Rygarius
- Please note: During the 5.3 PTR, not all the content listed may be available for testing, or may only be available during a limited testing window. Keep an eye on our PTR Discussion forum for details.
- New Battleground: Deepwind Gorge
In the new Battleground situated in the Valley of the Four Winds, the Alliance and Horde continue their war for Pandaria’s precious resources. While the two factions battle for control over mines, they must also protect their own resources from being stolen and turned against them!
New Arena: The Tiger's Peak - Gladiator hopefuls have a new location to test their mettle amidst the Kun-Lai mountain tops, in the training grounds of the powerful Shado-Pan. Players must make use of the looming tiger statues and fenced platforms to gain an advantage that will bring victory and glory!
New Scenario: Battle on the High Seas - Help your faction fend off enemy forces in the midst of a battle for naval supremacy on the High Seas.
New Scenario: Blood in the Snow - An agent of Zandalar has infiltrated Dun Morogh and rallied the Frostmane trolls. At Varian’s request, Moira will lead her personal guard against them once the king’s champions have stopped the magical storm protecting Shimmer Ridge.
New Scenario: Dark Heart of Pandaria - Goblin engineers have been excavating in the 锦绣谷 to find a mysterious artifact, but all they've found is trouble; you have been personally called upon by the Warchief to aid them in their hour of need.
New Scenario: The Secrets of Ragefire - Infiltrate the Emberdeep Caverns and assist the Gob Squad in investigating a recent disappearance in Durotar.
Heroic Scenarios - A heroic difficulty for Scenarios have been added and are designed to provide challenging content for small groups of well-seasoned adventurers. Completing a Heroic Scenario awards Valor points, and a chance to obtain Raid Finder quality items.
- Heroic scenarios require a pre-made group to join.
- Heroic scenarios offer bonus objectives that will reward additional valor if completed.
An option to run a random heroic scenario has been added as a drop-down in the scenario tab in Dungeon Finder.
Players can complete a normal or heroic scenario for bonus valor each day, but not both.
Six heroic scenarios will be available in patch 5.3. Four are new and two are upgrades of existing normal scenarios.
Quest Campaign: Escalation - The Darkspear Trolls are in open rebellion against the Warchief! Aid your faction in preparing to rout Garrosh Hellscream from Orgrimmar
Alliance heroes will scout Orgrimmar's outskirts and engage in SI:7 espionage to weaken Garrosh’s power structure. - Horde heroes will help Vol’jin’s insurgency survive a Kor’kron assault and advance towards the Horde capital.
Visit Lorewalker Cho at the Seat of Knowledge in the
锦绣谷 to begin questing.
- Battlefield: Barrens
Put the stranglehold on Orgrimmar by undermining the Kor’kron supply chain in Northern Barrens.
Collect resources by killing Kor’kron loyalists and their supporters. - Get a group together to kill Kor’kron leaders for bonus resources.
- Escort your faction’s caravans across the zone for even more additional resources.
The Darkspear Rebellion will reward your efforts to undermine the Warchief by helping you upgrade Latent Kor’kron Armor into useable gear.
Participate in the Escalation Quest Campaign to learn how to engage in the Barrens conflict.
The Legendary Quest Continues - Journey with Wrathion to the four corners of Pandaria to speak with the August Celestials.
- Champions will have had to complete Wrathion’s earlier tasks (including “Heart of the Thunder King”) to continue.
New Brawler’s Guild Bosses - Test your might against two new tiers of bosses in the Brawl’gar Arena in Orgrimmar or Bizmo’s Brawl Pub in Stormwind.
- New VIP areas are now accessible for brawlers at or above rank 8.
- Bizmo has raised the floor in his arena to hide the bodies. Or... maybe to improve the sight lines. We’ll never know for sure.
- Special “Challenge Cards” can now drop from mobs or reward satchels, allowing you to summon and battle unique bosses.
Experience needed to increase from level 85 to level 90 has been reduced by 33%.
Classes
- Healing abilities and spells which automatically pick targets now follow consistent rules for targetting logic. Targets with lower % health will be preferred, and players are weighted more heavily than pets.
- The following summoned pets/totems will now chain cast their spells with no delay between casts, allowing them to cast their spells more frequently in the same amount of time.
