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评论来自
Desacrasa
Formerly a sorcerer of Dalaran, Kel'Thuzad was one of the principal agents of the Lich King, responsible for the spreading of the Plague of undeath across Lordaeron. After being slain by Arthas during the events of the Third War, he was reborn as a lich. He then aided Arthas in summoning Archimonde, a powerful lord of the Burning Legion. However, Kel'Thuzad's true loyalty was to the Lich King, and not the Burning Legion. After the Legion's defeat, Kel'Thuzad supported Arthas in wresting power from the Dreadlords. When Arthas left for Northrend during the events of The Frozen Throne, he left Kel'Thuzad as his agent to command the Scourge in Lordaeron. He now commands Scourge forces in the Plaguelands from his necropolis floating above Stratholme, Naxxramas.
Taken from
http://www.wowwiki.com/Kel'Thuzad
评论来自
Tetris
How many epic items does he drop in one killing?
评论来自
1841
Love the HP/MP feature. :D
But, does Kel'Thuzad really have only 2,4 million HP? :o Thaddius has like 7 million. :P
评论来自
Kaoswarr
Kel'thuzad Tactics
Taken from my guild site
www.innersanctum.eu
Kel'Thuzad Abilities:
Frost Bolt: 7438-9562 Frost damage to primary target, in addition slows movement speed by 65% for 3 seconds.
Frost Bolt-Nova: 2550-3450 Frost damage to everyone in a 100yard area, in addition reducing movement speed by 65% for 4 seconds.
Chains Of Kel'thuzad: Main tank plus 3 Secondary random targets, mind control 4 players to serve as Kel'thuzad's minions, while under the mind control, your damage will increase by 200% and healing by 500%.
Mana Detonation: Places a mana bomb on a mana using target, the bomb will tick for 5 seconds then draining the target of half his mana and damaging the same amount to everyone in a 15 yard area.
Shadow Fissure: Summons a void beneath a random secondary target, within 5 seconds the target needs to move from the voided area, since it will cause 70000-150000 shadow damage to anyone standing on it.
Frost Blast: Secondary random target, Places the targeted player in an Ice block animation that will immobilize the target and draining his maximum amount of life over 5 seconds. In addition this will splash over to any players in a 10 yard radius, if unlucky can chain the entire raid.
Phase One:
In this Phase Kel'thuzad himself is untouchable, however once you step on the platform you'll swiftly notice that you are being surrounded by mobs in alcoves, make sure that you never touch any of these on purpose.
During the first phase you'll see some of those mobs moving towards the centre against one of your raid members. The illusion here is that all the mobs that you see in the alcoves are static unless triggered by any of your raid members by miss-targeting or any random event these will de-spawn once phase two is initiated.
The mobs that are moving towards your raid are actually spawning in the alcoves, that's how you'll be able to pinpoint them and kill them as fast as possible.
Now that you know this let's take a peek at what these creatures will do to you raid if not killed.
Soldier of the Frozen Wastes:
* Dark Blast: Once it reaches its target it will explode causing 1750-2250 to the raid.
* Once it reaches its target it will die along with the Dark Blast.
Unstoppable Abomination:
* Mortal Wound: Similar to Fankriss, this de-buff will decrease the amount of healing done on the target by 10% stacking up to 99 times.
* In addition these will hit regular hits for 3000-5000 damage do not grab aggro from the tanks.
Soul Weaver:
* Wail of Souls - 4250-5750 Shadow damage, in addition knocking them away from each other.
* One she reaches her target she will do the shadow damage and knock the 3 closest targets 3 yards.
What you'd want to do now is to assign all your hunters assisted by a couple of healers to clear out the Soldiers of the Frozen Wastes (the skeletons). These guys have virtually no HP and move at a normal walk speed.
In addition to take care of the Unstoppable Abominations you'll need to have a tank rotation just large enough to drop the de-buff on the first tank that tanked them. Drag these Abomination into the centre of the circle, do not worry they don't do any AoE damage; send all your Melee DPS on them since they have a respectable amount of HP, these guys also move on normal walk speed.
And Last but not least the Soul Weavers, place every single mage warlock and what ever ranged you can spare on these, they have a respectable amount of HP and they walk very very slowly.
During the 5 minutes phase one lasts the mobs will spawn at faster rate, so you're raid will be pressured for time. The basic idea is to get rid of most of the mobs once Kel'thuzad spawns, having 1 Abomination and 2-3 soul weavers alive when he spawns is within the ok limits, preferably having one of each is the best.
