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评论来自
30541
For Paladins who chose to go with the spellcrit/spelldamage Natasha's reward instead of the healing one by mistake, this is a stellar choice. Very easy to get the materials for, and while the HP/Sec is interesting, it's not the strong point of this piece compared to its chunk of stamina, mp5, and decent healing.
Unfortunately I don't think it's that common, as a guildmate apparently asked people for a month before he realized that I knew how to make it.
评论来自
aleols
Does this effect stack? I mean, if 2 healers in the same group uses this at the same time, will the group get hp from both pendants?
When you die the effect goes away I suppose?
评论来自
Higlac
If you are a min/maxer. This is the second best healing priest necklace outside of 25-man raid content. The PvP reward neck (
https://www.wowhead.com/tbc/item=33068
) is better but will take significantly longer to attain.
In my experience the pattern seems somewhat uncommon, so if you get it, this could be a bread and butter AH item for a JC.
评论来自
29832
Is there a way to recharge this? If so, how?
评论来自
61487
If i have 2 of those, do they share CD? Or can i use one, then replace it with an other and start new CD?
评论来自
17624
I used this necklace until late SSC / The Eye with few complaints, other than it being the last blue I had left. It's a solid, dependable choice, though I constantly forgot to use the on use buff. Indeed, my pendant still has 6 charges remaining after months of use.
评论来自
Slavac
its too ridiculoustly close to
Ethereal Healing Pendant
which is from a level 62 quest. IMHO not worth the 100g+ you'll be spending on mats, when you can get something better from higher level quests or from instances like arcatraz
https://www.wowhead.com/tbc/items=4.-3&filter=qu=3;minrl=65;maxrl=70;cr=119;crs=1;crv=0
评论来自
Allakhazam
None of the buffs from the JC necks stay on when you unequip the item.
评论来自
Allakhazam
6 HP/sec is nothing considering the damage even trash mobs deal in Karazhan e.g. It would be much better if it were an additional MP reg. But the necklace is nice by itself. Just got one crafted.
评论来自
Allakhazam
Holy sick neck, Batman!
评论来自
Allakhazam
does the hp regen stack if two people in the same group got one each?
评论来自
Allakhazam
What this description is missing is the most important line:
10 Charges
. So, after 10 uses the 'on use' ability is no more.
It's pretty expensive to make to only be able to use it 10 times.
评论来自
Allakhazam
it does only have 10 cgarges but i wanna know if you use it if you can take it off and still have buff and if you use all the charges do you only loose the charge ability?
评论来自
Thottbot
I noticed that a lot of the Jewelcrafted items with "Use" spells like this one have charges. Does that mean when you've used the ten charges the necklace is gone, or it just can't cast that "use" anymore? Or can it be 'recharged'?
评论来自
Thottbot
this item has a 1 hour cooldown and 10 charges... you use it once, you can't use for another hour and you use it 10 times its no longer usuable
the buff isn't all that amazing considering the massive health everyone has now but its still a nice item
评论来自
Thottbot
this is still a pretty nice item.
评论来自
Thottbot
Use: Restores 6 health per second to nearby party members for 30 min.
6hp every 1 second for 30 mins
1 min = 60 seconds
60 seconds x 30 mins = 1800 seconds
1800 seconds x 6hp = 10800hp
10800 hp x 5 party members = 54,000 extra healing for 30 minutes.
Too bad the chances your teammates will constantly be loosing HP and needing to regain it for the full 30 minutes are slim but this is still kinda nice if your guild is really serious about pushing every raid slot to the max, you could use this before each boss in Karazhan and still have enough charges for 2 wipes? +540k healing on the healmeters for just that one raid slot. If you mine a lot in instances these mats should not be hard to come across.
评论来自
Thottbot
Does it stack per party member? Does it get "destroyed" after the charges are up or can you just not use the charges.
评论来自
Thottbot
Can you pretty much just use the charge 9 times if you wanna just keep it for the stats since many healing necklaces dont have any stam on them?
评论来自
Thottbot
I used the charge before the boss and we wipe after 30sec GG
评论来自
Thottbot
The item will not disappear after the charges are gone. You just will lose the 'regen 6 health per party member' buff of the necklace.
This is still a pretty great neck for healers who have no chance at better.
评论来自
Thottbot
If you use the item and give the buff to party members then equip a different neck does the buff still stay on people? Or if they get moved to a different group do they keep the buff? Or do people moved into the group get the buff but at only the remaining time left on the original cast?
Can multiple peopke in the party have this neck and cast it to stack it? Min/Maxxing power gamers want to know! The questions aoout charges are rather pedantic, most people figured out how charges worked pre-BC since there were items then with them, noobs :)
Seems to me these are the important questions.
评论来自
Thottbot
why does this have to have charges! makes it a hard choice to use if u dont have the 100g in my realm to get another, but still great for Stam, i dont know many others quite nice as this.
评论来自
Thottbot
This is a quality item for pala, should only use the charges rarely anyway.
if you need to use the charge often then you arent really good at group. perhaps a touch of leeroy.
stamina and int boost is respectable and if you are lucky enough to make this and know where to get the mats then it is a super little money earner.
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红曜石坠饰
[Phase 1]
物品等级:113
装备后绑定
颈部
+24 耐力
+15 智力
需要等级 70
装备:
使法术治疗提高最多35点,法术伤害提高最多12点。
装备:
每5秒恢复6点法力值。
使用:
每秒为附近小队成员恢复6点生命值,持续30 min。
(1小时 冷却)
10 充能
售价:
3
91
22
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