死亡骑士: Gargoyle - 德鲁伊: (Balance, Restoration), (Symbiosis)
- 法师: 镜像, 召唤水元素
- 萨满祭司: 灼热图腾
- 术士: Doomguard, Terrorguard,
死亡骑士Talents- 血魔之握 can now affect a maximum of 4 player targets. The number of non-player targets that can be affected remains unlimited.
Unholy- 脓疮打击 now deals 175% weapon damage, down from 200%.
- 天灾打击 now deals 165% weapons damage, up from 135%.
- 末日突降 now requires the Death Knight to be in 死亡脚步 to activate the effect that causes 凋零缠绕 to cost no Runic Power.
- 邪恶之力 now increases the Death Knight's Strength by 10%, down from 15%.
General- 野性印记 had its mana cost reduced to 5%, down from 10%.
- Symbiosis: had its cooldown increased to 90 seconds, up from 60 seconds.
- 宁静 now targets 12 raid members (up from 5) each time it heals when used in a 25-player instance. This change also applies to players using the Symbiosis version of 宁静.
Talents- is no longer on global cooldown and summons a single Treant. The Treant no longer has a control bar, immediately uses its special abilities on the Druid’s current target, and accumulates 1 charge every 20 seconds up to a maximum of 3 charges.
Restoration version of the Treant now casts Swiftmend on the Druid's target when summoned. This version of Swiftmend does not require or consume a heal-over-time effect on the target.
Glyphs- Glyph of Solar Beam have been removed and replaced with Glyph of Omens.
- New Glyph: Glyph of Omens: While the Druid is not in a Solar or Lunar Eclipse, the following abilities will generate 10 Solar or Lunar Energy: Entangling Roots, Cyclone, Faerie Fire,
Solar Beam, Faerie Swarm, Mass Entanglement, Typhoon, Disorienting Roar, Ursol's Vortex, and Mighty Bash.
Balance- 日光术 is now more responsive when players enter and leave the beam's area-of-effect.
Feral- 野蛮咆哮 now increases physical damage done by 40%, up from 30%.
Restoration- 铁木树皮 now has a cooldown of 60 seconds, down from 2 minutes.
- 迅捷治愈's area-of-effect component now heals injured allies within 10 yards, up from 8 yards.
- now heals all allies within 10 yards (up from 8 yards) for 100% more, and includes bonus healing from 回春术 overhealing.
Item Sets- Restoration PvP 4-piece set bonus now reduces the cooldown of Ironbark by 30 seconds (down from 90 seconds).
General- 猎人s now have 50 pet stable slots, up from 20.
- now increases ranged attack power by 25%, up from 15%.
- Revive Pet now has a cast time of 4 seconds, down from 6 seconds.
Talents- 铁鹰守护 now increases ranged attack power by 25%, up from 15%.
- 束缚射击 is no longer a talent and learned by Marksmanship Hunters at level 30.
- Blink Strike has been renamed to . is a passive ability, increases the pet's Basic Attack damage by 50 %, can be used from 30 yards away, and causes the pet to instantly teleport behind their target.
- 胁迫 is now a level-30 talent available to all Hunter specializations and no longer learned by Beast Mastery Hunters at level 20.
Beast Mastery- 野兽顺劈 now deals 75% of the original damage, up from 50%.
Marksmanship- now increases the damage of 多重射击 by 60%, up from 30%.
Item Sets- PvP 2-piece set bonus has been redesigned. Using Arcane Shot now causes the Hunter's PvP Power to increase by 800 for 6 seconds.
General- 奥术智慧 had its mana cost reduced to 1%, down from 4%.
- 魔爆术 now deals 40% more damage.
- now deals 40% more damage.
- had its mana cost reduced to 1%, down from 4%.
- 烈焰风暴 now deals 100% more initial damage. Periodic damage remains unchanged.
- 传送:锦绣谷 and 传送门:锦绣谷 now have new icons.
Talents- 活动炸弹's periodic damage has been increased by 121%. Its explosion damage has been reduced by 78%, but now scales with additional periodic ticks added by haste, and hits all nearby targets (up from 3).
General- had its energy cost reduced to 1%, down from 6%.