Make sure everything is under control and don't loose track of your ass.
评论来自
Kaoswarr
Kel'thuzad Guide carried on
Taken from my guild website
www.innersanctum.eu
Phase Two:
Now that you've worked your way though piles of Undead creatures and got your hands all nice and bloody, you're ready to meet Kel'Thuzad himself.
Have your main tank ready to grab Kel'Thuzad moments before he spawns, make sure to remind him to stop playing with the abominations well in time to loose the de-buff.
Once Kel'Thuzad is targettable have the main tank move him to the centre of the room and have the rest of the raid spread out around the room around 10 yards away form each other.
So here is the trick to survive this phase, you'll need to have a rotation with all the classes that can interrupt spell casting, this is the base of the fight and we strongly underline this.
The Frost Bolt as you may have guessed is interruptible. He initiates the cast of this spell by a unique animation, watch learn and counter it each time he trys to do it.
The best way to do this is:
As you may see in the picture the four green circles represents four melee interruption groups consisting of one warrior and one rogue in each placed at maximum melee range in the shape that is presented. These four groups will ALWAYS stay in no matter of the frost blast timer, if any of these groups should get hit only two people will be frost blasted at any given time. The rest of the melee squad will have to move out when the frost blast timer is ready preferably to their group healer and out of harms way to chain it on any other players.
This will be assisted by the mages that will counter-spell him as well, ask in the Loatheb fight they should have some kind of macro to notify who is on cooldown and which mage is next in line to counterspell.
While this is being done everyone else needs to avoid the Shadow Fissure, mana detonation and Frost Bolt-Nova, as in the Sapphiron formation you'll need to have a priest in every group out-healing the nova damage.
The Shadow fissure is one of the easiest abilities to avoid; we strongly recommend that you set your spell details up to maximum, once he casts it on you it will show a huge red circular animation with a lot of smokes poring out of it:
The only thing that you need to do is move 5 yards in any direction away from it wait 5 seconds and move back.
Secondly you'll need to avoid the mana detonation, since the room is small your raid will probably make use of every inch of it, the best way is to really be awake and see what's going on around you and move away from any players that gets it, or clear a path for him into the alcoves.
Thirdly you'll need to counter the frost blast, this spell is very much like the Emeriss Corruption of the Earth only difference here is that you have to rely on someone to save your life if you should get hit by it.
Basically you'll have a healer in every corner make sure to heal the frost blasted targets as fast as possible any amount of healing will do, most of the times sine several healers are healing you and hopefully you've been standing 10 yards from anyone else which in turn means that you're the only one that got frost blasted, however 2-3 targets are common and easily saved, any more than that and people will start to die.
Finally you'll need to keep the people that get mind controlled in check, by any means necessary, fear stun polymorph anything to keep them out of the game during this period.
In addition the mind control will take the primary tank with it, wiping any threat he's made over the fight. In any case you'll need tanks waiting idly by to go in and grab him. Make sure to cease all and any type of DPS during this period not to make him run amok. Once the secondary tank has him you can open up dps again.
If you manage to keep this up until 40% you'll enter phase three.
评论来自
Kaoswarr
Kel'thuzad Guide carried on
Taken from my guild website
www.innersanctum.eu
Phase Three:
Once you reach 40% in addition to what you were doing 6 Guardians of the Ice Crown will spawn these guys are un-killable they have as much Hp as Kel'Tthuzad if not more.
In addition to the insane amount of Hp they have they also have a nasty ability that will increase their damage by 15% and Size by 10% and this stacks up to 99 times.
However if they are shackled they will stop doing this ability which is called Blood Tap.
One more thing, You can't shackle more than three targets, this will force Kel'Tthuzad to dispel all of them which evidently would be bad for the raid.
Best way to go at this is to off thank 3 and shackle 3 and then switch shackle the one with the high amounts of the buff and take the ones that were shackled first.
You won't last long in this period and you need to remain disciplined and not loose track of what Kel'Tthuzad is doing to your raid during this time, since he will use all the abilities mentioned in phase two.
Once this is done we'd like to congratulate you on a fine end-boss kill and enjoy the loot.
This concludes our Naxxramas guides hope you have enjoyed this place as much as us, and we'll be back with more guides from The Burning Crusade! Stay tuned!
Inner Sanctum
P.S Sorry for the lengthy posts. It is a LONG fight :P
评论来自
9829
So I have a question. Does Kel'thuzad have a specific cooldown on Frost Blast? The post above says that the non-interruping melees can go in and out as needed. Does that mean you know when the Frost Blast is going to occur?
