Blizzard
Hello!In this build of the Shadowlands Alpha, we've made some changes to Affliction Warlocks, based on your feedback. We want to address concerns with pet summoning,
厄运诅咒, and Affliction's single target rotation, among other things.Thank you for all your posts!
术士- Fel Domination is now a baseline ability, learned at level 34, with a 3 minute cooldown. Fel Domination reduces summoning cast time by 5.5 seconds.
Summoning your pet shouldn't be always easy, but sometimes you need a new pet in a pinch.
Curse of
厄运诅咒 removed for Affliction and Destruction.
Curse of Exhaustion is learned at level 58 for all three specializations.
Curse of Exhaustion slows the target by 50% for 8 seconds.
- Developers' notes: We love 厄运诅咒, but it wasn't working out well at a 60-second period. Also, we feel that 疲劳诅咒 will provide interesting choices when deciding which Curse to use.
Affliction- 暗影之拥 is now baseline as a part of 暗影箭 (Rank 2), learned at level 52 for Affliction.
Developers' notes: 暗影箭 for Affliction was falling by the wayside in the rotation. This should encourage Warlocks to use it more often, and provide more gameplay while fighting a single target.
痛苦无常 no longer has a limit of 1, and no longer amplifies damage on your target.
痛苦无常's damage backlash on dispel increased substantially.
At level 56,
痛苦无常 is ranked up to gain an additional 5 seconds of duration.
- Developers' notes: This is a more of an experimental change than the rest, but we feel that 痛苦无常 is not meeting player expectations at a limit of 1. This change allows Affliction to focus more on spreading dots to many targets at once.
腐蚀术 now ranks up at level 54 to gain an initial period, dealing .12 coefficient damage instantly.
Talents- 翻腾痛楚 now also causes Agony to start at 4 stacks, in addition to increasing its maximum stacks to 18.
- New Talent: Inevitable Demise. Damaging an enemy with 痛楚 increases the damage of your next 吸取生命 by 5%. This effect stacks up to 50 times.
- 夜幕 now activates slightly more often as Corruption spreads to more targets.
Developers' notes: Previously, Nightfall was not occurring more often as you spread Corruption to multiple targets. This felt counter-intuitive, so we added functionality to increase its rate with multiple Corruptions. Similar to Agony, its increase is not linear, but you will see more Nightfalls multi-target.
死亡之箭 is now a PvP talent.
- Developers' notes: With Unstable Affliction stacking gone, the instant burst single target damage from this felt more appropriate as a PvP talent, to act as a finisher.
Tongue Tied Removed. Replaced with–
恐惧嚎叫: Fears 5 targets within 10 yards for 20 seconds. Has a 1.5 second cast time and 40 second cooldown.
New talent: Dark Caller (in place of
暗影之拥). Reduces the cooldown of
召唤黑眼 by 1 minute.
- Developers' notes: This talent should allow Warlocks to specialize further into keeping lots of dots on many targets at once, and give them more room to use 灾难狂欢 in that window.
PvP Talents- removes all active Corruptions, dealing 10% of their maximum HP and grants 10% Haste, stacking 5 times. Lasts 15 seconds, and is magic dispellable.
Developers' notes: This talent was very under-utilized due to the heavy cost of removing all dots, so it now removes Corruption instead, and no longer generates soul shards.
死亡之箭 now deals 60% damage equal to remaining duration of your dots, has a 0.5 second cast time, and a 45 second cooldown.
死亡之箭 missile is slower and more apparent.
Amplify Curse now affects
疲劳诅咒, causing it to slow the target by 70%.
DemonologyTalents- Curse of Doom reverted to 厄运诅咒, with damage increased.