- now also removes horrify effects, and reduces the duration of horrify effects and fear, and is available to all Monk specializations (formerly only available for Brewmaster and Windwalker Monks).
- 切喉手 now locks a spell school out for 4 seconds, down from 5 seconds.
Talents- 平心之环 had been redesigned. The ability forms an 8-yard sanctuary around a friendly target for 8 seconds, instantly disarming and silencing enemies within the area-of-effect for 3 seconds. Enemies that use abilities other than auto-attacks or cast spells on allies within the 平心之环 will be disarmed and silenced for 3 seconds. Disarm and silence effects are subject to diminishing returns.
Mistweaver - Revival now has a healing cap of 15 raid members (up from 6) when used in a 25-player instance.
Windwalker- had its mana cost reduced to 1%, down from 6%.
- 旭日东升踢 now causes all targets within 8 yards to take an increased 20% damage from the Monk's abilities, up from 10%.
General- had its mana cost reduced to 5%, down from 22.3%.
- had its mana cost reduced to 5%, down from 22.3%.
- 光环掌握 can now be used while the Paladin is silenced.
Glyphs- 被烧毁的雕文 now heals a nearby injured friendly target, excluding the Paladin, for 20% of damage dealt while Seal of Insight is active, down from 30%.
Holy- now places an absorb shield for 10% of the amount healed, down from 12%.
- is now a stackable effect with a duration of 10 seconds, stacks up to 2 times, and causes the next Holy Shock to also heal other allies within 10 yards of the target for an amount equal to 75%/150% of the original healing done.
Retribution- now increases damage with two-handed melee weapons by 30%, up from 15%.
Item Sets- Tier-14 Holy Paladin 4-piece set bonus now reduces the cooldown of Holy Shock by 1 second, down from 2 seconds.
General- 真言术:韧 had its mana cost reduced to 1%, down from 4.4%.
- 群体驱散 no longer dispels magic effects that are normally undispellable. Cast time has been decreased to 0.5 seconds, down from 1.5 seconds for Discipline and Holy Priests.
- 虚空转移 had its cooldown decreased to 5 minutes, down from 6 minutes for Discipline and Holy Priests. For Shadow Priests, cooldown has been increased to 10 minutes (), up from 6 minutes, and the spell is no longer usable while in Arenas or Rated Battlegrounds.
Glyphs- 被烧毁的雕文 has been redesigned and no longer reduces cast time. The glyph now enables Mass Dispel to dispel magic effects that are normally undispellable.
- 被烧毁的雕文 no longer causes the additional 20% damage dealt by 惩击 to transfer into 救赎.
Discipline- 救赎 now heals nearby friendly targets for 90% of the damage dealt, down from 100%.
- now reduces the cast or channel time of the next Priest spell by 15% after casting 真言术:盾 (was 15% spell haste).
- 苦修 now deals 10% less damage, but healing done is increased by 10%.
Holy - 神圣赞美诗 now targets 12 raid members (up from 5) each time it heals when used in a 25-player instance.
Shadow - 吸血鬼的拥抱 now has a healing cap of 15 raid members (up from 6) when used in a 25-player instance.
Talents- 飞镖投掷 now deals 100% more damage in the initial ranged attack, damage is no longer doubled when used on targets farther than 10 yards away, and energy cost has been increased to 40 energy, up from 20.
Glyphs- 被烧毁的雕文 now increases the duration of 偷袭 by 0.5 second, down from 1 second.
- 被烧毁的雕文 now increases the duration of 锁喉's silence effect by 1 second, down from 1.5 seconds.
Combat- now lasts 24 seconds, up from 18 seconds.
Subtlety- 洞悉弱点 now bypasses 100% of armor against non-player targets, and bypasses 50% of armor when used against other players (was 70% armor bypass for all targets).
General- can now be cast while moving.
Glyphs- New Glyph: Glyph of Lightning Shield causes Lightning Shield to reduce the amount of damage taken by 10%.
- Glyph of Unleashed Lightning has been removed and replaced with Glyph of Lightning Shield.
Enhancement- 野性狼魂's summoned Spirit Wolves are now immune to root and snare effects.
- 熔岩猛击 now deals 300% weapons damage, up from 250%.
- now converts 65% of the Shaman's attack power to spell power, up from 55%.