If so, what is the cooldown?
评论来自
Tyrsenus
Notice that he's wrapped in chains, symbolizing the fact that his will is bound to the Lich King.
评论来自
16983
I like how blizzard couldn't be bothered to make a significantly different model for the last boss in the biggest pre BC instance.
评论来自
75076
Kel'Thuzad yells: YOUR PETTY MAGICS ARE NO CHALLENGE OF THE SCOURGE -> and cast frostbolt
评论来自
70401
Kel'Thuzad is Arthas' Faithful Companion.
评论来自
83140
Well how come thaddius has 7million and illidan stormrage only has 6.1mill? hes a melee as well but i expected him to have roughly 10mill+
评论来自
83140
oh cool thanks =) just wanted to know. btw why did i get bad feed back on that? just i question i wanted to know the answer of. =(
评论来自
83140
Key isnt that hard to get if yu have the gold for it.i would love to run him sometime for SG's especiall for the mace or sword that are prettymuch god til 70 (if ur not in a raiding guild r have a designated group)
评论来自
62177
If Saurfang wants a desert, he uses Kel'Thuzad as a lolypop.
评论来自
75076
Aftermath of Lightning's Blade downed this bad boy 2 weeks ago
and for all wondering why this fight is so hard i will give you a break down
Phase one has little importance and is many just used to waste mana it is not hard and has no effect on stage 2 unless your DPS is horrible.
PHASE 2:
Moves and abilities
Frost Bolt Single: 7000-12000 Frost damage on a single target. MUST be interupted this is resistable
Frost Boly Volly: 50000 Yard range: 2000-3000 Frost damage to every one in the room.this is resistable
Shadow Fisure: 5 second cast: forms under a play inflicted 40000-60000 Shadow damage if you dont move out. It is resistable but most likley if you stand in it you will die
Chains of Kelthuzad:(this is the deal breaker) Mind controls 5 people increaseing size by 200% damage by 200% and healing by 500%. They will buff(power infusion is possible) and heal kelthuzad. i can no stress how had this makes this fight. Some times you might lose all your tanks thats were the luck plays in.(ALSO IS A COMPLETE AGGRO WIPE! DPS must SLOW!)not resistable or breakable through will of forsaken
Mana Detonation: target will lose 50% of their mana dealing 100% damage to every one around them but no damage to them selves. This Brings in Cthun position ing into play no player can be 10 yards with in another during this fight witch makes it exreamly hard to keep interups going on kelthuzad
Frost blast: hits one play and every other play withen 10 yards. Takes 25% of their life over 4 seconds. Basicly they die if they dont get some sort of heal bandage ticks can save them
Think that is all the moves he has so while doing all that now at 40% other guys spawn. their are 5 only 3 can be shackled at one time if you shackle a 4rth all shackles break. so you need to off tank 2 and shackle 3
every time they switch targets they gain 15% size and 15% damage this stacks up to 99 times
This is were things get hairy once you get him to 43% slow DPS wait for a mind control Then it is balls to the wall as much as you can do, slow right before MC hits Pray a tank didnt get hit he picks up kel and you contiune DPS all his normal moves still apply stage 2 you should have more then 2 MCs in phase 3. Win collect super epic loot and go PVP thats how we roll.
Grats again to aftermath for beating the game love you guys!
评论来自
43910
With a raid of 70's, this fight becomes quite messy as most people have never done it before.
We had our all of our tanks blown up around 35%, and a shaman tanked him and we just nuked him down. Sapphiron is much harder than this.
评论来自
yoshimo
Just to make it sure, when he casts chains , all threat for the complete Raid is reset to 0, isnt it?
Or
评论来自
111622
Level 60 - Kel'Thuzad
Level 70 - Illidan Stormrage
I'm hoping that level 80 final boss will be Arthas.
评论来自
Maluna
It does not really make sense to judge bosses based on their total HP, as that is in no way an indication of their standing within the World of Warcraft. There are explanations for the differences in their health.
For example, Thaddius is a "Flesh Golem" and is effectively a souped-up abomination. Based on his size, and the fact that he consists of flesh and machinery, he is likely to have a great deal of stamina, and hence health. On the other hand, Kel'Thuzad is a lich. While he possesses great magical ability, his physical strength is severely lacking. In this way, he is similar to the caster classes you play, or any other creature dependant on magic rather than strength. If you want your boss' hitpoint pools to make sense from a lore perspective, then the above should be acceptable to you.
