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评论来自
Apollyon
A totally underappreciated spell. Useful for when everything else is silenced or 'tricking' a rogue into wasting a kick.
Also, not bad damage if you somehow manage to get the full cast off.
评论来自
viva
after 2.3 is now a dot that is now of zero mana cost. only downside is that it is a magic effect now and could be dispelled.
评论来自
Porcorosso
Never understood the hate for this spell. Its good damage, mana efficient and can be easily used for the full duration multiple times in a single shield while levelling. It ALSO gains 100% spell damage.
Most people complaining about it seem to be saying its @#$% in pvp. Well of course it %^&*ing is, but that's clearly not the point of the spell.
评论来自
Snektopus
I wanted to like this spell so hard, it's definitely only 'viable' in leveling. The mana to dmg isn't too bad once you get it, I ended up finding it nice from level 10 - 11 to ramp up dmg when down time wasn't an issue, but after i got into wand spec, even with a lesser wand and the first green +1 stam dagger; wand shots weaved with melee strikes were doing more damage. (plus no mana cost)
If you don't feel like that micro, or you don't have a wand in the early teens it's actually some nice ramp up dmg, with no cool down so can neatly occupy mind blast cooldowns
All and all mediocre leaning on bad, allows you to upset mages by rolling on +arcane dmg citing this spell :3
评论来自
Hertf
Here are some pros and cons for this spell.
Pros
1. Starshards is the most mana efficient damaging spell that Priest has.
2. Since Starshards works as an additional DOT spell, it greatly helps soloing even when one is a Holy/Discipline priest. It also changes the way one plays Priest and this can be a delight to some people.
3. Starshards is the only 'arcane' spell for Priests. This is particularly useful when Priests can't do much after their holy or shadow spells have been silenced but still want to inflict some damage. It may also make enemy players to waste their silence spells on Starshards although skilful players may notice the rather dramatic casting animation of Starshards.
4. Since there is no limit in debuff slots in SOM, Starshards may be slightly more useful than Classic and Original, however, the meaningful increase of the overall usefulness of this skill still remains doubtful even in SOM.
Cons
1. Starshards is a channeling spell and it works like Warlock’s Curse of Agony. So the damage amplifies as the channeling is close to completion unlike Mind Flay which provides constant amount of damage over time. This puts Night Elf Priests in dilemma when they feel they should stop channeling the spell and do something else. However, once stopped in the middle of channeling the spell, the overall mana efficiency of the spell is greatly reduced because of its DOT mechanism.
2. Starshards always requires using Power word: shield when soloing. Mana Flay is similar in that regard, however, it slows the target’s movement speed at least.
3. Since the mana efficiency of Starshards becomes slightly worse than Mind Flay along with the improved made in Shadow talent, the spell becomes almost obsolete to Shadow priests even when it can be cast in Shadowform.
4. The usefulness of Starshards for Holy/Discpline priests is limited mostly to soloing where the mana efficiency plus raw damage output is highly valued. In ordinary raiding situation, Holy/Discipline priests are not required to cast channeling DOT spell even when there is no debuff limit. Even in PVP, Mind Flay is more useful since it additionally slows the target’s movement speed.
链接
星辰碎片
星辰碎片
30 码范围
瞬发
30秒 冷却
需要 牧师
需要等级 58
召唤群星的碎片攻击敌人,在15 sec内对其造成650点奥术伤害。
魔法增益
星辰碎片
魔法
在15 sec内造成650点奥术伤害。
持续15秒
法术细节
持续时间
15秒
类型
奥术
机制
n/a
驱散类型
魔法
GCD目录
普通
成本
无
范围
30码
(中程)
施法时间
瞬发
冷却
30秒
GCD
1.5秒
效果
Apply Aura:Periodic Damage
价值:130每3秒 (SP mod:
0.167)
PVP 倍率:1
标记
形变时无法使用
不需要形变
[Spell Haste Affects Periodic]
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