- 风暴打击 now deals 450% weapon damage, up from 375%.
General- had its mana cost reduced to 1%, down from 4%.
- 恶魔传送门 cast time has been reduced to 4 seconds, down from 5 seconds, gains its first charge after 5 seconds (down from 13 seconds), and gains a new charge every 10 seconds (down from 15 seconds).
- 生命通道 now causes the Soulburn portion of the spell to increase healing generated from 生命通道l by140% instead of instantly restoring 36% health.
Talents- no longer activates from attacks made by pets.
Glyphs- 被烧毁的雕文 has been redesigned. Glyph of Siphon Life now heals the Warlock for 0.5% of their maximum health when 腐蚀术 or Immolate deal periodic damage.
Affliction- 鬼影缠身 now refunds a when it is dispelled.
Destruction- no longer requires a to cast. Instead, the spell causes Immolate, Incinerate, Conflagrate, and Curse spells to consume a when cast, and the effect remains active as long as the Warlock has at least 1 remaining.
Item Sets- Warlock PvP 2-piece set bonus no longer reduces cooldown on Unending Resolve and have been replaced by the former 4-piece set bonus where the Warlock's Twilight Ward absorbs damage from all magical schools.
- Warlock PvP 4-piece set bonus now increases damage dealt by Agony, Corruption, Doom, Immolate, and Unstable Affliction by 10%.
General- 先锋 now decreases damage taken by 25%, up from 15%.
Talents- no longer costs rage to use, instantly heals the Warrior for 5% of their total health, and healing an additional 5% over 5 seconds. Using the ability while Enraged doubles the healing effects to 10% of the Warrior's total health and an additional 10% over 5 seconds.
- 复苏之风 no longer generates rage when the Warrior is struck by a Stun or Immobilize effect.
Arms and Fury Warriors receive a passive ability that enables them to generate rage when struck by a Stun or Immobilize effect at level 56.
盾墙s cooldown has been reduced to 3 minutes, down from 5 minutes.
法术反射 is no longer consumed by spells from player pets and guardians.
警戒 now resets the cooldown on Taunt in addition to its current effects.
Protection- 防御壁垒 now reduces the cooldown of Shield Wall by 1 minute, down from a 3-minute reduction. For Protection Warriors, this results in no net change to Shield Wall's cooldown.
- 盾牌猛击 now receives a 50% bonus to attack damage from attack power (down from 100%) for Warriors below level 85.
- 坚定的哨卫 no longer increases the damage reduction of 先锋 by 10%.
Quests
- 影踪派 and 至尊天神 daily quests no longer have a faction prerequisite to be Revered with the 金莲教.
- 勇气的试炼: Reduced the amount of Valor needed for this achievement to 3000 Valor Points, down from 6000.
- 敌人的力量: All bosses in 魔古山宝库, 恐惧之心, and 永春台 now have a chance to drop either a 力量印记 or 智慧印记.
Creatures
- Creatures that are outdoors in the world and are Level-90 and above now have a chance to drop Lesser Charms of Good Fortune.
- Rare spawns in Pandaria (except Zandalari Warscouts, and Zandalari Warbringers) and bosses in Battlefield: Barrens will now always drop Lesser Charms of Good Fortune.
- Oondasta
一堆亮晶晶的垃圾 now has a chance to contain a 原始恐龙蛋, and a number of 巨型恐龙骨头. - Spitfire Beam no longer increases in damage with each jump, deals a flat 200,000 damage(up from 150,000 damage), and jumps to 99 targets (up from 20 targets).
Pet Battles
General Pet Battle Duels are now available in all dungeons and raids. Enjoy!
Pet Battles in the wild and duels are now viewable by other players in the world.
Hit Chance is now displayed for all abilities.
Abilities no longer have a base chance to miss or be dodged by opposing pets of the same level.
Reduced the chance to miss when fighting higher-level opponents from 5% per level to 2% per level.
A series of new achievements and rewards have been added for max-level matchmaking PvP pet battles
Wins for max-level, matchmaking PvP pet battles can now be tracked in statistics.
Battle pets' recent ability loadouts will now be saved when pets are swapped in and out of battle slots.