If you want health to make sense according to encounter difficulty then consider the following. Kel'Thuzad, compared to Thaddius, is a "busy" fight where you have other mobs to consider, notably in Phase 3. Thaddius on the other hand is fought alone, and as such all of your raid can focus fire on him. With Illidan, remember that despite an increased standard of gear for raid members, you have 15 fewer allies to aid you in bringing the boss down, and as such the boss health must be adjusted accordingly.
评论来自
158730
Where is the location of the neter of this instance?
I don't know how to get in it!
I think I need to enter stratholme but... then?
Anyway I think that this story is reaaaaaaallly depressing.
I fought for the life of those guys like all the population of the plaguelands... straholme is the city I have exterminated...
评论来自
156620
He basically looks like a lich on steroids.
评论来自
156439
I Saw kel'Thuzad In Old Hillsbrad-Caverns Of Time
He Just looks like an ordinary human back then.
评论来自
165328
Just killed him with a pug on Defias Brotherhood-EU
He is kinda a joke now at 70, and so is Sapphiron. Naxx at 70 is more or less a zerg party ..
评论来自
Thottbot
Did not MM (Memento Mori) on Frostmane downed him today? I heard Naga got "Might Of Menethil"? It was linked all over Frostmane anyway. Anyone knows?
评论来自
Thottbot
hunter wepon
评论来自
Thottbot
For the love of God, can't you express excitement and respect for the highly progressive guilds without sounding like complete fools. All I've heard so far is "blah blah blah, I'm 11 years old, blah blah blah".
Represent for the success of Kel killers and post something of value!
I've yet to see a post that actually talks about the fight in detail from the perspective of someone coherent.
Reflex - Human Rogue
评论来自
Thottbot
Please don't judge Europe from the above 3 posters. Especially Mr. "ENGLAND RULEZ KK LOLZ"
Congratulations to all guilds who have downed KT, this is a long and technical fight and you deserve your loot. Congratualtion especially to Nihilum, DnT and (I believe) Risen on the first 3 kills, learning the new encounters, being on the cutting edge of raid content
评论来自
Thottbot
Bosses who have a skull where their level should be, have the HP of something higher level (quite possibly level 500 like people say). But the actual boss isn't this level. Think of it this way: if a boss was level 500, nobody would be able to land a hit on him. He would dodge/parry/resist EVERYTHING. So, they fix this by granting the boss loads more HP while keeping the "succeptability" within reason. The magic level number you're looking for should just be referred to as "boss level" or something.
I don't know much about this subject, but this is what I've heard and it makes sense to me. So, I hope it's right and I hope it helps.
评论来自
Thottbot
Bosslvl = 3 lvl above player
easy as that :O
thats why a fight in which resistance gear plays a big roll is harder with the same gear at 60 as at 70
*edit* bosses are not really 3 lvls above the player, but the maths, like attack table etc. are as though the boss would be 3 lvls above
评论来自
Thottbot
Backstory around Kel'thuzad, back when he was a wizard for the Kirin'Tor
http://www.wowwiki.com/Kel%27Thuzad
评论来自
Thottbot
2207600 hp.
评论来自
Thottbot
Now as we have killed Kel'Thuzad, we can start raid the Forests Edge in Elwynn! let's raid Hogger!
评论来自
Thottbot
WHO IS HE? In his mortal life, Kel'Thuzad was an archmage of the Kirin Tor, but as an undead he now serves the Litch King.
WHY IS HE IMPORTANT? Kel'Thuzad was instrumental in spreading the undead plague and leading the forces of the Scourge.
Determined to halt the plague's spread, Arthas slew Kel'Thuzad, but Arthas eventually turned to evil. At the Lich King's command, Arthas invaded the high elf kingdom of Quel'Thalas and used the elves' magical Sunwell to convert Kel'Thuzad into a powerful lich. Since then, Kel'Thuzad has been one of the Scourge's most formidable generals.
WHAT'S NEXT? Although he was recently defeated in his floating necropolis of Naxxaramas, many believe both he and his dreaded stronghold will reappear above the frozen wastes of Northrend.
- Drinkvendor,
Akama
评论来自
Thottbot
This is an extract from WoWWiki which i came across yesterday after looking up the Phylactery of Kel'Thuzad. After "killing" Kel'Thuzad and looting his phylactery you get the quest The Fall of Kel'Thuzad and on gaining it you get presented the intro text:
"The phylactery is all that remains of the master of Naxxramas. Your better judgment dictates that you destroy the phylactery, preventing the lich from ever reforming. Thankfully, you seldom listen to that internal voice of reason.
