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评论来自
6505
They buffed this racial in the patch 2.01 so that it is actually useful for none warriors/rogues. At level 60 it increases damage and healing by 126 for 15 seconds. It stacks with other on use Trinkets like the ZHC and the ToEP.
It also has the same cooldown has the ZHC so it might be a good idea to make a macro that casts them both at the same time. Something like this would work:
# show Blood Fury
/use Zandalarian Hero Charm
/stopcasting
/cast Blood Fury
评论来自
11180
This is an absolutely wonderful racial, with Orc Warlocks finally surpassing Undead Warlocks in terms of usefulness in PVP and PVE (Orcs were the first Warlocks, mind you). I personally chose an Orc Warlock before this racial was changed simply for the Stun resistance. I figured I was able to beat casters easily enough (where Undead shine, Will of the Forsaken is good for Fear effects from Priests and other Warlocks), a Warlock's real bane is melee classes (when Deathcoil is on cooldown, at least). As any experienced Warlock will tell you, Stuns are a lot more harmful than Fears to us, because we have no means to escape (Again, other than Deathcoil).
With this racial, now increasing Damage and Healing by 123 for 15 seconds at level 60, Orc Warlocks might finally see more players than Undead Warlocks. Plus, Orcs just look cool :P
评论来自
13819
Eww... only female orc locks look cool :P
WotF still dominates PvP for Warlocks too.
As for Orcs being the first? I coulda sworn that title would go to the Eredar :P
That and Undead were created through Warlockery so we're better at it anyway.
Nyah :P
评论来自
PrimEviL
Undead created trough warlockery? O.o I guess you reffer to necromancy, which is NOT "warlockery" :P
My 2¢.
评论来自
5661
Here is the Formula
(Level*2)+3 = Spell damage/healing gained.
评论来自
falconwolf703
I chose an Orc Warlock, because I didn't want to be the cliched UD lock. Frankly, I've seen plenty of those on my horde-infested main's server.
I didn't want such a useful ability to go to waste, so I macroed it so it pops after Amplify Curse for an even more powerful Curse of Agony, followed my other dots, Corruption and Immolate.
After using the macro, I noticed my VW was getting low on health. While Blood Fury was up, I hit Health Funnel and I noticed the healing I was doing was boosted! I hit Health Funnel about 1 second before Blood Fury stopped, but the bonus health lasted for the whole duration of Health Funnel. I tried the same thing for Drain Life and that healing got the bonus as well.
As long as you start the channeling before Blood Fury runs out, the bonus will last through the entire spell. Makes me glad I chose an Orc lock.
评论来自
101989
This is probably new since 2.3, but drain life does less damage and healing due to the healing debuff from this ability.
评论来自
Rephir
In case anyone was wondering, this only works on spells cast during Blood Fury. For example if you cast Curse of Agony(CoA) on something and then use Blood Fury, CoA is unaffected. On the other hand, if you cast CoA at any time during Blood Fury, CoA will get the full effect throughout it's entire duration, even if Blood Fury ends before CoA.
评论来自
Thottbot
the formula appears to be (lvl*2)+3
评论来自
Thottbot
This is correct, but this form of blood fury is only accessible to orc WARLOCKS. Rogues, Warriors, and Hunters get an AP only version, while shamans get one that combines the AP and spelldamage buffs.
链接
血性狂怒
血性狂怒
瞬发
2分钟 冷却
需要 术士
需要等级 1
使你的伤害和治疗法术获得最多5点加成,但是对你施放的治疗法术效果降低50%,持续15 sec。
魔法增益
血性狂怒
法术伤害和治疗效果提高5点。
持续15秒
法术细节
持续时间
15秒
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
普通
成本
无
范围
0码
(自身)
施法时间
瞬发
冷却
2分钟
GCD
0秒
效果 #2
Apply Aura:Mod Damage Done (全部)
价值:5
PVP 倍率:1
效果 #3
Apply Aura:Mod Healing Power (全部)
价值:5
PVP 倍率:1
标记
[Is Ability]
形变时无法使用
不打破潜行
[Allow While Invisible]
[Do Not Reset Combat Timers]
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