Pandaren Spirit Pet Supplies now has a chance to drop a family specific rare Battle-Stone.
Species specific Flawless Battle-Stones are now Bind to Battle.net account.
黑爪 now deals 20% less damage.
严寒 had now deals 100% more damage.
腐蚀 now deals 5 damage-per-round, up from 2, and increases damage taken by 2, down from 5.
法术反制 now deals 10 damage in addition to the ability's previous effects.
深度冻结 now has a 10% reduced chance to hit.
Fury of 1,000 Fists now has a 4-round cooldown,up from 3 rounds.
强力一击 now has a 3-round cooldown.
迎头冲撞 now has a 4-round cooldown,up from 3 rounds.
狩猎小队 now has an increased cooldown of 4 rounds, up from 3 rounds.
穿刺 now has a cooldown of 3 rounds, down from 5 rounds, deals 17% less damage, and no longer deals damage as a percentage of the target’s health. The ability now deals a flat amount of bonus damage instead.
打断凝视 now deals 50% more damage.
震荡干涉 now has a 4-round cooldown, down from 5 rounds.
脚踢 now deals 50% more damage.
雷区 now has a 5-round cooldown, and lasts for 9 rounds, down from 10 rounds.
泥石流 now has a 4-round cooldown,up from 3 rounds.
掠食之击 no longer deal damage as a percentage of the target’s health. The ability now deals a flat amount of bonus damage instead.
流沙 now has a 4-round cooldown,up from 3 rounds.
鲁莽之击 now has a 1-round cooldown.
地突刺 now has a 4-round cooldown,up from 3 rounds.
震慑 now has a 4-round cooldown,up from 3 rounds.
灵魂奔袭 now has a 4-round cooldown,up from 3 rounds.
Fixed an issue where pet abilities that had a chance to stun were not working correctly.
Battle Pets- A number of new battle pets have been added to the 雷电王座 and 雷神岛. Happy hunting!
- Whispers from pet tamers in the north have spread word of an elusive new battle pet that can be found in the frozen tundras of Northrend. The 幼年瓦格里 awaits.
- Battle Pet drops have been added to Burning Crusade raids. These new pets can be obtained from raid bosses in 卡拉赞, 风暴要塞 and 毒蛇神殿. Obtaining all of these new pets will reward players with a new battle pet, 托托!
- 蓝色小金鱼, 蓝色小金鱼, 红色小金鱼, and 白色小金鱼 are now tradable, and can be caught more than once.
- 电气鳄鱼: swapped positions of 沐血 and 麻痹震击 abilities.
- 灵魂商人 has been returned to his original, larger size.
- 泰达希尔树苗, 枯萎的树人, and 红玉树苗’s Shell Shield has been replaced with a new ability: Ironbark.
Battle Pet Quests- A new achievement and reward has been added for characters that complete every Pet Battle daily quest in a single day.
- Protection for bad luck streaks have been added to Battle-Stones from pet supplies bags and wild battles. Each bag or battle that does not provide a stone has a progressively better chance to award a stone to the player.
- 寓言之兽 daily quest has been broken into three separate chapters. Players can now choose to do any or all of the chapters each day. Rewards have been modified to include a new consumable that will boost battle pet XP for a limited time.
- All Pet Battle daily quests on Pandaria, Beasts of Fable and Spirit Tamer quests will now award experience, valor, and Lesser Charms of Good Fortune.
- All Pet Battle quests will now award experience.
- Increased the difficulty of elite pets on the Beasts of Fable quest.
- A new weekly quest for max-level, matchmaking PvP pet battles has been added.
Raids, Dungeons, and Scenarios
Loot Specialization- Players can now choose to receive loot for a specialization that's different from their current class role. This feature could be accessed by right-clicking on the character portrait and selecting the option from the drop-down list. Loot specialization is available for bonus rolls, Raid Finder, and Pandarian quest rewards.
Please check out the blog: Patch 5.3 Adds Off-Spec Loot and Rewards for an in-depth explanation of how the Loot Specialization system will work.
Raids- Bonus Roll
Protection for bad luck streaks have been added to bonus rolls. Each bonus roll that does not provide loot has a progressively better chance to award loot to the player. - Reduced the number of 次级好运护符 needed for the 魔古命运符石 weekly quest to 50, down from 90.