Someone at Light's Hope will pay you hugely for this artifact. Who cares if Kel'Thuzad regenerates to full power?
After doing so you bring the phylactery to Father Inigo Montoy at the Light's Hope Chapel and he continues the quest with this text:
BLESSED LIGHT! What foulness do you hold, (boy/girl)?
The short delivery quest now ends with this text:
In all my days of living I would never have expected to see this...
<Father Montoy appears to be salivating.>
Oh yes, you will be rewarded dear (boy/girl). You will be greatly rewarded. Give it here. Now!
Now being bewildered by this text and having nothing better to do i looked up Inigo Montoy and at the top of his page all my questions were answered as to how Kel'Thuzad returns in WoTLK:
Following the assault on Naxxramas, the agents who defeated Kel'Thuzad delivered his phylactery to Inigo for payment. However, the Argent Dawn reports that they never received the phylactery. It would thus appear that Montoy's true master is not the Argent Dawn at all, but so far nothing is known about his motivations.
It is interesting to note that in the quest "An End And A Beginning",(a WoTLK quest i may add) Bolvar Fordragon insinuates that the Lich Thel'zan the Duskbringer is in fact Inigo Montoy, raised as a Lich by Arthas.
I believe this should put an end to any Kel'Thuzad queries you may have as to how he and the necropolis return in WoTLK :)
评论来自
Allakhazam
Obvioulsy kite him to vael's room.
评论来自
Allakhazam
so small and %^&*ty loot table. is this all? lol.. those healing items will greatly help while leveling to lvl70 in expansion btw
评论来自
Allakhazam
just wondering... since hes a lich is he frost resistance like the lich in razorfen downs?
评论来自
Allakhazam
What many of you are fogetting is that Allakhazam can only show kills and loot when someone using Wowreader uploads stuff they actually see ingame.
评论来自
Allakhazam
imba i can write msges :P i quited this game woooooooooooot!
评论来自
Allakhazam
ahh. Nihilum did it again! ^^
http://static.curse-gaming.com/nimage/340/loot.jpg
评论来自
Allakhazam
Nihilum didn't kill Kel they only got him to 1% before wipe, there is nothing in that screen here the hell is kel's boddy...the most prob thing is that they got him to 1% and caused a bug witch desummones him they entered the throneroom tooked a screenshot and went to
http://www.worldofraids.com/
and then stoled some items from Kel's data base and bam they tooked all the credit...figures
评论来自
Allakhazam
Where and when do he spawn?
评论来自
Allakhazam
here is Kel'Thuzad's loot:
http://www.worldofraids.com/?page=Nboss&wing=frost&mob=15
评论来自
Allakhazam
i heard 2 rumours, the first being at 1% he runs away like domo, the 2nd one was that the only way he could be killed was with ashbringer, but thats not in the game. To get ashbringer you need to kill the 4 horsemen and get corrupted ashbringer, then do a quest chain in outlands to un corrupt it. then kill kel thuzard with the un corrupted ashbringer
评论来自
Allakhazam
the reason he'd hit 7k frostbolts on the tank with full dreadnaught is because you need FrR to fight him, genius.
评论来自
Allakhazam
oh my god 238 healing
评论来自
Allakhazam
Our guild downed him today!
Loot: Soulseeker, Might of Menethil and Frostfire Ring. :)
Edited, Sep 22nd 2006 at 10:06am EDT by Skelic
评论来自
Allakhazam
Our guild downed him today!
Loot: Soulseeker, Might of Menethil and Frostfire Ring. :)
Wow congratulations, you killed him the 22 and on this site
骨镰之戒
you killed him AGAIN on the same lockout, you must be a heck of a guild!
评论来自
Allakhazam
actually
Infamous The Guild of Grand Marshall's
killed Kel on the test servers using a stats bug
评论来自
Allakhazam
Downed by A Team on Stonemaul ~ Loot was Kingsfall, Soulseeker, Frostfire ring, Cryptstalker ring, and grats to our staff completion. =)
评论来自
Allakhazam
they have only targetting him not downed him
评论来自
Allakhazam
.
Edited, Sep 3rd 2006 at 3:48pm EDT by Antlan
评论来自
Allakhazam
Why should u kill Kael in BC? Horde get the blood elves as a race, so why the hell would they kill their king?
