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评论来自
61473
Fun in pvp, completely worthless in raids. All bosses are immune to stuns. Worth getting if you do alot of heroics tough.
评论来自
48165
At lower levels, as well as in heroics, this talent can indeed be beneficial in some situations. However I've found that while on bosses it is simply useless, on non-heroic trash for a well-geared tank it can be worse than useless, for two reasons:
* Rage generation. A stunned mob will obviously not hit you, which means no rage from damage taken from that mob for 3 seconds. Which means less rage to build threat on mobs. If you've ever tanked instances with rogues whose brains seem hardwired into cheap shot->kidney shot combos, you'll know how much of a difference this can make in your threat generation.
* Positioning mobs. A stunned mob cannot move. That means that if you want to move a mob around (maybe you just noticed an incoming patrol, or you're simply still dragging a pulled group to a comfortable position and trying to build some threat while doing so), you'll have to wait until the stun wears off. At best this slows a fight down, and worst this can cause wipes through being unable to move away from a patrol in time.
I'm not saying a stun effect is useless, after all it will mitigate damage taken which is still one of the major aims of most tanks. And in heroics where being rage starved is rare and everyone will know the instance well enough to know when & where to expect patrols, a random chance to stun mobs can be quite beneficial. But on the whole, I prefer a stun effect to be something I can apply reliably when I want to, or not at all when I don't. And for that, Concussion Blow normally serves my needs.
评论来自
106166
This stun does not share diminishing returns with Hammer of Justice, Kidney Shot, or other controlled stun effects.
It does, however, share diminishing returns with chance-on-hit-stuns like Seal of Justice, Mace Specialization, Impact, Blackout and certain weapon procs.
评论来自
98941
Very nice as a last-ditch attempt to interrupt spellcasting on those occaisions where SB and concussion blow are on cd. Completely agreed with Brighid's comments! nice summary.
评论来自
Papapants
Do you think it's worth picking up this talent and sacrificing some damage from either the 5% crit chance or the flat 10% physical dmg from the one hand specialization?
链接
强化复仇
强化复仇
天赋
需要 战士
使你的复仇技能有45%的几率令目标昏迷3 sec。
(特效触发几率:45%)
魔法增益
法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
瞬发
冷却
n/a
GCD
0秒
光环触发几率
45%
效果
Apply Aura:Proc Trigger Spell
PVP 倍率:1
复仇昏迷
标记
[Is Ability]
被动技能
隐藏光环
隐藏施法时间
[Instant Target Procs]
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