毒蛇神殿 - For the 深水领主卡拉瑟雷斯 encounter, 灾难之箭 now deals 10% of the target's maximum health plus 5000 damage, down from 50% of target's maximum health, the stun effect can be removed by abilities that free the player from stuns, and the spell now targets any character class instead of only targeting character classes with mana.
- 瓦丝琪
盘牙巡逻者's Panic ability now activates every 4 seconds, up from every 2 seconds. - 震爆's stun effect can now be removed by abilities that free the player from stuns.
- 被污染的元素s now despawn after 20 seconds, up from 15 seconds.
风暴要塞 - For the 大星术师索兰莉安 encounter, Nether Scryer's Domination spell now has a 2 second cast time, up from instant cast, and can be silenced.
- For the 空灵机甲 encounter, the radius for Arcane Orb has been reduced to 15 yards, down from 20 yards.
永春台 - Players no longer need to have defeated 大女皇夏柯希尔 to enter the 永春台 in Normal difficulty.
雷电王座 - Horridon
阿曼尼狂兽萨满 no longer casts Chain Lightning while mounted on Amani Warbears.
普利莫修斯 - The 非转基因生物 achievement has been redesigned. It now requires players to defeat 普利莫修斯 while none of the players in the raid received a harmful mutation.
Dungeons- Completing the Challenge mode daily quest now awards a Heroic Cache of Treasures with a chance to contain an epic item!
- Minimum level requirement to enter and equip items found in the following dungeons via Dungeon Finder have been adjusted.
残阳关 is now available in Normal difficulty, and accessible to level 89 characters. - 格瑞姆巴托 is now accessible at level 84, down from level 85.
- 托维尔失落之城 is now accessible at level 84, down from level 85.
- 魔导师平台 is now accessible at level 68, down from level 70.
- 能源舰 is now accessible at level 68, down from level 70.
Zul'Gurub
- Bloodlord Mandokir will no longer use Decapitate against his current target.
Scenarios- Lorewalker Cho will allow heroes to take part in either faction's scenarios, so players can see what the other side has been up to.
PvP
- A blog titled: PvP Gear in Patch 5.3 has additional information and reasoning behind the PvP changes in 5.3.
- All characters now have a base Resilience of 65%.
- Battle Fatigue now reduces the amount of healing and absorbs by 45%, up from 30%.
- PvP Power conversion ratio to obtain 1% damage at level 90 has been changed from 265 to 400.
- PvP Power bonus to healing are now based on class and specialization.
Healing specializations receives a 100% bonus to healing from PvP Power. - Damage specializations for Druids, Monks, Paladins, and Shamans receives a 70% bonus to healing from PvP Power.
- All other specializations and classes (including tanking) receives a 40% bonus to healing from PvP Power.
PvP Items - Season 13 Tyrannical gear had their item levels increased to ilevel 496, up from ilevel 493. Weapons and shields/off-hand items remain unchanged at ilevel 498.
- Season 13 Tyrannical Elite gear had their item levels decreased to ilevel 496, down from ilevel 512.
- Resilience has been removed from most PvP gear.
Resilience gems and enchants will continue to be available and remain unchanged. - 4-piece PvP set bonus for all Season 12 and 13 armor sets that granted 1000 Resilience now grants 1000 PvP Power instead.
PvP Power will remain exclusively on PvP gear.
The amount of PvP Power and Resilience on gems have been reduced by 50%.
Tyrannical weapons no longer have a conquest-earned prerequisite to purchase them.
附魔武器 - 辉煌暴君 weapon enchantment now grants 600 PvP Power instead of 400 PvP Power and 200 Resilience.
New weapon enchantment:
附魔武器 - 血腥舞钢 is functionally equivalent to
附魔武器 - 舞钢, shares the same visual effect as
附魔武器 - 辉煌暴君, costs a scroll of the base enchant, and requires a 2200 rating.
New weapon enchantment:
附魔武器 - 征服之魂 is functionally equivalent to
附魔武器 - 玉魂, shares the same visual effect as
附魔武器 - 辉煌暴君, costs a scroll of the base enchant, and requires a 2200 rating.