评论来自
Allakhazam
He actually has quite a long and interresting life story, starting as Kirin Tor mage, then becoming a Lich King's necromancer, being killed by pally Arthas, becoming a ghost, being rezzed by Death knight Arthas as a lich, becoming his emissary in the Eastern Kingdoms and master of Naxx, slaughtering a great many adventurers as well as being slaughtered himself quite a few times, but always coming back...
And now he's sitting on his throne in Naxx, doing nothing and bored... nobody ever comes to visit him and distract him... nobody does Naxx anymore...
What a pathetic culmination of life for somebody who got such a dynamic existance...
评论来自
Allakhazam
Screenie of Nihilum, magtheridon EU got him to 1%...
http://www.hltv.org/doh.jpg
评论来自
Allakhazam
Grats Nihilum! Proud to be a Magtheridon player
*visa vart det blå skåpet ska stå* (swe)
评论来自
Allakhazam
eh death and taxes has
评论来自
Allakhazam
Is he the hardest guy in the game?
评论来自
Allakhazam
Kel'Thuzad is the final boss of Naxxramas; the hardest level 60 raid instance. He doesn't spawn anywhere. :p
评论来自
Allakhazam
Did anyone down him yet ?
评论来自
Allakhazam
Might of Menethil
Overpower crit FTW :D
评论来自
Allakhazam
Nihilum had a kel world first.
Risen had world second
DnT had world 3rd.
and i believe there is one more guild that has killed him, but him being down is old news it happened almost 2 weeks ago
评论来自
Allakhazam
Some of the stuff he drops are better than lvl 70 blue items, so Naxx isn't a complete loss. I think Naxx would still be harder than lvl 70 10 man raids and instances tho
评论来自
Allakhazam
Very nice loot if itaybarr's post is correct.
here is Kel'Thuzad's loot:
http://www.worldofraids.com/?page=Nbos
...&mob=15
评论来自
Allakhazam
Nice one Nihilum! EU takes another world first thanks to you. If your guild isnt full of rotten bodies, big stinky green things and cows, I'd hug you all :P
评论来自
Allakhazam
Is he the hardest guy in the game right now?
评论来自
Allakhazam
when does this mob come to the cities
评论来自
Allakhazam
no
评论来自
Allakhazam
Kel'Thuzad was originally a powerful Necromancer that Arthas killed. Later, when Arthas became a Death Knight, he found out that he needed to resurect Kel. He placed Kel'Thuzad's remains in the sunwell of Quel'Thalas, and Kel was reborn into a very powerful Lich.
The fact that you can kill him is totally ruining the Warcraft lore. And, in the BC expansion, you'll be able to kill Vashj, Kael, and Illidan(wtf).
/sob
评论来自
Allakhazam
How about deadmines anybody done it yet?;)
评论来自
Allakhazam
i dcided to go to naxx and solo kelthuzad!
EZ!1!
phat lootz!11!
zomg i got this sweet dagger!
评论来自
Allakhazam
U cant kill kel'thuzad until the expansion he hits 7k on a tank with full DreadNaught and he has much more than 100k health
评论来自
Allakhazam
i know only a few guilds have reached him, but does anyone have any good pics of him to post?
评论来自
Allakhazam
Yes he is... hes immune to frost attacks.
评论来自
Allakhazam
Best Naxx guide:
http://www.ghidul-universitatilor.ro/?4851
评论来自
Allakhazam
Can he be 15-man as lvl 70s?
评论来自
Allakhazam
Since there is no loot info, they havent downed him yet.
评论来自
Allakhazam
Kel'thuzad was killed on the test realm by 10 people using a stat glitch.
评论来自
Allakhazam
nihilum downed Kel'thuzad first..nice try
评论来自
Allakhazam
look at this
read thr quest info and sounds like he will be revived
评论来自
Allakhazam
To answer Thieves,
the fight u heard about kaelthas sunstrider ain't what u believe, it'll be more like domo executus fight syle, look at what blizzard says man:
A dungeon with a "part fight" against kael means u will face him but prolly won't kill him, the vashj encounter though, has no details about the ending.
But man ! we'll face Magtheridon ! w00t ! can't w8!
评论来自
Allakhazam
Nihilum didn't kill Kel they only got him to 1% before wipe, there is nothing in that screen here the hell is kel's boddy...the most prob thing is that they got him to 1% and caused a bug witch desummones him they entered the throneroom tooked a screenshot and went to
http://www.worldofraids.com/
and then stoled some items from Kel's data base and bam they tooked all the credit...figures
评论来自
Allakhazam
aaaaaaaand he's dead!
