Sunwell Plateau houses the
, from which the high elves (now blood elves) drew their power until it was corrupted by
. The remaining energies of the Sunwell have assumed the form of
, who is under the protection of the blue dragon
has taken the naaru
, and is attempting to summon Kil'jaeden into Azeroth through the Sunwell itself.
There is no attunement or key required to enter, but is intended be at least as difficult as the
. Tokens for three additional tier six items (
) drop here amongst other loot on par with or exceeding the quality of that found in the Black Temple.
Pictures of some bosses:
Brutallus vs. Madrigosa:
Neither quest listed for this area belongs. They're for the 5man, not the Raid, which this is.
If I am correct, this is where the v2.4 tier 6 armor will drop.
Apparently, the difficulty varies from the first half of the dungeon to the second. The bosses of the first half are meant to be on par with Black Temple/Hyjal bosses (thus the additional Tier 6 pieces), while the second half is meant to be more difficult than either. Which means Kil'jaeden will likely trump Illidan and Archimonde as the most difficult boss in the game. How hard? It'll be interesting to see.
Here is the new bow that drops in Sunwell Plateau.
At first I thought it was going to be marked "Hunter Only" since I heard that Blizzard was adding a new legendary bow for hunters, not anyone else. Possible change with the release of 2.4?
In my opinion no one else could really make full use of the stats (namely the increased ranged attack speed), and one of the new throwing weapons would most likely benefit the melee class masses, such as
, which drop from Sunwell Plateau and Magister's Terrace, respectively.
Because it takes no ammo.
With the obvious side benefit that you no longer have to carry a quiver and can, instead, carry an additional, normal bag without worrying that you will lose your haste bonus.
Hey, anyone know any drops from Kil'jaeden?
I've seen the annimations for kil'jaeden on youtube, and when he dies, this little thing keeps flying around him and he is trying to get it, and then he falls in the sunwell. Anyone know what that thing is? Also, you only fight kil'jaeden's top half.
There are three 'gates' in the Sunwell Plateau separating the various bosses to pace guilds progression.
They are opened by Blizzard at certain time intervals across all realms.
Reputation with the Shattered Sun, daily quests, and the now removed from live quest 'Essence of the Immortals' have nothing to do with opening the gates or unlocking bosses in the 25 man dungeon.
There will be a rogue with this bow and a hunter will tear.
how long untill the kill'jaeden info turns up
I doubt a whole lot of information will be available until the servers progress enough to see him. Nobody on the PTR got through all of the phases to my knowledge to even make him available.
I imagine it will take about 2-3 days per phase. I believe there is 5-6 phases, phase 2 having muliple parts, so you can do the math to figure how long it will take.
The thing I am wondering is if when there are more dailies to do, will the % raise faster.
The dailies have nothing to do with the gates inside Sunwell Plateau. The gates will only open when Blizzard pushes a button and opens them at the same time across all servers. With only a handful of guilds killing Brutallis and only 1 that I know of killing Felmyst it will be a long while before it's even necessary.
This is Wierd I can link items from Kil'Jaeden on my server from atlas loot but wowhead doesnt have his loot table up. Anyone know why?
EDIT: Nobody on the server has killed him or even gotten to him on my knowledge.
Another Edit: Nevermind stupid post i figured out why.... i could only see the items from the vendor on the boat not any of the other items that dropped and they were listed under kil'jaeden.....
So, when will the Kil'Jaeden drops and stuffs come update? I can't click on him and that means noone must have killed him, right?
Beware! (it appears not to have been posted yet)
In Sunwell Plateau, all mobs gain an aura called
which increases their chance to hit by 5% and reduces enemy chance to dodge by 20%.
This has been implemented to reduce the effectiveness of high-avoidance geared tanks. It also makes the rogue ability Evasion less effective. It doesn't requires any strategy to counter this, but it's a pain to deal with...
"Sunwell is an unmitigated success, but let's be honest here, it's taken us 18months to get back to a Naxx level of difficulty and encounter design and we got a meager 6 bosses, that's pretty pathetic."
The last gate is now open in EU-Realms as well.
Sunwell plateau cleared by SK-gaming (Vek'nilash), 25th may.
KJ downed by SK gaming. world first.
why the negative rep?
is there anywhere i can find a list of JUST trash drops? im not sure how i would apply a filter to find them... :(
i was wondering the same thing
So, Blizzard adds annother unfinished thing into the game.
This instance contains items that match, if that wasn't enough they match the f**king 3 new set pieces (no, even as part of the set, bracers belt and boots
don't match the T6
, they match the new lose epics -
). My point is that this is annother undone piece of sh*t, same thing with Zul'Aman, with (8 piece !!!) matching epics from badges and the instance.