暴虐角斗士的战袍 and Tyrannical Gladiator’s Greatcloak are available as new prestige items at 2500 rating for 1000
s.
Big Zokk Torquewrench has returned from their leave of absence.
Glorious Conquest Quartermasters (Acon Deathwielder, Ethan Natice) have returned after refitting their wares.
Battlegrounds and Arenas
- Battlegrounds, Rated Battlegrounds, and Arenas now have an ilevel cap. All gear will be scaled down to ilevel 496.
- To facilitate a more balanced team composition, players now need to select a role when queuing up for a Battleground or Rated Battleground.
- Picking up the Alliance or Horde flag while in a Rated Battleground now increases damage taken by 50% for characters in a tanking specialization, and increases damage taken by 20% for characters in a non-tanking specialization
- 达拉然竞技场: Masons of Dalaran have been hard at work installing steps in the two remaining corners of the arena.
- 风暴之眼: The starting platforms have been lowered.
Professions
- Herbalists of low skill can now pick herbs in Pandaria for a small amount of usable material. The yield an herbalist will be able to harvest from each node is determined by skill level.
- Miners of low skill can now mine mineral deposits in Pandaria for a small amount of usable material. The yield a miner will be able to harvest from each node is determined by skill level.
Items
- The Voidbinders are back in capital cities and shrines.
PvE Item Upgrades
Items upgradable by Valor now require 250 Valor to upgrade per 4 item levels, for a total of 500 Valor for 8 item levels per item. This is retroactive to all items that use Valor. - Items upgradable by Justice now require 750 Justice to upgrade per 8 item levels, for a total of 750 Justice for 8 item levels per item. This is retroactive to all items that use Justice.
PvP Item Upgrades
- Malevolent Gladiator’s Conquest (Season 12) items that have upgrades available are still upgradable at their original costs.
- Dreadful Gladiator’s Honor (Season 12) items that have upgrades available are still upgradable at their original costs.
- No other PvP items are upgradable.
Players can now use items that are in the bank or Void Storage for transmogrification.
Reduced the amount of Justice, Honor, and Darkmoon Faire tickets needed to upgrade heirloom items by 60%.
Players starting on Cataclysm content can purchase level-80 gear from Iris Moonweaver in Hyjal and Erunak in Vashj'ir to more easily qualify for Blackrock Caverns and Abyssal Maw: Throne of Tides.
Two new purchasable items using
长者的好运符 have been added to the quartermasters on the
雷神岛.
- An Empty Supply Crate that can be placed and jumped on in the Troves of the Thunder King.
- Excess 长者的好运符 can be used to purchase an 魔法藏品/Sunreaver Bounty.
A new achievement and reward has been added for obtaining 200 mounts. (
坐骑大巡游)
Unclaimed Black Market Containers are now available on the Black Market Auction House. What's inside? It's a mystery! When opened, the container has a chance to contain any item that can be available on the BMAH.
Justice Heirloom vendors now have Heirloom shields in stock.
Kirin Tor and Sunreaver Beacons are now usable from inside the
雷电王座.
影踪突袭营 belts now require Friendly reputation to purchase, down from Revered.
影踪突袭营 chest pieces now require Honored reputation to purchase, down from Revered.
The following PvP trinkets now have a cooldown of 2 minutes, down from 5 minutes.
The following trinkets have on-use effects reduced by 33%, but have a 100% increase to duration when used in a Battleground or Arena.
The following trinkets have on-use effects reduced by 75%, but have a 400% increase to duration when used in a Battleground or Arena.
All other trinkets above ilevel 502 have on-use effects reduced by 50%, but have a 100% increase to duration when used in a Battleground or Arena.
英勇之源钻had its clearcasting effect renamed to “Lucidity” to differentiate it from other spells with that name.
UI
- In-game support system is now a direct portal to the Battle.net Support site, allowing players to access the knowledge base and support contact system.
Please check out the blog titled: In-game Browser and Support Tools in 5.3 for more information about this change and how you can help us test this new feature.
Dungeon Journal has been reorganized. The model view has moved into a sub-tab and replaced with a listing of bosses for the dungeon or raid.
A new option to display pet tamers on the world map has been added. This should help players looking to find unlocked pet tamer daily quests.
When using name plates, castbars will now display for all NPCs.