Nihilum has killed him
评论来自
Allakhazam
Has anyone ever gotten this?
评论来自
Allakhazam
I just wanna say that this some crazy loot he drops there! just look at all those rings, they are like better then a normal guys whole Equipment! Crazy ^&*!...
评论来自
Allakhazam
btw just so that you know, this is how strong he is.
watch:
http://www.youtube.com/watch?v=d5Lb6XKgihY
it is quite a laugh lol
Edited, Dec 1st 2006 2:47pm by stonedforeva
评论来自
Monomatapa
For soloing him anno 2020:
Stand in the middle of the chamber and kill the adds he will summon at you as soon as you can target them.
Do not leave the center to engage the mobs in the alcoves; kel'thuzad will de-spawn and you'll have a wipe on your hands.
After a while of killing the adds he sends at you, he will engage you and you can easily one-shot him.
评论来自
coward243
Why is the Bow not in this loot list?
评论来自
Rothia
Hunter Buffs - Auras and Buffs Will Properly Apply to Ranged Attack Power in WoW Classic Phase 6
Posted by perculia | Wowhead Forums
Many helpful auras and buffs that improve Attack Power will properly apply to Ranged Attack Power in WoW Classic Phase 6, making
猎人
s more viable!
With this change, World Buffs like
芬古斯的狂暴
and
屠龙者的咆哮
will benefit
猎人
s, as well as the AP from the
萨满祭司
set bonus
图腾之力
and
圣骑士
set bonus
神圣能量
, which both increase Attack Power by 140. While this is listed under the bugfix section of the patch notes, it's worth highlighting that this was never fixed in vanilla WoW.
Phase 6 also fixes
强化武器图腾
, a bug that was documented in vanilla but not fixed until Burning Crusade. With both of these changes, we have to wonder if Classic Burning Crusade is on the way, leading Blizzard to depart from #nochanges to improve the game in future content patches.
WOW CLASSIC 1.13.6 PTR PATCH NOTES (Phase 6)
Posted by Kaivax | Community Manager | Blizzard Forums | 2020-10-07
The next version of WoW Classic is now available for testing on the Public Test Realm (PTR).
纳克萨玛斯
Floating above the Plaguelands, the necropolis known as
纳克萨玛斯
serves as the seat of one of the Lich King’s most powerful officers, the dreaded lich
克尔苏加德
. Horrors of the past and new terrors yet to be unleashed are gathering inside the necropolis as the Lich King’s servants prepare their assault. The Scourge marches again…
Please note: Raid testing in this PTR will be available only at designated times.
Items and Content
This patch includes the following new pursuits:
Being exalted with your
战歌峡谷
faction now offers epic-quality leg gear.
Crafted nature resist pieces are now available with
塞纳里奥议会
reputation.
Nature resist enchants for leg and head gear are now available from
祖尔格拉布
.
Several skill books for new skill ranks (
,
防护暗影结界
,
烈焰震击
,
造食术
,
刺骨
,
凶猛撕咬
) are obtainable.
There are now PvP objectives in
希利苏斯
and
东瘟疫之地
.
塞纳留斯指环
is available from
谦卑的馈赠
.
(Corrected)
An Epic nature resist ring is available from a quest to kill an Elemental Lord in Cenarion Hold.
The
银色黎明
token system offers a way for players to earn gear by turning in components at Light’s Hope Chapel.
Please note: The release of some items above may come before or after this patch.
Bug Fixes
Many helpful auras and buffs that improve Attack Power now properly apply to Ranged Attack Power.
Developers’ notes: This was an issue that was the result of a technical limitation in original World of Warcraft that was fixed in later updates to the game. During internal testing we discovered that this issue also affected the
圣骑士
and
萨满祭司
6-piece Tier 3 set bonuses, and in fixing that, we decided to also fix it in many other situations where buffs and auras should affect Ranged Attack Power.
Resolved an issue that caused the
暗月卡片:虚空
to sometimes stop functioning for
牧师
s talented into
救赎之魂
after logging out and back into the game with the trinket equipped.
Resolved an issue that caused the
萨满祭司
talent
强化武器图腾
to not apply its damage improvements to other players in the
萨满祭司
’s party.
Developers’ notes: This talent was introduced late in original World of Warcraft and behaved in this unintended way until the beginning of Burning Crusade. It was considered a bug at that time, and will now be resolved here, as was originally intended.