You can clearly see that these were ment to be sets, like AQ/ZG X.5 Tiers, and Sunwell had to be the T7, but why wouldn't they release it? Propobly becouse Blizz is working on WotLK, and they don't have time to work on balancing the stats on sets, or they don't have time to actually make them for all the classes.
So, dear Blizzard, why the fu*k do you leave unfinished content, and start working on the new stuff?! The new Arena sets look like Power Rangers bulls**t, weapons stink and now this? This is a joke, you can't just say "f**k it, let's release a new expansion and drain those suckers' money".
Just like with all the recolored crap you got in TBC, i have to say: WTH Blizz, what the hell?
Do anybody know coordinate of sunwell?
IF yes then please tell me!
Anyone know the min level required to get into here? I was thinking 70, but other raids allow entry at level 65, such as: Gruul's, Mag's, ZA, and Kara (68). Not sure about SSC/TK but I know you need 70 for BT.
The minimum level is 71. I highly doubt anyone would take a lower level into this instance. IMO to be in here you not only have to be level 70, you have to be mostly wearing tier 6 to even help anyone out here.
The reson they all look all wierd is becaus the energy of the Sunwell is running through them
Sunwell Plateau was added in patch 2.4 along with the rest of the Isle of Quel'Danas area. It is the hardest raid instance currently in the game, and will remain so until Wrath of the Lich King comes out. The bosses are
first, next is
, next the Eredar Twins(
Grand Warlock Alythess
, and then finally
himself. The Sunwell Plateau takes a well organized, skilled, and geared group to complete. There is no attunement to enter the instance, you just must be in a raid group. The best PvE loot in the game is currently available here, including
Thori'dal, the Stars' Fury
, the best bow in the game. If you are going to attempt this, all I can say is good luck, and have fun.
Oddly, most of the loot at Sunwell looks like brutal gladiator (aka Season 4). So yeah, its ugly.
were can i find a map with all the bosses in sunwell ? i want to find Felmyst !
WE WILL FINSISH THE LEGION ONCE AND FOR ALL
5 man in sunwell enough ?
no isn't Sunwell still requires more than 5man 80s
wtf? why did I get purged?
that's true -.-
i think this place is harder then 10 men naxx xP
The listed required level here and on wowwiki says 70 but we took in someone at 68. Can anyone confirm / find out if all the BC raid instances require 65 or 68 to get in? If not that, at least Sunwell?
I've attempted PuG-ing this today, with the group mostly being 80, some ill equipped, some well equipped, and several 70+s. I must say that it was a
The raid is extremely hard for a PuG group like this. We didn't have problems at Kalecgos, Brutallus also went down when people started doing what they should, but Felmyst has proven to be impossible without really good coordination.
Compared to this, Naxx10 is nothing. I think this will be only comparable to Icecrown raid when it comes out, because it really took the best out of our group. ( I mean, even Malygos25 is easily PuGable when you take same general gear-check into coordination and people with M10 achievement )
Completion is still rewarding, and the 70s Epics might be a good uprgrade for the lower levels of your pug, or at least some things for you to remember the old times, when everything wasn't that overpowered and DK's weren't running around ( just waiting for them to become healers ).
So, I should stop writing crap. The upper half is somewhat sensible though.
Sunwell be with you.
Well this is still hardest instance...
Sunwell Plateau is the hardest and final raid instance in the Burning Crusade expansion pack. Within, Kael'thas Sunstrider is trying to summon Kil'jaeden the Deceiver, the leader of the demon forces in the expansion, through the Sunwell. Players fight through demon and Scourge alike in order to stop this powerful entity from entering the world.
Even in Wotlk with 80's my raid still failed miseribly! we couldnt even get past the first 4 mobs or so. it was very very ugly : [ - FYI~if u atemp to do this, GET A GOOD RAID GROUP OR BE READY TO FAIL. just thought i would put that out there.
I find it funny how people call Sunwell Plateau hard at level 80. No offence, it probably is challenging for a pug where people dont know how the fights work, but still this proves how challenging this place was at level 70. Not to mention people who try Sunwell at level 80 are playing the "nerfed" (or maybe I should say destroyed, since it screwed the whole beauty of raiding) Sunwell. Pre-WotLK patch 3.0 (or something) nerfed all raiding content so hard that after you had raiding the content before the patch, it felt like you're playing minesweeper on your own computer instead of World of Warcraft.
However, if you're raiding in WotLK I understand how people feel Sunwell is extremely hard as it is now. Compared to WotLK, even Ulduar, Sunwell is probably still harder when you go there at level 80. It's sad, but that's how the raiding is now. Epics for everyone! :)
To reach and defeat the final boss in Sunwell Plateau, someone must be in a raid group where all characters must be fully equiped with rare pve-items from 80-lvl instances and some items from 80-lvl heroic instances.
