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评论来自
Serathis
Use this, along with other hard hitting/instant attacks +misdirection to get a warrior build up aggro quickly.
评论来自
koirint
Once you and your party / additional members have engaged combat for more than 10 seconds this shot is pretty much useless, often i find no matter how many times i cast this shot, as well as DPS'ing as hard as i can i simply cannot pull aggro off the mobs target.
Even if the party member stops attacking this shot simply is not enough to pull it off, so i don't recommend wasting the mana trying to.
评论来自
BlueShoals
Use this on an off-enemy if your pet/party member is taking too much pressure, and use along with a Freeze trap... Maybe a scorpid sting too.
Good for just taking heat off of someone else, but only if you're prepared with the proper Crowd Control...
评论来自
samarium
Never underestimate Distracting Shot! It's Misdirection's best friend.
It has the highest base threat of any of a Hunter's instant shots. A critical Arcane or Multi will of course do more damage thus causing more threat, but you can't count on a critical hit to occur, especially when you need it to.
In addition, it can be fired at trapped mobs without breaking the ice due to the fact that it does no damage and simply adds raw threat. This is useful when you need to Feign Death to drop a mob coming after you that shouldn't be - Distracting Shot the trapped mob after FD to force it to come after you instead of a healer and continue your chain-trapping routine.
评论来自
Sunlesssky
Can you do this shot while running?
EDIT:
To answer my own question
Yes.
Most hunter abilities are instant-cast and can be used while moving, including Scorpid Sting and all other stings. This even includes traps. The abilities that cannot be used while moving are Steady Shot, Aimed Shot, Auto Shot, Multi Shot, Volley, and Feign Death.
This ability, while it does no damage, does put you on a monster's target list, so it can be used to pull. However, it causes zero or almost zero threat.
It is a nature/poison effect. It does not affect targets immune to nature damage or poison effects, including most elementals.
Scorpid Sting is valuable on dungeon or raid bosses, as it significantly reduces the amount of damage the tank takes and can reduce the crushing blows on tanks that are not otherwise uncrushable. It should be up at all times on all bosses not immune to nature or poison effects.
This sting uses a high amount of mana and does not benefit from attack power or crit rating. Hunters tasked with applying this sting can wear MP/5 and Hit Rating gear to mitigate the mana cost.
And yes, it is especially valuable on Prince Malchezaar Phase Two, as warrior and druid tanks cannot stay uncrushable for the whole phase, and even paladin tanks benefit from the reduced incoming damage.
评论来自
46490
I am playing my hunter for 3+ years now, but still I cant understand what is drawn on this icon?
All I see is some bearded man head with a star in his eye. Can anyone explain what is it exactly? :)
评论来自
95504
I think Blizzard should make some changes which scales from attack power. Some good hunters may exceed 900+ damage on their normal attacks. For a Hunter with 2000 attack power, even steady shot could exceed 900+.
My suggestion is Distracting shot: Distract the target causing threat equal to 900+15% of Hunters AP.
评论来自
purenrgy
I tested it out from lvl 1 to lvl 72 mobs and the results were are the same regardless of attack power.
Rank 1 = 110 threat
Rank 2 = 160 threat
Rank 3 = 250 threat
Rank 4 = 350 threat
Rank 5 = 465 threat
Rank 6 = 600 threat
Rank 7 = 900 threat
My shot rotation after misdirecting is: Aim Shot, Auto Shot, Distracting Shot (Rank 7).
Aim shot does the most (provided you have a group that can wait for threat)
Auto shot is just that
And Distracting guarantees me 900 threat. I don't have to hope on a crit or worry about resist, so it is the best bet.
Rinse and Repeat
评论来自
Thottbot
300 more threat than rank 6.
评论来自
Thottbot
http://www.goblinworkshop.com/pics/sicons/INV_Wand_20.jpg
.
链接
扰乱射击
扰乱射击
140法力值
35 码范围
8秒 冷却
需要 猎人
需要等级 69
需要 远程武器
扰乱目标,对其产生威胁值。比扰乱射击(等级 6)更有效。
魔法增益
法术细节
持续时间
n/a
类型
奥术
机制
n/a
驱散类型
n/a
GCD目录
普通
成本
140法力值
范围
35码
(Hunter)
施法时间
瞬发
冷却
8秒
GCD
1.5秒
效果
Threat
价值:900
PVP 倍率:1
标记
需要远距离武器
形变时无法使用
[No AutoCast (AI)]
[Do Not Reset Combat Timers]
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