Fixed some terrain exploits in
藏宝海湾
that allowed players to grief players arriving or leaving via Flight Masters with no fear of reprisal from guards or other players.
Resolved an issue that caused the Mail recipient auto-complete filter to behave in a frustrating way when attempting to send a mail to someone who shares a similar name with a member of your current guild.
Stabling a pet with
潜伏
active no longer prevents other pets with
潜伏
from using the same ability.
Resolved an issue that caused a
猎人
’s
自动射击
ability to occasionally experience a slight delay on recast if its cast was interrupted by
瞄准射击
.
Additional bug fixes will be added in future builds of the 1.13.6 PTR. Please use the in-game bug report tool for any issues you encounter, and thank you for testing with us!
WOWHEAD POST
https://www.wowhead.com/tbc/news=318385/hunter-buffs-auras-and-buffs-will-properly-apply-to-ranged-attack-power-in-wow-c#p4577583
BLIZZARD POST
https://us.forums.blizzard.com/en/wow/t/wow-classic-1136-ptr-patch-notes/667443
评论来自
Rothia
TRACKING THE FIRST WOW CLASSIC NAXXRAMAS KILLS
Posted by Kaivax | Community Manager | Blizzard Forums | 2020-12-04
We’ve really enjoyed following along as the first guilds in the world completed each wing of Naxxramas, and then the final bosses.
Here’s what we’ve seen so far:
Guild
Realm
Region
Time
The Plague Wing:
洛欧塞布
-----------------------------------------------------------------------------------------------------------------------
1.
Rise
Netherwind
Americas
(2:13:39 PM PST)
2.
Bunnings Warehouse
Arugal
Oceania
(2:14:13 PM PST)
3.
gusy
Golemagg
EU
(2:14:14 PM PST)
4.
Risen
Whitemane
Americas
(2:15:01 PM PST)
5.
Quasar
Noggenfogger
EU
(2:16:36 PM PST)
The Spider Wing:
迈克斯纳
-----------------------------------------------------------------------------------------------------------------------
1.
Innuendo
Razorgore
EU
(2:20:53 PM PST)
2.
APES
Gehennas
EU
(2:21:34 PM PST)
3.
Storm
Herod
Americas
(2:22:20 PM PST)
4.
JP
Firemaw
EU
(2:23:23 PM PST)
5.
举杯邀月
Dagger Hills
China
(2:24:29 PM PST)
The Abomination Wing:
塔迪乌斯
-----------------------------------------------------------------------------------------------------------------------
1.
Progress
Firemaw
EU
(2:21:32 PM PST)
2.
Onslaught
Skeram
Americas
(2:21:49 PM PST)
3.
Fully Rested
Pagle
Americas
(2:23:53 PM PST)
4.
Noobs
Huhuran
China
(2:24:38 PM PST)
4.
Эксодус
Chromie
Russia
(2:24:38 PM PST)
The Deathknight Wing:
The Four Horsemen
-----------------------------------------------------------------------------------------------------------------------
1.
Rampage
Fairbanks
Americas
(2:42:37 PM PST)
2.
Progress
Firemaw
EU
(2:43:39 PM PST)
3.
《韶光》
Ouro
China
(3:02:39 PM PST)
4.
Rise
Netherwind
Americas
(3:02:51 PM PST)
5.
oWN
Arugal
Oceania
(3:11:06 PM PST)
Frostwyrm Lair:
萨菲隆
-----------------------------------------------------------------------------------------------------------------------
1.
Progress
Firemaw
EU
(3:16:34 PM PST)
2.
Tribe
Sulfuron
EU
(3:42:00 PM PST)
3.
Onslaught
Skeram
Americas
(3:45:20 PM PST)
Frostwyrm Lair:
克尔苏加德
-----------------------------------------------------------------------------------------------------------------------
1.
Progress
Firemaw
EU
(3:26:49 PM PST)
2.
Tribe
Sulfuron
EU
(3:53:34 PM PST)
3.
Onslaught
Skeram
Americas
(3:55:41 PM PST)
Well done!
BLIZZARD POST:
https://us.forums.blizzard.com/en/wow/t/tracking-the-first-wow-classic-naxxramas-kills/754613
评论来自
revrob
The guild Purpose just downed Kel'Thuzad with zero deaths on HC server Defias Pillager
3D查看
链接
克尔苏加德
这个 NPC 能在这些地区找到:
纳克萨玛斯
.
收获
杀死此 NPC 后您可获得:
500
点
银色黎明
声望
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