3 sec.
傲气迸发
:
A mass of Sha energy forms at an enemy's location that explodes after 3 seconds. The explosion inflicts 300000 Shadow damage to all players within 54 yards.
火炮弹幕
:
Blasts an enemy, inflicting 12500075000 Physical damage.
:
Launches a Holy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
:
Launches a Holy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
:
Launches a Holy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
:
Launches a Shadowy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
:
Launches a Shadowy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
:
Launches a Shadowy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
:
Launches a Shadowy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
燃怒之爪
:
Imbues all players of the damage dealer role in the current quadrant of this warehouse with a boon. Attacks have a chance to damage a target for 94050 to 103950112099 to 123900 Fire damage. This effect has a 5-second cooldown.
燃怒之爪
:
Imbues all players of the damage dealer role in the current quadrant of this warehouse with a boon. Attacks have a chance to damage a target for 94050 to 103950112099 to 123900 Fire damage. This effect has a 5-second cooldown.
黑暗侵袭
:
Blasts an enemy with dark energy, inflicting 22500075000 Shadow damage.
黑暗再生
:
Haunt has a 10% chance to refund its Soul Shard when it expires.
百花齐放
:
Instantly heals a friendly target that has an active Rejuvenation or Regrowth effect for 13966 (+ 129% of Spell power), and restores health to the three most injured allies within 10 yards of the initial target every 5 sec for 78 sec.
:
Restores health to the three most injured allies within 10 yards of the initial target every 5 sec for 78 sec.
强化亵渎
:
Inflicts 195000 to 205000146250 to 153750 Shadow damage to enemies within 15 yards and creates a Empowered Desecrated Weapon at the location.
剧毒暗影步
:
Attempts to step through the shadows and reappears behind an enemy, inflicting 0218750 to 281250 Nature damage immediately and applying a poison to the target for 30 sec.
爆炸之环
:
Inflicts 150000200000 Fire damage to all victims caught in the blast every second.
雪怒之捷
:
Your damaging attacks have a chance to trigger a Flurry of Xuen, causing you to deal 1 (+ 20% of Attack power) damage to up to 5 enemies in front of you, every 0.3 sec for 3 sec. (Approximately 1.74 procs per minute)
挥砍
:
SkeerSkeer's massive blades hacks his opponents nearly in two. This exposes their innards, making them more likely to fall prey to the meddling of Rik'kal's experiments.
库卡隆军旗
:
Place a banner that causes allies' attacks to generate additional rage for General Nazgrim.
恶毒能量爆炸
:
Inflicts 146250 to 153750194999 to 205000 Shadow damage to enemies.
用力踩石板
:
The massive stone plate below you shifts slightly as you stand on it. It seems to have been designed by be activated by the weight of a full-grown mogu. But perhaps if you were to jump....
迅捷治愈
:
Instantly heals a friendly target that has an active Rejuvenation or Regrowth effect for 13966 (+ 129% of Spell power). In addition, restores health to the three most injured allies within 10 yards of the initial target every 5 sec for 78 sec.
不稳定的火花
:
In a last ditch effort, any being animated by the Unstable Titan Energy transforms into a raw Unstable Spark, leaps to a distant quadrant and attempts to go Supernova. Successfully casting Supernova inflicts 346500 to 353500544500 to 555500 Nature damage to all nearby enemies.
不稳定的火花
:
In a last ditch effort, any being animated by the Unstable Titan Energy transforms into a raw Unstable Spark, leaps to a distant quadrant and attempts to go Supernova. Successfully casting Supernova inflicts 346500 to 353500544500 to 555500 Nature damage to all nearby enemies.
不稳定的火花
:
In a last ditch effort, any being animated by the Unstable Titan Energy transforms into a raw Unstable Spark, leaps to a distant quadrant and attempts to go Supernova. Successfully casting Supernova inflicts 346500 to 353500544500 to 555500 Nature damage to all nearby enemies.
不稳定的火花
:
In a last ditch effort, any being animated by the Unstable Titan Energy transforms into a raw Unstable Spark, leaps to a distant quadrant and attempts to go Supernova. Successfully casting Supernova inflicts 346500 to 353500544500 to 555500 Nature damage to all nearby enemies.
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