This may be heard really silly, since Sunwell Plateu is a BC-raid, but if someone compares the real values of some drops from Sunwell and 80-lvl instances, he will see that
-an 154-ilvl epic item has about the same value of an 187-ilvl rare item
-an 164-ilvl epic item has about the same value of a 200-ilvl rare item
That is why some guilds managed to clear Naxxramas with only BC gear.
Long ago the Sunwell radiated its magic to all of the high elves on Azeroth. Now the remnants of this ancient fountain have become the Burning Legion's latest target as the demons prepare to summon their commander, Kil'jaeden, with the last of the Sunwell's energy. Warriors from Shattrath City have joined under the banner of the Shattered Sun Offensive, endeavoring to crush the Legion's invasion before it becomes insurmountable. More heroes join the Offensive every day, but the might of the Legion cannot be easily suppressed. Fierce demonic servants guard the Sunwell Plateau, attacking anyone who interferes with their proceedings. As the time of Kil'jaeden's arrival draws near, Azeroth's heroes have one final chance to save their world from blistering devastation
hi guys do i need to have good reputation with some sides to go in raids or it's just for Hc dungons?
This instance is largely a joke at 80. Kalecgos dies in 2 portals, Brutallus is a tank and spank, felmyst you can kill without her going in the air. Twins remain a challenge somewhat and is now the hardest fight @ 80. Muru dies within a minute and KJ is the easiest boss. Dont worry about getting dragons anymore or his big damage abilities. You'll have him switch phases so quickly they wont matter.
How many players can you expect to need at 80, assuming all were Naxx25/Ulduar10 geared and competent?
its easily puggable, managed to get a grp of 25 lvl 80's (maybe a lvl 70 or 2 )
and we sliced thru, 80% of them never did sunwell but i managed to explain tacts clearly enough
this place is 100% tact dependant, no matter what lvl
this raid instence drops the T6 boots, bracres, and belt
This is harder then BT
Last boss will be the oh so mighty kil'jaeden. It was weird though that Kael'thas was defeated by 5-men groups in magister's terrace. He should be weak from not having a magic source but not this weak. He was a *!@#$ to kill without having any tactics but the ones we made ourselves, though it was the best 5 man boss fight in the game.
i already went here with my level 1 night elf mohawk..
only 9 guilds as of right now have downed the 2nd boss in Sunwell. Only 2 of those 9 guilds have downed 3 bosses. In total, there are 95 guilds who have walked into Sunwell and downed the first boss. This is counting EU and US servers aswell. this is as of 12:31am 3/28/08.
when a guild finally got to the end of this raid, they entered the final room only to find kil'jaeden's corpse lying on the ground with no loot.
they checked their combat log only to find
"Hogger's ambush crits Kil'Jaeden for 8877532728935238 damage"
"Kil'Jaeden !@#$s himself"
Could you all please take your arguements on the patch content elsewhere? Out of like 30 posts under Sunwell I find about four of them are ACTUALLY ABOUT the Sunwell raid. Spamming this area with complaints about the overall patch is making thottbot much less user friendly. Harder to jump on and find info on the raid. Thanks,
70 Arcane/Fire Mage
DrUnK and DiSoRdErLy
Altar of Storms
Sorry for the DBL post...stupid site doesnt like the edit button i guess.
You can see how he looks zoning in and looking at the sunwells load art :P
First boss > Illidan, so prepare for some fun even in a months old illy geared guild. This place will make you work for your kibble no matter how many times youve stomped some face in BT.
I go in there with 5/8 and the Bulwark of Azzinoth, and even the first set of trash can stomp my face :P This place is designed to make absolutely sure each and every one of your 25 men do exactly what they should be doing, period.
Look forward to doing more in here, M'uru hasn't even been downed yet and Brutallus has been killing top world guilds for 2 weeks now. 10 Mil HP and a what is it, 4-6 min enrage? yeah...BT equivalent my big furry tauren ass.
Loot in here is beautiful, even the trash drops make even the most seasoned of BT players squeal with happies...Have fun guys, Last 25 man till WotLK, and you got 6-9 months to get 'er done :)
Veylon, 70 Tauren Prot Warrior of Sublime.
Ya i saw a vid on youtube that shows the legendary bow that drops from the last boss in the instance.
just make a search on the sunwell plateau and u may find it.
Inside Sunwell just after taking out Bruttallus.
Well I saw the pic of Shadowhall standing in the area with Brutalis. I am just curious if that is on a retail server or just a PTR. I know it's fairly easy to get a pair of Warglaive of Azinoth on PTR. That pic could well be fake and if it is real the good job bud.
kael'thas is actually trying to summon hogger
Whoever wrote that story i like it but u have way too much free time and i guess so do i for reading it
my resto druid has about 1850 + healing, is this enough to do BT, SSC and Suwell? if not plz say how much is needed
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